Posts under Developer Tools & Services topic

Post

Replies

Boosts

Views

Activity

"Skip permissions" mode ?
Hi everyone, quick question, as the title suggests: is there a mode that bypasses permission requests for actions that aren't already in "Always Allowed" mode? Something like Claude Code's "dangerously skip permissions" setting. It's quite annoying to see his conversation ask for permission dozens of times; Thanks!
0
0
27
4d
Using agent mode in Xcode 27 beta when using a Chat provider
Do you need to be on macOS 27 beta for the agents to work well in Xcode 27 beta? I tried using the agent yesterday in Xcode 27 beta on my Mac that isn't on macOS 27 beta yet (it's on 26.5.1) and it was very slow and just kept stopping without actually performing the steps. I did send a feedback. I was using a chat provider that is made available within our enterprise which provides access to many LLMs.
1
0
47
4d
Xcode 27 Agent is impossible to work with.
Working with Agents in Xcode 27 is a nightmare right now. Every conversation opens in a new window, so you don't see the code you and the agent are working on. You have to go back and forward between the code file and the conversation tab to get the names of data types or functions you need to ask the agent to work on, or to see exactly what you need to ask or how to explain it to the agent. We need the conversation and the code to be side by side to be able to work on the code and provide the right instructions, as we do in Xcode 26. The current interface just completely ruins any reasonable workflow, unless you are vibe coding, which I don't recommend. Let me know if there is a way to open the conversation on one side and code files on the other, or PLEASE change it back of what it was before or I will have to keep working on Xcode 26 and miss all the new features. Thanks
5
1
198
4d
Building Mac Catalyst app in Xcode fails with internal error
I'm trying to build a Mac Catalyst version of our iOS (iPad) app but the build always fails with 'Internal error, please file a bug at ...' when compiling MainWindow.xib file. (I have already filed a bug.) The error in the log.txt file is: "Failed to compile nib consisting of IBProxyObject (x2), IBUICustomObject (x1), IBUINavigationBar (x1), IBUINavigationController (x1), IBUINavigationItem (x1), IBUIToolbar (x1), IBUIViewController (x1), and IBUIWindow (x1). Exception name: IBPlatformToolFailureException Exception reason: The tool closed the connection (IBAgent-macOS-UIKit)" The same .xib file works fine when building an iOS version of the app and it worked for MAC catalyst until Xcode v26.x. I've already tried cleaning the build folder, deleted project DerivedData folder, replaced all custom classes with base classes and tried other suggestions found in the internet but nothing seems to help.
0
0
23
5d
Best practices for avoiding target and cache conflicts in Xcode when working with Git worktrees?
How do you prevent Xcode global resource conflicts when utilizing git worktree? I am adopting git worktree to manage multiple concurrent branches of our iOS project simultaneously. While Git handles the isolated source files perfectly, Xcode struggles because it relies heavily on global, centralized states behind the scenes. When opening multiple worktrees concurrently in Xcode, I run into several breaking issues with globally shared resources: DerivedData Collision: By default, Xcode hashes the project path/name to generate a folder in ~/Library/Developer/Xcode/DerivedData. Because the project files have identical names (just different root directory paths), Xcode occasionally maps them to overlapping cache locations, causing incremental build corruption. Swift Package Manager (SPM) Fetching: The global SPM cache (~/Library/Developer/Xcode/DerivedData/../SourcePackages) seems to choke or trigger duplicate index/fetch cycles when two worktrees try to resolve dependencies at the same time. Simulator/Previews Overwriting: Running an app from Worktree_A installs it on the simulator. Running it from Worktree_B overwrites the exact same App Sandbox container, destroying test data. My Question: What are the best practices, custom build configurations, or tooling scripts to safely isolate Xcode instances when working across multiple active Git worktrees? How can we force Xcode to treat each worktree as a completely independent environment?
0
0
45
5d
Best practices for speeding up watchOS physical device debugging loops in Xcode?
What are the best practices for a painless physical watchOS debugging loop in Xcode? Debugging a standalone or companion watchOS app on a physical Apple Watch is arguably the slowest feedback loop in Apple development. Every minor code change often results in Xcode getting stuck on "Installing to Apple Watch" for minutes, or throwing a "Failed to attach" LLDB error after a long timeout. The biggest bottlenecks seem to be: The initial Symbol Copying / dyld shared cache sync: This takes forever whenever watchOS gets updated. Can these symbols be pre-cached or manually downloaded on the Mac via an internet connection rather than pulling them byte-by-byte from the watch? Slow Installation over Bluetooth: The watch often defaults to a sluggish Bluetooth link with the iPhone instead of leveraging local Wi-Fi or the direct Mac-to-Watch network tunnel. Debugger Connection Timeouts: Xcode routinely loses track of the target process before the app finishes launching on the watch. My Question: What are your recommended workflows, hidden Xcode flags, build settings, or networking setups to make physical watchOS debugging as close to the simulator experience as possible? Specifically, how do we handle symbol caching and force faster deployment pipelines?
0
0
59
5d
Fonts / font sizes seem so odd especially for markdown
Hi, The fonts / font sizes used in the developer forum seem so odd. Especially with markdown they don't fit well, it might seem Headings need to be more bold, they are thin now Please have a look at https://forums.swift.org, the formatting there is really nice Heading 1 (too thin needs to be more bold) I know these are little things but they all add up.
2
0
65
5d
How do I find all references and usages of a let or var in Xcode?
How to trace/find all usages of a variable or constant in Xcode? I know that I can use Find > Show Callers (Ctrl + Cmd + Shift + H) in Xcode to instantly find every place a function or method is executed. However, this feature frequently returns "No Callers" or fails completely when I try to use it on a global or instance variable (var or let). Using a standard global text search (Cmd + Shift + F) works, but it returns a lot of noise, including comments, unrelated strings, and matching text in completely different scopes. My Question: What is the best, most reliable way in Xcode to find only the actual structural references (reads and writes) of a specific Swift variable across a project? Is there a built-in static analysis tool or shortcut designed specifically for data tracking rather than function execution?
0
1
32
5d
Enrollmetn status - Your Account is in Review
I am trying to unroll in 'Apple Developer Program' as an 'Individual'. It went for review. I have shared the requested document. It has been more than 20 days. however, it still says 'Your Account is in review' status. Support Team responds to email after 5 to 6 days with a Template email stating Your account is in review with Operations Teams. I tried reaching over the call but the call remains in the queue forever. Can someone guide me how can I get my review completed?
1
0
37
5d
Unable to Purchase Apple Developer Program Membership - India Region
Hello, I am trying to enroll in the Apple Developer Program as an Individual developer from India. My enrollment status shows: OM (Pending) When I try to complete the membership purchase, I receive the following errors: "Your Purchase Could Not Be Completed" "Unable to Purchase. This item is currently not available in your country/region." Details: Country/Region: India The payment is not being charged, and the enrollment remains in Pending status. Has anyone experienced this issue recently, and what steps were required to resolve it? Thank you.
1
0
37
5d
"Skip permissions" mode ?
Hi everyone, quick question, as the title suggests: is there a mode that bypasses permission requests for actions that aren't already in "Always Allowed" mode? Something like Claude Code's "dangerously skip permissions" setting. It's quite annoying to see his conversation ask for permission dozens of times; Thanks!
Replies
0
Boosts
0
Views
27
Activity
4d
Using agent mode in Xcode 27 beta when using a Chat provider
Do you need to be on macOS 27 beta for the agents to work well in Xcode 27 beta? I tried using the agent yesterday in Xcode 27 beta on my Mac that isn't on macOS 27 beta yet (it's on 26.5.1) and it was very slow and just kept stopping without actually performing the steps. I did send a feedback. I was using a chat provider that is made available within our enterprise which provides access to many LLMs.
Replies
1
Boosts
0
Views
47
Activity
4d
Xcode 27 Agent is impossible to work with.
Working with Agents in Xcode 27 is a nightmare right now. Every conversation opens in a new window, so you don't see the code you and the agent are working on. You have to go back and forward between the code file and the conversation tab to get the names of data types or functions you need to ask the agent to work on, or to see exactly what you need to ask or how to explain it to the agent. We need the conversation and the code to be side by side to be able to work on the code and provide the right instructions, as we do in Xcode 26. The current interface just completely ruins any reasonable workflow, unless you are vibe coding, which I don't recommend. Let me know if there is a way to open the conversation on one side and code files on the other, or PLEASE change it back of what it was before or I will have to keep working on Xcode 26 and miss all the new features. Thanks
Replies
5
Boosts
1
Views
198
Activity
4d
我的账号注册提交身份ID很多天了,一直没有激活
我的账号注册提交身份ID很多天了,一直没有激活, 界面一直提示最多需要2-4天, 可是已经过去了很多天了仍然一直是这样;
Replies
0
Boosts
0
Views
20
Activity
4d
Apple Maps Server API Limits
I’ve developed a service that migrates saved locations from other services to Apple Maps using Apple Maps Guides. Are you planning to develop this service in the direction of native migration or increasing its limits? We’ve noticed a high demand for this request, but we’re currently hitting Server API limits.
Replies
0
Boosts
0
Views
23
Activity
4d
Unable to download iOS 27 Universal simulator
How to download iOS 27.0 Universal simulator in Xcode 27.0 Beta 1 ? xcodebuild -downloadPlatform iOS -exportPath ~/Downloads -architectureVariant universal -buildVersion 27.0 Finding content... iOS 27.0 (universal) is not available for download.
Replies
3
Boosts
1
Views
156
Activity
4d
Don't automatically sign out when closing browser
Currently I get signed out of the Apple Developer Forums whenever I close my browser. It would be nice to have an option to be able to stay signed in for longer. FB22441056 https://github.com/feedback-assistant/reports/issues/790
Replies
3
Boosts
0
Views
357
Activity
5d
Building Mac Catalyst app in Xcode fails with internal error
I'm trying to build a Mac Catalyst version of our iOS (iPad) app but the build always fails with 'Internal error, please file a bug at ...' when compiling MainWindow.xib file. (I have already filed a bug.) The error in the log.txt file is: "Failed to compile nib consisting of IBProxyObject (x2), IBUICustomObject (x1), IBUINavigationBar (x1), IBUINavigationController (x1), IBUINavigationItem (x1), IBUIToolbar (x1), IBUIViewController (x1), and IBUIWindow (x1). Exception name: IBPlatformToolFailureException Exception reason: The tool closed the connection (IBAgent-macOS-UIKit)" The same .xib file works fine when building an iOS version of the app and it worked for MAC catalyst until Xcode v26.x. I've already tried cleaning the build folder, deleted project DerivedData folder, replaced all custom classes with base classes and tried other suggestions found in the internet but nothing seems to help.
Replies
0
Boosts
0
Views
23
Activity
5d
Codex Requests Failing in Xcode 26.5 and Xcode 27 Beta
Hi everyone, Since today, all my Codex requests have been failing in both Xcode 26.5 and Xcode 27 beta. The Codex integration appears to be connected and authenticated correctly, but every request fails immediately with the error shown in the attached screenshot. Error message: The data couldn’t be read because it isn’t in the correct format.
Replies
5
Boosts
2
Views
184
Activity
5d
Best practices for avoiding target and cache conflicts in Xcode when working with Git worktrees?
How do you prevent Xcode global resource conflicts when utilizing git worktree? I am adopting git worktree to manage multiple concurrent branches of our iOS project simultaneously. While Git handles the isolated source files perfectly, Xcode struggles because it relies heavily on global, centralized states behind the scenes. When opening multiple worktrees concurrently in Xcode, I run into several breaking issues with globally shared resources: DerivedData Collision: By default, Xcode hashes the project path/name to generate a folder in ~/Library/Developer/Xcode/DerivedData. Because the project files have identical names (just different root directory paths), Xcode occasionally maps them to overlapping cache locations, causing incremental build corruption. Swift Package Manager (SPM) Fetching: The global SPM cache (~/Library/Developer/Xcode/DerivedData/../SourcePackages) seems to choke or trigger duplicate index/fetch cycles when two worktrees try to resolve dependencies at the same time. Simulator/Previews Overwriting: Running an app from Worktree_A installs it on the simulator. Running it from Worktree_B overwrites the exact same App Sandbox container, destroying test data. My Question: What are the best practices, custom build configurations, or tooling scripts to safely isolate Xcode instances when working across multiple active Git worktrees? How can we force Xcode to treat each worktree as a completely independent environment?
Replies
0
Boosts
0
Views
45
Activity
5d
Best practices for speeding up watchOS physical device debugging loops in Xcode?
What are the best practices for a painless physical watchOS debugging loop in Xcode? Debugging a standalone or companion watchOS app on a physical Apple Watch is arguably the slowest feedback loop in Apple development. Every minor code change often results in Xcode getting stuck on "Installing to Apple Watch" for minutes, or throwing a "Failed to attach" LLDB error after a long timeout. The biggest bottlenecks seem to be: The initial Symbol Copying / dyld shared cache sync: This takes forever whenever watchOS gets updated. Can these symbols be pre-cached or manually downloaded on the Mac via an internet connection rather than pulling them byte-by-byte from the watch? Slow Installation over Bluetooth: The watch often defaults to a sluggish Bluetooth link with the iPhone instead of leveraging local Wi-Fi or the direct Mac-to-Watch network tunnel. Debugger Connection Timeouts: Xcode routinely loses track of the target process before the app finishes launching on the watch. My Question: What are your recommended workflows, hidden Xcode flags, build settings, or networking setups to make physical watchOS debugging as close to the simulator experience as possible? Specifically, how do we handle symbol caching and force faster deployment pipelines?
Replies
0
Boosts
0
Views
59
Activity
5d
Fonts / font sizes seem so odd especially for markdown
Hi, The fonts / font sizes used in the developer forum seem so odd. Especially with markdown they don't fit well, it might seem Headings need to be more bold, they are thin now Please have a look at https://forums.swift.org, the formatting there is really nice Heading 1 (too thin needs to be more bold) I know these are little things but they all add up.
Replies
2
Boosts
0
Views
65
Activity
5d
How do I find all references and usages of a let or var in Xcode?
How to trace/find all usages of a variable or constant in Xcode? I know that I can use Find > Show Callers (Ctrl + Cmd + Shift + H) in Xcode to instantly find every place a function or method is executed. However, this feature frequently returns "No Callers" or fails completely when I try to use it on a global or instance variable (var or let). Using a standard global text search (Cmd + Shift + F) works, but it returns a lot of noise, including comments, unrelated strings, and matching text in completely different scopes. My Question: What is the best, most reliable way in Xcode to find only the actual structural references (reads and writes) of a specific Swift variable across a project? Is there a built-in static analysis tool or shortcut designed specifically for data tracking rather than function execution?
Replies
0
Boosts
1
Views
32
Activity
5d
Show callers functionality...
from: WWDC26 - Xcode Tips and Tricks Group Lab user:bondad? asked Why does selecting "Show Callers..." on a symbol sometimes show a ? icon when the symbol definitely has callers? great question - I've often wondered this, too!
Replies
0
Boosts
3
Views
35
Activity
5d
Account Verification Pending for Over a Week
Hello, My Apple Developer account has been under review for over a week and is still showing "Validation in Progress." I would appreciate any update regarding the status of my application, as I have not received any requests for additional information. Thank you. Best regards
Replies
0
Boosts
0
Views
91
Activity
5d
Xcode Coding intelligence AGENTS.md support
Could you please add support for https://agents.md in Xcode coding intelligence? By default or at least optionally add the AGENTS.md file to coding agent sessions.
Replies
1
Boosts
0
Views
48
Activity
5d
Gemini coding assistant no reply
I set up Gemini in Xcode 27 beta in Settings using an API key from Google AI studio. When I select "New Conversation" and "Gemini" and type "hi" it just spins forever (many minutes) - no reply or error message. Is there any way to figure out what's wrong?
Replies
1
Boosts
0
Views
55
Activity
5d
Coding Intelligence using Codex together with Claude
Is there a way to configure Coding Intelligence to use Codex as an automatic code reviewer for Claude (or vice versa)? https://community.openai.com/t/introducing-codex-plugin-for-claude-code/1378186
Replies
0
Boosts
0
Views
18
Activity
5d
Enrollmetn status - Your Account is in Review
I am trying to unroll in 'Apple Developer Program' as an 'Individual'. It went for review. I have shared the requested document. It has been more than 20 days. however, it still says 'Your Account is in review' status. Support Team responds to email after 5 to 6 days with a Template email stating Your account is in review with Operations Teams. I tried reaching over the call but the call remains in the queue forever. Can someone guide me how can I get my review completed?
Replies
1
Boosts
0
Views
37
Activity
5d
Unable to Purchase Apple Developer Program Membership - India Region
Hello, I am trying to enroll in the Apple Developer Program as an Individual developer from India. My enrollment status shows: OM (Pending) When I try to complete the membership purchase, I receive the following errors: "Your Purchase Could Not Be Completed" "Unable to Purchase. This item is currently not available in your country/region." Details: Country/Region: India The payment is not being charged, and the enrollment remains in Pending status. Has anyone experienced this issue recently, and what steps were required to resolve it? Thank you.
Replies
1
Boosts
0
Views
37
Activity
5d