iOS is the operating system for iPhone.

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Wait Time for Siri AI waitlist
There seems to be a lack of clarity about how this Siri AI rollout is working. Does the indexing have anything to do with getting taken off the waitlist, or are they completely separate? Also, what is the expected wait time and has anyone gotten the new Siri after the initial wave of approvals (after 4 hours after the keynote)? The waitlist is extremely slow compared to the initial Apple Intelligence waitlist from a couple of years ago.
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Is it possible to customize the iOS permission dialog for Photo Library access?
vesion: iOS 17+ When requesting Photo Library access on iOS, the system displays a standard permission dialog. And I just wanna save a image to user's photo library. Is it possible to replace or customize this system permission popup with a fully custom-designed UI? If customization is not allowed, is the recommended approach to first present a custom explanatory popup or screen and then trigger the system permission dialog?
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Is it possible to customize the iOS permission dialog for Photo Library access?
version: iOS 17+ When requesting Photo Library access on iOS, the system displays a standard permission dialog. I just wanna save a image to user's photo library. Is it possible to replace or customize this system permission popup with a fully custom-designed UI? If customization is not allowed, is the recommended approach to first present a custom explanatory popup or screen and then trigger the system permission dialog?
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Wi-Fi and Bluetooth intermittently turn off on iOS 27 Beta 1
I am experiencing random Wi-Fi and Bluetooth disconnections while using iOS 27. Both Wi-Fi and Bluetooth disconnect unexpectedly, then reconnect automatically a few seconds later. I have seen many similar reports on Reddit, so this does not seem to be an isolated issue. I have already submitted a report through Feedback Assistant with the feedback ID FB23121586. I hope this issue can be fixed soon, because it is really stressful when playing online games on my iPhone and worrying that the connection might suddenly drop. :(
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iPhone 17 Pro max Bluetooth HFP call audio routing fails, media audio works
I’m seeing a Bluetooth call audio routing issue on a new iPhone 17 Pro running iOS 26.5.1, build 23F81. Bluetooth media audio works normally. Music and video audio stay on Bluetooth headphones without issues. The problem appears only when the device switches into call audio / HFP mode. Tested with multiple earbuds: Samsung, OPPO, Huawei and CMF Buds Pro 2. The behavior is similar with all of them. There are no other Bluetooth devices connected. Call Audio Routing is already set to Bluetooth Headset in Accessibility settings. The issue affects cellular calls, FaceTime Audio, Telegram and Signal. In some cases the earbuds seem to switch into call mode, but the call audio route falls back to the iPhone receiver or speaker instead of staying on the Bluetooth headset. After the call ends, Bluetooth media audio returns normally. I captured a sysdiagnose right after reproducing the issue. Relevant observations from the logs: Device: iPhone18,2 iOS: 26.5.1 Build: 23F81 Sysdiagnose time: 2026-06-03 11:22:03 +0300 In Bluetooth/CoreCapture/bluetooth_status.txt, Bluetooth was ON 3 paired devices were present 1 device was connected Connected device at the time: CMF Buds Pro 2 So the headset was not simply disconnected from the phone. In the powerlog, before the call the audio route was HeadphonesBT for media playback. Around the FaceTime Audio test, HeadsetBT / PhoneCall appeared, but then the route moved to ReceiverAndMicrophone / Speaker instead of staying on HeadsetBT. During a later cellular call, the active PhoneCall route was also ReceiverAndMicrophone rather than HeadsetBT. After the call ended, the route returned to HeadphonesBT for media playback. This looks like the Bluetooth connection remains alive, but call audio / HFP routing fails. The same sysdiagnose also contains CentauriFirmwareEvent entries under crashes_and_spins from the previous day. They show: subsystem = BT host-reason = firmware crash BTMAIN panic faulting_task = link_manager_thread LMAC_5G watchdog expired SCAN watchdog expired These firmware crash events do not happen at the exact same timestamp as the call test, so I’m not claiming that every call directly crashes Bluetooth firmware. But the sysdiagnose shows both incorrect Bluetooth call audio routing and separate BT firmware crash events. Has anyone seen similar behavior on iPhone 17 / iOS 26 with Bluetooth HFP call audio? Could this be a known iOS 26 / Apple N1 / Bluetooth firmware issue, or does it look more like a hardware defect of this particular device?
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Xcode 27 beta - Family.app keeps crashing
Family.app keeps crashing whilst I am using Xcode 27 beta The app is very simple with just a small number of views. That's all I can say really This is the first part of the crash report output. Multiline Translated Report (Full Report Below) Process: Family [3026] Path: /Volumes/VOLUME/*/Family.app/Family Identifier: com.apple.family Version: 1.0 (1) Code Type: ARM-64 (Native) Role: Background Parent Process: launchd_sim [2846] Coalition: com.apple.CoreSimulator.SimDevice.5FAFAC9B-97A4-4FC8-ADF3-4A8C694BF68D [1639] Responsible Process: SimulatorTrampoline [1008] User ID: 501 Date/Time: 2026-06-09 20:14:55.5737 +0100 Launch Time: 2026-06-09 20:14:45.2448 +0100 Hardware Model: Mac16,12 OS Version: macOS 26.5.1 (25F80) Release Type: User BlockQuote
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Summary of iOS/iPadOS 26 UIKit bugs related to UISearchController & UISearchBar using scope buttons
All of these issues appear when the search controller is set on the view controller's navigationItem and the search controller's searchBar has its scopeButtonTitles set. So far the following issues are affecting my app on iOS/iPadOS 26 as of beta 7: When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .integratedButton, and the searchBarPlacementAllowsToolbarIntegration is set to false (forcing the search icon to appear in the nav bar), on both iPhones and iPads, the scope buttons never appear. They don't appear when the search is activated. They don't appear when any text is entered into the search bar. FB19771313 I attempted to work around that issue by setting the scopeBarActivation to .manual. I then show the scope bar in the didPresentSearchController delegate method and hide the scope bar in the willDismissSearchController. On an iPhone this works though the display is a bit clunky. On an iPad, the scope bar does appear via the code in didPresentSearchController, but when any scope bar button is tapped, the search controller is dismissed. This happens when the app is horizontally regular. When the app on the iPad is horizontally compact, the buttons work but the search bar's text is not correctly aligned within the search bar. Quite the mess really. I still need to post a bug report for this issue. But if issue 1 above is fixed then I don't need this workaround. When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .stacked, and the hidesSearchBarWhenScrolling property of the navigationItem is set to false (always show the search bar), and this is all used in a UITableViewController, then upon initial display of the view controller on an iPhone or iPad, you are unable to tap on the first row of the table view except on the very bottom of the row. The currently hidden scope bar is stealing the touches. If you activate and then cancel the search (making the scope bar appear and then disappear) then you are able to tap on the first row as expected. The initially hidden scope bar also bleeds through the first row of the table. It's faint but you can tell it's not quite right. Again, this is resolved by activating and then canceling the search once. FB17888632 When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to integrated or .integratedButton, and the toolbar is shown, then on iPhones (where the search bar/icon appears in the toolbar) the scope buttons appear (at the top of the screen) the first time the search is activated. But if you cancel the search and then activate it again, the search bar never appears a second (or later) time. On an iPad the search bar/icon appears in the nav bar and you end up with the same issue as #1 above. FB17890125 Issues 3 and 4 were reported against beta 1 and still haven't been fixed. But if issue 1 is resolved on iPhone, iPad, and Mac (via Mac Catalyst), then I personally won't be affected by issues 2, 3, or 4 any more (but of course all 4 issues need to be fixed). And by resolved, I mean that the scope bar appears and disappears when it is supposed to each and every time the search is activated and cancelled (not just the first time). The scope bar doesn't interfere with touch events upon initial display of the view controller. And there are no visual glitches no matter what the horizontal size class is on an iPad. I really hope the UIKit team can get these resolved before iOS/iPadOS 26 GM.
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Walkie Talkie Not Working in IOS27 Developer Version
ubject: Walkie-Talkie App Not Working After Updating to iOS 27 Developer Version Dear Support Team, I am experiencing an issue with the Walkie-Talkie app after updating my device to the iOS 27 Developer Version. Since the update, the app is not functioning properly, and I am unable to connect or communicate with my contacts using Walkie-Talkie. I have already tried several troubleshooting steps, including restarting the device, checking my network connection, and verifying that both FaceTime and Walkie-Talkie are enabled. However, the issue still persists. Could you please help identify the cause of this problem and advise on any available solutions or known issues related to the iOS 27 Developer Version? Device Model: [IPHONE 17] iOS Version: iOS 27 Developer Version Issue Started: Immediately after updating to iOS 27 Developer Version Thank you for your assistance. I look forward to your response.
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Clarification on the planned removal of UIDesignRequiresCompatibility
Dear Apple Developer Support, I am developing and maintaining an iOS application. In iOS 26, we understand that setting UIDesignRequiresCompatibility to true in the Info.plist file allows an app to opt out of the Liquid Glass design. However, we also understand that during WWDC25 Platforms State of the Union, Apple stated: "We intend this option to be removed in the next major release." We would appreciate clarification on the following points. Questions Should the phrase "next major release" be interpreted as iOS 27? Is it currently Apple's plan to make UIDesignRequiresCompatibility unavailable or remove it in iOS 27? Or is the statement above only an intended direction, with the actual removal schedule still subject to change? If there is any publicly shareable information regarding the future availability or deprecation timeline of UIDesignRequiresCompatibility, could you please provide it? Background We develop and maintain a business application that contains a large number of custom screens and UI components. Adapting the entire application to the Liquid Glass design system will require significant design review, implementation effort, and testing. As a result, the future availability of UIDesignRequiresCompatibility is a critical factor in our development planning and resource allocation. For this reason, we would greatly appreciate any guidance you can provide regarding Apple's current plans for this compatibility option. Thank you for your time and assistance. Best regards, Toshiyuki
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Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I’m seeing a regression in Xcode 26.4 where Interface Builder will not allow connecting IBOutlets or IBActions. Symptoms: The usual gutter circle/dot does not appear next to IBOutlet / IBAction in the code editor Because of this, I cannot: drag from storyboard → code drag from code → storyboard The class is valid and already connected to the storyboard (existing outlets work) Assistant Editor opens the correct view controller file Important: The exact same project, unchanged, works perfectly in Xcode 26.3. I can create and connect outlets/actions normally there. ⸻ Environment Xcode: 26.4 macOS: 26.4 Mac Mini M4 Pro 64G Ram Project: Objective-C UIKit app using Storyboards This is a long-running, ObjC, project (not newly created) ⸻ What I’ve already tried To rule out the usual suspects: Verified View Controller Custom Class is correctly set in Identity Inspector Verified files are in the correct Target Membership Verified outlets are declared correctly in the .h file: @property (weak, nonatomic) IBOutlet UILabel *exampleLabel; Opened correct file manually (not relying on Automatic Assistant) Tried both: storyboard → code drag code → storyboard drag Tried using Connections Inspector Clean Build Folder Deleted entire DerivedData Restarted Xcode Updated macOS to 26.4 Ran: sudo xcodebuild -runFirstLaunch Confirmed required platform components installed Reopened project fresh ⸻ Observations In Xcode 26.4 the outlet “connection circles” are completely missing In Xcode 26.3 they appear immediately for the same code Existing connections still function at runtime — this is purely an Interface Builder issue ⸻ Question The gutter circles appearance has always been flaky in Xcode over the 13+ years I've been using it but now with 26.4 they have completely disappeared. Has anyone else seen this in Xcode 26.4, or found a workaround? At this point it looks like a regression in Interface Builder, but I haven’t found any mention of it yet.
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libquic.dylib crash during QUIC path migration on iOS 26 (quic_migration_probe_path / nw_protocol_data_access_buffer)
libquic.dylib crashes with a null/invalid buffer access in nw_protocol_data_access_buffer during QUIC connection path migration on iOS 26. App code is not in the stack — this is entirely within Apple system libraries. We are seeing a consistent crash on iOS 26 that does not reproduce on iOS 17 or iOS 18. The crash occurs on a background thread ("com.apple.network.connections") with no application code in the crashed thread's stack. The crash trace begins in quic_migration_probe_path and terminates in nw_protocol_data_access_buffer + 180, suggesting a use-after-free or buffer lifetime violation during QUIC connection path migration (e.g., Wi-Fi ↔ Cellular handoff). This crash does not appear to be reproducible on demand — it correlates with network path transitions while QUIC connections are active. Our app uses standard URLSession with default/ephemeral session configurations and does not explicitly enable HTTP/3; iOS 26 is automatically upgrading eligible connections. Crash thread (abbreviated): 0 libquic.dylib quic_conn_send_packet + 144 1 libquic.dylib quic_conn_continue_sending + 424 2 libquic.dylib __quic_conn_send_frames_for_key_state_block_invoke_2 + 1244 3 Network nw_protocol_data_access_buffer + 180 ← crash 4 Network nw_protocol_data_copy_buffer 5 Network nw_endpoint_flow_output_frames 6 libquic.dylib quic_conn_send_frames_for_key_state 7 libquic.dylib quic_conn_send_frames 8 libquic.dylib quic_migration_probe_path + 1464 9 libquic.dylib quic_migration_path_established + 2608 10 libquic.dylib __quic_migration_path_event_block_invoke.21 11 libquic.dylib quic_migration_path_event 12 Network nw_protocol_implementation_connected There is no app code in the crashed thread. This is a regression introduced in iOS 26, where libquic.dylib was separated into its own dynamic library and new path migration probe logic was introduced.
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Continuous indexing and New Siri not activated
I am not sure this is the best place for this but ... I've got an M1 iPad Pro, an M1 Max 2021 MacBook Pro and an iPhone 15 Pro Max all of which have the x27 operating systems installed since release on 8 June (9 June for me). It has be 48h or a bit more since the installs completed and both the iPhone (with 260GB of data and apps) and iPad (with about 200GB of data) are still indexing heavily and using power like crazy. The iPad has been on charge and WiFi for almost that entire time. Likewise, the Mac has been on and connected to WiFi for the whole time. All 3 devices say that Settings/Siri/New Siri has "Joined Waiting List". Everything I have seen online so far indicated that should take 1-2 hours or maybe 4 hours. I've tried turning Siri off for a while and then back on. I've tried changing the language and location of the device to English US/United States and the Siri language to English US but it has had no effect. I'm concerned the devices are stuck in a loop. Has anyone else had these issues so far and if so, how have you corrected them. Alternatively, should I assume this is normal (hasn't been for previous major betas) and leave them do their thing?
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Software Update screen does not open the DetailURL link on iOS 26.4 when using Declarative Device Management OS Update
We found an issue where the DetailURL configured in a Declarative Device Management OS update declaration is displayed on the device’s Software Update screen, but tapping the link does not open the URL on some iOS versions. This issue appears to occur specifically on iOS 26.4. The same behavior could not be reproduced on iOS 17.x or iOS 18.x devices using the same MDM command configuration and the same URL. Environment: MDM command: Declarative OS Update command Command configuration: Target OS Version: 26.5 Build Version: 23F77 DetailURL: Appleデバイスのソフトウェアアップデート宣言型構成 - Apple サポート (日本) Device requirements: Supervised iOS device Managed by MDM Connected to Wi-Fi OS update available No Safari restriction or browser launch restriction configuration profile applied Reproduction Steps: Prepare a supervised iOS device managed by MDM. Send a Declarative Device Management OS update command with the following configuration: Target OS Version: 26.5 Build Version: 23F77 DetailURL: Appleデバイスのソフトウェアアップデート宣言型構成 - Apple サポート (日本) After the command is applied, open the device Settings app. Go to General > Software Update. Confirm that the URL configured in DetailURL is displayed on the Software Update screen. Tap the displayed URL. Expected Result: The displayed DetailURL should open in Safari or the default browser. Actual Result: On iOS 26.4 devices, the URL is displayed on the Software Update screen, but tapping the link does not open Safari or navigate to the URL. On other tested iOS versions, the URL opens correctly. Test Results: Reproduced / Not working: iPhone 15 Pro, iOS 26.4: reproduced 3/3 iPhone 17e, iOS 26.4: reproduced Not reproduced / Working: iPhone SE, iOS 17.7: Safari opens successfully iPhone 14 Pro Max, iOS 17.6.1: Safari opens successfully, 0/3 reproduced iPhone 12 Pro, iOS 18.7.7: Safari opens successfully iPhone 11 Pro Max, iOS 18.7.8: Safari opens successfully, 0/3 reproduced Additional Notes: We confirmed that Safari usage restrictions and browser launch-related configuration profiles were not applied on the affected test device. A sysdiagnose was collected from the affected iPhone 15 Pro running iOS 26.4. From the logs, it appears that the Settings app / Preferences attempts to open Safari, but the URL cannot be opened. The log suggests that an invalid or unexpected URL may be passed from the Settings app when the Software Update screen link is tapped. This issue does not appear to be specific to the MDM server implementation, because the same Declarative OS Update configuration works correctly on iOS 17.x and iOS 18.x devices. Based on current testing, this may be an iOS 26.4-specific issue with how the Software Update screen handles the DetailURL link.
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iOS app stuck in “Waiting for Review” for almost 2 weeks
Hi everyone, We are facing an unusually long review delay for our iOS app submission. Our app has been in “Waiting for Review” status for almost 2 weeks now, with no update or movement. We had planned our official launch for 21 May 2026, but the launch date has already passed because the app is still not reviewed/approved. We have already contacted Apple Developer Support and requested assistance, but the status has not changed so far. For context: • App name: SuperWomen • Platform: iOS • Current status: Waiting for Review • Waiting time: Almost 2 weeks • Planned launch date affected: 21 May 2026 • Apple ID: 6759612459 • Case ID: 102898811179 Is anyone else still experiencing unusually long “Waiting for Review” times recently? Also, if Apple Staff can check whether our submission is stuck in the review queue or if any action is required from our side, it would be very helpful. Thank you.
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Apple Watch Series 10 does not appear in Xcode 27 Beta and Developer Mode option is missing despite paired iPhone on iOS 27 Beta
Environment: MacBook Air M4 macOS 27 Golden Gate Beta Xcode 27 Beta iPhone running iOS 27 Beta Apple Watch Series 10 paired to the iPhone Steps to Reproduce: Install macOS 27 Beta and Xcode 27 Beta. Pair an Apple Watch with an iPhone running iOS 27 Beta. Enable Developer Mode on the iPhone. Connect the iPhone to the Mac and launch Xcode. Open Window → Devices and Simulators. Attempt to locate the paired Apple Watch or enable Developer Mode on the watch. Expected Result: The paired Apple Watch appears in Xcode for development purposes. A Developer Mode option is available on the Apple Watch. Xcode is able to recognize and communicate with the watch through the paired iPhone. Actual Result: The Apple Watch does not appear in Xcode. No Developer Mode option is visible on the watch. The iPhone is successfully paired and running iOS 27 Beta, but the watch remains unavailable for development workflows. Additional Notes: The iPhone and Apple Watch are already paired and functioning normally. Developer Mode is enabled on the iPhone. Restarting devices and reconnecting the iPhone did not resolve the issue. Unsure whether this is a limitation of the current beta builds or a regression in Xcode/watchOS development tooling.
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libquic.dylib crash during QUIC path migration on iOS 26 (quic_migration_probe_path / nw_protocol_data_access_buffer)
We are seeing a consistent crash on iOS 26 that does not reproduce on iOS 17 or iOS 18. The crash occurs on a background thread ("com.apple.network.connections") with no application code in the crashed thread's stack. The crash trace begins in quic_migration_probe_path and terminates in nw_protocol_data_access_buffer + 180, suggesting a use-after-free or buffer lifetime violation during QUIC connection path migration (e.g., Wi-Fi ↔ Cellular handoff). This crash does not appear to be reproducible on demand — it correlates with network path transitions while QUIC connections are active. Our app uses standard URLSession with default/ephemeral session configurations and does not explicitly enable HTTP/3; iOS 26 is automatically upgrading eligible connections. Crash thread (abbreviated): 0 libquic.dylib quic_conn_send_packet + 144 1 libquic.dylib quic_conn_continue_sending + 424 2 libquic.dylib __quic_conn_send_frames_for_key_state_block_invoke_2 + 1244 3 Network nw_protocol_data_access_buffer + 180 ← crash 4 Network nw_protocol_data_copy_buffer 5 Network nw_endpoint_flow_output_frames 6 libquic.dylib quic_conn_send_frames_for_key_state 7 libquic.dylib quic_conn_send_frames 8 libquic.dylib quic_migration_probe_path + 1464 9 libquic.dylib quic_migration_path_established + 2608 10 libquic.dylib __quic_migration_path_event_block_invoke.21 11 libquic.dylib quic_migration_path_event 12 Network nw_protocol_implementation_connected There is no app code in the crashed thread. This is a regression introduced in iOS 26, where libquic.dylib was separated into its own dynamic library and new path migration probe logic was introduced. iOS → iOS 26 Networking → URLSession / Network.framework
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NEW FEATURES (All Apple users love to have)
True mobile innovation isn't about doing more on your screen; it's about doing less to get the exact same result. I can justify the statement which i have written as a Headline by implementing these points. There are 5 interesting features that need to be added into the operating system by which all the apple users are benefited. These five features together are coined as a term "PEDDI". Personalization/Passion Easy of Access Gestures Duplication Optimization Deletion Instant Voice-Overs These five features enhances the user experience with the operating system. There is a lot that apple can provide by integrating these features into the system. Feel free to contact me for the detailed explanation regarding these features. Thanks, Young Aspirant.
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System performance and haptic feedback, good, very big chance of you why and iOS update on 27
Working system and good experience for smoothly, working and lunch lunch apps for fast and iOS 27. Big update comparison on other updates. fast & optimise UI iOS 27. Siri intelligence add new features for accessibility, that’s good. but network connectivity is currently slow for 5G 4G. This is better this network, please network connectivity optimised. and focus network connectivity to stand line networks. or thank you so much.
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Wait Time for Siri AI waitlist
There seems to be a lack of clarity about how this Siri AI rollout is working. Does the indexing have anything to do with getting taken off the waitlist, or are they completely separate? Also, what is the expected wait time and has anyone gotten the new Siri after the initial wave of approvals (after 4 hours after the keynote)? The waitlist is extremely slow compared to the initial Apple Intelligence waitlist from a couple of years ago.
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Is it possible to customize the iOS permission dialog for Photo Library access?
vesion: iOS 17+ When requesting Photo Library access on iOS, the system displays a standard permission dialog. And I just wanna save a image to user's photo library. Is it possible to replace or customize this system permission popup with a fully custom-designed UI? If customization is not allowed, is the recommended approach to first present a custom explanatory popup or screen and then trigger the system permission dialog?
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11h
Is it possible to customize the iOS permission dialog for Photo Library access?
version: iOS 17+ When requesting Photo Library access on iOS, the system displays a standard permission dialog. I just wanna save a image to user's photo library. Is it possible to replace or customize this system permission popup with a fully custom-designed UI? If customization is not allowed, is the recommended approach to first present a custom explanatory popup or screen and then trigger the system permission dialog?
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Activity
16h
Wi-Fi and Bluetooth intermittently turn off on iOS 27 Beta 1
I am experiencing random Wi-Fi and Bluetooth disconnections while using iOS 27. Both Wi-Fi and Bluetooth disconnect unexpectedly, then reconnect automatically a few seconds later. I have seen many similar reports on Reddit, so this does not seem to be an isolated issue. I have already submitted a report through Feedback Assistant with the feedback ID FB23121586. I hope this issue can be fixed soon, because it is really stressful when playing online games on my iPhone and worrying that the connection might suddenly drop. :(
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iPhone 17 Pro max Bluetooth HFP call audio routing fails, media audio works
I’m seeing a Bluetooth call audio routing issue on a new iPhone 17 Pro running iOS 26.5.1, build 23F81. Bluetooth media audio works normally. Music and video audio stay on Bluetooth headphones without issues. The problem appears only when the device switches into call audio / HFP mode. Tested with multiple earbuds: Samsung, OPPO, Huawei and CMF Buds Pro 2. The behavior is similar with all of them. There are no other Bluetooth devices connected. Call Audio Routing is already set to Bluetooth Headset in Accessibility settings. The issue affects cellular calls, FaceTime Audio, Telegram and Signal. In some cases the earbuds seem to switch into call mode, but the call audio route falls back to the iPhone receiver or speaker instead of staying on the Bluetooth headset. After the call ends, Bluetooth media audio returns normally. I captured a sysdiagnose right after reproducing the issue. Relevant observations from the logs: Device: iPhone18,2 iOS: 26.5.1 Build: 23F81 Sysdiagnose time: 2026-06-03 11:22:03 +0300 In Bluetooth/CoreCapture/bluetooth_status.txt, Bluetooth was ON 3 paired devices were present 1 device was connected Connected device at the time: CMF Buds Pro 2 So the headset was not simply disconnected from the phone. In the powerlog, before the call the audio route was HeadphonesBT for media playback. Around the FaceTime Audio test, HeadsetBT / PhoneCall appeared, but then the route moved to ReceiverAndMicrophone / Speaker instead of staying on HeadsetBT. During a later cellular call, the active PhoneCall route was also ReceiverAndMicrophone rather than HeadsetBT. After the call ended, the route returned to HeadphonesBT for media playback. This looks like the Bluetooth connection remains alive, but call audio / HFP routing fails. The same sysdiagnose also contains CentauriFirmwareEvent entries under crashes_and_spins from the previous day. They show: subsystem = BT host-reason = firmware crash BTMAIN panic faulting_task = link_manager_thread LMAC_5G watchdog expired SCAN watchdog expired These firmware crash events do not happen at the exact same timestamp as the call test, so I’m not claiming that every call directly crashes Bluetooth firmware. But the sysdiagnose shows both incorrect Bluetooth call audio routing and separate BT firmware crash events. Has anyone seen similar behavior on iPhone 17 / iOS 26 with Bluetooth HFP call audio? Could this be a known iOS 26 / Apple N1 / Bluetooth firmware issue, or does it look more like a hardware defect of this particular device?
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Xcode 27 beta - Family.app keeps crashing
Family.app keeps crashing whilst I am using Xcode 27 beta The app is very simple with just a small number of views. That's all I can say really This is the first part of the crash report output. Multiline Translated Report (Full Report Below) Process: Family [3026] Path: /Volumes/VOLUME/*/Family.app/Family Identifier: com.apple.family Version: 1.0 (1) Code Type: ARM-64 (Native) Role: Background Parent Process: launchd_sim [2846] Coalition: com.apple.CoreSimulator.SimDevice.5FAFAC9B-97A4-4FC8-ADF3-4A8C694BF68D [1639] Responsible Process: SimulatorTrampoline [1008] User ID: 501 Date/Time: 2026-06-09 20:14:55.5737 +0100 Launch Time: 2026-06-09 20:14:45.2448 +0100 Hardware Model: Mac16,12 OS Version: macOS 26.5.1 (25F80) Release Type: User BlockQuote
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I’ve been waiting for Siri AI for 48 hours, does anyone have any information about this?
I’ve found nothing about the waitlist, like when are there expected openings, how does an opening occur, and do I need to do anything else except join the waitlist? It’s been indexing for the same amount of time that I’ve been waiting for Siri, so is that a factor?
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Summary of iOS/iPadOS 26 UIKit bugs related to UISearchController & UISearchBar using scope buttons
All of these issues appear when the search controller is set on the view controller's navigationItem and the search controller's searchBar has its scopeButtonTitles set. So far the following issues are affecting my app on iOS/iPadOS 26 as of beta 7: When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .integratedButton, and the searchBarPlacementAllowsToolbarIntegration is set to false (forcing the search icon to appear in the nav bar), on both iPhones and iPads, the scope buttons never appear. They don't appear when the search is activated. They don't appear when any text is entered into the search bar. FB19771313 I attempted to work around that issue by setting the scopeBarActivation to .manual. I then show the scope bar in the didPresentSearchController delegate method and hide the scope bar in the willDismissSearchController. On an iPhone this works though the display is a bit clunky. On an iPad, the scope bar does appear via the code in didPresentSearchController, but when any scope bar button is tapped, the search controller is dismissed. This happens when the app is horizontally regular. When the app on the iPad is horizontally compact, the buttons work but the search bar's text is not correctly aligned within the search bar. Quite the mess really. I still need to post a bug report for this issue. But if issue 1 above is fixed then I don't need this workaround. When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to .stacked, and the hidesSearchBarWhenScrolling property of the navigationItem is set to false (always show the search bar), and this is all used in a UITableViewController, then upon initial display of the view controller on an iPhone or iPad, you are unable to tap on the first row of the table view except on the very bottom of the row. The currently hidden scope bar is stealing the touches. If you activate and then cancel the search (making the scope bar appear and then disappear) then you are able to tap on the first row as expected. The initially hidden scope bar also bleeds through the first row of the table. It's faint but you can tell it's not quite right. Again, this is resolved by activating and then canceling the search once. FB17888632 When the scopeBarActivation of UISearchController is set to .onSearchActivation, the preferredSearchBarPlacement of the navigationItem is set to integrated or .integratedButton, and the toolbar is shown, then on iPhones (where the search bar/icon appears in the toolbar) the scope buttons appear (at the top of the screen) the first time the search is activated. But if you cancel the search and then activate it again, the search bar never appears a second (or later) time. On an iPad the search bar/icon appears in the nav bar and you end up with the same issue as #1 above. FB17890125 Issues 3 and 4 were reported against beta 1 and still haven't been fixed. But if issue 1 is resolved on iPhone, iPad, and Mac (via Mac Catalyst), then I personally won't be affected by issues 2, 3, or 4 any more (but of course all 4 issues need to be fixed). And by resolved, I mean that the scope bar appears and disappears when it is supposed to each and every time the search is activated and cancelled (not just the first time). The scope bar doesn't interfere with touch events upon initial display of the view controller. And there are no visual glitches no matter what the horizontal size class is on an iPad. I really hope the UIKit team can get these resolved before iOS/iPadOS 26 GM.
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Walkie Talkie Not Working in IOS27 Developer Version
ubject: Walkie-Talkie App Not Working After Updating to iOS 27 Developer Version Dear Support Team, I am experiencing an issue with the Walkie-Talkie app after updating my device to the iOS 27 Developer Version. Since the update, the app is not functioning properly, and I am unable to connect or communicate with my contacts using Walkie-Talkie. I have already tried several troubleshooting steps, including restarting the device, checking my network connection, and verifying that both FaceTime and Walkie-Talkie are enabled. However, the issue still persists. Could you please help identify the cause of this problem and advise on any available solutions or known issues related to the iOS 27 Developer Version? Device Model: [IPHONE 17] iOS Version: iOS 27 Developer Version Issue Started: Immediately after updating to iOS 27 Developer Version Thank you for your assistance. I look forward to your response.
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Clarification on the planned removal of UIDesignRequiresCompatibility
Dear Apple Developer Support, I am developing and maintaining an iOS application. In iOS 26, we understand that setting UIDesignRequiresCompatibility to true in the Info.plist file allows an app to opt out of the Liquid Glass design. However, we also understand that during WWDC25 Platforms State of the Union, Apple stated: "We intend this option to be removed in the next major release." We would appreciate clarification on the following points. Questions Should the phrase "next major release" be interpreted as iOS 27? Is it currently Apple's plan to make UIDesignRequiresCompatibility unavailable or remove it in iOS 27? Or is the statement above only an intended direction, with the actual removal schedule still subject to change? If there is any publicly shareable information regarding the future availability or deprecation timeline of UIDesignRequiresCompatibility, could you please provide it? Background We develop and maintain a business application that contains a large number of custom screens and UI components. Adapting the entire application to the Liquid Glass design system will require significant design review, implementation effort, and testing. As a result, the future availability of UIDesignRequiresCompatibility is a critical factor in our development planning and resource allocation. For this reason, we would greatly appreciate any guidance you can provide regarding Apple's current plans for this compatibility option. Thank you for your time and assistance. Best regards, Toshiyuki
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kCLErrorDomain Code=1 location failure even with full location permission granted
I'm facing a persistent location error on real iOS device: Error Domain=kCLErrorDomain Code=1 The operation couldn’t be completed. (kCLErrorDomain error 1.)
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Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I’m seeing a regression in Xcode 26.4 where Interface Builder will not allow connecting IBOutlets or IBActions. Symptoms: The usual gutter circle/dot does not appear next to IBOutlet / IBAction in the code editor Because of this, I cannot: drag from storyboard → code drag from code → storyboard The class is valid and already connected to the storyboard (existing outlets work) Assistant Editor opens the correct view controller file Important: The exact same project, unchanged, works perfectly in Xcode 26.3. I can create and connect outlets/actions normally there. ⸻ Environment Xcode: 26.4 macOS: 26.4 Mac Mini M4 Pro 64G Ram Project: Objective-C UIKit app using Storyboards This is a long-running, ObjC, project (not newly created) ⸻ What I’ve already tried To rule out the usual suspects: Verified View Controller Custom Class is correctly set in Identity Inspector Verified files are in the correct Target Membership Verified outlets are declared correctly in the .h file: @property (weak, nonatomic) IBOutlet UILabel *exampleLabel; Opened correct file manually (not relying on Automatic Assistant) Tried both: storyboard → code drag code → storyboard drag Tried using Connections Inspector Clean Build Folder Deleted entire DerivedData Restarted Xcode Updated macOS to 26.4 Ran: sudo xcodebuild -runFirstLaunch Confirmed required platform components installed Reopened project fresh ⸻ Observations In Xcode 26.4 the outlet “connection circles” are completely missing In Xcode 26.3 they appear immediately for the same code Existing connections still function at runtime — this is purely an Interface Builder issue ⸻ Question The gutter circles appearance has always been flaky in Xcode over the 13+ years I've been using it but now with 26.4 they have completely disappeared. Has anyone else seen this in Xcode 26.4, or found a workaround? At this point it looks like a regression in Interface Builder, but I haven’t found any mention of it yet.
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libquic.dylib crash during QUIC path migration on iOS 26 (quic_migration_probe_path / nw_protocol_data_access_buffer)
libquic.dylib crashes with a null/invalid buffer access in nw_protocol_data_access_buffer during QUIC connection path migration on iOS 26. App code is not in the stack — this is entirely within Apple system libraries. We are seeing a consistent crash on iOS 26 that does not reproduce on iOS 17 or iOS 18. The crash occurs on a background thread ("com.apple.network.connections") with no application code in the crashed thread's stack. The crash trace begins in quic_migration_probe_path and terminates in nw_protocol_data_access_buffer + 180, suggesting a use-after-free or buffer lifetime violation during QUIC connection path migration (e.g., Wi-Fi ↔ Cellular handoff). This crash does not appear to be reproducible on demand — it correlates with network path transitions while QUIC connections are active. Our app uses standard URLSession with default/ephemeral session configurations and does not explicitly enable HTTP/3; iOS 26 is automatically upgrading eligible connections. Crash thread (abbreviated): 0 libquic.dylib quic_conn_send_packet + 144 1 libquic.dylib quic_conn_continue_sending + 424 2 libquic.dylib __quic_conn_send_frames_for_key_state_block_invoke_2 + 1244 3 Network nw_protocol_data_access_buffer + 180 ← crash 4 Network nw_protocol_data_copy_buffer 5 Network nw_endpoint_flow_output_frames 6 libquic.dylib quic_conn_send_frames_for_key_state 7 libquic.dylib quic_conn_send_frames 8 libquic.dylib quic_migration_probe_path + 1464 9 libquic.dylib quic_migration_path_established + 2608 10 libquic.dylib __quic_migration_path_event_block_invoke.21 11 libquic.dylib quic_migration_path_event 12 Network nw_protocol_implementation_connected There is no app code in the crashed thread. This is a regression introduced in iOS 26, where libquic.dylib was separated into its own dynamic library and new path migration probe logic was introduced.
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Continuous indexing and New Siri not activated
I am not sure this is the best place for this but ... I've got an M1 iPad Pro, an M1 Max 2021 MacBook Pro and an iPhone 15 Pro Max all of which have the x27 operating systems installed since release on 8 June (9 June for me). It has be 48h or a bit more since the installs completed and both the iPhone (with 260GB of data and apps) and iPad (with about 200GB of data) are still indexing heavily and using power like crazy. The iPad has been on charge and WiFi for almost that entire time. Likewise, the Mac has been on and connected to WiFi for the whole time. All 3 devices say that Settings/Siri/New Siri has "Joined Waiting List". Everything I have seen online so far indicated that should take 1-2 hours or maybe 4 hours. I've tried turning Siri off for a while and then back on. I've tried changing the language and location of the device to English US/United States and the Siri language to English US but it has had no effect. I'm concerned the devices are stuck in a loop. Has anyone else had these issues so far and if so, how have you corrected them. Alternatively, should I assume this is normal (hasn't been for previous major betas) and leave them do their thing?
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Software Update screen does not open the DetailURL link on iOS 26.4 when using Declarative Device Management OS Update
We found an issue where the DetailURL configured in a Declarative Device Management OS update declaration is displayed on the device’s Software Update screen, but tapping the link does not open the URL on some iOS versions. This issue appears to occur specifically on iOS 26.4. The same behavior could not be reproduced on iOS 17.x or iOS 18.x devices using the same MDM command configuration and the same URL. Environment: MDM command: Declarative OS Update command Command configuration: Target OS Version: 26.5 Build Version: 23F77 DetailURL: Appleデバイスのソフトウェアアップデート宣言型構成 - Apple サポート (日本) Device requirements: Supervised iOS device Managed by MDM Connected to Wi-Fi OS update available No Safari restriction or browser launch restriction configuration profile applied Reproduction Steps: Prepare a supervised iOS device managed by MDM. Send a Declarative Device Management OS update command with the following configuration: Target OS Version: 26.5 Build Version: 23F77 DetailURL: Appleデバイスのソフトウェアアップデート宣言型構成 - Apple サポート (日本) After the command is applied, open the device Settings app. Go to General > Software Update. Confirm that the URL configured in DetailURL is displayed on the Software Update screen. Tap the displayed URL. Expected Result: The displayed DetailURL should open in Safari or the default browser. Actual Result: On iOS 26.4 devices, the URL is displayed on the Software Update screen, but tapping the link does not open Safari or navigate to the URL. On other tested iOS versions, the URL opens correctly. Test Results: Reproduced / Not working: iPhone 15 Pro, iOS 26.4: reproduced 3/3 iPhone 17e, iOS 26.4: reproduced Not reproduced / Working: iPhone SE, iOS 17.7: Safari opens successfully iPhone 14 Pro Max, iOS 17.6.1: Safari opens successfully, 0/3 reproduced iPhone 12 Pro, iOS 18.7.7: Safari opens successfully iPhone 11 Pro Max, iOS 18.7.8: Safari opens successfully, 0/3 reproduced Additional Notes: We confirmed that Safari usage restrictions and browser launch-related configuration profiles were not applied on the affected test device. A sysdiagnose was collected from the affected iPhone 15 Pro running iOS 26.4. From the logs, it appears that the Settings app / Preferences attempts to open Safari, but the URL cannot be opened. The log suggests that an invalid or unexpected URL may be passed from the Settings app when the Software Update screen link is tapped. This issue does not appear to be specific to the MDM server implementation, because the same Declarative OS Update configuration works correctly on iOS 17.x and iOS 18.x devices. Based on current testing, this may be an iOS 26.4-specific issue with how the Software Update screen handles the DetailURL link.
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iOS app stuck in “Waiting for Review” for almost 2 weeks
Hi everyone, We are facing an unusually long review delay for our iOS app submission. Our app has been in “Waiting for Review” status for almost 2 weeks now, with no update or movement. We had planned our official launch for 21 May 2026, but the launch date has already passed because the app is still not reviewed/approved. We have already contacted Apple Developer Support and requested assistance, but the status has not changed so far. For context: • App name: SuperWomen • Platform: iOS • Current status: Waiting for Review • Waiting time: Almost 2 weeks • Planned launch date affected: 21 May 2026 • Apple ID: 6759612459 • Case ID: 102898811179 Is anyone else still experiencing unusually long “Waiting for Review” times recently? Also, if Apple Staff can check whether our submission is stuck in the review queue or if any action is required from our side, it would be very helpful. Thank you.
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Apple Watch Series 10 does not appear in Xcode 27 Beta and Developer Mode option is missing despite paired iPhone on iOS 27 Beta
Environment: MacBook Air M4 macOS 27 Golden Gate Beta Xcode 27 Beta iPhone running iOS 27 Beta Apple Watch Series 10 paired to the iPhone Steps to Reproduce: Install macOS 27 Beta and Xcode 27 Beta. Pair an Apple Watch with an iPhone running iOS 27 Beta. Enable Developer Mode on the iPhone. Connect the iPhone to the Mac and launch Xcode. Open Window → Devices and Simulators. Attempt to locate the paired Apple Watch or enable Developer Mode on the watch. Expected Result: The paired Apple Watch appears in Xcode for development purposes. A Developer Mode option is available on the Apple Watch. Xcode is able to recognize and communicate with the watch through the paired iPhone. Actual Result: The Apple Watch does not appear in Xcode. No Developer Mode option is visible on the watch. The iPhone is successfully paired and running iOS 27 Beta, but the watch remains unavailable for development workflows. Additional Notes: The iPhone and Apple Watch are already paired and functioning normally. Developer Mode is enabled on the iPhone. Restarting devices and reconnecting the iPhone did not resolve the issue. Unsure whether this is a limitation of the current beta builds or a regression in Xcode/watchOS development tooling.
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libquic.dylib crash during QUIC path migration on iOS 26 (quic_migration_probe_path / nw_protocol_data_access_buffer)
We are seeing a consistent crash on iOS 26 that does not reproduce on iOS 17 or iOS 18. The crash occurs on a background thread ("com.apple.network.connections") with no application code in the crashed thread's stack. The crash trace begins in quic_migration_probe_path and terminates in nw_protocol_data_access_buffer + 180, suggesting a use-after-free or buffer lifetime violation during QUIC connection path migration (e.g., Wi-Fi ↔ Cellular handoff). This crash does not appear to be reproducible on demand — it correlates with network path transitions while QUIC connections are active. Our app uses standard URLSession with default/ephemeral session configurations and does not explicitly enable HTTP/3; iOS 26 is automatically upgrading eligible connections. Crash thread (abbreviated): 0 libquic.dylib quic_conn_send_packet + 144 1 libquic.dylib quic_conn_continue_sending + 424 2 libquic.dylib __quic_conn_send_frames_for_key_state_block_invoke_2 + 1244 3 Network nw_protocol_data_access_buffer + 180 ← crash 4 Network nw_protocol_data_copy_buffer 5 Network nw_endpoint_flow_output_frames 6 libquic.dylib quic_conn_send_frames_for_key_state 7 libquic.dylib quic_conn_send_frames 8 libquic.dylib quic_migration_probe_path + 1464 9 libquic.dylib quic_migration_path_established + 2608 10 libquic.dylib __quic_migration_path_event_block_invoke.21 11 libquic.dylib quic_migration_path_event 12 Network nw_protocol_implementation_connected There is no app code in the crashed thread. This is a regression introduced in iOS 26, where libquic.dylib was separated into its own dynamic library and new path migration probe logic was introduced. iOS → iOS 26 Networking → URLSession / Network.framework
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NEW FEATURES (All Apple users love to have)
True mobile innovation isn't about doing more on your screen; it's about doing less to get the exact same result. I can justify the statement which i have written as a Headline by implementing these points. There are 5 interesting features that need to be added into the operating system by which all the apple users are benefited. These five features together are coined as a term "PEDDI". Personalization/Passion Easy of Access Gestures Duplication Optimization Deletion Instant Voice-Overs These five features enhances the user experience with the operating system. There is a lot that apple can provide by integrating these features into the system. Feel free to contact me for the detailed explanation regarding these features. Thanks, Young Aspirant.
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System performance and haptic feedback, good, very big chance of you why and iOS update on 27
Working system and good experience for smoothly, working and lunch lunch apps for fast and iOS 27. Big update comparison on other updates. fast & optimise UI iOS 27. Siri intelligence add new features for accessibility, that’s good. but network connectivity is currently slow for 5G 4G. This is better this network, please network connectivity optimised. and focus network connectivity to stand line networks. or thank you so much.
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