Announcing the Swift Student Challenge 2026
Every year, Apple’s Swift Student Challenge celebrates the creativity and ingenuity of student developers from around the world, inviting them to use Swift and Xcode to solve real-world problems in their own communities and beyond.
Learn more → https://developer.apple.com/swift-student-challenge/
Submissions for the 2026 challenge will open February 6 for three weeks, and students can prepare with new Develop in Swift tutorials and Meet with Apple code-along sessions.
The Apple Developer team is here is to help you along the way - from idea to app, post your questions at any stage of your development here in this forum board or be sure to add the Swift Student Challenge tag to your technology-specific forum question.
Your designs. Your apps. Your moment.
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Hi,
We've noticed that this issue occurs more frequently after upgrading to iOS 18.4.1 and can result in one-way audio.
Our app uses CallKit with WebRTC to establish VoIP connections.
However, on iOS 18.4.1, CallKit no longer triggers:
func provider(_ provider: CXProvider, didActivate audioSession: AVAudioSession)
We're currently comparing the occurrence rate across different iOS versions to better understand the impact.
Could you please help analyze the root cause of this issue?
"Use location, address and addressRepresentations instead"
Is it possible to know what kind of "Address" a MapItem is representing (State, County, Neighborhood etc) after a MKGeocodingRequest?
Is it possible to find out the CLRegion or similar of an map item. (Now when we cannot read it from the Placemark)
Hello. I have an 12 year old app that still has some objective-c code in it. I have a place where i have a flip animation between 2 view controllers that looks like this:
[UIView transitionFromView:origView
toView:newViewController.view
duration:0.5
options:UIViewAnimationOptionTransitionFlipFromRight
completion:nil];
It has looked like this since 2012 at least.
In our production release, it works prior to 26.1, but in 26.1 and 26.2, the flip is off-center and looks weird. it's like both edges flip the same way. It's a little bit hard to explain.
If seen at least 2 other app store apps that i have installed behave this way too, from 26.1 and onwards.
Anyone else seen this? Is there anything that can be done about it?
Thankful for thoughts.
I’m having an issue where Product.products(for:) returns an empty array in sandbox testing, even though my subscriptions appear fully configured in App Store Connect.
Setup:
iOS app using StoreKit 2 (async/await)
Two auto-renewable subscriptions configured
Both subscriptions show “Ready to Submit” status
Pricing set for all regions
Localization complete (English US)
Review screenshots uploaded
Review notes added
7-day free trial configured
Testing Environment:
Real device (iPhone, iOS 18+)
TestFlight build uploaded AFTER subscriptions marked Ready to Submit
Sandbox tester account logged in via Settings → Developer → Sandbox Apple Account
Cleared purchase history multiple times
What I See:
🛒 Fetching IAP products...
🛒 ✅ Products loaded: 0
🛒 ❌ No products found
What I’ve Tried:
Verified Product IDs match exactly (character-for-character)
Clean builds and fresh TestFlight installs
Multiple sandbox account sign-out/sign-in cycles
Cleared sandbox purchase history
Waited 24+ hours after metadata completion
Same StoreKit 2 code works in another app with non-consumable IAP
Code Sample:
private let productIDs = [
"com.myapp.monthly",
"com.myapp.yearly"
]
func loadProducts() async {
do {
let products = try await Product.products(for: productIDs)
print("Products loaded: \(products.count)")
} catch {
print("Failed: \(error.localizedDescription)")
}
}
Questions:
Is there additional propagation time needed for auto-renewable subscriptions vs non-consumables?
Are there any hidden metadata requirements beyond what shows in App Store Connect?
Has anyone experienced this where subscriptions simply never propagate to sandbox?
Any help appreciated. Already submitted a support case to Apple but looking for community insights.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
We tested call blocking on iOS 26 and noticed something strange: the call will not be blocked if an outgoing call was made to its number before. Nevertheless, it will be blocked if we delete the outgoing call record from the Phone.app Recents.
This behavior looks like a bug and is unexpected when using our application. Was this a planned callkit change in iOS 26? Is it possible to get the correct call blocking behavior back?
We set blocking rules with addBlockingEntry(withNextSequentialPhoneNumber:) and this problem is not present in iOS 18 and earlier.
Thank you in advance
I'm encountering a strange behavior with one of my home's on Home app while I'm off network. When I launch the app it indicates that the hub is not responding and all of my devices are unavailable.
However, on the menu bar at the bottom if I switch to "Automation" and back to "Home" the pop-up goes away and my devices are accessible again (sometimes this take a few attempts). Siri is also able to consistently control my devices without an issue.
The same behavior occurs with Home app on other devices (e.g. Mac) and with other members that have access to the household. 3rd party HomeKit app like "Controller" does not have an issue.
This issue began with iOS 26 and I haven't had much luck resolving the issue. I already tried rebooting everything, including removing and re-adding an Apple TV (home hub). I have other homes shared with me in Home App with similar network/environment that are still working. The home I'm having issues has the most number of devices though (over 100+).
If the extension uses manifest v3 and a background script in the form of a service worker, then in Safari it is not possible to open the background script debugging window. If I expand the Developer menu in Safari, there is nothing under Web Extension Background Data (or disappear after click), which is an error. In other browsers (Edge, Chrome, Opera, Firefox) this works correctly.
If I switch the background script back to non-persistent script mode, everything works fine and from the Developer menu and the Web Extension Background Data submenu I am able to open the background script debugging window for the extension. Am I doing something wrong?
Hello!
I am experiencing some strange bugs around DeviceActivityEvents:
When creating a DeviceActivityEvent we can assign a threshold and applicationTokens.
The idea is, that after the user has spent said threshold on said apps, eventDidReachThreshold is called.
includesPastActivity is set to false.
On iOS 26 however, it happens (quite reliably after updating to a new beta seed) quite often that eventDidReachThreshold is called immediately (after a couple of seconds) instead of waiting for the threshold to be met.
Is anyone else seeing similar issues on iOS 26?
Only workaround I have found is to ask users to re-grant Screen Time permissions. This only holds for about two weeks though or at most until the next iOS 26 beta update is installed.
Feedback filed under:
FB18061981
FB18927456
Topic:
App & System Services
SubTopic:
General
Tags:
Family Controls
Device Activity
Managed Settings
Screen Time
When creating an icon using icon composer, I cant upload a build to testflight/App Store connect.
Running on device from Xcode works fine, but as soon as I archive and upload to App Store Connect, I get an error saying the icon contains an alpha channel
In Xcode's (version 16.1) "Devices and Simulators" window pressing the device's context menu item "Show Provisioning Profiles..." does nothing: no new window, no message, nothing. How can I fix this?
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
iOS
Xcode
Provisioning Profiles
I received the email from Apple entitled
"Final reminder: Answer the updated age ratings questions."
However if I login to App Connect, or click on the link in the email to go directly to App Connect, there are no questions.
There are 6 tabs/sections in App Connect, flicking through them, there are no questions about age ratings.
Even if I could find these questions, if there are no apps actually released to the App Store (and no plans to release any) is answering these questions necessary?
The Apple email sounds quite threatening in its tone, hinting at consequences if you don't comply, but I can't comply because no questions in App Connect are being presented.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
Mac App Store
TestFlight
We are integrating Apple’s DeclaredAgeRange SDK. To comply with relevant regulatory requirements, our understanding is as follows:
The app is only required to obtain the declared age range for users located in Texas.
For users outside of Texas, we should not proactively request age range information.
Accordingly, we would like to confirm the following:
Are we required to present the age range request prompt to all users in the United States?
If yes, we are concerned that this may significantly impact the overall user experience.
If it is permissible to request age range only for Texas users, how can we reliably determine whether a user is located in Texas on the client side?
For example, does Apple provide an API or recommended method for accurately identifying a user’s region (specifically Texas)?
I'm being faced with an issue when using SwiftUI's WebView on iOS 26. In many websites, the top/bottom content is unaccessible due to being under the app's toolbars. It feels like the WebView doesn't really understand the safe areas where it's being shown, because the content should start right below the navigation bar, and only when the user scrolls down, the content should move under the bar (but it's always reachable if the users scroll back up).
Here's a demo of the issue:
Here's a 'fix' by ensuring that the content of the WebView never leaves its bounds. But as you can see, it feels out of place on iOS 26 (would be fine on previous OS versions if you had a fully opaque toolbar):
Code:
struct ContentView: View {
var body: some View {
NavigationStack {
WebView(url: URL(string: "https://apple.com")).toolbar {
ToolbarItem(placement: .primaryAction) {
Button("Top content covered, unaccessible.") {}
}
}
}
}
}
Does anyone know if there's a way to fix it using some sort of view modifier combination or it's just broken as-is?
I'm currently using another provider for CI/CD. They've been offering Apple Silicon builds for over a year now. When we switched over, we saw our build times cut in half. I've seen similar results locally, back when I bought an M1 Mac.
So, recently, I tried to use Xcode Cloud on my project. My build time is nearly 45 minutes, where my build time on my current system is about 15 minutes, max.
Since I work on a team, and we make regular commits, having a 45 minute turnaround is not ideal. When I looked at the logs of my Xcode Cloud project, I saw a lot "x86_64" stuff in there, which led me to believe that Xcode Cloud is still building on Intel machines.
Additionally, I run tests on my builds. The build time alone (before running tests) was almost 20 minutes. The 15-minute time I cited with my current CI/CD included build time & tests running. So, a whole cycle finishes on my current setup before tests are even run.
I noticed that there was a bunch of x86_64 in the logs, which made me think that Xcode Cloud is still using Intel. Is this true? I've just gotten really used to faster build times, and I can't move onto a system like this, where the times are so drastically different. Like, I wouldn't mind build time that would add only a few more minutes to what I have now. But going from 15 -> 45 minutes is a real problem.
Is it possible to use the Matter.xcframework without the MatterSupport extension for onboarding a Matter device to our own ecosystem(own OTBR and matter controller) for an official App Store release?
Currently, we can achieve this in developer mode by adding the Bluetooth Central Matter Client Developer mode profile (as outlined here https://github.com/project-chip/connectedhomeip/blob/master/docs/guides/darwin.md). For an official release, what entitlements or capabilities do we need to request approval from Apple to replace the Bluetooth Central Matter Client Developer mode profile?
Thank you for your assistance.
Hello Team
I tried to enroll using the Apple Developer app on both my Mac and my iPhone and I keep getting the "Unknown error" please try again popup.
I'm on the latest macOS and iOS version, have everything in line to the requirements, but nothing seems to be working.
Can someone guide me if there's something I've not done right?
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
I am facing a problem of payment using credit card.
I tried several banks and cards without any result.
I also used one of the card I have successfully paid another account.
Heeeeelp
Hi everyone,
I’m unable to enable Xcode Cloud for any app on my account.
At the final step of the Xcode workflow setup (“Confirm App on App Store Connect”), pressing Complete always returns:
“ could not be added to Xcode Cloud. Authentication credentials are invalid.”
This affects both existing apps and completely new test apps with fresh bundle IDs.
What I’ve verified
• I am Account Holder and Admin.
• All agreements are accepted.
• App creation, bundle ID registration, and certificate management work normally.
• I’ve removed/re-added my Apple ID in Xcode and cleared all Xcode-* tokens from Keychain.
• Test apps in clean Git repos reproduce the same error.
Support
I have already opened Case ID 102769512657 with Apple Developer Support, but I’m posting here in case others have seen this issue or know of additional steps to confirm the provisioning state.
Topic:
Developer Tools & Services
SubTopic:
Xcode Cloud
Tags:
App Store Connect
Continuous Integration
Xcode Cloud
Filed in Feedback as FB20772137
Zoom transition originating from inside tabViewBottomAccessory, when the binding passed to fullScreenCover's item is a Binding other than a "$-synthesized" binding, the animation fails with the following error (and crucially fails to perform the desired animation):
Starting a zoom transition from a nil view will trigger a fallback transition. To get the best possible teansition, be sure to provide a view that's visible and in a window.
What I want to do is pass a binding to a property inside an ObservableObject (or @Observable, but it doesn't matter) to hold the item representing the presentation. But this stopped working as of 26.1b4. It worked in 26.1b3 and in 26.0 (and 26.0.1)
Here's the gist of code that will reproduce the issue (I've omitted irrelevant details in the interest of brevity):
struct ContentView: View {
@Binding var presentation: PresentationDestination?
@Namespace private var animation
var body: some View {
// Omitted TabView stuff…
.tabViewBottomAccessory {
miniPlayer
.matchedTransitionSource(
id: "player",
in: animation
)
}
.fullScreenCover(
item: $presentation,
content: { _ in
fullScreenPlayer
.navigationTransition(
.zoom(
sourceID: "player",
in: animation
)
)
})
}
As you can see, ContentView takes a Binding to the presentation, but it matters how this binding is constructed.
This works:
@State private var presentation: PresentationDestination
…
ContentView(presentation: $presentation)
This fails (as does ObservableObject with @Published):
@Observable
class Router2 {
var presentation: PresentationDestination?
}
…
@State private var router2 = Router2()
…
ContentView(presentation: $router2.presentation)
Also, this fails:
@State private var presentation: PresentationDestination
…
ContentView(
presentation: .init(get: {
presentation
}, set: { newValue in
presentation = newValue
})
)
These differences are unexpected, of course. I consider this a regression in 26.1b4
I should add that if I move the source of the transition to somewhere outside tabViewBottomAccessory things seem to work fine.