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Upload new binary for In-App Purchase(s) review?
Hello,I got the following message the second time. I dont know what to do.My app is reviewed and live, but my in app purchases are rejected. I read the message and was wondering about that. This did not happend with my non subscription iaps. I submitted a new "fake" binary with new version and in app purchases again.My app is reviewed and live with new version. My purchases not. I got this message again.We have begun the review of your In-App Purchase(s) but aren't able to continue because your submitted In-App Purchase(s) indicate a change of business model for your app. Therefore, we need to verify the implementation of your submitted In-App Purchase(s) in the app to ensure your app, and its In-App Purchase(s), are in compliance with the App Store Review Guidelines.Specifically, you have submitted auto-renewing subscriptions for review.Please upload a new binary for review and resubmit your In-App Purchase(s) with the binary so that we can continue the review.What to do?
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Xcode now hangs; SDKs are "status unavailable"
My development work is paused as Xcode is now non-functional on my Macs. Loading any project into Xcode soon leads to a hang and Force Quit. The SDKs are listed as "status unavailable". No Simulators are available. I've tried previous versions of Xcode; removing everything and re-installing; installation from the Store and direct from the Apple Developer site. I've created a Feedback issue. This happens on both of my Mac minis. I'm running Tahoe 26.4 (25E246) on both.
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[Bug] Cannot link In-App Purchases / Subscriptions to App Version in App Store Connect
Summary I am unable to link my In-App Purchases and Subscriptions to my app version in App Store Connect. The "In-App Purchases and Subscriptions" section described in Apple's documentation is not visible on my version preparation page, making it impossible to associate IAPs with my build before submission. Steps to Reproduce Open App Store Connect → My Apps → [App Name] Navigate to the app version in "Prepare for Submission" state Scroll through the entire version page The "In-App Purchases and Subscriptions" section is not present anywhere on the page Expected Behavior According to Apple's documentation and the note shown on the Subscriptions page itself: ▎ "Your first subscription must be submitted with a new app version. Create your subscription, then select it in the 'In-App Purchases or Subscriptions' section of the app's version page before submitting the version for review." The section should be visible and allow me to select my configured subscriptions. Actual Behavior The section does not appear on the version page at all. My subscriptions (monthly, yearly, lifetime) are all in "Ready to Submit" state and correctly configured, but there is no way to link them to the build. Account & Contracts Status All prerequisites are in place: All contracts (Paid Apps Agreement) are signed and active — nothing pending under "Business" / "Agreements, Tax, and Banking" Banking and tax information is fully set up No open items or warnings under the Business section in App Store Connect Despite all account requirements being fulfilled, the IAP linking section remains absent from the version page. Impact This is blocking my app from being approved. Apple's reviewer rejected my submission with Guideline 2.1(a) stating the subscription screen showed no available plans. The reviewer cannot see the IAPs because they were never linked to the version — which I cannot do due to this missing UI section. Environment App Store Connect via browser (Safari + Chrome, both tested) App status: "Prepare for Submission" IAP status: All three products "Ready to Submit" First-time submission (new app, never been approved before) Workaround None found. This appears to be a UI bug in the current version of App Store Connect. Has anyone else encountered this? Is there a way to link IAPs to a build via the API or any other workaround?
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Developer account verification
I created my developer account on Wednesday and paid for the subscription straight away, but I’ve been waiting ever since. It says that processing can take up to 48 hours, but I’ve now been waiting for five days and nothing has changed... I’ve contacted customer service but haven’t received a reply. Is this normal?
3
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9h
Clipboard Bug within simulator 26.4
After updating to Xcode 26.4 and also the update on the simulator the copy paste feature in the simulators doesn't work anymore and i can't build my app without it because the user has to copy and paste api keys in it. Is there an solution for it I have tried to install an other simulator ios version but then the simulator doesn't work on the the new xcode. Have someone already found an solution?
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Apps cannot launch on iOS 9-12 devices after recent build - "The process failed to exec"
We found that our apps (and other apps from different companies) cannot launch on iOS 9 to iOS 12 devices. The app can be installed successfully but crashes immediately on launch. From the device syslog: assertiond: The process failed to exec SpringBoard: Bootstrapping failed - Unable to bootstrap process Our distribution certificate was issued on Feb 2, 2026, signed by WWDR G3 intermediate certificate. This issue affects all apps under our Apple Developer account on iOS 9-12 devices. iOS 13 and above works fine.
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9h
React Native IAP: getProducts returns empty array in TestFlight despite complete configuration
Hi everyone, I’m currently developing an iOS app using React Native and implementing consumable In-App Purchases (IAP). I'm facing an issue where getProducts returns an empty array without any error messages when testing on a TestFlight build. I have already completed the following setup: Agreements, Tax, and Banking: All forms are signed and the status is "Active" in App Store Connect. Product Configuration: The Consumable product is created in App Store Connect with the status "Ready to Submit". App Store Connect Integration: The product is correctly linked under the "In-App Purchases and Subscriptions" section of the App version. Xcode Capability: The "In-App Purchase" capability has been added to the project. Implementation: The Product ID in my React Native code (using react-native-iap) matches the ID in App Store Connect exactly. Despite these steps, the product list remains empty. Are there any hidden requirements or specific configurations for TestFlight that I might have missed? Any guidance would be greatly appreciated. Thanks!
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I have submitted my app and it has been waiting for review.
I have submitted my app and it has been waiting for review. I am the owner of the App and I applied for expedited review, but it didn't work. The version we submitted updated the information of the App. We consulted Apple and asked to continue waiting by using "Contact Us". I also submitted the information and they said to wait further. So we can only seek help from the reviewers here. Application ID: d6479289380
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HealthKit Background Health Data Collection, Emergency Contacts, and Automated Alerting Feasibility
I have a few feasibility questions regarding health data processing on iOS, related to HealthKit and system capabilities: Background Health Data Collection Can an iOS app continuously collect and process health data in the background, including: Collecting health data from the Health app while the device is locked or in sleep mode Triggering user notifications when anomalies are detected in health data processing Are there any technical limitations? Do these capabilities require specific enterprise qualifications or additional fees? 2. Emergency Contacts Integration Can an app write or modify the system’s built-in Emergency Contacts (Medical ID)? If a user updates Emergency Contacts in iOS Settings, can the app receive a change notification or access the updated data? 3. Automated Alerting for Health Metrics Beyond Apple’s fall detection, can abnormal health metrics (heart rate, irregular rhythm, blood oxygen, etc.) trigger automated alerts such as SMS to preset emergency contacts—without requiring the user to manually open the app or only receive on-device notifications? This is a feasibility inquiry about API and system behavior, not a bug report. Any official guidance or documentation references would be greatly appreciated.
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Xcode 26.4 cannot run app-hosted unit tests on physical iOS 16 devices ("Logic Testing Unavailable")
Summary: After upgrading to Xcode 26.4, app-hosted XCTest execution on physical devices running iOS 16 fails at test-planning time with "Logic Testing Unavailable." The same project and same device work under Xcode 26.2. The failure reproduces with a standalone minimal Xcode project, which suggests this is an Xcode regression rather than a project-configuration issue. Environment: Xcode: 26.4 (17E192) macOS: Tahoe 26.4 Failing device: iPhone 11 (iPhone12,1), iOS 16.0.3 Working comparisons: Xcode 26.2 + same iPhone 11 (iOS 16.0.3): works Xcode 26.4 + iPad Pro 11-inch (4th generation) on iOS 26.3: works Regression: Yes. Works on Xcode 26.2. Fails on Xcode 26.4. Same project, same signing setup, same physical iOS 16 device. Minimal reproduction: A minimal sample project with: one iOS app target one app-hosted unit-test target one UI-test target (for comparison; not required to reproduce) Steps for the unit-test repro on a physical device running iOS 16: Build for testing: xcodebuild -project TestProject.xcodeproj \ -scheme TestProject-UnitTests \ -sdk iphoneos \ -destination 'platform=iOS,id=<DEVICE_UDID>' \ -derivedDataPath DerivedData-Device-Unit \ -resultBundlePath Results-Device-Unit-Build.xcresult \ DEVELOPMENT_TEAM=<TEAM_ID> \ CODE_SIGN_STYLE=Automatic \ build-for-testing Run tests without building: xcodebuild -project TestProject.xcodeproj \ -scheme TestProject-UnitTests \ -sdk iphoneos \ -destination 'platform=iOS,id=<DEVICE_UDID>' \ -derivedDataPath DerivedData-Device-Unit \ -resultBundlePath Results-Device-Unit-Test.xcresult \ DEVELOPMENT_TEAM=<TEAM_ID> \ CODE_SIGN_STYLE=Automatic \ test-without-building Note: xcodebuild test (combined build and test) also fails with the same error. Expected result: The hosted unit tests run successfully on the connected physical device, as they do under Xcode 26.2. Actual result: Step 1 (build-for-testing) succeeds. Step 2 (test-without-building) fails immediately (within ~1 second) with: 2026-03-26 11:23:28.683 xcodebuild[51930:731004] DVTDeviceOperation: Encountered a build number "" that is incompatible with DVTBuildVersion. 2026-03-26 11:23:28.725 xcodebuild[51930:730966] [MT] DVTDeviceOperation: Encountered a build number "" that is incompatible with DVTBuildVersion. 2026-03-26 11:23:29.239 xcodebuild[51930:730966] Writing error result bundle to /var/folders/jl/knmkq18x4cg_3w087zgpfldm0000gn/T/ResultBundle_2026-26-03_11-23-0029.xcresult xcodebuild: error: Failed to build project TestProject with scheme TestProject-UnitTests.: Cannot test target “redacted” on “redacted”: Logic Testing Unavailable Logic Testing on iOS devices is not supported. You can run logic tests on the Simulator. Why this looks like an Xcode regression: The same project and same physical iOS 16.0.3 device work under Xcode 26.2. Under Xcode 26.4, build-for-testing still succeeds, so signing, provisioning, and bundle construction appear valid. The failure happens only when Xcode plans or launches the on-device test run. Before the failure, Xcode 26.4 logs: DVTDeviceOperation: Encountered a build number "" that is incompatible with DVTBuildVersion. A newer physical device running iOS 26.3 works under Xcode 26.4 without this warning. The issue also reproduces with a minimal standalone Xcode project, which makes a project-specific configuration problem unlikely. The Xcode-generated .xctestrun files for the passing Xcode 26.2 case and failing Xcode 26.4 case are structurally equivalent, making an .xctestrun format difference unlikely to be the cause.
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CKQuerySubscription on public database never triggers APNS push in Production environment
Hi everyone, I have a SwiftUI app using CKQuerySubscription on the public database for social notifications (friend requests, recommendations, etc.). Push notifications work perfectly in the Development environment but never fire in Production (TestFlight). Setup: iOS 26.4, Xcode 26, Swift 6 Container: public database, CKQuerySubscription with .firesOnRecordCreation 5 subscriptions verified via CKDatabase.allSubscriptions() registerForRemoteNotifications() called unconditionally on every launch Valid APNS device token received in didRegisterForRemoteNotificationsWithDeviceToken Push Notifications + Background Modes (Remote notifications) capabilities enabled What works: All 5 subscriptions create successfully in Production Records are saved and queryable (in-app CloudKit fetches return them immediately) APNS production push works — tested via Xcode Push Notifications Console with the same device token, notification appeared instantly Everything works perfectly in the Development environment (subscriptions fire, push arrives) What doesn't work: When a record is created that matches a subscription predicate, no APNS push is ever delivered in Production Tested with records created from the app (device to device) and from CloudKit Dashboard — neither triggers push Tried: fresh subscription IDs, minimal NotificationInfo (just alertBody), stripped shouldSendContentAvailable, created an APNs key, toggled Push capability in Xcode, re-deployed schema from dev to prod Additional finding: One of my record types (CompletionNotification) was returning BAD_REQUEST when creating a subscription in Production, despite working in Development. Re-deploying the development schema to production (which reported "no changes") fixed the subscription creation. This suggests the production environment had inconsistent subscription state for that record type, possibly from the type being auto-created by a record save before formal schema deployment. I suspect a similar issue may be affecting the subscription-to-APNS pipeline for all my record types — the subscriptions exist and predicates match, but the production environment isn't wiring them to APNS delivery. Subscription creation code (simplified): let subscription = CKQuerySubscription( recordType: "FriendRequest", predicate: NSPredicate(format: "receiverID == %@ AND status == %@", userID, "pending"), subscriptionID: "fr-sub-v3", options: [.firesOnRecordCreation] ) let info = CKSubscription.NotificationInfo() info.titleLocalizationKey = "Friend Request" info.alertLocalizationKey = "FRIEND_REQUEST_BODY" info.alertLocalizationArgs = ["senderUsername"] info.soundName = "default" info.shouldBadge = true info.desiredKeys = ["senderUsername", "senderID"] info.category = "FRIEND_REQUEST" subscription.notificationInfo = info try await database.save(subscription) Has anyone encountered this? Is there a way to "reset" the subscription-to-APNS pipeline for a production container? I'd really appreciate any guidance on how to resolve and get my push notifications back to normal. Many thanks, Dimitar - LaterRex
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UITab memory leak
I have the following view hierarchy in my app: [UINavigationController] -> [MainViewController] -> [MyTabBarController] -> [DashboardViewController] In my MainViewController I have a button that pushes the MyTabBarController onto the navigation controllers stack. In the tab bar controller I only have one tab in this example showing the DashboardViewController. That all works fine, and when I tap the back button on MyTabBarController, everything works fine and the MainViewController is shown again. The UI works exactly how I want it, but when I load up the 'Debug Memory Graph' view, I can see that my DashboardViewController is still in memory and it seems the UITab has a reference to it. The MyTabBarController is NOT in memory anymore. MyTabBarController is very simple: class MyTabBarController: UITabBarController { override func viewDidLoad() { super.viewDidLoad() self.mode = .tabSidebar var allTabs:[UITab] = [] let mainTab = UITab(title: "Dashboard", image: UIImage(systemName: "chart.pie"), identifier: "dashboard", viewControllerProvider: { _ in return UINavigationController(rootViewController: DashboardViewController()) }) allTabs.append(mainTab) setTabs(allTabs, animated: false) } } And the DashboardViewController is empty: class DashboardViewController: UIViewController { } The only reason I created as a seperate class in this example is so I can easily see if it's visible in the memory debug view. I have uploaded the simple sample app to GitHub: https://github.com/fwaddle/TabbarMemoryLeakCheck Anyone have any suggestions? Here is a screen grab of the memory debug view showing the UITab having a reference to the DashboardViewController even though MyTabBarController has been dealloc'd:
Topic: UI Frameworks SubTopic: UIKit
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App Store Version Not Working on iOS 12
I recently released version 8.5.4 (build 188) using Cloud Build. During testing via TestFlight, the app worked correctly on an iPhone 6 running iOS 12.5.8. However, after the app was published on the App Store, I found that the same version does not open at all on iOS 12 devices. Previously, earlier versions (such as 8.5.3) were functioning properly on iOS 12. My app’s minimum deployment target is set to iOS 12.0. This issue appears only with the App Store version, while the TestFlight version works fine on the same device. Due to this, I have paused the phased release of version 8.5.4 to prevent further impact on users still running iOS 12. I would like guidance on the following: 1. Has there been any recent change or limitation affecting apps targeting iOS 12 on the App Store? 2. Is there a way to prevent iOS 12 users from downloading version 8.5.4 while allowing them to continue using version 8.5.3? 3. Is there any recommended approach to ensure compatibility or restrict distribution based on iOS version? If I had known this issue in advance, I would have adjusted the deployment target accordingly before release. Any help or insights would be greatly appreciated.
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Apple Developer Program enrollment stuck in review for 10+ days — no response from support
Hello, I enrolled in the Apple Developer Program approximately 20 days ago. My enrollment has been stuck “In Review” since then with no update, no request for additional documents, and no communication from Apple. I submitted a support request 10+ days ago and have received no response. Submit another request without update.. Here is my situation: • Enrollment status: In Review • Support case submitted: ~10+ days ago, no reply • Country: Canada I have verified that: • Two-factor authentication is enabled on my Apple ID • There are no pending agreements in the developer portal • All enrollment information was submitted correctly I kindly request that someone from the Apple Developer Program enrollment team review my case and provide an update or escalation path. Thank you.
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Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I’m seeing a regression in Xcode 26.4 where Interface Builder will not allow connecting IBOutlets or IBActions. Symptoms: The usual gutter circle/dot does not appear next to IBOutlet / IBAction in the code editor Because of this, I cannot: drag from storyboard → code drag from code → storyboard The class is valid and already connected to the storyboard (existing outlets work) Assistant Editor opens the correct view controller file Important: The exact same project, unchanged, works perfectly in Xcode 26.3. I can create and connect outlets/actions normally there. ⸻ Environment Xcode: 26.4 macOS: 26.4 Mac Mini M4 Pro 64G Ram Project: Objective-C UIKit app using Storyboards This is a long-running, ObjC, project (not newly created) ⸻ What I’ve already tried To rule out the usual suspects: Verified View Controller Custom Class is correctly set in Identity Inspector Verified files are in the correct Target Membership Verified outlets are declared correctly in the .h file: @property (weak, nonatomic) IBOutlet UILabel *exampleLabel; Opened correct file manually (not relying on Automatic Assistant) Tried both: storyboard → code drag code → storyboard drag Tried using Connections Inspector Clean Build Folder Deleted entire DerivedData Restarted Xcode Updated macOS to 26.4 Ran: sudo xcodebuild -runFirstLaunch Confirmed required platform components installed Reopened project fresh ⸻ Observations In Xcode 26.4 the outlet “connection circles” are completely missing In Xcode 26.3 they appear immediately for the same code Existing connections still function at runtime — this is purely an Interface Builder issue ⸻ Question The gutter circles appearance has always been flaky in Xcode over the 13+ years I've been using it but now with 26.4 they have completely disappeared. Has anyone else seen this in Xcode 26.4, or found a workaround? At this point it looks like a regression in Interface Builder, but I haven’t found any mention of it yet.
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IOS Swift touch screen issue
MyOwnKeyboard Pad app has 4 text views with textfields that use touch screen for editing. There is one view, Compose, that has a textfield and a textview (UIRepresentable). The app enters text into the view using textfield buttons. The app has total control of editing. When entering text if the screen is touched it conflicts the cursor position and creates an "out of bounds" failure. In that view the app does not need any touch events. I need a method in UIRepresentable to disable the touch event. I am not familiar with UIRepresentable as this code was provided by Apple to solve a 16 bit unicode character issue. What would be the code to disable touch events in the UIRepresentable compose view. The app is free for a while until this problem is fixed. It is for iPads 11"+ . The name in the app store is MyOwnKeyboard Pad. I know some great engineer will find the answer. DTS tried. Thanks to all, maybe I'll sell some. Charlie 25mar26
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About Customizing Xcode Project Navigator UI
Since I have downloaded latest Xcode version I am having Project Navigator in the Menu Style UI and not in the Tab based UI, the one earlier. Also, I am not able to find any options to change Project Navigator style. Please provide user the option to change UI to either Menu based or Tab based Project Navigator UI ( Projects, Source Control, Bookmark, find etc )
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13h
App review stuck on the "In review" for 10 days now
Dear App Review Team, Our app – Apple ID 6755677576 has been stuck in the “In review” status for over 10 days (since March 17, 2026). Normally, reviews begin within a few days, but in our case, it seems unusually delayed. Could you please clarify: • Is there a specific reason for this extended hold? • Is any action required from our side? • When can we expect the review to proceed? Thank you very much for your time and assistance.
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13h
TestFlight build crashes from fetch descriptor
I have a FetchDescriptor that uses starts(with:) which works fine in debug builds but crashes in TestFlight and archive. For background information I'm using iCloud and model inheritance where the property being used in fetch descriptor is defined on the superclass, the fetch descriptor is for the subclass. Implementation: static func fetchDescriptor(nameStartingWith prefix: String) -> FetchDescriptor<ColorAsset> { let predicate = #Predicate<ColorAsset> { asset in asset.name.starts(with: prefix) } return FetchDescriptor<ColorAsset>(predicate: predicate) } @Model public class Asset: Identifiable { // MARK: - Properties var name: String = "" .... } @available(macOS 26.0, *) @Model public class ColorAsset: Asset { ... }
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Upload new binary for In-App Purchase(s) review?
Hello,I got the following message the second time. I dont know what to do.My app is reviewed and live, but my in app purchases are rejected. I read the message and was wondering about that. This did not happend with my non subscription iaps. I submitted a new "fake" binary with new version and in app purchases again.My app is reviewed and live with new version. My purchases not. I got this message again.We have begun the review of your In-App Purchase(s) but aren't able to continue because your submitted In-App Purchase(s) indicate a change of business model for your app. Therefore, we need to verify the implementation of your submitted In-App Purchase(s) in the app to ensure your app, and its In-App Purchase(s), are in compliance with the App Store Review Guidelines.Specifically, you have submitted auto-renewing subscriptions for review.Please upload a new binary for review and resubmit your In-App Purchase(s) with the binary so that we can continue the review.What to do?
Replies
15
Boosts
2
Views
21k
Activity
9h
Xcode now hangs; SDKs are "status unavailable"
My development work is paused as Xcode is now non-functional on my Macs. Loading any project into Xcode soon leads to a hang and Force Quit. The SDKs are listed as "status unavailable". No Simulators are available. I've tried previous versions of Xcode; removing everything and re-installing; installation from the Store and direct from the Apple Developer site. I've created a Feedback issue. This happens on both of my Mac minis. I'm running Tahoe 26.4 (25E246) on both.
Replies
13
Boosts
3
Views
232
Activity
9h
[Bug] Cannot link In-App Purchases / Subscriptions to App Version in App Store Connect
Summary I am unable to link my In-App Purchases and Subscriptions to my app version in App Store Connect. The "In-App Purchases and Subscriptions" section described in Apple's documentation is not visible on my version preparation page, making it impossible to associate IAPs with my build before submission. Steps to Reproduce Open App Store Connect → My Apps → [App Name] Navigate to the app version in "Prepare for Submission" state Scroll through the entire version page The "In-App Purchases and Subscriptions" section is not present anywhere on the page Expected Behavior According to Apple's documentation and the note shown on the Subscriptions page itself: ▎ "Your first subscription must be submitted with a new app version. Create your subscription, then select it in the 'In-App Purchases or Subscriptions' section of the app's version page before submitting the version for review." The section should be visible and allow me to select my configured subscriptions. Actual Behavior The section does not appear on the version page at all. My subscriptions (monthly, yearly, lifetime) are all in "Ready to Submit" state and correctly configured, but there is no way to link them to the build. Account & Contracts Status All prerequisites are in place: All contracts (Paid Apps Agreement) are signed and active — nothing pending under "Business" / "Agreements, Tax, and Banking" Banking and tax information is fully set up No open items or warnings under the Business section in App Store Connect Despite all account requirements being fulfilled, the IAP linking section remains absent from the version page. Impact This is blocking my app from being approved. Apple's reviewer rejected my submission with Guideline 2.1(a) stating the subscription screen showed no available plans. The reviewer cannot see the IAPs because they were never linked to the version — which I cannot do due to this missing UI section. Environment App Store Connect via browser (Safari + Chrome, both tested) App status: "Prepare for Submission" IAP status: All three products "Ready to Submit" First-time submission (new app, never been approved before) Workaround None found. This appears to be a UI bug in the current version of App Store Connect. Has anyone else encountered this? Is there a way to link IAPs to a build via the API or any other workaround?
Replies
2
Boosts
1
Views
144
Activity
9h
Developer account verification
I created my developer account on Wednesday and paid for the subscription straight away, but I’ve been waiting ever since. It says that processing can take up to 48 hours, but I’ve now been waiting for five days and nothing has changed... I’ve contacted customer service but haven’t received a reply. Is this normal?
Replies
3
Boosts
1
Views
278
Activity
9h
Clipboard Bug within simulator 26.4
After updating to Xcode 26.4 and also the update on the simulator the copy paste feature in the simulators doesn't work anymore and i can't build my app without it because the user has to copy and paste api keys in it. Is there an solution for it I have tried to install an other simulator ios version but then the simulator doesn't work on the the new xcode. Have someone already found an solution?
Replies
1
Boosts
0
Views
52
Activity
9h
Apps cannot launch on iOS 9-12 devices after recent build - "The process failed to exec"
We found that our apps (and other apps from different companies) cannot launch on iOS 9 to iOS 12 devices. The app can be installed successfully but crashes immediately on launch. From the device syslog: assertiond: The process failed to exec SpringBoard: Bootstrapping failed - Unable to bootstrap process Our distribution certificate was issued on Feb 2, 2026, signed by WWDR G3 intermediate certificate. This issue affects all apps under our Apple Developer account on iOS 9-12 devices. iOS 13 and above works fine.
Replies
4
Boosts
6
Views
338
Activity
9h
React Native IAP: getProducts returns empty array in TestFlight despite complete configuration
Hi everyone, I’m currently developing an iOS app using React Native and implementing consumable In-App Purchases (IAP). I'm facing an issue where getProducts returns an empty array without any error messages when testing on a TestFlight build. I have already completed the following setup: Agreements, Tax, and Banking: All forms are signed and the status is "Active" in App Store Connect. Product Configuration: The Consumable product is created in App Store Connect with the status "Ready to Submit". App Store Connect Integration: The product is correctly linked under the "In-App Purchases and Subscriptions" section of the App version. Xcode Capability: The "In-App Purchase" capability has been added to the project. Implementation: The Product ID in my React Native code (using react-native-iap) matches the ID in App Store Connect exactly. Despite these steps, the product list remains empty. Are there any hidden requirements or specific configurations for TestFlight that I might have missed? Any guidance would be greatly appreciated. Thanks!
Replies
0
Boosts
0
Views
27
Activity
10h
I have submitted my app and it has been waiting for review.
I have submitted my app and it has been waiting for review. I am the owner of the App and I applied for expedited review, but it didn't work. The version we submitted updated the information of the App. We consulted Apple and asked to continue waiting by using "Contact Us". I also submitted the information and they said to wait further. So we can only seek help from the reviewers here. Application ID: d6479289380
Replies
3
Boosts
0
Views
49
Activity
11h
HealthKit Background Health Data Collection, Emergency Contacts, and Automated Alerting Feasibility
I have a few feasibility questions regarding health data processing on iOS, related to HealthKit and system capabilities: Background Health Data Collection Can an iOS app continuously collect and process health data in the background, including: Collecting health data from the Health app while the device is locked or in sleep mode Triggering user notifications when anomalies are detected in health data processing Are there any technical limitations? Do these capabilities require specific enterprise qualifications or additional fees? 2. Emergency Contacts Integration Can an app write or modify the system’s built-in Emergency Contacts (Medical ID)? If a user updates Emergency Contacts in iOS Settings, can the app receive a change notification or access the updated data? 3. Automated Alerting for Health Metrics Beyond Apple’s fall detection, can abnormal health metrics (heart rate, irregular rhythm, blood oxygen, etc.) trigger automated alerts such as SMS to preset emergency contacts—without requiring the user to manually open the app or only receive on-device notifications? This is a feasibility inquiry about API and system behavior, not a bug report. Any official guidance or documentation references would be greatly appreciated.
Replies
2
Boosts
0
Views
85
Activity
11h
Xcode 26.4 cannot run app-hosted unit tests on physical iOS 16 devices ("Logic Testing Unavailable")
Summary: After upgrading to Xcode 26.4, app-hosted XCTest execution on physical devices running iOS 16 fails at test-planning time with "Logic Testing Unavailable." The same project and same device work under Xcode 26.2. The failure reproduces with a standalone minimal Xcode project, which suggests this is an Xcode regression rather than a project-configuration issue. Environment: Xcode: 26.4 (17E192) macOS: Tahoe 26.4 Failing device: iPhone 11 (iPhone12,1), iOS 16.0.3 Working comparisons: Xcode 26.2 + same iPhone 11 (iOS 16.0.3): works Xcode 26.4 + iPad Pro 11-inch (4th generation) on iOS 26.3: works Regression: Yes. Works on Xcode 26.2. Fails on Xcode 26.4. Same project, same signing setup, same physical iOS 16 device. Minimal reproduction: A minimal sample project with: one iOS app target one app-hosted unit-test target one UI-test target (for comparison; not required to reproduce) Steps for the unit-test repro on a physical device running iOS 16: Build for testing: xcodebuild -project TestProject.xcodeproj \ -scheme TestProject-UnitTests \ -sdk iphoneos \ -destination 'platform=iOS,id=<DEVICE_UDID>' \ -derivedDataPath DerivedData-Device-Unit \ -resultBundlePath Results-Device-Unit-Build.xcresult \ DEVELOPMENT_TEAM=<TEAM_ID> \ CODE_SIGN_STYLE=Automatic \ build-for-testing Run tests without building: xcodebuild -project TestProject.xcodeproj \ -scheme TestProject-UnitTests \ -sdk iphoneos \ -destination 'platform=iOS,id=<DEVICE_UDID>' \ -derivedDataPath DerivedData-Device-Unit \ -resultBundlePath Results-Device-Unit-Test.xcresult \ DEVELOPMENT_TEAM=<TEAM_ID> \ CODE_SIGN_STYLE=Automatic \ test-without-building Note: xcodebuild test (combined build and test) also fails with the same error. Expected result: The hosted unit tests run successfully on the connected physical device, as they do under Xcode 26.2. Actual result: Step 1 (build-for-testing) succeeds. Step 2 (test-without-building) fails immediately (within ~1 second) with: 2026-03-26 11:23:28.683 xcodebuild[51930:731004] DVTDeviceOperation: Encountered a build number "" that is incompatible with DVTBuildVersion. 2026-03-26 11:23:28.725 xcodebuild[51930:730966] [MT] DVTDeviceOperation: Encountered a build number "" that is incompatible with DVTBuildVersion. 2026-03-26 11:23:29.239 xcodebuild[51930:730966] Writing error result bundle to /var/folders/jl/knmkq18x4cg_3w087zgpfldm0000gn/T/ResultBundle_2026-26-03_11-23-0029.xcresult xcodebuild: error: Failed to build project TestProject with scheme TestProject-UnitTests.: Cannot test target “redacted” on “redacted”: Logic Testing Unavailable Logic Testing on iOS devices is not supported. You can run logic tests on the Simulator. Why this looks like an Xcode regression: The same project and same physical iOS 16.0.3 device work under Xcode 26.2. Under Xcode 26.4, build-for-testing still succeeds, so signing, provisioning, and bundle construction appear valid. The failure happens only when Xcode plans or launches the on-device test run. Before the failure, Xcode 26.4 logs: DVTDeviceOperation: Encountered a build number "" that is incompatible with DVTBuildVersion. A newer physical device running iOS 26.3 works under Xcode 26.4 without this warning. The issue also reproduces with a minimal standalone Xcode project, which makes a project-specific configuration problem unlikely. The Xcode-generated .xctestrun files for the passing Xcode 26.2 case and failing Xcode 26.4 case are structurally equivalent, making an .xctestrun format difference unlikely to be the cause.
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248
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11h
CKQuerySubscription on public database never triggers APNS push in Production environment
Hi everyone, I have a SwiftUI app using CKQuerySubscription on the public database for social notifications (friend requests, recommendations, etc.). Push notifications work perfectly in the Development environment but never fire in Production (TestFlight). Setup: iOS 26.4, Xcode 26, Swift 6 Container: public database, CKQuerySubscription with .firesOnRecordCreation 5 subscriptions verified via CKDatabase.allSubscriptions() registerForRemoteNotifications() called unconditionally on every launch Valid APNS device token received in didRegisterForRemoteNotificationsWithDeviceToken Push Notifications + Background Modes (Remote notifications) capabilities enabled What works: All 5 subscriptions create successfully in Production Records are saved and queryable (in-app CloudKit fetches return them immediately) APNS production push works — tested via Xcode Push Notifications Console with the same device token, notification appeared instantly Everything works perfectly in the Development environment (subscriptions fire, push arrives) What doesn't work: When a record is created that matches a subscription predicate, no APNS push is ever delivered in Production Tested with records created from the app (device to device) and from CloudKit Dashboard — neither triggers push Tried: fresh subscription IDs, minimal NotificationInfo (just alertBody), stripped shouldSendContentAvailable, created an APNs key, toggled Push capability in Xcode, re-deployed schema from dev to prod Additional finding: One of my record types (CompletionNotification) was returning BAD_REQUEST when creating a subscription in Production, despite working in Development. Re-deploying the development schema to production (which reported "no changes") fixed the subscription creation. This suggests the production environment had inconsistent subscription state for that record type, possibly from the type being auto-created by a record save before formal schema deployment. I suspect a similar issue may be affecting the subscription-to-APNS pipeline for all my record types — the subscriptions exist and predicates match, but the production environment isn't wiring them to APNS delivery. Subscription creation code (simplified): let subscription = CKQuerySubscription( recordType: "FriendRequest", predicate: NSPredicate(format: "receiverID == %@ AND status == %@", userID, "pending"), subscriptionID: "fr-sub-v3", options: [.firesOnRecordCreation] ) let info = CKSubscription.NotificationInfo() info.titleLocalizationKey = "Friend Request" info.alertLocalizationKey = "FRIEND_REQUEST_BODY" info.alertLocalizationArgs = ["senderUsername"] info.soundName = "default" info.shouldBadge = true info.desiredKeys = ["senderUsername", "senderID"] info.category = "FRIEND_REQUEST" subscription.notificationInfo = info try await database.save(subscription) Has anyone encountered this? Is there a way to "reset" the subscription-to-APNS pipeline for a production container? I'd really appreciate any guidance on how to resolve and get my push notifications back to normal. Many thanks, Dimitar - LaterRex
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9
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555
Activity
11h
UITab memory leak
I have the following view hierarchy in my app: [UINavigationController] -> [MainViewController] -> [MyTabBarController] -> [DashboardViewController] In my MainViewController I have a button that pushes the MyTabBarController onto the navigation controllers stack. In the tab bar controller I only have one tab in this example showing the DashboardViewController. That all works fine, and when I tap the back button on MyTabBarController, everything works fine and the MainViewController is shown again. The UI works exactly how I want it, but when I load up the 'Debug Memory Graph' view, I can see that my DashboardViewController is still in memory and it seems the UITab has a reference to it. The MyTabBarController is NOT in memory anymore. MyTabBarController is very simple: class MyTabBarController: UITabBarController { override func viewDidLoad() { super.viewDidLoad() self.mode = .tabSidebar var allTabs:[UITab] = [] let mainTab = UITab(title: "Dashboard", image: UIImage(systemName: "chart.pie"), identifier: "dashboard", viewControllerProvider: { _ in return UINavigationController(rootViewController: DashboardViewController()) }) allTabs.append(mainTab) setTabs(allTabs, animated: false) } } And the DashboardViewController is empty: class DashboardViewController: UIViewController { } The only reason I created as a seperate class in this example is so I can easily see if it's visible in the memory debug view. I have uploaded the simple sample app to GitHub: https://github.com/fwaddle/TabbarMemoryLeakCheck Anyone have any suggestions? Here is a screen grab of the memory debug view showing the UITab having a reference to the DashboardViewController even though MyTabBarController has been dealloc'd:
Topic: UI Frameworks SubTopic: UIKit
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373
Activity
11h
App Store Version Not Working on iOS 12
I recently released version 8.5.4 (build 188) using Cloud Build. During testing via TestFlight, the app worked correctly on an iPhone 6 running iOS 12.5.8. However, after the app was published on the App Store, I found that the same version does not open at all on iOS 12 devices. Previously, earlier versions (such as 8.5.3) were functioning properly on iOS 12. My app’s minimum deployment target is set to iOS 12.0. This issue appears only with the App Store version, while the TestFlight version works fine on the same device. Due to this, I have paused the phased release of version 8.5.4 to prevent further impact on users still running iOS 12. I would like guidance on the following: 1. Has there been any recent change or limitation affecting apps targeting iOS 12 on the App Store? 2. Is there a way to prevent iOS 12 users from downloading version 8.5.4 while allowing them to continue using version 8.5.3? 3. Is there any recommended approach to ensure compatibility or restrict distribution based on iOS version? If I had known this issue in advance, I would have adjusted the deployment target accordingly before release. Any help or insights would be greatly appreciated.
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113
Activity
11h
Apple Developer Program enrollment stuck in review for 10+ days — no response from support
Hello, I enrolled in the Apple Developer Program approximately 20 days ago. My enrollment has been stuck “In Review” since then with no update, no request for additional documents, and no communication from Apple. I submitted a support request 10+ days ago and have received no response. Submit another request without update.. Here is my situation: • Enrollment status: In Review • Support case submitted: ~10+ days ago, no reply • Country: Canada I have verified that: • Two-factor authentication is enabled on my Apple ID • There are no pending agreements in the developer portal • All enrollment information was submitted correctly I kindly request that someone from the Apple Developer Program enrollment team review my case and provide an update or escalation path. Thank you.
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25
Activity
12h
Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I’m seeing a regression in Xcode 26.4 where Interface Builder will not allow connecting IBOutlets or IBActions. Symptoms: The usual gutter circle/dot does not appear next to IBOutlet / IBAction in the code editor Because of this, I cannot: drag from storyboard → code drag from code → storyboard The class is valid and already connected to the storyboard (existing outlets work) Assistant Editor opens the correct view controller file Important: The exact same project, unchanged, works perfectly in Xcode 26.3. I can create and connect outlets/actions normally there. ⸻ Environment Xcode: 26.4 macOS: 26.4 Mac Mini M4 Pro 64G Ram Project: Objective-C UIKit app using Storyboards This is a long-running, ObjC, project (not newly created) ⸻ What I’ve already tried To rule out the usual suspects: Verified View Controller Custom Class is correctly set in Identity Inspector Verified files are in the correct Target Membership Verified outlets are declared correctly in the .h file: @property (weak, nonatomic) IBOutlet UILabel *exampleLabel; Opened correct file manually (not relying on Automatic Assistant) Tried both: storyboard → code drag code → storyboard drag Tried using Connections Inspector Clean Build Folder Deleted entire DerivedData Restarted Xcode Updated macOS to 26.4 Ran: sudo xcodebuild -runFirstLaunch Confirmed required platform components installed Reopened project fresh ⸻ Observations In Xcode 26.4 the outlet “connection circles” are completely missing In Xcode 26.3 they appear immediately for the same code Existing connections still function at runtime — this is purely an Interface Builder issue ⸻ Question The gutter circles appearance has always been flaky in Xcode over the 13+ years I've been using it but now with 26.4 they have completely disappeared. Has anyone else seen this in Xcode 26.4, or found a workaround? At this point it looks like a regression in Interface Builder, but I haven’t found any mention of it yet.
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7
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249
Activity
13h
IOS Swift touch screen issue
MyOwnKeyboard Pad app has 4 text views with textfields that use touch screen for editing. There is one view, Compose, that has a textfield and a textview (UIRepresentable). The app enters text into the view using textfield buttons. The app has total control of editing. When entering text if the screen is touched it conflicts the cursor position and creates an "out of bounds" failure. In that view the app does not need any touch events. I need a method in UIRepresentable to disable the touch event. I am not familiar with UIRepresentable as this code was provided by Apple to solve a 16 bit unicode character issue. What would be the code to disable touch events in the UIRepresentable compose view. The app is free for a while until this problem is fixed. It is for iPads 11"+ . The name in the app store is MyOwnKeyboard Pad. I know some great engineer will find the answer. DTS tried. Thanks to all, maybe I'll sell some. Charlie 25mar26
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107
Activity
13h
Feedback Hub Error When Forgot Password
I am not able to use Feedback because the app can not reset my password.
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113
Activity
13h
About Customizing Xcode Project Navigator UI
Since I have downloaded latest Xcode version I am having Project Navigator in the Menu Style UI and not in the Tab based UI, the one earlier. Also, I am not able to find any options to change Project Navigator style. Please provide user the option to change UI to either Menu based or Tab based Project Navigator UI ( Projects, Source Control, Bookmark, find etc )
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198
Activity
13h
App review stuck on the "In review" for 10 days now
Dear App Review Team, Our app – Apple ID 6755677576 has been stuck in the “In review” status for over 10 days (since March 17, 2026). Normally, reviews begin within a few days, but in our case, it seems unusually delayed. Could you please clarify: • Is there a specific reason for this extended hold? • Is any action required from our side? • When can we expect the review to proceed? Thank you very much for your time and assistance.
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91
Activity
13h
TestFlight build crashes from fetch descriptor
I have a FetchDescriptor that uses starts(with:) which works fine in debug builds but crashes in TestFlight and archive. For background information I'm using iCloud and model inheritance where the property being used in fetch descriptor is defined on the superclass, the fetch descriptor is for the subclass. Implementation: static func fetchDescriptor(nameStartingWith prefix: String) -> FetchDescriptor<ColorAsset> { let predicate = #Predicate<ColorAsset> { asset in asset.name.starts(with: prefix) } return FetchDescriptor<ColorAsset>(predicate: predicate) } @Model public class Asset: Identifiable { // MARK: - Properties var name: String = "" .... } @available(macOS 26.0, *) @Model public class ColorAsset: Asset { ... }
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33
Activity
14h