This is a dedicated space for developers to connect, share ideas, collaborate, and ask questions. Introduce yourself, network with other developers, and join us in fostering a supportive community.

All subtopics
Posts under Community topic

Post

Replies

Boosts

Views

Activity

Eligibility question regarding part-time employment as a developer during the school year
I have a question about the full-time employment eligibility requirement for the Swift Student Challenge 2026. The rules state that applicants cannot be "employed full time as a developer" at the time of submission. My situation is a bit nuanced: I work as a software engineer at a company, but my contract explicitly distinguishes between summer and school year employment. During the summer I work full-time, but during the school year my hours are part-time and flexible, and therefore not a fixed schedule. Since the submission deadline is February 28th, I would be submitting during the school year, at which point I am not working full-time. My question: Does the eligibility rule apply strictly to full-time hours at the time of submission, or does being employed in a developer role at all (even part-time during the school year) disqualify me?
3
0
235
Feb ’26
Account pending
Hi everyone, I purchased an Apple Developer Program membership about three days ago. The payment has already been successfully charged to my bank account, but my account is still showing the status “Pending” with the message “Subscribe your membership.” I haven’t received any confirmation email or any request for additional information since completing the purchase. I’m curious if others have experienced a similar delay recently, and how long it took before your developer account was fully activated. Any insights or experiences would be greatly appreciated. Thanks in advance!
9
4
1.4k
1d
Whether SSC can be connected to the iPad real machine with Xcode to run the evaluation
👋Hi This problem is related to SSC. I remember that the form submitted last year needed to be filled in with Xcode or Playground test, and it seems that it was also mentioned: • If you use Xcode, the judges may use Simulator to run. • If you use Playground, it's a real machine. But my work this time will encounter two limitations: It will use the framework/API only available in iPadOS 26 (so if it is a Playground environment, it may not run, playground can't use iPadOS 26 SDK) It will also use some content that must be real to run (such as ARKit), which means that Xcode Simulator is not good. So I would like to ask: Does this year's review allow you to compile and connect the iPad to the real machine? Or did I misremember last year's regulations? If the judge's environment is fixed (for example, only Playground or only Simulator), how should I adjust the submission method or implement the scheme? Looking forward to your reply, thank you.
2
3
562
Jan ’26
Universal Link works directly but not via redirect on iOS 18 and above
Hi everyone, We're facing an issue with Universal Links on iOS 18 and above. The problem seems related to how iOS handles redirects before reaching a Universal Link. ✅ Working Link (direct): When we open this direct Universal Link, the app opens as expected: 👉 https://dl.punchh.com/deeplinks/logansroadhouse/ ❌ Not Working (redirected link): This marketing/tracking link eventually redirects to the above Universal Link, but on iOS 18+, it opens the App Store or a browser instead of the app: 👉 https://ip2.loyalty.logansroadhouse.com/ls/click?upn=... The same redirect link works fine on iOS 17 and below — it opens the app.
20
1
873
2w
iOS 26 Beta Bug
Updated iPhone to 26 beta 2, everything is ok but battery, battery is changed, not original. My phone can't charge higher than 1% and turns off every 5 minutes, even connecting to wireless charger and cable at the same time don't work, restored iPhone thru iTunes.I hope I will be able to install new beta without any problems because loving the new design,hoping for the best. Thanks.
2
3
199
Jun ’25
When will ONE_TIME_CHARGE notify type be available in a production environment?
https://developer.apple.com/documentation/appstoreservernotifications/app-store-server-notifications-changelog#June-10-2024 ONE_TIME_CHARGE notify type running in a sandbox environment for almost a year, the feature is not yet available for production environment. The notification is already available in Google subscriptions. Our services often miss orders because of the absence of this notification. Can you give us an approximate time range?
2
3
519
May ’25
Can I withdraw my submission and resubmit an updated playground?
Hello everyone, I have already submitted my app playground for the Swift Student Challenge. After submission I noticed a few things I would like to improve and fix. Is it possible to withdraw my current submission and then immediately resubmit an updated version? Any clarification (especially from Apple staff or anyone who has done this before) would be very helpful. Thank you!
1
0
266
Feb ’26
Ios 26 public beta 2 CarPlay glitch
Both Apple and third-party apps in CarPlay are not displaying properly after updating to iOS 26 public beta two. I submitted feedback, wondering if anybody else had this problem and have solved it. The only apps that appear to be working normally are map apps like Apple Maps, Google Maps and Waze. The others show only background, but if you tap on the touchscreen it will perform an action as if the tile/link is there, but invisible
7
3
342
Aug ’25
Apple Developer Program Enrollment PROBLEM
Hello, I'm having a serious problem registering for the Apple Developer Program, and I can't resolve it. I applied over two weeks ago, but I still haven't received an activation email. I've also tried using different credit cards, suspecting there might be a problem with my payment method. The main issues are as follows: My order/registration remains in the "processing" status, I haven't received an activation email, Apple Developer Program support isn't responding. I've already sent over seven emails to support, but haven't received any response or updates. Has anyone else encountered a similar situation?
5
3
433
Feb ’26
What would you say to someone who is new to iOS?
Hello everyone! I'm a newly graduated Computer Engineer living in Türkiye. I've been developing my skills in the iOS field for a while now. But sometimes I get lost and don't know what to do. I've just joined this community and have a request for you. I'd be very grateful if you could share your own advice, experiences you've had along the way, and how you successfully overcame them. I'm open to all kinds of positive or negative feedback. Self-improvement is paramount to me.
2
0
277
Dec ’25
Swift Playgrounds iOS 26 support
My app uses Foundation Models and Apple Pencil. The app runs great through Xcode; however, due to Apple Pencil support, it has to be run on a physical device. However, Swift Playgrounds on iPad doesn't support iOS 26. I was just wondering if this is something that can be mentioned in submission notes. eg. The app needs to be compiled in Xcode but run on a physical device.” Or should we expect iPadOS 26 support for Swift Playgrounds by the time of submission? Thank you!
4
3
733
Feb ’26
iOS 26: iPhone will not power on stuck on battery screen
I set iOS 26 to install overnight, put my iPhone 16 Pro on the MagSafe charger, watched it charge just fine, and went to sleep. When I woke up the iPhone showed the “plug into power” dead battery screen. I took it off MagSafe and put it back on. A half hour later the phone was warm but still wouldn’t power on, just showed the battery screen with a little red in it. I took it off MagSafe and plugged it into my iPad charging brick with USB cable to give it more power, still it did not turn on. I tried holding all the buttons to try to force a restart but didn’t work. For anyone else encountering this, do this to enter DFU mode and restore it. I had to do it a few times before I got the timing right. Plug into your Mac and open Finder (or apparently a PC with Apple Devices or iTunes) Press and quickly release volume up Press and quickly release volume down Press and hold right side button When the battery disappears and screen goes black, hold volume down and continue holding side button After a couple seconds release the side button and continue holding volume down A prompt to allow connecting to the iPhone should appear after a couple seconds, click Allow, and it’ll say the iPhone entered DFU mode - proceed to restore the firmware
3
3
458
Jun ’25
Incorrect keyboard frame on iOS 26 when using Secure Text with Autofill
Area: Software Update Type of Feedback: Application Bug Description Device: iPhone 13 Pro running iOS 26 Build environment: Xcode 16.4 Problem description: When a text field has secureTextEntry = YES and Password Autofill / Passkeys is active, the autofill panel is not included in the rect reported from the keyboard notifications (UIKeyboardFrameEndUserInfoKey or others). As a result, when calculating the offset to move the screen up and reveal the hidden input field, the field is not displayed correctly because the reported keyboard height is smaller than the actual visible height. Observed behavior: This only occurs on devices running iOS 26 built with Xcode 16.4. On previous versions of iOS, with the same settings (secureTextEntry and Autofill active), the rect correctly includes the autofill panel height, and the UI works as expected. I tested with both UIKeyboardDidShowNotification and UIKeyboardWillChangeFrameNotification, and in both cases the behavior is the same: the height is incorrect (smaller than expected with the autofill panel). What I expect / questions: That UIKeyboardFrameEndUserInfoKey (or the related notification) correctly reports the total area covered by the keyboard, including any password autofill panel, when secureTextEntry is active. That the new behavior in iOS 26 be documented if this omission is intentional, or otherwise considered a bug if it is not. If there is any official workaround suggested by Apple for developers affected by this issue while a fix is provided. Thank you for your support.
3
2
753
1w
Eligibility question regarding part-time employment as a developer during the school year
I have a question about the full-time employment eligibility requirement for the Swift Student Challenge 2026. The rules state that applicants cannot be "employed full time as a developer" at the time of submission. My situation is a bit nuanced: I work as a software engineer at a company, but my contract explicitly distinguishes between summer and school year employment. During the summer I work full-time, but during the school year my hours are part-time and flexible, and therefore not a fixed schedule. Since the submission deadline is February 28th, I would be submitting during the school year, at which point I am not working full-time. My question: Does the eligibility rule apply strictly to full-time hours at the time of submission, or does being employed in a developer role at all (even part-time during the school year) disqualify me?
Replies
3
Boosts
0
Views
235
Activity
Feb ’26
Account pending
Hi everyone, I purchased an Apple Developer Program membership about three days ago. The payment has already been successfully charged to my bank account, but my account is still showing the status “Pending” with the message “Subscribe your membership.” I haven’t received any confirmation email or any request for additional information since completing the purchase. I’m curious if others have experienced a similar delay recently, and how long it took before your developer account was fully activated. Any insights or experiences would be greatly appreciated. Thanks in advance!
Replies
9
Boosts
4
Views
1.4k
Activity
1d
Whether SSC can be connected to the iPad real machine with Xcode to run the evaluation
👋Hi This problem is related to SSC. I remember that the form submitted last year needed to be filled in with Xcode or Playground test, and it seems that it was also mentioned: • If you use Xcode, the judges may use Simulator to run. • If you use Playground, it's a real machine. But my work this time will encounter two limitations: It will use the framework/API only available in iPadOS 26 (so if it is a Playground environment, it may not run, playground can't use iPadOS 26 SDK) It will also use some content that must be real to run (such as ARKit), which means that Xcode Simulator is not good. So I would like to ask: Does this year's review allow you to compile and connect the iPad to the real machine? Or did I misremember last year's regulations? If the judge's environment is fixed (for example, only Playground or only Simulator), how should I adjust the submission method or implement the scheme? Looking forward to your reply, thank you.
Replies
2
Boosts
3
Views
562
Activity
Jan ’26
Swift Student Challenge Results
Any idea when will the results of Swift Student Challenge be declared?
Replies
2
Boosts
1
Views
344
Activity
1w
Universal Link works directly but not via redirect on iOS 18 and above
Hi everyone, We're facing an issue with Universal Links on iOS 18 and above. The problem seems related to how iOS handles redirects before reaching a Universal Link. ✅ Working Link (direct): When we open this direct Universal Link, the app opens as expected: 👉 https://dl.punchh.com/deeplinks/logansroadhouse/ ❌ Not Working (redirected link): This marketing/tracking link eventually redirects to the above Universal Link, but on iOS 18+, it opens the App Store or a browser instead of the app: 👉 https://ip2.loyalty.logansroadhouse.com/ls/click?upn=... The same redirect link works fine on iOS 17 and below — it opens the app.
Replies
20
Boosts
1
Views
873
Activity
2w
XCode Simulator Run Destination
I am looking through the rules and terms and it just says Xcode submissions will be run on a simulator. Does this mean Mac Catalyst or can it be run on a iPad VM? Or more so should we specify in the comments on where to run it. Thank you!
Replies
2
Boosts
1
Views
147
Activity
Feb ’26
Will the final playground app be run and tested on swift playground or Xcode ??
Hello I was building my submission for contest and I noticed that my app built and ran fine on Xcode but didn't even build on swift playground, so should I be concerned about this, and where do the judges finally run and test our submitted playground is it in swift playground app or Xcode ??
Replies
4
Boosts
0
Views
404
Activity
Feb ’26
iOS 26 Beta Bug
Updated iPhone to 26 beta 2, everything is ok but battery, battery is changed, not original. My phone can't charge higher than 1% and turns off every 5 minutes, even connecting to wireless charger and cable at the same time don't work, restored iPhone thru iTunes.I hope I will be able to install new beta without any problems because loving the new design,hoping for the best. Thanks.
Replies
2
Boosts
3
Views
199
Activity
Jun ’25
Apple Developer Program Enrollment Delay!
Hello, I’ve enrolled in the Apple Developer Program for over 3 days now, and my enrollment is still pending. I have tried Apple Developer Program Support but, no response. How long does it usually take for my enrollment to be accepte? Especially for someone outside of the US. Thanks.
Replies
2
Boosts
1
Views
268
Activity
4d
Can’t add bank account
I've been trying to add my bank info to my account on AppStore connect, but nothing seems to work. Even searching for my bank does not work for me. Even tried searching for any other bank does not work. Keeps giving error messages. Anyone else experiencing this issue?
Replies
6
Boosts
3
Views
270
Activity
Jun ’25
When will ONE_TIME_CHARGE notify type be available in a production environment?
https://developer.apple.com/documentation/appstoreservernotifications/app-store-server-notifications-changelog#June-10-2024 ONE_TIME_CHARGE notify type running in a sandbox environment for almost a year, the feature is not yet available for production environment. The notification is already available in Google subscriptions. Our services often miss orders because of the absence of this notification. Can you give us an approximate time range?
Replies
2
Boosts
3
Views
519
Activity
May ’25
Can I withdraw my submission and resubmit an updated playground?
Hello everyone, I have already submitted my app playground for the Swift Student Challenge. After submission I noticed a few things I would like to improve and fix. Is it possible to withdraw my current submission and then immediately resubmit an updated version? Any clarification (especially from Apple staff or anyone who has done this before) would be very helpful. Thank you!
Replies
1
Boosts
0
Views
266
Activity
Feb ’26
SDK for Swift Student Challenge 2026 submissions
What OS will a Swift Student Challenge submission run on? I want to use iOS 26 features but the version history for Swift Playground doesn’t show it being updated past the iOS 17.5 SDK. So, can I still use features from the iOS 26 SDK?
Replies
3
Boosts
1
Views
1.4k
Activity
Jan ’26
Ios 26 public beta 2 CarPlay glitch
Both Apple and third-party apps in CarPlay are not displaying properly after updating to iOS 26 public beta two. I submitted feedback, wondering if anybody else had this problem and have solved it. The only apps that appear to be working normally are map apps like Apple Maps, Google Maps and Waze. The others show only background, but if you tap on the touchscreen it will perform an action as if the tile/link is there, but invisible
Replies
7
Boosts
3
Views
342
Activity
Aug ’25
Apple Developer Program Enrollment PROBLEM
Hello, I'm having a serious problem registering for the Apple Developer Program, and I can't resolve it. I applied over two weeks ago, but I still haven't received an activation email. I've also tried using different credit cards, suspecting there might be a problem with my payment method. The main issues are as follows: My order/registration remains in the "processing" status, I haven't received an activation email, Apple Developer Program support isn't responding. I've already sent over seven emails to support, but haven't received any response or updates. Has anyone else encountered a similar situation?
Replies
5
Boosts
3
Views
433
Activity
Feb ’26
What would you say to someone who is new to iOS?
Hello everyone! I'm a newly graduated Computer Engineer living in Türkiye. I've been developing my skills in the iOS field for a while now. But sometimes I get lost and don't know what to do. I've just joined this community and have a request for you. I'd be very grateful if you could share your own advice, experiences you've had along the way, and how you successfully overcame them. I'm open to all kinds of positive or negative feedback. Self-improvement is paramount to me.
Replies
2
Boosts
0
Views
277
Activity
Dec ’25
Swift Playgrounds iOS 26 support
My app uses Foundation Models and Apple Pencil. The app runs great through Xcode; however, due to Apple Pencil support, it has to be run on a physical device. However, Swift Playgrounds on iPad doesn't support iOS 26. I was just wondering if this is something that can be mentioned in submission notes. eg. The app needs to be compiled in Xcode but run on a physical device.” Or should we expect iPadOS 26 support for Swift Playgrounds by the time of submission? Thank you!
Replies
4
Boosts
3
Views
733
Activity
Feb ’26
iOS 26: iPhone will not power on stuck on battery screen
I set iOS 26 to install overnight, put my iPhone 16 Pro on the MagSafe charger, watched it charge just fine, and went to sleep. When I woke up the iPhone showed the “plug into power” dead battery screen. I took it off MagSafe and put it back on. A half hour later the phone was warm but still wouldn’t power on, just showed the battery screen with a little red in it. I took it off MagSafe and plugged it into my iPad charging brick with USB cable to give it more power, still it did not turn on. I tried holding all the buttons to try to force a restart but didn’t work. For anyone else encountering this, do this to enter DFU mode and restore it. I had to do it a few times before I got the timing right. Plug into your Mac and open Finder (or apparently a PC with Apple Devices or iTunes) Press and quickly release volume up Press and quickly release volume down Press and hold right side button When the battery disappears and screen goes black, hold volume down and continue holding side button After a couple seconds release the side button and continue holding volume down A prompt to allow connecting to the iPhone should appear after a couple seconds, click Allow, and it’ll say the iPhone entered DFU mode - proceed to restore the firmware
Replies
3
Boosts
3
Views
458
Activity
Jun ’25
Water Lock missing from WatchOS 26
I noticed the water lock feature isn’t in the control center after updating to WatchOS 26
Replies
2
Boosts
3
Views
324
Activity
Jun ’25
Incorrect keyboard frame on iOS 26 when using Secure Text with Autofill
Area: Software Update Type of Feedback: Application Bug Description Device: iPhone 13 Pro running iOS 26 Build environment: Xcode 16.4 Problem description: When a text field has secureTextEntry = YES and Password Autofill / Passkeys is active, the autofill panel is not included in the rect reported from the keyboard notifications (UIKeyboardFrameEndUserInfoKey or others). As a result, when calculating the offset to move the screen up and reveal the hidden input field, the field is not displayed correctly because the reported keyboard height is smaller than the actual visible height. Observed behavior: This only occurs on devices running iOS 26 built with Xcode 16.4. On previous versions of iOS, with the same settings (secureTextEntry and Autofill active), the rect correctly includes the autofill panel height, and the UI works as expected. I tested with both UIKeyboardDidShowNotification and UIKeyboardWillChangeFrameNotification, and in both cases the behavior is the same: the height is incorrect (smaller than expected with the autofill panel). What I expect / questions: That UIKeyboardFrameEndUserInfoKey (or the related notification) correctly reports the total area covered by the keyboard, including any password autofill panel, when secureTextEntry is active. That the new behavior in iOS 26 be documented if this omission is intentional, or otherwise considered a bug if it is not. If there is any official workaround suggested by Apple for developers affected by this issue while a fix is provided. Thank you for your support.
Replies
3
Boosts
2
Views
753
Activity
1w