StoreKit

RSS for tag

Support in-app purchases and interactions with the App Store using StoreKit.

StoreKit Documentation

Posts under StoreKit subtopic

Post

Replies

Boosts

Views

Activity

Python App. Sandbox testing IAP Auto Renewal Subscription
I have created a Python app and built it with pyinstaller and codesigned everything. Now I want to Sandbox test it. In my appstore connect account i have created a subscriptions id. I read that if I am logged out from the AppStore and have codesigned my .app file with a Developer Certificate i should be able to run the app on my local mac and when i click on the "Buy" button it should connect to my app store connect setup. I have implemented StoreKit in my app and use a storekit_bridge to combine the .swift code with my python app. However when i run the app. I get this: "25-07-24 21:01:12,557 - FEC - WARNING - StoreKit: fetchProducts returned empty result 2025-07-24 21:01:12,557 - FEC - INFO - StoreKit fetch_products returned: {"products": []} 2025-07-24 21:01:12,557 - FEC - ERROR - StoreKit: Failed to parse product info: No products returned from JSON" And no login screen appears where I should be able to enter my Sandbox email adress and password. Anyone here who has experience with a Python app combined with In App Purchases? Hope someone can help me out with this.
0
0
152
Jul ’25
Significant delay in Transaction ID availability via App Store Server API (Error 4040010)
Hi everyone, I’ve been encountering a recurring issue with the App Store Server API over the past 48 hours, specifically regarding the Get Transaction Info endpoint. Endpoint: GET /inApps/v1/transactions/{transactionId} Environment: Production Error Code: 4040010 (TransactionIdNotFound) The Issue When a user completes a purchase in our app, the client-side sends the transactionId to our backend for validation. However, when our server immediately calls the Get Transaction Info API using that ID, it frequently returns a 4040010 error, stating that the transaction ID cannot be found. Key Observations Eventual Consistency Delay: If we implement a retry logic and wait for 2 to 5 minutes, the exact same transactionId eventually becomes queryable and returns a valid signedTransactionInfo. Notifications vs. API: Interestingly, our server receives the App Store Server Notifications V2 (webhook) for these transactions almost instantly. The notifications contain the correct data, but the "Pull" API seems to lag behind the "Push" notification system. Recent Spikes: This behavior started occurring frequently within the last 2 days. Prior to this, the API was almost always near-instant. Questions Has anyone else noticed a spike in 4040010 errors or increased indexing latency in the Production environment recently? Is there a recommended "grace period" or backoff strategy when querying for a new transactionId? Apple's documentation doesn't explicitly mention an expected delay between a successful purchase and its availability via the Server API. Any insights or confirmation of similar issues would be greatly appreciated!
0
0
41
2w
Receipt and Notification behavior after "Remove from Sale"
What is the expected behavior for App Receipts and ASSN v2 notifications when a subscription is set to "Remove from Sale"? I tried to test this in Sandbox, but the "Remove from Sale" setting in App Store Connect doesn't seem to affect the Sandbox environment. For existing subscribers, what happens in the receipt? Does auto_renew_status change to 0 and is expiration_intent populated immediately? Also, which notificationType is sent via ASSN v2?
0
0
138
Sep ’25
StoreKit access in keyboard extensions
Hello Apple team, We would like to access the user's available purchases from the keyboard extension. Making purchases directly from the keyboard is a great benefit, but we assume it is intentionally disabled to prevent abuse or fraudulent purchase attempts. What we care about the most is determining if the user has an item that contains a discount or a free trial to personalize messaging when we suggest the user go to the app and make a purchase. We hope you'd consider revising your policy around StoreKit usage.
0
0
84
Mar ’26
沙盒测试
<Apple Developer Program许可协议>已更新并需要查阅。若要更新现有App和提交新 App,账户持有人必须登录账户,查看并接受更新后的协议。 app开发者会费 续费以后 app内购获取不到商品了,经排查可能是这个协议需要重新签署,签署以后多久可以重新在沙盒测试中获取到商品信息。
0
0
34
4w
how is the refund amount calculated for auto-renewing upgrade?
Hi, We have a app with some auto-renewing subscription in a group of subscriptions. When a user upgrade from a subscription to another, the "user receive a refund of the prorated amount of their original subscription" (https://developer.apple.com/app-store/subscriptions/). How is the prorated calculated ? Example : subscription to 14,99$ / month. If subscriber upgrade after 10 days, is the refund calculated 10/30 of 14,99$ (so ~5$) ?
0
1
93
Sep ’25
Apple ID Password Is Required During In-App Purchase
Hello, I would like to ask about an Apple ID authentication behavior during in-app purchases. Our app uses a StoreKit 1 (SKPaymentQueue-based) implementation, and there are no differences in the in-app purchase logic between the TestFlight build and the App Store production build. However, we have observed that some users are prompted to enter their Apple ID password during in-app purchases. The observed behavior is as follows: On the first in-app purchase, the system prompts for the Apple ID password After the password is entered once, subsequent purchases proceed normally using Face ID (double side-button press) Even after deleting and reinstalling the app, or switching between TestFlight and App Store builds, the password prompt does not reappear if authentication has already occurred This behavior can occur even when the Apple ID already has an active auto-renewable subscription The only confirmed change on our side is: The app is now built with Xcode 26 instead of Xcode 18 Based on this, we are currently considering the following possible causes: A change in purchase authentication behavior due to the Xcode version update Expiration of the Apple ID purchase authentication session after a long period without purchases In addition to these points, we would like to ask: Are there any other common conditions or security policies in iOS or the App Store that may cause the system to require Apple ID password input during in-app purchases? Is this behavior considered expected under certain circumstances? We would appreciate your clarification on whether this is expected system behavior or if there are any implementation aspects we should further review. Thank you for your support.
0
0
104
Jan ’26
StoreKit 2 not loading subscription products
Hi everyone, I’m seeing a strange behavior with StoreKit 2 and I’d like to know if anyone else experienced this. My subscription group “ROTA Premium” (Monthly + Annual) is currently Waiting for Review in App Store Connect. What works In Xcode’s StoreKit sandbox, everything loads correctly: Products appear Trial starts Purchases work What doesn’t work In TestFlight and App Review, StoreKit 2 returns zero products, so my paywall shows: “No subscription options found.” There are: No geo restrictions No backend No VPN/IP filtering Paid Apps Agreement is accepted App Review said the device was online, but couldn’t give technical help. My question Has anyone seen StoreKit 2 fail to load subscription products when the subscription group is still in Waiting for Review? Do subscription groups need to be reviewed together with the app version for StoreKit 2 to return them in TestFlight/App Review? Any advice would be appreciated! Thanks.
0
1
90
Nov ’25
Is the following subscription cancellation flow possible for an iOS in-app subscription?
Is the following subscription cancellation flow possible for an iOS in-app subscription? (Note: This is during the feature planning stage, not actual app deployment.) Planned user flow: User taps the “Cancel Subscription” button Display a “Wait a moment!” screen showing how much the user has enjoyed BFLIX content (to encourage retention) User taps “Proceed to Cancel” Collect cancellation reason from the user Redirect the user to the Apple subscription management page to complete cancellation Can this flow be implemented under Apple’s current in-app purchase and App Store Review guidelines?
0
0
34
Nov ’25
Encountered issues when calling the sandbox environment interface to verify receipts during the development of the payment function
Currently, we are using the Apple V2 interface to develop the payment function. We generate a transaction ID on the mobile client and obtain the receipt. Now, when we call the Apple sandbox environment interface to verify the receipt, we always get a 404 error. The above is the request and response. The token used in it is also the original data after decoding, and there is no problem. Could you help me figure out what other possible reasons there might be?
0
0
44
Oct ’25
StoreKit returns restored for SKUs marked Consumable (no purchase sheet); Flutter in_app_purchase + SK2
What platform are you targeting? And what version? iOS, testing in Sandbox on a physical device. What version of Xcode are you using? [Xcode __] What version of the OS are you testing on? iOS 18 on iPhone 15 pro. What specific API are you using? StoreKit 2 via Flutter’s in_app_purchase plugin (Dart), which uses in_app_purchase_storekit under the hood. What are the exact steps you took? In App Store Connect, I created several Consumable IAPs (status “Ready to Submit”). Example product IDs: USD3.99TenMinuteCoffeePlan (Consumable) USD24.99OneHourDinnerPlan (Consumable) USD14.99InviteAFriendAsGenie (Consumable) Signed in as a Sandbox tester on device (Settings → App Store → Sandbox Account). App queries products with InAppPurchase.instance.queryProductDetails(ids) — products load successfully. Call buyConsumable(purchaseParam: PurchaseParam(productDetails: ...)). Listen to purchaseStream and log PurchaseDetails. If something failed, what are the symptoms? The purchase sheet often does not appear. The purchase stream reports PurchaseStatus.restored, immediately, for SKUs that are marked Consumable. Example log lines (from Dart): Products loaded: 6 Product: id=USD3.99TenMinuteCoffeePlan, price=3.99 Product: id=USD24.99OneHourDinnerPlan, price=24.99 Product: id=USD14.99InviteAFriendAsGenie, price=14.99 Purchase update: productID=USD3.99TenMinuteCoffeePlan, status=PurchaseStatus.restored, pendingComplete=false, purchaseID=2000000991974131 Purchase update: productID=USD24.99OneHourDinnerPlan, status=PurchaseStatus.restored, pendingComplete=false, purchaseID=2000000992079251 Purchase update: productID=USD14.99InviteAFriendAsGenie, status=PurchaseStatus.restored, pendingComplete=false, purchaseID=2000000999910991 Purchase update: productID=USD29.99InviteAFriendAsGenie, status=PurchaseStatus.restored, pendingComplete=false, purchaseID=2000001003571920 If nothing failed, what results did you see? And what were you expecting? Actual: restored events (no sheet) for items configured as Consumable. Expected: For Consumables, a purchase sheet followed by purchased status. Consumables shouldn’t “restore”. What else have you tried? Verified every SKU shows Type = Consumable and Ready to Submit in App Store Connect; “Cleared for Sale” enabled; pricing/localization filled. Created new product IDs (to avoid any prior non-consumable history). Verified I’m not calling restorePurchases. In the listener, I only grant benefits on PurchaseStatus.purchased (not on restored). Observed that queryProductDetails succeeds; some IDs that aren’t fully configured return “not found,” as expected. Minimal code (core bits): final _iap = InAppPurchase.instance; Future<void> init() async { final resp = await _iap.queryProductDetails({ 'USD3.99TenMinuteCoffeePlan', 'USD24.99OneHourDinnerPlan', 'USD14.99InviteAFriendAsGenie', 'USD29.99InviteAFriendAsGenie', }); _products = resp.productDetails; _sub = _iap.purchaseStream.listen(_onUpdates); } Future<void> buy(ProductDetails p) async { final param = PurchaseParam(productDetails: p); await _iap.buyConsumable(purchaseParam: param); // iOS SK2 path } void _onUpdates(List<PurchaseDetails> list) async { for (final pd in list) { print('status=${pd.status}, id=${pd.productID}, pending=${pd.pendingCompletePurchase}, purchaseID=${pd.purchaseID}'); switch (pd.status) { case PurchaseStatus.purchased: // deliver & (if pendingCompletePurchase) completePurchase break; case PurchaseStatus.restored: // for consumables, I do not deliver here break; default: break; } } } Questions for the community/Apple: Under what conditions would StoreKit 2 return restored for a SKU that’s set to Consumable? Is there any server-side caching of old product type or ownership tied to a product ID that could cause this in Sandbox? Is “Ready to Submit” sufficient for Sandbox testing of IAPs, or must the SKUs be attached to a submitted build before StoreKit treats them as consumable? If a product ID was ever created/purchased as Non-Consumable historically, does creating a new ASC entry with the same string ID as Consumable still cause restored for that tester? Besides creating brand-new product IDs and/or resetting the Sandbox tester’s purchase history, is there any other recommended way to clear this state? Happy to provide a device sysdiagnose or a stripped test project if that helps. Thanks!
0
0
187
Sep ’25
Unresolved pending purchases for consumables
In our app we are running into a few issues with pending purchases staying on receipt indefinitely. These are consumable purchases where we received the purchase succeeded from apple but then something went wrong on our servers to validate and confirm the purchase. At this point the purchase stays on the apple receipt indefinitely or until we confirm it. The problem is there are lots of scenarios where we can't confirm purchases anymore (like a game world expired/banned player/etc). So there's a few things I'd like to know to see how this could be handle correctly. 1- Was the user already charged, and if yes would they ever be refunded if the purchase is not confirmed (some sort of expiry)? 2- Is there a way to cancel this sort of pending transaction directly from the app or backend? 3- If one of these users asked for a refund from apple would this clear the purchase from the receipt? Any information would be greatI couldn't find a lot of info on this topic.
0
1
53
Jun ’25
Postback copies dev testing with AdAttributionKit
Hello, Having bad times with Development Postback copies receival on our custom server. Current setup: App is configured to be advertised (https://developer.apple.com/documentation/adattributionkit/configuring-an-advertised-app) AdAttributionKit - Opt in for Reengagement Postback Copies ✅ AdAttributionKit - Postback Copy URL ✅ AdAttributionKit - Ad Network Identifiers ✅ Configured backend https://{name}.com/.well-known/appattribution/report-attribution/ (POST) ✅ Devices with iOS 18.4 (with Postaback Development tool and AdAttribution developer mode Enabled) Tried different Postback setup combinations, with different app builds (debug, release installed from xcode/testflight) and with AdAttribution developer mode Enabled/Disabled - doesn't make any difference. Console log: Found 0 postbacks eligible for transmission for environments: Any advise is very much appreciated
1
0
179
Apr ’25
StoreKit payment return error
this error occurred during the StoreKit1 payment process. Could you please tell me the reason? SKErrorDomain Code=0 "发生未知错误\" UserInfo= {NSLocalizedDescription=发生未知错误,NSUnderlyingError=0x17652ee50 {Error Domain=ASDErrorDomain Code=500"(null)\"Userlnfo={NSUnderlyingError=0x17652d530 {Error Domain=AMSErrorDomain Code=203 "(null)" Userlnfo= {NSUnderlyingError=0x17652c3c0 {Error Domain=AMSErrorDomain Code=203"(null)\"UserInfo=0x1663e5940(not displayed)}}}
1
0
102
Jun ’25
In-App Purchase products suddenly not returned by queryProductDetails
Hi, We're currently experiencing an issue with consumable In-App Purchases on our production iOS app. Until the end of May, everything was working as expected, but starting in early June, our app no longer receives any products when calling queryProductDetails() using Flutter’s in_app_purchase plugin (which utilizes StoreKit). Here’s what we’ve confirmed so far: The product IDs are correctly configured in App Store Connect, and all items are marked as “Approved.” No recent changes have been made to the bundle ID or the product IDs. The “Base Territory” setting was updated for each IAP item in early May. After that change, product retrieval and purchases were working normally through the end of May. This issue is happening on real devices in production, and multiple users are affected. The same functionality continues to work correctly on Android. All requested product IDs are being returned in the notFoundIDs list of the queryProductDetails() response. We're quite puzzled by this issue as no clear cause has been identified so far. Any thoughts on this issue would be much appreciated. Thank you!
1
0
175
Jun ’25
Subscription upgrade during trial with a pending crossgrade: does remaining trial time get forfeited and is the prior plan refunded?
I’m implementing subscriptions and running tests, and I noticed a behavior I’d like to confirm. Plans in the app Basic — Monthly Basic — Annual Premium — Monthly Premium — Annual Test environment Sandbox (where ~1 day ≈ under 1 minute of real time) steps Start Basic (Monthly) using an introductory offer (free trial). Create a crossgrade to Basic (Annual) (scheduled/queued). 3.After receiving a RENEWAL App Store Server Notification indicating the plan will move from trial to paid Basic (Annual), but before the trial actually expires, upgrade the user to Premium (Monthly). Observed behavior (Sandbox) & questions Even though there is still up to ~1 day of trial remaining (≈ under 1 minute in Sandbox), upgrading to Premium (Monthly) immediately ends the trial and activates the paid Premium plan right away. Will this same behavior occur in Production? If yes, is this the expected/acceptable behavior when upgrading during an active trial after a pending crossgrade? Note: If we upgrade to Premium before the RENEWAL notification arrives, the remaining trial time is carried over in our tests. In this flow, we see a RENEWAL notification for Basic (Annual) (moving from trial → paid), but then the user immediately upgrades to Premium (Monthly) and the trial ends at that moment. In Production, would the charge for Basic (Annual) be refunded automatically since the user effectively switches to Premium immediately (and Basic Annual does not remain active)? In Sandbox there’s no real charge, but I want to ensure we won’t see a situation in Production where Basic (Annual) is billed and not refunded, even though the subscription effectively moved to Premium right away. Thanks in advance!
1
0
70
Sep ’25
StoreKit2
Hello, I use Storekit2 to test the purchase of subscription products. After purchasing a subscription product in the sandbox, it will automatically renew 12 times, and then it will no longer automatically renew. When I click to purchase again, calling the try await product.purchase() method does not pop up the purchase pop-up window. In fact, it will directly go to the case let .success(.verified(transaction)): step, and the Transaction.currentEntitlements is empty
1
3
317
Jun ’25
All transaction in my current entitlement returns as .unverified
Im building a small iphone app with StoreKit and currently testing it in testflight right on my mac, not on iphone. StoreKit part almost exactly copied from SKDemo from one of the Apple's WWDC. For some users and for myself Transaction.currentEntitlements always returns .unverified results. I double-checked Apple Connect settings, i checked my internet connection and everything is fine. Is there some pitfalls for testflight on mac? How can I find out what is causing this problem?
1
0
558
May ’25
Python App. Sandbox testing IAP Auto Renewal Subscription
I have created a Python app and built it with pyinstaller and codesigned everything. Now I want to Sandbox test it. In my appstore connect account i have created a subscriptions id. I read that if I am logged out from the AppStore and have codesigned my .app file with a Developer Certificate i should be able to run the app on my local mac and when i click on the "Buy" button it should connect to my app store connect setup. I have implemented StoreKit in my app and use a storekit_bridge to combine the .swift code with my python app. However when i run the app. I get this: "25-07-24 21:01:12,557 - FEC - WARNING - StoreKit: fetchProducts returned empty result 2025-07-24 21:01:12,557 - FEC - INFO - StoreKit fetch_products returned: {"products": []} 2025-07-24 21:01:12,557 - FEC - ERROR - StoreKit: Failed to parse product info: No products returned from JSON" And no login screen appears where I should be able to enter my Sandbox email adress and password. Anyone here who has experience with a Python app combined with In App Purchases? Hope someone can help me out with this.
Replies
0
Boosts
0
Views
152
Activity
Jul ’25
Significant delay in Transaction ID availability via App Store Server API (Error 4040010)
Hi everyone, I’ve been encountering a recurring issue with the App Store Server API over the past 48 hours, specifically regarding the Get Transaction Info endpoint. Endpoint: GET /inApps/v1/transactions/{transactionId} Environment: Production Error Code: 4040010 (TransactionIdNotFound) The Issue When a user completes a purchase in our app, the client-side sends the transactionId to our backend for validation. However, when our server immediately calls the Get Transaction Info API using that ID, it frequently returns a 4040010 error, stating that the transaction ID cannot be found. Key Observations Eventual Consistency Delay: If we implement a retry logic and wait for 2 to 5 minutes, the exact same transactionId eventually becomes queryable and returns a valid signedTransactionInfo. Notifications vs. API: Interestingly, our server receives the App Store Server Notifications V2 (webhook) for these transactions almost instantly. The notifications contain the correct data, but the "Pull" API seems to lag behind the "Push" notification system. Recent Spikes: This behavior started occurring frequently within the last 2 days. Prior to this, the API was almost always near-instant. Questions Has anyone else noticed a spike in 4040010 errors or increased indexing latency in the Production environment recently? Is there a recommended "grace period" or backoff strategy when querying for a new transactionId? Apple's documentation doesn't explicitly mention an expected delay between a successful purchase and its availability via the Server API. Any insights or confirmation of similar issues would be greatly appreciated!
Replies
0
Boosts
0
Views
41
Activity
2w
Receipt and Notification behavior after "Remove from Sale"
What is the expected behavior for App Receipts and ASSN v2 notifications when a subscription is set to "Remove from Sale"? I tried to test this in Sandbox, but the "Remove from Sale" setting in App Store Connect doesn't seem to affect the Sandbox environment. For existing subscribers, what happens in the receipt? Does auto_renew_status change to 0 and is expiration_intent populated immediately? Also, which notificationType is sent via ASSN v2?
Replies
0
Boosts
0
Views
138
Activity
Sep ’25
StoreKit / react-native-iap: Payment deducted via UPI in India but no transaction or receipt returned (E_CONNECTION_CLOSED)
Thanks!
Replies
0
Boosts
0
Views
69
Activity
2w
StoreKit access in keyboard extensions
Hello Apple team, We would like to access the user's available purchases from the keyboard extension. Making purchases directly from the keyboard is a great benefit, but we assume it is intentionally disabled to prevent abuse or fraudulent purchase attempts. What we care about the most is determining if the user has an item that contains a discount or a free trial to personalize messaging when we suggest the user go to the app and make a purchase. We hope you'd consider revising your policy around StoreKit usage.
Replies
0
Boosts
0
Views
84
Activity
Mar ’26
沙盒测试
<Apple Developer Program许可协议>已更新并需要查阅。若要更新现有App和提交新 App,账户持有人必须登录账户,查看并接受更新后的协议。 app开发者会费 续费以后 app内购获取不到商品了,经排查可能是这个协议需要重新签署,签署以后多久可以重新在沙盒测试中获取到商品信息。
Replies
0
Boosts
0
Views
34
Activity
4w
how is the refund amount calculated for auto-renewing upgrade?
Hi, We have a app with some auto-renewing subscription in a group of subscriptions. When a user upgrade from a subscription to another, the "user receive a refund of the prorated amount of their original subscription" (https://developer.apple.com/app-store/subscriptions/). How is the prorated calculated ? Example : subscription to 14,99$ / month. If subscriber upgrade after 10 days, is the refund calculated 10/30 of 14,99$ (so ~5$) ?
Replies
0
Boosts
1
Views
93
Activity
Sep ’25
Apple ID Password Is Required During In-App Purchase
Hello, I would like to ask about an Apple ID authentication behavior during in-app purchases. Our app uses a StoreKit 1 (SKPaymentQueue-based) implementation, and there are no differences in the in-app purchase logic between the TestFlight build and the App Store production build. However, we have observed that some users are prompted to enter their Apple ID password during in-app purchases. The observed behavior is as follows: On the first in-app purchase, the system prompts for the Apple ID password After the password is entered once, subsequent purchases proceed normally using Face ID (double side-button press) Even after deleting and reinstalling the app, or switching between TestFlight and App Store builds, the password prompt does not reappear if authentication has already occurred This behavior can occur even when the Apple ID already has an active auto-renewable subscription The only confirmed change on our side is: The app is now built with Xcode 26 instead of Xcode 18 Based on this, we are currently considering the following possible causes: A change in purchase authentication behavior due to the Xcode version update Expiration of the Apple ID purchase authentication session after a long period without purchases In addition to these points, we would like to ask: Are there any other common conditions or security policies in iOS or the App Store that may cause the system to require Apple ID password input during in-app purchases? Is this behavior considered expected under certain circumstances? We would appreciate your clarification on whether this is expected system behavior or if there are any implementation aspects we should further review. Thank you for your support.
Replies
0
Boosts
0
Views
104
Activity
Jan ’26
StoreKit 2 not loading subscription products
Hi everyone, I’m seeing a strange behavior with StoreKit 2 and I’d like to know if anyone else experienced this. My subscription group “ROTA Premium” (Monthly + Annual) is currently Waiting for Review in App Store Connect. What works In Xcode’s StoreKit sandbox, everything loads correctly: Products appear Trial starts Purchases work What doesn’t work In TestFlight and App Review, StoreKit 2 returns zero products, so my paywall shows: “No subscription options found.” There are: No geo restrictions No backend No VPN/IP filtering Paid Apps Agreement is accepted App Review said the device was online, but couldn’t give technical help. My question Has anyone seen StoreKit 2 fail to load subscription products when the subscription group is still in Waiting for Review? Do subscription groups need to be reviewed together with the app version for StoreKit 2 to return them in TestFlight/App Review? Any advice would be appreciated! Thanks.
Replies
0
Boosts
1
Views
90
Activity
Nov ’25
Is the following subscription cancellation flow possible for an iOS in-app subscription?
Is the following subscription cancellation flow possible for an iOS in-app subscription? (Note: This is during the feature planning stage, not actual app deployment.) Planned user flow: User taps the “Cancel Subscription” button Display a “Wait a moment!” screen showing how much the user has enjoyed BFLIX content (to encourage retention) User taps “Proceed to Cancel” Collect cancellation reason from the user Redirect the user to the Apple subscription management page to complete cancellation Can this flow be implemented under Apple’s current in-app purchase and App Store Review guidelines?
Replies
0
Boosts
0
Views
34
Activity
Nov ’25
Encountered issues when calling the sandbox environment interface to verify receipts during the development of the payment function
Currently, we are using the Apple V2 interface to develop the payment function. We generate a transaction ID on the mobile client and obtain the receipt. Now, when we call the Apple sandbox environment interface to verify the receipt, we always get a 404 error. The above is the request and response. The token used in it is also the original data after decoding, and there is no problem. Could you help me figure out what other possible reasons there might be?
Replies
0
Boosts
0
Views
44
Activity
Oct ’25
StoreKit returns restored for SKUs marked Consumable (no purchase sheet); Flutter in_app_purchase + SK2
What platform are you targeting? And what version? iOS, testing in Sandbox on a physical device. What version of Xcode are you using? [Xcode __] What version of the OS are you testing on? iOS 18 on iPhone 15 pro. What specific API are you using? StoreKit 2 via Flutter’s in_app_purchase plugin (Dart), which uses in_app_purchase_storekit under the hood. What are the exact steps you took? In App Store Connect, I created several Consumable IAPs (status “Ready to Submit”). Example product IDs: USD3.99TenMinuteCoffeePlan (Consumable) USD24.99OneHourDinnerPlan (Consumable) USD14.99InviteAFriendAsGenie (Consumable) Signed in as a Sandbox tester on device (Settings → App Store → Sandbox Account). App queries products with InAppPurchase.instance.queryProductDetails(ids) — products load successfully. Call buyConsumable(purchaseParam: PurchaseParam(productDetails: ...)). Listen to purchaseStream and log PurchaseDetails. If something failed, what are the symptoms? The purchase sheet often does not appear. The purchase stream reports PurchaseStatus.restored, immediately, for SKUs that are marked Consumable. Example log lines (from Dart): Products loaded: 6 Product: id=USD3.99TenMinuteCoffeePlan, price=3.99 Product: id=USD24.99OneHourDinnerPlan, price=24.99 Product: id=USD14.99InviteAFriendAsGenie, price=14.99 Purchase update: productID=USD3.99TenMinuteCoffeePlan, status=PurchaseStatus.restored, pendingComplete=false, purchaseID=2000000991974131 Purchase update: productID=USD24.99OneHourDinnerPlan, status=PurchaseStatus.restored, pendingComplete=false, purchaseID=2000000992079251 Purchase update: productID=USD14.99InviteAFriendAsGenie, status=PurchaseStatus.restored, pendingComplete=false, purchaseID=2000000999910991 Purchase update: productID=USD29.99InviteAFriendAsGenie, status=PurchaseStatus.restored, pendingComplete=false, purchaseID=2000001003571920 If nothing failed, what results did you see? And what were you expecting? Actual: restored events (no sheet) for items configured as Consumable. Expected: For Consumables, a purchase sheet followed by purchased status. Consumables shouldn’t “restore”. What else have you tried? Verified every SKU shows Type = Consumable and Ready to Submit in App Store Connect; “Cleared for Sale” enabled; pricing/localization filled. Created new product IDs (to avoid any prior non-consumable history). Verified I’m not calling restorePurchases. In the listener, I only grant benefits on PurchaseStatus.purchased (not on restored). Observed that queryProductDetails succeeds; some IDs that aren’t fully configured return “not found,” as expected. Minimal code (core bits): final _iap = InAppPurchase.instance; Future<void> init() async { final resp = await _iap.queryProductDetails({ 'USD3.99TenMinuteCoffeePlan', 'USD24.99OneHourDinnerPlan', 'USD14.99InviteAFriendAsGenie', 'USD29.99InviteAFriendAsGenie', }); _products = resp.productDetails; _sub = _iap.purchaseStream.listen(_onUpdates); } Future<void> buy(ProductDetails p) async { final param = PurchaseParam(productDetails: p); await _iap.buyConsumable(purchaseParam: param); // iOS SK2 path } void _onUpdates(List<PurchaseDetails> list) async { for (final pd in list) { print('status=${pd.status}, id=${pd.productID}, pending=${pd.pendingCompletePurchase}, purchaseID=${pd.purchaseID}'); switch (pd.status) { case PurchaseStatus.purchased: // deliver & (if pendingCompletePurchase) completePurchase break; case PurchaseStatus.restored: // for consumables, I do not deliver here break; default: break; } } } Questions for the community/Apple: Under what conditions would StoreKit 2 return restored for a SKU that’s set to Consumable? Is there any server-side caching of old product type or ownership tied to a product ID that could cause this in Sandbox? Is “Ready to Submit” sufficient for Sandbox testing of IAPs, or must the SKUs be attached to a submitted build before StoreKit treats them as consumable? If a product ID was ever created/purchased as Non-Consumable historically, does creating a new ASC entry with the same string ID as Consumable still cause restored for that tester? Besides creating brand-new product IDs and/or resetting the Sandbox tester’s purchase history, is there any other recommended way to clear this state? Happy to provide a device sysdiagnose or a stripped test project if that helps. Thanks!
Replies
0
Boosts
0
Views
187
Activity
Sep ’25
Unresolved pending purchases for consumables
In our app we are running into a few issues with pending purchases staying on receipt indefinitely. These are consumable purchases where we received the purchase succeeded from apple but then something went wrong on our servers to validate and confirm the purchase. At this point the purchase stays on the apple receipt indefinitely or until we confirm it. The problem is there are lots of scenarios where we can't confirm purchases anymore (like a game world expired/banned player/etc). So there's a few things I'd like to know to see how this could be handle correctly. 1- Was the user already charged, and if yes would they ever be refunded if the purchase is not confirmed (some sort of expiry)? 2- Is there a way to cancel this sort of pending transaction directly from the app or backend? 3- If one of these users asked for a refund from apple would this clear the purchase from the receipt? Any information would be greatI couldn't find a lot of info on this topic.
Replies
0
Boosts
1
Views
53
Activity
Jun ’25
Postback copies dev testing with AdAttributionKit
Hello, Having bad times with Development Postback copies receival on our custom server. Current setup: App is configured to be advertised (https://developer.apple.com/documentation/adattributionkit/configuring-an-advertised-app) AdAttributionKit - Opt in for Reengagement Postback Copies ✅ AdAttributionKit - Postback Copy URL ✅ AdAttributionKit - Ad Network Identifiers ✅ Configured backend https://{name}.com/.well-known/appattribution/report-attribution/ (POST) ✅ Devices with iOS 18.4 (with Postaback Development tool and AdAttribution developer mode Enabled) Tried different Postback setup combinations, with different app builds (debug, release installed from xcode/testflight) and with AdAttribution developer mode Enabled/Disabled - doesn't make any difference. Console log: Found 0 postbacks eligible for transmission for environments: Any advise is very much appreciated
Replies
1
Boosts
0
Views
179
Activity
Apr ’25
StoreKit payment return error
this error occurred during the StoreKit1 payment process. Could you please tell me the reason? SKErrorDomain Code=0 "发生未知错误\" UserInfo= {NSLocalizedDescription=发生未知错误,NSUnderlyingError=0x17652ee50 {Error Domain=ASDErrorDomain Code=500"(null)\"Userlnfo={NSUnderlyingError=0x17652d530 {Error Domain=AMSErrorDomain Code=203 "(null)" Userlnfo= {NSUnderlyingError=0x17652c3c0 {Error Domain=AMSErrorDomain Code=203"(null)\"UserInfo=0x1663e5940(not displayed)}}}
Replies
1
Boosts
0
Views
102
Activity
Jun ’25
In-App Purchase products suddenly not returned by queryProductDetails
Hi, We're currently experiencing an issue with consumable In-App Purchases on our production iOS app. Until the end of May, everything was working as expected, but starting in early June, our app no longer receives any products when calling queryProductDetails() using Flutter’s in_app_purchase plugin (which utilizes StoreKit). Here’s what we’ve confirmed so far: The product IDs are correctly configured in App Store Connect, and all items are marked as “Approved.” No recent changes have been made to the bundle ID or the product IDs. The “Base Territory” setting was updated for each IAP item in early May. After that change, product retrieval and purchases were working normally through the end of May. This issue is happening on real devices in production, and multiple users are affected. The same functionality continues to work correctly on Android. All requested product IDs are being returned in the notFoundIDs list of the queryProductDetails() response. We're quite puzzled by this issue as no clear cause has been identified so far. Any thoughts on this issue would be much appreciated. Thank you!
Replies
1
Boosts
0
Views
175
Activity
Jun ’25
Subscription upgrade during trial with a pending crossgrade: does remaining trial time get forfeited and is the prior plan refunded?
I’m implementing subscriptions and running tests, and I noticed a behavior I’d like to confirm. Plans in the app Basic — Monthly Basic — Annual Premium — Monthly Premium — Annual Test environment Sandbox (where ~1 day ≈ under 1 minute of real time) steps Start Basic (Monthly) using an introductory offer (free trial). Create a crossgrade to Basic (Annual) (scheduled/queued). 3.After receiving a RENEWAL App Store Server Notification indicating the plan will move from trial to paid Basic (Annual), but before the trial actually expires, upgrade the user to Premium (Monthly). Observed behavior (Sandbox) & questions Even though there is still up to ~1 day of trial remaining (≈ under 1 minute in Sandbox), upgrading to Premium (Monthly) immediately ends the trial and activates the paid Premium plan right away. Will this same behavior occur in Production? If yes, is this the expected/acceptable behavior when upgrading during an active trial after a pending crossgrade? Note: If we upgrade to Premium before the RENEWAL notification arrives, the remaining trial time is carried over in our tests. In this flow, we see a RENEWAL notification for Basic (Annual) (moving from trial → paid), but then the user immediately upgrades to Premium (Monthly) and the trial ends at that moment. In Production, would the charge for Basic (Annual) be refunded automatically since the user effectively switches to Premium immediately (and Basic Annual does not remain active)? In Sandbox there’s no real charge, but I want to ensure we won’t see a situation in Production where Basic (Annual) is billed and not refunded, even though the subscription effectively moved to Premium right away. Thanks in advance!
Replies
1
Boosts
0
Views
70
Activity
Sep ’25
verifyReceipt ETIMEDOUT sandbox
The majority of our sandbox calls to verifyReceipt end in an ETIMEDOUT error. This is making it very difficult to verify our purchase flow for our pending release. We have not yet migrated to StoreKit 2 and still rely on this API endpoint. The Apple API status page reports no issues. Is anyone else encountering this?
Replies
1
Boosts
1
Views
181
Activity
May ’25
StoreKit2
Hello, I use Storekit2 to test the purchase of subscription products. After purchasing a subscription product in the sandbox, it will automatically renew 12 times, and then it will no longer automatically renew. When I click to purchase again, calling the try await product.purchase() method does not pop up the purchase pop-up window. In fact, it will directly go to the case let .success(.verified(transaction)): step, and the Transaction.currentEntitlements is empty
Replies
1
Boosts
3
Views
317
Activity
Jun ’25
All transaction in my current entitlement returns as .unverified
Im building a small iphone app with StoreKit and currently testing it in testflight right on my mac, not on iphone. StoreKit part almost exactly copied from SKDemo from one of the Apple's WWDC. For some users and for myself Transaction.currentEntitlements always returns .unverified results. I double-checked Apple Connect settings, i checked my internet connection and everything is fine. Is there some pitfalls for testflight on mac? How can I find out what is causing this problem?
Replies
1
Boosts
0
Views
558
Activity
May ’25