Overview

Post

Replies

Boosts

Views

Created

Compensating for IMU (accelerometer) thermal drift - getting device temperature?
I’m running into a hardware reality. MEMS sensor thermal drift. If a user zeroes out the tilt indoors at 20°C and then takes the phone outside in the cold, the accelerometer baseline shifts just enough as the device cools to throw off the readings. I want to apply a simple thermal compensation curve to the CoreMotion data to keep the "zero" perfectly level regardless of the weather. However, ProcessInfo.thermalState only gives broad buckets (nominal, fair, etc.) which doesn't help me calculate a continuous offset for a phone cooling down degree by degree. Is there any public API, or even a proxy metric, that can give me a rough battery or internal temperature integer? I don’t need high resolution decimals. Just a general device temp to offset the hardware drift. Any undocumented tricks or proxy metrics anyone has used to handle this?
1
0
117
4d
Dual Monitor Studio Display XDR fails on MacBook Pro M4 Pro
I have two Macbook Pros: 14" M4 Pro (company) 16" M4 Max (personal) I work remote full-time and recently purchased 2 of the new Studio Display XDRs. Everything works perfectly however I chose to connect them to the M4 Max. I have a caldigit Element TB5 hub and can daisy chain both monitors through that perfectly. With that said, no matter how I plug them into the M4 Pro I can only ever get one to light up at a time. What I have tried to resolve it: Plug them in individually to the m4 pro Plug them in one at a time, force them to 60hz and then plug them both in. Daisy Chaining the displays Daisy Chaining the displays through the TB5 Hub Nothing works. Only one display comes on and its whichever is plugged in first. I have even tried lowering the refresh to as low as it goes on both manually then plugging them back in. Still nothing. From what I am reading it appears to be that the M4 Pro has 3 display lanes and when I plug the first studio display XDR it is using 2 lanes. If I go down to 60hz which is what the original studio display was, then it should theoretically go down to 1 display lane allowing a second to be plugged in. A bunch of people had the older studio display running 2x 5k ASD monitors on the M4 Pro. Now with the latest Studio Display XDR I am stuck. I was researching possibly editing the EDID of each to mimic the older studio display, but I don't know how to do that easily without BetterDisplay and right now I have no ability to install that. There is a chance I can get approval to run commands / BetterDisplay to get this working if a solution can be found. What I think the ultimate fix is for the firmware / macOS to realize the limitation, force the studio display XDR to 60hz when a second monitor is plugged in and they both would work. A single Studio Display XDR could run 120hz, but immediately upon plugging a second one it swaps to 60hz. I am completely fine with that scenario. I have found a few discussions about this topic with the main one being on apple discussions: https://discussions.apple.com/thread/256262701?sortBy=rank&answerId=261888577022 Someone sort of gave me this idea on Mac because they were trying to use the studio display XDR on windows and it appears to have worked with cloning an older ASD EDID on the new model: https://www.reddit.com/r/mac/comments/1s3ani5/got_studio_display_xdr_working_on_windows_pc_5k/ I don't really know what else to do. I opened a ticket with support. Case # 102853480566, but it went no where. I got disconnected during the first call after describing everything and when they reached back out they didn't even give me 2 seconds to pick up and they hung up and closed the ticket. I really don't want to return the displays because they are beautiful and work beautifully on the m4 max. They should work with 60hz on the m4 pro. Who / How / When can we get this resolved? I would be happy to work with an Apple dev / engineer to help resolve this.
1
0
48
4d
As of macOS 26.4, WKWebView content disappears after 3 seconds when part of a legacy ScreenSaver view hierarchy.
The title says it all, and I've filed FB FB22353950 that includes an Xcode 26.4 Screen Saver test project, QT movie demonstrating the error, and a PDF with complete steps to build and test. I'm asking here just to learn if this sounds familiar. The SS built on 26.4 fails in 26.4, works fine on 26.3.1. I'll supply the test files if there's interest. Thanks.
2
0
465
5d
How to specify the ad groups display language via the Search Ads API
In Apple Ads UI -> Ad Group -> Ads -> Default Ad, there is an Ad Language dropdown. In Campaign Management API v5, I can’t find any equivalent field on Ad Group create/read/update to set or retrieve that value. I would like to know: whether this ad language setting is exposed via API at all, and if yes, which endpoint/object/field maps to that UI control? https://developer.apple.com/documentation/apple_ads/get-all-ads
0
0
56
5d
How to renew visionOS Enterprise API entitlement / license?
Hi everyone, I’m currently using the visionOS Enterprise APIs, and I noticed in the official documentation that: However, I couldn’t find any clear instructions on how to actually renew the license. What is the correct process to renew a visionOS Enterprise API license? Do I need to submit a new entitlement request again to renew? Is there any official step-by-step guide or documentation for renewal? Any advice or shared experience would be greatly appreciated 🙏 Thank you!
1
0
516
5d
Localization in Swift macOS console Apps.
Is it possible to build localization into console apps, developed in SwiftUI in Xcode26. I have created a catalog, (.xcstrings file) with an English and fr-CA string. I have tried to display the French text without success. I am using the console app to test a package which also has English/French text. English text works fine in both package and the console main, but I cannot generate the French. From what I can discover so far it's not possible without bundling it as a .app, (console app). Looking for anyone who has crossed this bridge.
7
0
266
5d
Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I’m seeing a regression in Xcode 26.4 where Interface Builder will not allow connecting IBOutlets or IBActions. Symptoms: The usual gutter circle/dot does not appear next to IBOutlet / IBAction in the code editor Because of this, I cannot: drag from storyboard → code drag from code → storyboard The class is valid and already connected to the storyboard (existing outlets work) Assistant Editor opens the correct view controller file Important: The exact same project, unchanged, works perfectly in Xcode 26.3. I can create and connect outlets/actions normally there. ⸻ Environment Xcode: 26.4 macOS: 26.4 Mac Mini M4 Pro 64G Ram Project: Objective-C UIKit app using Storyboards This is a long-running, ObjC, project (not newly created) ⸻ What I’ve already tried To rule out the usual suspects: Verified View Controller Custom Class is correctly set in Identity Inspector Verified files are in the correct Target Membership Verified outlets are declared correctly in the .h file: @property (weak, nonatomic) IBOutlet UILabel *exampleLabel; Opened correct file manually (not relying on Automatic Assistant) Tried both: storyboard → code drag code → storyboard drag Tried using Connections Inspector Clean Build Folder Deleted entire DerivedData Restarted Xcode Updated macOS to 26.4 Ran: sudo xcodebuild -runFirstLaunch Confirmed required platform components installed Reopened project fresh ⸻ Observations In Xcode 26.4 the outlet “connection circles” are completely missing In Xcode 26.3 they appear immediately for the same code Existing connections still function at runtime — this is purely an Interface Builder issue ⸻ Question The gutter circles appearance has always been flaky in Xcode over the 13+ years I've been using it but now with 26.4 they have completely disappeared. Has anyone else seen this in Xcode 26.4, or found a workaround? At this point it looks like a regression in Interface Builder, but I haven’t found any mention of it yet.
7
4
261
5d
Notarization stuck "In Progress" — app uses audio, clipboard and accessibility APIs
Hi, My first notarization submission has been stuck in "In Progress" for several hours with no status change. I'm wondering if it's being held for in-depth analysis given the nature of the app. The app is a macOS dictation utility triggered by a global hotkey. It captures audio input, transcribes it, and pastes the result at the cursor position in whatever app the user is focused on. Because of how it works, it relies on a combination of APIs that may be less common in typical submissions: continuous microphone access, programmatic clipboard manipulation, global keyboard event monitoring, and Accessibility APIs to inject text into the frontmost application. This is the first submission for this app, so there's no prior notarization history for the system to learn from. Is this the kind of profile that typically triggers in-depth analysis? Is there anything I should check or provide, or is waiting the right move here? Thanks
3
0
320
5d
Xcode now hangs; SDKs are "status unavailable"
My development work is paused as Xcode is now non-functional on my Macs. Loading any project into Xcode soon leads to a hang and Force Quit. The SDKs are listed as "status unavailable". No Simulators are available. I've tried previous versions of Xcode; removing everything and re-installing; installation from the Store and direct from the Apple Developer site. I've created a Feedback issue. This happens on both of my Mac minis. I'm running Tahoe 26.4 (25E246) on both.
16
4
295
5d
Paid $99 for Developer Program on March 12, accidentally cancelled — no subscription visible, no support response for 2 weeks
Hello Apple Developer Team, On March 12, 2026, I successfully enrolled in the Apple Developer Program as an individual and was charged $99.00 to my card ending in 7850. I received all confirmation emails: Order confirmation (Order Number: D009513784) Shipment notification Invoice receipt (Invoice Number: MC57312775, Sales Order: AEU5157309) The payment was fully processed — the invoice shows "Amount Due: .00" and confirms the charge. The $99.00 was also deducted from my bank account, which I can confirm via my bank statement. Shortly after, I accidentally cancelled the enrollment in my account. Since then: My developer account shows no active membership The subscription does not appear in iPhone Settings → Subscriptions The purchase is not visible on reportaproblem.apple.com, so I cannot request a refund there I have no option to renew or re-enroll on developer.apple.com The only proof of payment I have are the emails from Apple confirming the charge I contacted Apple Developer Support over 2 weeks ago — both via email and through the support website. I have received zero response. Phone support is not available in my country (Ukraine). This was my first time enrolling in the program. I would greatly appreciate either: Restoring my enrollment and activating the membership, or Processing a full refund so I can re-enroll from scratch Details: Name: Yulii Kondratiev Country: Ukraine Order Number: D009513784 Invoice Number: MC57312775 Payment date: March 12, 2026 Amount charged: $99.00 Apple ID: I'm posting from the account used for enrollment Thank you for your help.
1
0
81
5d
TN3134 clarification: DNS Proxy Provider unusable without MDM on iOS?
Hi, I’m looking for clarification on TN3134: Network Extension provider deployment, specifically iOS deployment requirements for: packet tunnel provider DNS proxy provider From the documentation: Packet Tunnel Provider App extension (min iOS 9.0): per-app mode requires a managed device DNS Proxy Provider App extension (min iOS 11.0): supervised devices only App extension (min iOS 11.0): per-app mode requires managed devices Issue I implemented a DNS proxy using NEDNSProxyManager. Works as expected in debug builds on a local device Fails to configure when distributed via TestFlight Console Output (TestFlight build) error 10:05:39.872258-0500 nehelper The production version of *** is not allowed to create DNS proxy configurations. Use MDM to create DNS Proxy configurations for the production version of ***. Question Is it possible to distribute a DNS proxy provider for use on non-MDM / non-supervised devices? If not: Is the limitation strictly enforced at distribution/runtime? Is a packet tunnel provider the only viable alternative for App Store distribution? There is a lot of different VPN apps on the App Store that appear to work out of the box without MDM or supervision, which suggests they are using a different deployment model. Thank you for any clarification or guidance!
1
0
65
5d
First auto-renewable subscription stuck in “Waiting for Review”, missing “In-App Purchases and Subscriptions” section, and TestFlight shows “The offer is not available yet
Hello, I am trying to ship the first auto-renewable subscription for my iOS app and I am facing what seems to be a workflow / availability issue involving App Store Connect and TestFlight. Product ID: seka_premium_yearly_ Current situation: The subscription exists in App Store Connect. Its status remains “Waiting for Review”. The subscription page says that the first subscription must be submitted with a new app version and attached through the “In-App Purchases and Subscriptions” section on the app version page. 4. However, this section does not appear on my iOS app version page in App Store Connect. 5. In TestFlight, when tapping “Subscribe”, the app shows: “The offer is not available yet. Please try again in a moment.” Additional context: Paid Apps Agreement is active The app uses expo-iap The product ID configured in the app is seka_premium_yearly_ We are not restricting access by storefront, region, or device configuration Sandbox testing has been attempted, but the issue remains reproducible in TestFlight Question: Is it expected that the subscription is unavailable in TestFlight while the first subscription is still in “Waiting for Review”? Does the missing “In-App Purchases and Subscriptions” section on the app version page indicate an App Store Connect issue? Has anyone encountered this specific first-subscription workflow problem? Any guidance would be appreciated.
1
0
48
5d
Apple ads
Does anybody know how to contact the Apple ads department? I am running some ads for some of my iPhone apps. I have run into a problem with my credit card and I’ve been trying for over a week to contact somebody. Nobody has returned my messages from the developer account portal. There does not appear to be any other method of contacting them.
0
0
28
5d
UI Glitch in Toolbar Menu Picker After Migrating to Xcode 26
I am experiencing a UI issue after migrating my app from Xcode 16 to Xcode 26. In my implementation, I have a toolbar that contains multiple buttons along with a dropdown menu. The hierarchy for dropdown is as follows: **Toolbar → ToolbarItem → View → Menu → Picker ** Prior to Xcode 26, this setup worked smoothly in production builds. The dropdown (Menu + Picker) behaves as expected, and selecting a value triggers loading a dataset containing thousands of records on the screen. However, after upgrading to Xcode 26, I am observing an animation glitch when dismissing the dropdown after a selection is made. Specifically, the dropdown briefly shows a “capsule-like” animation artifact during dismissal, which persists for a few seconds. This visual issue is noticeable and negatively impacts the perceived performance and user experience of the app. This issue is occurring in an already released app built with Xcode 26. Questions: Is this a known issue or regression in Xcode 26 / SwiftUI Menu or Picker components? If yes, are there any known fixes or upcoming Xcode versions where this is resolved? If not, what would be the recommended approach to eliminate or minimize this animation glitch when dismissing the dropdown? Additional Context: The issue appears only after migration to Xcode 26. The dataset loaded after selection is large (thousands of records). The glitch specifically occurs during the dismissal animation of the Menu/Picker. Any guidance or workarounds would be greatly appreciated.
1
0
38
5d
Compensating for IMU (accelerometer) thermal drift - getting device temperature?
I’m running into a hardware reality. MEMS sensor thermal drift. If a user zeroes out the tilt indoors at 20°C and then takes the phone outside in the cold, the accelerometer baseline shifts just enough as the device cools to throw off the readings. I want to apply a simple thermal compensation curve to the CoreMotion data to keep the "zero" perfectly level regardless of the weather. However, ProcessInfo.thermalState only gives broad buckets (nominal, fair, etc.) which doesn't help me calculate a continuous offset for a phone cooling down degree by degree. Is there any public API, or even a proxy metric, that can give me a rough battery or internal temperature integer? I don’t need high resolution decimals. Just a general device temp to offset the hardware drift. Any undocumented tricks or proxy metrics anyone has used to handle this?
Replies
1
Boosts
0
Views
117
Activity
4d
Dual Monitor Studio Display XDR fails on MacBook Pro M4 Pro
I have two Macbook Pros: 14" M4 Pro (company) 16" M4 Max (personal) I work remote full-time and recently purchased 2 of the new Studio Display XDRs. Everything works perfectly however I chose to connect them to the M4 Max. I have a caldigit Element TB5 hub and can daisy chain both monitors through that perfectly. With that said, no matter how I plug them into the M4 Pro I can only ever get one to light up at a time. What I have tried to resolve it: Plug them in individually to the m4 pro Plug them in one at a time, force them to 60hz and then plug them both in. Daisy Chaining the displays Daisy Chaining the displays through the TB5 Hub Nothing works. Only one display comes on and its whichever is plugged in first. I have even tried lowering the refresh to as low as it goes on both manually then plugging them back in. Still nothing. From what I am reading it appears to be that the M4 Pro has 3 display lanes and when I plug the first studio display XDR it is using 2 lanes. If I go down to 60hz which is what the original studio display was, then it should theoretically go down to 1 display lane allowing a second to be plugged in. A bunch of people had the older studio display running 2x 5k ASD monitors on the M4 Pro. Now with the latest Studio Display XDR I am stuck. I was researching possibly editing the EDID of each to mimic the older studio display, but I don't know how to do that easily without BetterDisplay and right now I have no ability to install that. There is a chance I can get approval to run commands / BetterDisplay to get this working if a solution can be found. What I think the ultimate fix is for the firmware / macOS to realize the limitation, force the studio display XDR to 60hz when a second monitor is plugged in and they both would work. A single Studio Display XDR could run 120hz, but immediately upon plugging a second one it swaps to 60hz. I am completely fine with that scenario. I have found a few discussions about this topic with the main one being on apple discussions: https://discussions.apple.com/thread/256262701?sortBy=rank&answerId=261888577022 Someone sort of gave me this idea on Mac because they were trying to use the studio display XDR on windows and it appears to have worked with cloning an older ASD EDID on the new model: https://www.reddit.com/r/mac/comments/1s3ani5/got_studio_display_xdr_working_on_windows_pc_5k/ I don't really know what else to do. I opened a ticket with support. Case # 102853480566, but it went no where. I got disconnected during the first call after describing everything and when they reached back out they didn't even give me 2 seconds to pick up and they hung up and closed the ticket. I really don't want to return the displays because they are beautiful and work beautifully on the m4 max. They should work with 60hz on the m4 pro. Who / How / When can we get this resolved? I would be happy to work with an Apple dev / engineer to help resolve this.
Replies
1
Boosts
0
Views
48
Activity
4d
Apple developer membership still pending after payment
The Apple Developer membership status remains pending even after completing the payment through a web purchase. This appears to be a common issue reported across various forums. I would appreciate assistance or help in resolving it promptly. Thank you.
Replies
0
Boosts
0
Views
19
Activity
4d
Processor Trace cannot finish due to "failed stoping ktrace session"
Enabled processor trace on my mac and other types of profiler work fine. However, Processor Trace keeps showing nothing and I see the error "Failed to stop recording session. Failed stoping ktrace session" How to solve this?
Replies
1
Boosts
0
Views
49
Activity
5d
As of macOS 26.4, WKWebView content disappears after 3 seconds when part of a legacy ScreenSaver view hierarchy.
The title says it all, and I've filed FB FB22353950 that includes an Xcode 26.4 Screen Saver test project, QT movie demonstrating the error, and a PDF with complete steps to build and test. I'm asking here just to learn if this sounds familiar. The SS built on 26.4 fails in 26.4, works fine on 26.3.1. I'll supply the test files if there's interest. Thanks.
Replies
2
Boosts
0
Views
465
Activity
5d
How to specify the ad groups display language via the Search Ads API
In Apple Ads UI -> Ad Group -> Ads -> Default Ad, there is an Ad Language dropdown. In Campaign Management API v5, I can’t find any equivalent field on Ad Group create/read/update to set or retrieve that value. I would like to know: whether this ad language setting is exposed via API at all, and if yes, which endpoint/object/field maps to that UI control? https://developer.apple.com/documentation/apple_ads/get-all-ads
Replies
0
Boosts
0
Views
56
Activity
5d
Only make Feedback Assistant IDs links if the signed in user has access to them
Currently all Feedback Assistant IDs on the Apple Developer Forums are links even if the user does not have access to them. It could be helpful if they were only linked when the signed in user has access to them. FB22353186 https://github.com/feedback-assistant/reports/issues/786
Replies
1
Boosts
0
Views
48
Activity
5d
How to renew visionOS Enterprise API entitlement / license?
Hi everyone, I’m currently using the visionOS Enterprise APIs, and I noticed in the official documentation that: However, I couldn’t find any clear instructions on how to actually renew the license. What is the correct process to renew a visionOS Enterprise API license? Do I need to submit a new entitlement request again to renew? Is there any official step-by-step guide or documentation for renewal? Any advice or shared experience would be greatly appreciated 🙏 Thank you!
Replies
1
Boosts
0
Views
516
Activity
5d
Localization in Swift macOS console Apps.
Is it possible to build localization into console apps, developed in SwiftUI in Xcode26. I have created a catalog, (.xcstrings file) with an English and fr-CA string. I have tried to display the French text without success. I am using the console app to test a package which also has English/French text. English text works fine in both package and the console main, but I cannot generate the French. From what I can discover so far it's not possible without bundling it as a .app, (console app). Looking for anyone who has crossed this bridge.
Replies
7
Boosts
0
Views
266
Activity
5d
Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I’m seeing a regression in Xcode 26.4 where Interface Builder will not allow connecting IBOutlets or IBActions. Symptoms: The usual gutter circle/dot does not appear next to IBOutlet / IBAction in the code editor Because of this, I cannot: drag from storyboard → code drag from code → storyboard The class is valid and already connected to the storyboard (existing outlets work) Assistant Editor opens the correct view controller file Important: The exact same project, unchanged, works perfectly in Xcode 26.3. I can create and connect outlets/actions normally there. ⸻ Environment Xcode: 26.4 macOS: 26.4 Mac Mini M4 Pro 64G Ram Project: Objective-C UIKit app using Storyboards This is a long-running, ObjC, project (not newly created) ⸻ What I’ve already tried To rule out the usual suspects: Verified View Controller Custom Class is correctly set in Identity Inspector Verified files are in the correct Target Membership Verified outlets are declared correctly in the .h file: @property (weak, nonatomic) IBOutlet UILabel *exampleLabel; Opened correct file manually (not relying on Automatic Assistant) Tried both: storyboard → code drag code → storyboard drag Tried using Connections Inspector Clean Build Folder Deleted entire DerivedData Restarted Xcode Updated macOS to 26.4 Ran: sudo xcodebuild -runFirstLaunch Confirmed required platform components installed Reopened project fresh ⸻ Observations In Xcode 26.4 the outlet “connection circles” are completely missing In Xcode 26.3 they appear immediately for the same code Existing connections still function at runtime — this is purely an Interface Builder issue ⸻ Question The gutter circles appearance has always been flaky in Xcode over the 13+ years I've been using it but now with 26.4 they have completely disappeared. Has anyone else seen this in Xcode 26.4, or found a workaround? At this point it looks like a regression in Interface Builder, but I haven’t found any mention of it yet.
Replies
7
Boosts
4
Views
261
Activity
5d
Notarization stuck "In Progress" — app uses audio, clipboard and accessibility APIs
Hi, My first notarization submission has been stuck in "In Progress" for several hours with no status change. I'm wondering if it's being held for in-depth analysis given the nature of the app. The app is a macOS dictation utility triggered by a global hotkey. It captures audio input, transcribes it, and pastes the result at the cursor position in whatever app the user is focused on. Because of how it works, it relies on a combination of APIs that may be less common in typical submissions: continuous microphone access, programmatic clipboard manipulation, global keyboard event monitoring, and Accessibility APIs to inject text into the frontmost application. This is the first submission for this app, so there's no prior notarization history for the system to learn from. Is this the kind of profile that typically triggers in-depth analysis? Is there anything I should check or provide, or is waiting the right move here? Thanks
Replies
3
Boosts
0
Views
320
Activity
5d
App review
Hi! Good afternoon how much time is it taking for you to get the app approved? I’m waiting since wednesay for the response of a review update from the apple team, my app was supposed to lunch on Monday
Replies
1
Boosts
0
Views
76
Activity
5d
Xcode now hangs; SDKs are "status unavailable"
My development work is paused as Xcode is now non-functional on my Macs. Loading any project into Xcode soon leads to a hang and Force Quit. The SDKs are listed as "status unavailable". No Simulators are available. I've tried previous versions of Xcode; removing everything and re-installing; installation from the Store and direct from the Apple Developer site. I've created a Feedback issue. This happens on both of my Mac minis. I'm running Tahoe 26.4 (25E246) on both.
Replies
16
Boosts
4
Views
295
Activity
5d
Paid $99 for Developer Program on March 12, accidentally cancelled — no subscription visible, no support response for 2 weeks
Hello Apple Developer Team, On March 12, 2026, I successfully enrolled in the Apple Developer Program as an individual and was charged $99.00 to my card ending in 7850. I received all confirmation emails: Order confirmation (Order Number: D009513784) Shipment notification Invoice receipt (Invoice Number: MC57312775, Sales Order: AEU5157309) The payment was fully processed — the invoice shows "Amount Due: .00" and confirms the charge. The $99.00 was also deducted from my bank account, which I can confirm via my bank statement. Shortly after, I accidentally cancelled the enrollment in my account. Since then: My developer account shows no active membership The subscription does not appear in iPhone Settings → Subscriptions The purchase is not visible on reportaproblem.apple.com, so I cannot request a refund there I have no option to renew or re-enroll on developer.apple.com The only proof of payment I have are the emails from Apple confirming the charge I contacted Apple Developer Support over 2 weeks ago — both via email and through the support website. I have received zero response. Phone support is not available in my country (Ukraine). This was my first time enrolling in the program. I would greatly appreciate either: Restoring my enrollment and activating the membership, or Processing a full refund so I can re-enroll from scratch Details: Name: Yulii Kondratiev Country: Ukraine Order Number: D009513784 Invoice Number: MC57312775 Payment date: March 12, 2026 Amount charged: $99.00 Apple ID: I'm posting from the account used for enrollment Thank you for your help.
Replies
1
Boosts
0
Views
81
Activity
5d
TN3134 clarification: DNS Proxy Provider unusable without MDM on iOS?
Hi, I’m looking for clarification on TN3134: Network Extension provider deployment, specifically iOS deployment requirements for: packet tunnel provider DNS proxy provider From the documentation: Packet Tunnel Provider App extension (min iOS 9.0): per-app mode requires a managed device DNS Proxy Provider App extension (min iOS 11.0): supervised devices only App extension (min iOS 11.0): per-app mode requires managed devices Issue I implemented a DNS proxy using NEDNSProxyManager. Works as expected in debug builds on a local device Fails to configure when distributed via TestFlight Console Output (TestFlight build) error 10:05:39.872258-0500 nehelper The production version of *** is not allowed to create DNS proxy configurations. Use MDM to create DNS Proxy configurations for the production version of ***. Question Is it possible to distribute a DNS proxy provider for use on non-MDM / non-supervised devices? If not: Is the limitation strictly enforced at distribution/runtime? Is a packet tunnel provider the only viable alternative for App Store distribution? There is a lot of different VPN apps on the App Store that appear to work out of the box without MDM or supervision, which suggests they are using a different deployment model. Thank you for any clarification or guidance!
Replies
1
Boosts
0
Views
65
Activity
5d
First auto-renewable subscription stuck in “Waiting for Review”, missing “In-App Purchases and Subscriptions” section, and TestFlight shows “The offer is not available yet
Hello, I am trying to ship the first auto-renewable subscription for my iOS app and I am facing what seems to be a workflow / availability issue involving App Store Connect and TestFlight. Product ID: seka_premium_yearly_ Current situation: The subscription exists in App Store Connect. Its status remains “Waiting for Review”. The subscription page says that the first subscription must be submitted with a new app version and attached through the “In-App Purchases and Subscriptions” section on the app version page. 4. However, this section does not appear on my iOS app version page in App Store Connect. 5. In TestFlight, when tapping “Subscribe”, the app shows: “The offer is not available yet. Please try again in a moment.” Additional context: Paid Apps Agreement is active The app uses expo-iap The product ID configured in the app is seka_premium_yearly_ We are not restricting access by storefront, region, or device configuration Sandbox testing has been attempted, but the issue remains reproducible in TestFlight Question: Is it expected that the subscription is unavailable in TestFlight while the first subscription is still in “Waiting for Review”? Does the missing “In-App Purchases and Subscriptions” section on the app version page indicate an App Store Connect issue? Has anyone encountered this specific first-subscription workflow problem? Any guidance would be appreciated.
Replies
1
Boosts
0
Views
48
Activity
5d
How to access Reminder sections and list groups via EventKit?
I'm building an app that integrates with Reminders using EventKit, but I can't find a way to access two important structures from EventKit: The groups that contain reminder lists The sections inside each reminder list (available since iOS 17) Any help or guidance would be appreciated.
Replies
1
Boosts
0
Views
45
Activity
5d
The requested app is not available or doesn't exist.
Please help! Apple Support Support is MIA Every app that I have in TestFlight returns with this message, I have attempted to contact developer account support that they have not returned any messages. It’s been over a week. “The requested app is not available or doesn't exist”
Replies
0
Boosts
0
Views
19
Activity
5d
Apple ads
Does anybody know how to contact the Apple ads department? I am running some ads for some of my iPhone apps. I have run into a problem with my credit card and I’ve been trying for over a week to contact somebody. Nobody has returned my messages from the developer account portal. There does not appear to be any other method of contacting them.
Replies
0
Boosts
0
Views
28
Activity
5d
UI Glitch in Toolbar Menu Picker After Migrating to Xcode 26
I am experiencing a UI issue after migrating my app from Xcode 16 to Xcode 26. In my implementation, I have a toolbar that contains multiple buttons along with a dropdown menu. The hierarchy for dropdown is as follows: **Toolbar → ToolbarItem → View → Menu → Picker ** Prior to Xcode 26, this setup worked smoothly in production builds. The dropdown (Menu + Picker) behaves as expected, and selecting a value triggers loading a dataset containing thousands of records on the screen. However, after upgrading to Xcode 26, I am observing an animation glitch when dismissing the dropdown after a selection is made. Specifically, the dropdown briefly shows a “capsule-like” animation artifact during dismissal, which persists for a few seconds. This visual issue is noticeable and negatively impacts the perceived performance and user experience of the app. This issue is occurring in an already released app built with Xcode 26. Questions: Is this a known issue or regression in Xcode 26 / SwiftUI Menu or Picker components? If yes, are there any known fixes or upcoming Xcode versions where this is resolved? If not, what would be the recommended approach to eliminate or minimize this animation glitch when dismissing the dropdown? Additional Context: The issue appears only after migration to Xcode 26. The dataset loaded after selection is large (thousands of records). The glitch specifically occurs during the dismissal animation of the Menu/Picker. Any guidance or workarounds would be greatly appreciated.
Replies
1
Boosts
0
Views
38
Activity
5d