Posts under App & System Services topic

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CarKeySewssion
CarKeySession stays in the foreground with no BLE connection and disconnection events passthrough to the App! Here is my code: public func remoteControlSession(_ session: CarKeyRemoteControlSession, vehicleDidUpdateReport: VehicleReport) { Log.i(tag: "carKeySession", "vehicle connect state: (vehicleDidUpdateReport.isConnected)") Log.i(tag: "carKeySession", "vehicle identifier: (vehicleDidUpdateReport.identifier.lowercased()), (self.vehicleIdentifier.lowercased())") } } I don't know why it was not called. And the method which is "func remoteControlSession(_ session: CarKeyRemoteControlSession, didReceivePassthroughData: Data, fromVehicle vehicleID: String)" can work well!
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210
Jun ’25
Best Practices for Unit Testing CoreBluetooth Applications - Seeking Official Guidance
Hello Apple Developer Community and Apple Engineers, I'm working on a CoreBluetooth-based iOS application and struggling to find clear, official guidance on best practices for unit testing CoreBluetooth functionality. I'd appreciate any insights from the community and especially from Apple engineers on the recommended approaches. Background & Challenges: Our team has encountered several challenges when trying to implement comprehensive testing for our CoreBluetooth code: Subclassing Restrictions: Apple's documentation explicitly states "Don't subclass any of the classes of the Core Bluetooth framework. Overriding these classes isn't supported and results in undefined behavior." This makes traditional mocking approaches (creating mock subclasses of CBCentralManager, CBPeripheral, etc.) problematic for unit testing. Integration vs Unit Testing Dilemma: We currently use integration tests with third-party libraries like Nordic Semiconductor's CoreBluetoothMock, which work well for end-to-end testing but aren't true unit tests. They test the interaction between our code and the (mocked) CoreBluetooth stack rather than testing individual methods in isolation. Delegate Method Testing: Our code implements CBCentralManagerDelegate and CBPeripheralDelegate protocols. Testing these delegate methods in isolation is challenging because: The methods receive CBCentralManager/CBPeripheral parameters that we can't mock via subclassing Using third-party mocking frameworks makes them integration tests, not unit tests Testing the business logic within these methods requires the actual CoreBluetooth objects Simulator Limitations: The only official Apple documentation we found about CoreBluetooth testing is Technical Note TN2295, which is marked as "retired" and from 2012. It describes a complex simulator setup requiring physical USB adapters, suggesting simulator-only testing isn't fully supported. Specific Questions: What are Apple's current official recommendations for testing CoreBluetooth applications? Should we focus on device testing, integration testing with mocking libraries, or are there other approaches we should consider? For unit testing: How can we test individual delegate methods and business logic without violating the "no subclassing" restriction? Are there patterns or architectures that make CoreBluetooth code more unit-testable? Testing strategy: Should CoreBluetooth applications primarily rely on integration tests rather than traditional unit tests? Is this an acceptable trade-off given the hardware-dependent nature of Bluetooth? Simulator support: Is there current, supported functionality for testing CoreBluetooth applications in the simulator, or should all testing be done on physical devices? Current Approach: We're currently using: Integration tests with CoreBluetoothMock for comprehensive workflow testing Limited unit tests for business logic that we can extract from delegate methods Physical device testing for final validation This works but feels incomplete compared to the unit testing coverage we achieve in other parts of our application. Request: Any guidance from Apple engineers on the intended/recommended approach for testing CoreBluetooth applications would be incredibly valuable. Even confirmation that "integration testing with physical devices is the primary recommended approach" would help clarify our testing strategy. Thank you for any insights you can share! Environment: iOS 17+ Xcode 15+ Swift 5.9+
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189
Jul ’25
Siri media search unable to provide keyword
Hi, I am developing a music app. We are using siri media search functionality for a while. We recently had a case where siri would not provide keyword for a search. When user speaks "Play Kid songs" (in Turkish, çocuk şarkıları çal), when I debug I see mediaSearch.mediaName is nil. When user speaks "Play Kids" (in Turkish, çocuklar çal) a keyword is given and we can search and play related song. Normally I would think that siri is somehow censoring the word "Kid". But when i try the same voice search in Spotify, I get a children song search result. I've read documentations and searched web but couldnt find any similar experience. What would be the cause, is there an extra setting for this kind of behaviour. What would be the cause or a different capability that Spotify can get a keyword out of this voice search but not us?
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345
Nov ’25
Proper way to create an AppleEvent record descriptor from NSDictionary
When using NSScriptCommand, is there any way to create an NSAppleEventDescriptor from an NSDictionary with arbitrary keys without using keyASUserRecordFields? Am I correct in thinking that this constant is deprecated? I ask because there is still active documentation using it. Is there another way to return a record where the keys aren't known at compile-time?
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148
Apr ’25
SetFocusFilterIntent app cannot be copied to another Mac
I have recently added a SetFocusFilterIntent target extension to my app which is a system utility which goes into the menu bar(Application is agent = YES). I have followed the approach in the WWDC22 video introducing Focus Intent and I have created an App Groups to being able to make the Extension to communicate with my main app, however from when I did this sometimes when I run the app I do get this log line: Couldn't read values in CFPrefsPlistSource<0x97cd34700> (Domain: group.xxx.xxx.MyApp, User: kCFPreferencesAnyUser, ByHost: Yes, Container: (null), Contents Need Refresh: Yes): Using kCFPreferencesAnyUser with a container is only allowed for System Containers, detaching from cfprefsd Despite this the Focus mode integration is working correctly on my development Mac. However I used to Archive the app and then Copy the app to my MacBook but when I do that now my other Mac cannot open the app and it is giving me an error. If I revert this change then I can bring the app back to my other Mac as usual following the procedure: Product -> Archive. Then from the archiver: Distribute App -> Copy App. After that I copy the app generated to the App folder of my other MacBook but it doesn't open anymore. During the archival phase now I am even getting this warning: MyAppFocus.appex is an ExtensionKit extension and must be embedded in the parent app bundle's Extensions directory, but is embedded in the parent app bundle's ../../../BuildProductsPath/Release/MyApp.app/Contents/Extensions directory. How can I solve this issue? If I rollback the commit related to this SetFocusFilterIntent new feature the app can be Copied and moved to the other Mac as before. Is this related to the extension or to the fact that I had to use this new entitlement: com.apple.security.application-groups ?
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225
Dec ’25
CoreAudio server plugin: updating kAudioStreamPropertyAvailablePhysicalFormats
Hi, our CoreAudio server plugin supports different clock sources. A switch might result in a change of the selectable sample rates (and other settings). On a clock source switch the plugin reconfigures the set of available kAudioStreamPropertyAvailablePhysicalFormats and announces the change via AudioServerPlugInHostInterface::PropertiesChanged(). However at least the Audio MIDI Setup seems to ignore to update it's UI. The changes are first reflected after selecting another device and re-selecting the device of interest. (Latest macOS, M4 macMini) Is this a bug? Or is our CoreAudio server plugin required to indicate the change in the list of available audio formats differently? Thanks!
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124
May ’25
AppIntent take a photo?
Hi i'm new to swift/swiftui i want to my app shortcut to have the ability to take a photo within my AppIntent instead of having to configure a 'Take a photo' action in the Shortcuts app and then parsing that to my Appintent (for less human error). Is this possible? I read there's a protocol called CameraCaptureIntent but i think it's only used for a separate extension like for Control Center, Lock Screen, and Action buttons :(
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146
Jul ’25
KDK for current stable version (26.1) missing
The current stable macOS version, 26.1 (build 25B78) is missing a corresponding Kernel Debug Kit (KDK) on the developer downloads page. This means I can't do any kernel-level development tasks currently. For example, if I try to build a new kernel collection with kmutil I get the message Missing Developer Kit: As of macOS 13.0, you will need to install a KDK matching your build 25B78 to rebuild kernel collections. but there is no build 25B78 KDK available to download. The latest 26.1 KDK on the download page is 25B5062e (from a beta I believe) and the final stable KDK for build 25B78 (which kernel development tools require) was never published. Is there any workaround for this to correctly do kernel-level development targeting the latest stable release, or a timeline for when the KDK will release? Thanks!
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331
Nov ’25
Shortcuts: How to add text to a file name
Hi there, Does anyone know how to modify this Image compressor Shortcut https://www.icloud.com/shortcuts/e13d8013598f4f33830386a956a163dd so that the image it creates has the original file name + “-pressed”? Eg “Image_123” becomes “Image_123-pressed” I know of the action ‘Rename file’ but can’t make it work. The shortcut does batch processing of images if that makes any difference. Any help much appreciated:)
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261
Jan ’26
FSKit removeItem Not Being Called
Environment macOS Version: 26.1 Xcode Version: 16.2 Description I'm developing a custom file system using FSKit and have encountered an issue where the removeItem(_:named:fromDirectory:) method in my FSVolume.Operations implementation is not being invoked when attempting to delete files or directories through Finder or the command line. Implementation My volume implements the required FSVolume.Operations protocol with the following removeItem implementation: func removeItem( _ item: FSItem, named name: FSFileName, fromDirectory directory: FSItem ) async throws { logger.info("remove: \(name)") if let item = item as? MyFSItem, let directory = directory as? MyFSItem { directory.removeItem(item) } else { throw fs_errorForPOSIXError(POSIXError.EIO.rawValue) } } Steps to Reproduce Mount the custom FSKit-based file system using: mount -F -t MyFS /dev/diskX /tmp/mountpoint Create files using Finder or terminal (works correctly - createItem is called) Attempt to delete a file using any of the following methods: Terminal command: rm -rf /path/to/mounted/file option + cmd + delete to remove the file in Finder Expected Behavior The removeItem(_:named:fromDirectory:) method should be called, logging "remove: [filename]" and removing the item from the directory's children collection. Actual Behavior The removeItem method is never invoked. No logs appear from this method in Console.app. The deletion operation either fails silently or returns an error, but the callback never occurs. Additional Context Working operations: Other operations work correctly including: createItem - files and directories can be created lookupItem - items can be looked up successfully enumerateDirectory - directory listing works read and write - file I/O operations work correctly Volume state: The volume is properly mounted and accessible Files can be created, read, and written successfully Volume capabilities configured: var supportedVolumeCapabilities: FSVolume.SupportedCapabilities { let capabilities = FSVolume.SupportedCapabilities() capabilities.supportsHardLinks = true capabilities.supportsSymbolicLinks = true capabilities.supportsPersistentObjectIDs = true capabilities.doesNotSupportVolumeSizes = true capabilities.supportsHiddenFiles = true capabilities.supports64BitObjectIDs = true capabilities.caseFormat = .insensitiveCasePreserving return capabilities } Questions Are there specific volume capabilities or entitlements required for removeItem to be invoked? Is there a specific way deletion operations need to be enabled in FSKit? Could this be related to how file permissions or attributes are set during createItem? Are there any known issues with deletion operations in the current FSKit implementation? Do I need to implement additional protocols or set specific flags to support item deletion? Any guidance would be greatly appreciated. Has anyone successfully implemented deletion operations in FSKit? Thank you!
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248
Nov ’25
App Intents: String array parameter value clears immediately in Shortcuts editor
Hello, I am experiencing an issue with the App Intents framework where a parameter of type [String] (String Array) fails to persist user input in the Shortcuts app action editor. Issue Description: When adding an item to the String Array parameter in the Shortcuts app action editor, the input text automatically clears/resets to empty within less than 1 second. This happens spontaneously while the keyboard is still active, or immediately after typing, making it impossible to input any values. Environment: Xcode Version: 26.2 (17C52) iOS Version: 26.2.1 Device: iPhone 17 Code Snippet: import AppIntents import SwiftUI struct TestStringArrayIntent: AppIntent { static var title: LocalizedStringResource = "Test Array Input Bug" static var description: IntentDescription = "Reproduces the issue where String Array input clears automatically." // PROBLEM: // Input for this parameter vanishes automatically < 1s after typing. @Parameter(title: "Test Strings", default: []) var strings: [String] func perform() async throws -> some IntentResult & ReturnsValue<String> { return .result(value: "Count: \(strings.count)") } } Steps to Reproduce: Build and install the app containing the code above. Open the Shortcuts app and create a new shortcut. Add the "Test Array Input Bug" action. Tap the "Test Strings" parameter to add a new item. Type any text (e.g., "Hi"). Observe: Wait for about 1 second Observed Behavior: The text field clears itself automatically. The array remains empty ([]). Expected Behavior: The text should remain in the field and be successfully added to the array. **Filed as Feedback:**FB21808619 Thank you.
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188
Jan ’26
Terrible performance on iPad 11th BLE attribute notification messages.
We've been developing an iOS app in Swift for several years that run on iPad tablets in which our proprietary device emits EEG signals via BLE to the app running on the iPad tablet. The device emits the data as BLE notification messages in which the MTU is set to the maximum size that is allowed between our device and the iPad. Our device when communicating with the app running on a 10th generation iPad running iOS 18.5 it takes less than 200ms to transmit an interval of EEG signals which occurs at 500ms. Under the same conditions same version of iOS & app and the same device but using an iPad 11th generation, it takes anywhere from 800ms to 1.1 seconds (4x to 5x) to transmit an interval. Our device transmits the EEG signal using several ATT notification messages using the maximum MTU size. We are perplexed about such a huge step down in performance when running on the iPad 11th generation tablets. iPad generation Chipset Firmware -------------------------------------------------------------- 10th BCM_4387 22.5.614.3457 11th SRS_7923 HCI Rev. 2504 sub. 5003 We know that the 10th generation iPad used chipset manufactured by Broadcom. Whereas the iPad 11th generation that we've received uses a SRS chipset in which I'm unfamiliar with that chipset's manufacturer. We question if this performance degradation is due from the chipset manufacturer, the firmware revision when using attribute notifications messages over BLE in such a context. Using PacketLogger as to log the communication between the iPad tablets and our device and after analysis we haven't found anything that identifies difference in configuration settings that are exchanged between our device and iPad tablets that account for this performance degradation. Fortunately, our device is designed to work in complex environments & contexts and thus it has mechanisms accounting for transmission delays and interferences. I'd appreciate if any other Apple Developer or Apple staff is aware of the degradation when transmitting BLE attribute notification messages with the newer Apple devices using this series of chipset. If so, then: Are there any recommendations of solutions to improve this latency? Is this is being addressed for iPad 11th generation tablets? Regards, Steven Belbin Principal Developer at NeuroServo Inc.
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Jul ’25
App Shortcut parameter title in Spotlight does not update after updateAppShortcutParameters()
We use AppShortcutsProvider with a parameterized App Shortcut. One of the entities has a dynamic display title (e.g. "Everyone is searching: {keyword}") that comes from UserDefaults and is returned in EntityQuery.suggestedEntities() and entities(for:). When we change the keyword and call updateAppShortcutParameters(), the Shortcuts app updates and shows the new title. In Spotlight (Siri Suggestions), the displayed title stays on the old value (e.g. still shows "Everyone is searching: 456" after we switched to "123"). On tap, the shortcut runs with the new value (123), so the execution is correct; only the displayed title in Spotlight is stale. Question: Is this expected? Is there any API or recommended approach to invalidate or refresh the Spotlight suggestion so the displayed title matches the current parameter, or should we avoid dynamic titles for the first suggestion for better UX?
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156
Feb ’26
Texas age verification: revoked consent & notifications?
The published "Next steps for apps distributed in Texas" says "A parent or guardian in Texas can withdraw consent for any app, which will block launching of the app on the child or teen’s device." My question is: will this also block notifications sent to that app from showing up on that device? Or will notifications still be delivered to the notification center, even though the app can't be launched? (Specifically, notifications sent from a server via Firebase topic/token). If notifications are not blocked automatically, what is the expected flow for this scenario? My app sends notifications from a server like this. I could implement client-side code to say "if consent is revoked, unsubscribe from notifications", but if the OS blocks launching of the app, this client-side code would never run. Similarly, I could subscribe to the server notifications for when consent is revoked, but my app is free & accountless, so I'm not aware of any information in the server notification that I could use to identify the specific user whose notifications should be stopped. (For example my users won't have an appAccountToken because they never made a purchase). Guidance would be much appreciated. I'm trying to comply with the law but I don't know how.
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Nov ’25
CarKeySewssion
CarKeySession stays in the foreground with no BLE connection and disconnection events passthrough to the App! Here is my code: public func remoteControlSession(_ session: CarKeyRemoteControlSession, vehicleDidUpdateReport: VehicleReport) { Log.i(tag: "carKeySession", "vehicle connect state: (vehicleDidUpdateReport.isConnected)") Log.i(tag: "carKeySession", "vehicle identifier: (vehicleDidUpdateReport.identifier.lowercased()), (self.vehicleIdentifier.lowercased())") } } I don't know why it was not called. And the method which is "func remoteControlSession(_ session: CarKeyRemoteControlSession, didReceivePassthroughData: Data, fromVehicle vehicleID: String)" can work well!
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210
Activity
Jun ’25
Pass DeviceActivitySelection to DeviceActivityMonitorExt
Hi I'm trying to build a screen time app and the Apple docs and APIs really leave something to be desired. I want to block apps on a schedule. That's it. To do this I need my DeviceActivityMonitorExt to know which apps to block. I need to somehow pass a DeviceActivitySelection from the main app into this DeviceActivityMonitorExt. How can I do this?
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113
Activity
Jun ’25
Best Practices for Unit Testing CoreBluetooth Applications - Seeking Official Guidance
Hello Apple Developer Community and Apple Engineers, I'm working on a CoreBluetooth-based iOS application and struggling to find clear, official guidance on best practices for unit testing CoreBluetooth functionality. I'd appreciate any insights from the community and especially from Apple engineers on the recommended approaches. Background &amp; Challenges: Our team has encountered several challenges when trying to implement comprehensive testing for our CoreBluetooth code: Subclassing Restrictions: Apple's documentation explicitly states "Don't subclass any of the classes of the Core Bluetooth framework. Overriding these classes isn't supported and results in undefined behavior." This makes traditional mocking approaches (creating mock subclasses of CBCentralManager, CBPeripheral, etc.) problematic for unit testing. Integration vs Unit Testing Dilemma: We currently use integration tests with third-party libraries like Nordic Semiconductor's CoreBluetoothMock, which work well for end-to-end testing but aren't true unit tests. They test the interaction between our code and the (mocked) CoreBluetooth stack rather than testing individual methods in isolation. Delegate Method Testing: Our code implements CBCentralManagerDelegate and CBPeripheralDelegate protocols. Testing these delegate methods in isolation is challenging because: The methods receive CBCentralManager/CBPeripheral parameters that we can't mock via subclassing Using third-party mocking frameworks makes them integration tests, not unit tests Testing the business logic within these methods requires the actual CoreBluetooth objects Simulator Limitations: The only official Apple documentation we found about CoreBluetooth testing is Technical Note TN2295, which is marked as "retired" and from 2012. It describes a complex simulator setup requiring physical USB adapters, suggesting simulator-only testing isn't fully supported. Specific Questions: What are Apple's current official recommendations for testing CoreBluetooth applications? Should we focus on device testing, integration testing with mocking libraries, or are there other approaches we should consider? For unit testing: How can we test individual delegate methods and business logic without violating the "no subclassing" restriction? Are there patterns or architectures that make CoreBluetooth code more unit-testable? Testing strategy: Should CoreBluetooth applications primarily rely on integration tests rather than traditional unit tests? Is this an acceptable trade-off given the hardware-dependent nature of Bluetooth? Simulator support: Is there current, supported functionality for testing CoreBluetooth applications in the simulator, or should all testing be done on physical devices? Current Approach: We're currently using: Integration tests with CoreBluetoothMock for comprehensive workflow testing Limited unit tests for business logic that we can extract from delegate methods Physical device testing for final validation This works but feels incomplete compared to the unit testing coverage we achieve in other parts of our application. Request: Any guidance from Apple engineers on the intended/recommended approach for testing CoreBluetooth applications would be incredibly valuable. Even confirmation that "integration testing with physical devices is the primary recommended approach" would help clarify our testing strategy. Thank you for any insights you can share! Environment: iOS 17+ Xcode 15+ Swift 5.9+
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189
Activity
Jul ’25
[iPhone13 Pro Max][iOS 26.3] Camera Freeze after update
My back camera freezes after first frame is displayed on the screen. Issue is present in all the apps that use the back camera. Same issue with front camera, however front camera works with Facetime and WhatsApp but not the native camera app.
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153
Activity
Jul ’25
Siri media search unable to provide keyword
Hi, I am developing a music app. We are using siri media search functionality for a while. We recently had a case where siri would not provide keyword for a search. When user speaks "Play Kid songs" (in Turkish, çocuk şarkıları çal), when I debug I see mediaSearch.mediaName is nil. When user speaks "Play Kids" (in Turkish, çocuklar çal) a keyword is given and we can search and play related song. Normally I would think that siri is somehow censoring the word "Kid". But when i try the same voice search in Spotify, I get a children song search result. I've read documentations and searched web but couldnt find any similar experience. What would be the cause, is there an extra setting for this kind of behaviour. What would be the cause or a different capability that Spotify can get a keyword out of this voice search but not us?
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0
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345
Activity
Nov ’25
TestFlight problem
"Bu beta şu anda yeni testçileri kabul etmiyor" Lütfen bu hatayı düzeltin
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175
Activity
Jun ’25
Proper way to create an AppleEvent record descriptor from NSDictionary
When using NSScriptCommand, is there any way to create an NSAppleEventDescriptor from an NSDictionary with arbitrary keys without using keyASUserRecordFields? Am I correct in thinking that this constant is deprecated? I ask because there is still active documentation using it. Is there another way to return a record where the keys aren't known at compile-time?
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148
Activity
Apr ’25
Kdk for mac os 26.3 missing
I have noticed that there are no new kdk builds since mid December Is everything ok at apple I am aware of NXUs but the kernel version has changed much since then
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138
Activity
Feb ’26
SetFocusFilterIntent app cannot be copied to another Mac
I have recently added a SetFocusFilterIntent target extension to my app which is a system utility which goes into the menu bar(Application is agent = YES). I have followed the approach in the WWDC22 video introducing Focus Intent and I have created an App Groups to being able to make the Extension to communicate with my main app, however from when I did this sometimes when I run the app I do get this log line: Couldn't read values in CFPrefsPlistSource<0x97cd34700> (Domain: group.xxx.xxx.MyApp, User: kCFPreferencesAnyUser, ByHost: Yes, Container: (null), Contents Need Refresh: Yes): Using kCFPreferencesAnyUser with a container is only allowed for System Containers, detaching from cfprefsd Despite this the Focus mode integration is working correctly on my development Mac. However I used to Archive the app and then Copy the app to my MacBook but when I do that now my other Mac cannot open the app and it is giving me an error. If I revert this change then I can bring the app back to my other Mac as usual following the procedure: Product -> Archive. Then from the archiver: Distribute App -> Copy App. After that I copy the app generated to the App folder of my other MacBook but it doesn't open anymore. During the archival phase now I am even getting this warning: MyAppFocus.appex is an ExtensionKit extension and must be embedded in the parent app bundle's Extensions directory, but is embedded in the parent app bundle's ../../../BuildProductsPath/Release/MyApp.app/Contents/Extensions directory. How can I solve this issue? If I rollback the commit related to this SetFocusFilterIntent new feature the app can be Copied and moved to the other Mac as before. Is this related to the extension or to the fact that I had to use this new entitlement: com.apple.security.application-groups ?
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1
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225
Activity
Dec ’25
CoreAudio server plugin: updating kAudioStreamPropertyAvailablePhysicalFormats
Hi, our CoreAudio server plugin supports different clock sources. A switch might result in a change of the selectable sample rates (and other settings). On a clock source switch the plugin reconfigures the set of available kAudioStreamPropertyAvailablePhysicalFormats and announces the change via AudioServerPlugInHostInterface::PropertiesChanged(). However at least the Audio MIDI Setup seems to ignore to update it's UI. The changes are first reflected after selecting another device and re-selecting the device of interest. (Latest macOS, M4 macMini) Is this a bug? Or is our CoreAudio server plugin required to indicate the change in the list of available audio formats differently? Thanks!
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124
Activity
May ’25
AppIntent take a photo?
Hi i'm new to swift/swiftui i want to my app shortcut to have the ability to take a photo within my AppIntent instead of having to configure a 'Take a photo' action in the Shortcuts app and then parsing that to my Appintent (for less human error). Is this possible? I read there's a protocol called CameraCaptureIntent but i think it's only used for a separate extension like for Control Center, Lock Screen, and Action buttons :(
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146
Activity
Jul ’25
KDK for current stable version (26.1) missing
The current stable macOS version, 26.1 (build 25B78) is missing a corresponding Kernel Debug Kit (KDK) on the developer downloads page. This means I can't do any kernel-level development tasks currently. For example, if I try to build a new kernel collection with kmutil I get the message Missing Developer Kit: As of macOS 13.0, you will need to install a KDK matching your build 25B78 to rebuild kernel collections. but there is no build 25B78 KDK available to download. The latest 26.1 KDK on the download page is 25B5062e (from a beta I believe) and the final stable KDK for build 25B78 (which kernel development tools require) was never published. Is there any workaround for this to correctly do kernel-level development targeting the latest stable release, or a timeline for when the KDK will release? Thanks!
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3
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331
Activity
Nov ’25
Shortcuts: How to add text to a file name
Hi there, Does anyone know how to modify this Image compressor Shortcut https://www.icloud.com/shortcuts/e13d8013598f4f33830386a956a163dd so that the image it creates has the original file name + “-pressed”? Eg “Image_123” becomes “Image_123-pressed” I know of the action ‘Rename file’ but can’t make it work. The shortcut does batch processing of images if that makes any difference. Any help much appreciated:)
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261
Activity
Jan ’26
FSKit removeItem Not Being Called
Environment macOS Version: 26.1 Xcode Version: 16.2 Description I'm developing a custom file system using FSKit and have encountered an issue where the removeItem(_:named:fromDirectory:) method in my FSVolume.Operations implementation is not being invoked when attempting to delete files or directories through Finder or the command line. Implementation My volume implements the required FSVolume.Operations protocol with the following removeItem implementation: func removeItem( _ item: FSItem, named name: FSFileName, fromDirectory directory: FSItem ) async throws { logger.info("remove: \(name)") if let item = item as? MyFSItem, let directory = directory as? MyFSItem { directory.removeItem(item) } else { throw fs_errorForPOSIXError(POSIXError.EIO.rawValue) } } Steps to Reproduce Mount the custom FSKit-based file system using: mount -F -t MyFS /dev/diskX /tmp/mountpoint Create files using Finder or terminal (works correctly - createItem is called) Attempt to delete a file using any of the following methods: Terminal command: rm -rf /path/to/mounted/file option + cmd + delete to remove the file in Finder Expected Behavior The removeItem(_:named:fromDirectory:) method should be called, logging "remove: [filename]" and removing the item from the directory's children collection. Actual Behavior The removeItem method is never invoked. No logs appear from this method in Console.app. The deletion operation either fails silently or returns an error, but the callback never occurs. Additional Context Working operations: Other operations work correctly including: createItem - files and directories can be created lookupItem - items can be looked up successfully enumerateDirectory - directory listing works read and write - file I/O operations work correctly Volume state: The volume is properly mounted and accessible Files can be created, read, and written successfully Volume capabilities configured: var supportedVolumeCapabilities: FSVolume.SupportedCapabilities { let capabilities = FSVolume.SupportedCapabilities() capabilities.supportsHardLinks = true capabilities.supportsSymbolicLinks = true capabilities.supportsPersistentObjectIDs = true capabilities.doesNotSupportVolumeSizes = true capabilities.supportsHiddenFiles = true capabilities.supports64BitObjectIDs = true capabilities.caseFormat = .insensitiveCasePreserving return capabilities } Questions Are there specific volume capabilities or entitlements required for removeItem to be invoked? Is there a specific way deletion operations need to be enabled in FSKit? Could this be related to how file permissions or attributes are set during createItem? Are there any known issues with deletion operations in the current FSKit implementation? Do I need to implement additional protocols or set specific flags to support item deletion? Any guidance would be greatly appreciated. Has anyone successfully implemented deletion operations in FSKit? Thank you!
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248
Activity
Nov ’25
App Intents: String array parameter value clears immediately in Shortcuts editor
Hello, I am experiencing an issue with the App Intents framework where a parameter of type [String] (String Array) fails to persist user input in the Shortcuts app action editor. Issue Description: When adding an item to the String Array parameter in the Shortcuts app action editor, the input text automatically clears/resets to empty within less than 1 second. This happens spontaneously while the keyboard is still active, or immediately after typing, making it impossible to input any values. Environment: Xcode Version: 26.2 (17C52) iOS Version: 26.2.1 Device: iPhone 17 Code Snippet: import AppIntents import SwiftUI struct TestStringArrayIntent: AppIntent { static var title: LocalizedStringResource = "Test Array Input Bug" static var description: IntentDescription = "Reproduces the issue where String Array input clears automatically." // PROBLEM: // Input for this parameter vanishes automatically < 1s after typing. @Parameter(title: "Test Strings", default: []) var strings: [String] func perform() async throws -> some IntentResult & ReturnsValue<String> { return .result(value: "Count: \(strings.count)") } } Steps to Reproduce: Build and install the app containing the code above. Open the Shortcuts app and create a new shortcut. Add the "Test Array Input Bug" action. Tap the "Test Strings" parameter to add a new item. Type any text (e.g., "Hi"). Observe: Wait for about 1 second Observed Behavior: The text field clears itself automatically. The array remains empty ([]). Expected Behavior: The text should remain in the field and be successfully added to the array. **Filed as Feedback:**FB21808619 Thank you.
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188
Activity
Jan ’26
Terrible performance on iPad 11th BLE attribute notification messages.
We've been developing an iOS app in Swift for several years that run on iPad tablets in which our proprietary device emits EEG signals via BLE to the app running on the iPad tablet. The device emits the data as BLE notification messages in which the MTU is set to the maximum size that is allowed between our device and the iPad. Our device when communicating with the app running on a 10th generation iPad running iOS 18.5 it takes less than 200ms to transmit an interval of EEG signals which occurs at 500ms. Under the same conditions same version of iOS & app and the same device but using an iPad 11th generation, it takes anywhere from 800ms to 1.1 seconds (4x to 5x) to transmit an interval. Our device transmits the EEG signal using several ATT notification messages using the maximum MTU size. We are perplexed about such a huge step down in performance when running on the iPad 11th generation tablets. iPad generation Chipset Firmware -------------------------------------------------------------- 10th BCM_4387 22.5.614.3457 11th SRS_7923 HCI Rev. 2504 sub. 5003 We know that the 10th generation iPad used chipset manufactured by Broadcom. Whereas the iPad 11th generation that we've received uses a SRS chipset in which I'm unfamiliar with that chipset's manufacturer. We question if this performance degradation is due from the chipset manufacturer, the firmware revision when using attribute notifications messages over BLE in such a context. Using PacketLogger as to log the communication between the iPad tablets and our device and after analysis we haven't found anything that identifies difference in configuration settings that are exchanged between our device and iPad tablets that account for this performance degradation. Fortunately, our device is designed to work in complex environments & contexts and thus it has mechanisms accounting for transmission delays and interferences. I'd appreciate if any other Apple Developer or Apple staff is aware of the degradation when transmitting BLE attribute notification messages with the newer Apple devices using this series of chipset. If so, then: Are there any recommendations of solutions to improve this latency? Is this is being addressed for iPad 11th generation tablets? Regards, Steven Belbin Principal Developer at NeuroServo Inc.
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145
Activity
Jul ’25
App Shortcut parameter title in Spotlight does not update after updateAppShortcutParameters()
We use AppShortcutsProvider with a parameterized App Shortcut. One of the entities has a dynamic display title (e.g. "Everyone is searching: {keyword}") that comes from UserDefaults and is returned in EntityQuery.suggestedEntities() and entities(for:). When we change the keyword and call updateAppShortcutParameters(), the Shortcuts app updates and shows the new title. In Spotlight (Siri Suggestions), the displayed title stays on the old value (e.g. still shows "Everyone is searching: 456" after we switched to "123"). On tap, the shortcut runs with the new value (123), so the execution is correct; only the displayed title in Spotlight is stale. Question: Is this expected? Is there any API or recommended approach to invalidate or refresh the Spotlight suggestion so the displayed title matches the current parameter, or should we avoid dynamic titles for the first suggestion for better UX?
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156
Activity
Feb ’26
The system does not return peripheralIsReadyToSendWriteWithoutResponse for a long time.
mac/ios acts as a BLE client. After successfully establishing a BLE connection, it sends large amounts of data to the peer device. After sending data for a period of time, the system does not return peripheralIsReadyToSendWriteWithoutResponse for a long time, causing the data transmission to stall.
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55
Activity
Oct ’25
Texas age verification: revoked consent & notifications?
The published "Next steps for apps distributed in Texas" says "A parent or guardian in Texas can withdraw consent for any app, which will block launching of the app on the child or teen’s device." My question is: will this also block notifications sent to that app from showing up on that device? Or will notifications still be delivered to the notification center, even though the app can't be launched? (Specifically, notifications sent from a server via Firebase topic/token). If notifications are not blocked automatically, what is the expected flow for this scenario? My app sends notifications from a server like this. I could implement client-side code to say "if consent is revoked, unsubscribe from notifications", but if the OS blocks launching of the app, this client-side code would never run. Similarly, I could subscribe to the server notifications for when consent is revoked, but my app is free & accountless, so I'm not aware of any information in the server notification that I could use to identify the specific user whose notifications should be stopped. (For example my users won't have an appAccountToken because they never made a purchase). Guidance would be much appreciated. I'm trying to comply with the law but I don't know how.
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233
Activity
Nov ’25
Some issues regarding the utilization of Matter Support
During the commissioning process of our app, the following two errors frequently occur: 1.Could not find system commissioner pairing for newly staged server with identifier <private> in all pairings 2.Failed to open pairing window on the device I have uploaded the log with the ID: FB17343511 Could you assist us in resolving this issue? Thank you.
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112
Activity
Apr ’25