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Having issues authorizing payment for Apple Developer Program
Hey guysI’ve been trying to pay for Apple Developer Program enrollment for about a week and still no luck. As well as I got from a small talk with the customer support – Apple never got my money. So it seems like my payment authorization fails all the time. But I don’t know what’s really going on.Have any of you ever had issues like that?Or maybe you just know what’s going on and how to fix it?
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No way to accept Updated Program License Agreement
When I login to my Dev account, I get a banner that says "The updated Apple Developer Program License Agreement needs to be reviewed. In order to update your existing apps and submit new apps to the App Store, the Account Holder must review and accept the updated agreement."However, when I go to Agreements, Tax, and Banking, I see both Free Apps and Paid Apps agreement, but when I click on View, there's nothing for me to accept. It's a pop-up window with a list of countries and a button at the end that says "Close". And that's it. No other action is possible. No other option either under the Action column.So then how can I review and accept it?
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CallKit does not activate audio session with higher probability after upgrading to iOS 18.4.1
Hi, We've noticed that this issue occurs more frequently after upgrading to iOS 18.4.1 and can result in one-way audio. Our app uses CallKit with WebRTC to establish VoIP connections. However, on iOS 18.4.1, CallKit no longer triggers: func provider(_ provider: CXProvider, didActivate audioSession: AVAudioSession) We're currently comparing the occurrence rate across different iOS versions to better understand the impact. Could you please help analyze the root cause of this issue?
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ChatGPT in Xcode 26 not recognizing Plus subscription
Hi all, Has anyone else run into this issue in Xcode 26? I’m logged into my paid ChatGPT Plus account, but the Xcode integration doesn’t seem to recognize the subscription. After a short period of use, I get the following error: “Over daily limit. ChatGPT in Xcode will be unavailable for up to 24 hours. For higher limits, sign in with a paid ChatGPT account.” Since I’m already signed in with a paid account, this looks like either a bug or a limitation specific to Xcode. Is this expected behavior, or has anyone found a workaround to make Xcode properly recognize Plus accounts? Thanks in advance for any guidance.
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Seeking clarification on macOS URLs with security scope
I just saw another post regarding bookmarks on iOS where an Apple engineer made the following statement: [quote='855165022, DTS Engineer, /thread/797469?answerId=855165022#855165022'] macOS is better at enforcing the "right" behavior, so code that works there will generally work on iOS. [/quote] So I went back to my macOS code to double-check. Sure enough, the following statement: let bookmark = try url.bookmarkData(options: .withSecurityScope) fails 100% of the time. I had seen earlier statements from other DTS Engineers recommending that any use of a URL be bracketed by start/stopAccessingSecurityScopedResource. And that makes a lot of sense. If "start" returns true, then call stop. But if start returns false, then it isn't needed, so don't call stop. No harm, no foul. But what's confusing is this other, directly-related API where a security-scoped bookmark cannot be created under any circumstances because of the URL itself, some specific way the URL was initially created, and/or manipulated? So, what I'm asking is if someone could elaborate on what would cause a failure to create a security-scoped bookmark? What kinds of URLs are valid for creation of security-scoped bookmarks? Are there operations on a URL that will then cause a failure to create a security-scoped bookmark? Is it allowed to pass the URL and/or bookmark back and forth between Objective-C and Swift? I'm developing a new macOS app for release in the Mac App Store. I'm initially getting my URL from an NSOpenPanel. Then I store it in a SQLite database. I may access the URL again, after a restart, or after a year. I have a login item that also needs to read the database and access the URL. I have additional complications as well, but they don't really matter. Before I get to any of that, I get a whole volume URL from an NSOpen panel in Swift, then, almost immediately, attempt to create a security-scoped bookmark. I cannot. I've tried many different combinations of options and flows of operation, but obviously not all. I think this started happening with macOS 26, but that doesn't really matter. If this is new behaviour in macOS 26, then I must live with it. My particular use requires a URL to a whole volume. Because of this, I don't actually seem to need a security-scoped bookmark at all. So I think I might simply get lucky for now. But this still bothers me. I don't really like being lucky. I'd rather be right. I have other apps in development where this could be a bigger problem. It seems like I will need completely separate URL handling logic based on the type of URL the user selects. And what of document-scoped URLs? This experience seems to strongly indicate that security-scoped URLs should only ever be document-scoped. I think in some of my debugging efforts I tried document-scoped URLs. They didn't fix the problem, but they seemed to make the entire process more straightforward and transparent. Can a single metadata-hosting file host multiple security-scoped bookmarks? Or should I have a separate one for each bookmark? But the essence of my question is that this is supposed to be simple operation that, in certain cases, is a guaranteed failure. There are a mind-bogglingly large number of potential options and logic flows. Does there exist a set of options and logic flows for which the user can select a URL, any URL, with the explicit intent to persist it, and that my app can save, share with helper apps, and have it all work normally after restart?
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[iOS Safari] Fullscreen API on a non-video element
webkitEnterFullScreen API is supported on iOS for video element, but not for a div element. Also as a fullscreen demo website shown, Safari on macOS supports div element but not on iOS. Is there any plan to add the support in iOS? If not is there any way to fullscreen a div element or make it run as fullscreen on Safari iOS?
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Developer Program enrollment still pending after payment
Hi everyone, I subscribed to the Apple Developer Program on Tuesday evening, November 4th, 2025. The payment has already been charged to my bank account, but my account still shows the status “Pending” with the message “Subscribe your membership”. It’s now been several days, and I haven’t received any confirmation email or any request for additional information. I already contacted Apple Support by email, but I’d like to know if other developers have experienced the same situation and how long it took before their account was activated. Thanks in advance for your help and feedback! — Martin
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Notarization: "Team isn't configured for notarization"
I've tried to notarize my app recently and got the error:{ "logFormatVersion": 1, "jobId": "...", "status": "Rejected", "statusSummary": "Team is not yet configured for notarization", "statusCode": 7000, "archiveFilename": "myapp.dmg", "uploadDate": "2019-06-20T06:24:53Z", "sha256": "...", "ticketContents": null, "issues": null }I've never heard about "team configuration for notarization" previously. What are the steps to resolve that issue?Thanks in advance.
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Background App Refresh
Hi, I have a couple questions about background app refresh. First, is the function RefreshAppContentsOperation() where to implement code that needs to be run in the background? Second, despite importing BackgroundTasks, I am getting the error "cannot find operationQueue in scope". What can I do to resolve that? Thank you. func scheduleAppRefresh() { let request = BGAppRefreshTaskRequest(identifier: "peaceofmindmentalhealth.RoutineRefresh") // Fetch no earlier than 15 minutes from now. request.earliestBeginDate = Date(timeIntervalSinceNow: 15 * 60) do { try BGTaskScheduler.shared.submit(request) } catch { print("Could not schedule app refresh: \(error)") } } func handleAppRefresh(task: BGAppRefreshTask) { // Schedule a new refresh task. scheduleAppRefresh() // Create an operation that performs the main part of the background task. let operation = RefreshAppContentsOperation() // Provide the background task with an expiration handler that cancels the operation. task.expirationHandler = { operation.cancel() } // Inform the system that the background task is complete // when the operation completes. operation.completionBlock = { task.setTaskCompleted(success: !operation.isCancelled) } // Start the operation. operationQueue.addOperation(operation) } func RefreshAppContentsOperation() -> Operation { }
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SecurityAgent taking focus for plugin in macOS 26.1
We have a custom SecurityAgentPlugin that is triggered by multiple authorizationdb entries. Some customers report that the SecurityAgent process takes window focus even though no UI or windows are displayed. Our plugin explicitly ignores the _securityAgent user and does not show any UI for that user. However, in macOS 26.1, it appears that the plugin still causes the SecurityAgent to take focus as soon as it is triggered. Is this a change in macOS 26.1 or a bug? Can we do anything to prevent "focus stealing"?
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Cannot Update Age Rating
Recently I got an email stating I need to update age rating questionnaire. I have tried to update age rating for my app in App Store using the account owner already. I have followed this tutorial (https://developer.apple.com/help/app-store-connect/manage-app-information/set-an-app-age-rating/), but the age rating cannot be updated. Anyone know how to update this, please let me know
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New Apple Developer Team not showing up in developer.apple
I have been working for a while now. Never encountered this issue. After accepting the invite from the organization. The organizations does not appear at developer apple account. But can see the organization at app store connect. Yes i have checked the account permissions. I have the admin role and developer role etc is checked everything is correct. This is not just me happening with my colleague as well.
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Xcode 16 and iOS 18 project not compiling
I updated Xcode and MacOS recently and haven't been able to compile my Flutter app on iOS devices/simulators since then. The error keeps changing every time I run it but here's one of the output in the terminal after running flutter run: Uncategorized (Xcode): Command SwiftGeneratePch emitted errors but did not return a nonzero exit code to indicate failure Error (Xcode): no such file or directory: '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/ModuleCache.noindex/Session.modulevalidation' Error (Xcode): stat cache file '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/SDKStatCaches.noindex/iphonesimulator18.0-22A3362- db63dc9361471f152f572502bdbfe70a.sdkstatcache' not found Error (Xcode): unable to rename temporary '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/ModuleCache.noindex/3F9VRK3CXAUUD/UIKit-1KHQ7M05IF VXC-56601391.pcm.tmp' to output file '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/ModuleCache.noindex/3F9VRK3CXAUUD/UIKit-1KHQ7M05IF VXC.pcm': 'No such file or directory' Error (Xcode): could not build module 'UIKit' /Users/chiragbhansali/Chirag/Coding/Projects/app/test/build/ios/Debug-iphonesimulator/Flutter.framewo rk/Headers/FlutterAppDelegate.h:7:8 Error (Xcode): could not build module 'Flutter' /Users/chiragbhansali/Chirag/Coding/Projects/app/test/ios/Runner/GeneratedPluginRegistrant.h:9:8 Error (Xcode): failed to emit precompiled header '/Users/chiragbhansali/Library/Developer/Xcode/DerivedData/Runner-eifcguceazlwumgsyzegclqdrbqt/Build/Intermed iates.noindex/PrecompiledHeaders/Runner-Bridging-Header-swift_PB6A5GFLTNPC-clang_3F9VRK3CXAUUD.pch' for bridging header '/Users/chiragbhansali/Chirag/Coding/Projects/app/test/ios/Runner/Runner-Bridging-Header.h' Uncategorized (Xcode): Command PrecompileSwiftBridgingHeader emitted errors but did not return a nonzero exit code to indicate failure Uncategorized (Xcode): Command SwiftEmitModule failed with a nonzero exit code Uncategorized (Xcode): Command SwiftCompile failed with a nonzero exit code Could not build the application for the simulator. Error launching application on iPhone 16 Pro. What I have tried so far: Deleting iOS SDK and simulators Cleaning Xcode build cache using cmd+shift+k Creating a new Flutter project and trying to compile it (it failed so that reduces the chances of it being a Flutter issue) Clearing the DerivedData folder Clearing settings and cache of simulators Restarting laptop Versions: Xcode: 16.0 iOS: 18.0 MacOS: 15.1 (didn't work with 15.0 either) Flutter: 3.24
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App Clip Advanced Experiences don't get published
We have an app with a few App Clip Advanced Experiences. Since around 28th of August the status of the experiences seems to be stuck in either CREATE_SUBMITTED or UPDATE_SUBMITTED and they don't get updated to PUBLISHED anymore. I found this in the experiences JSON loaded by AppStoreConnect when editing the experiences: "statuses": { "doc_count_error_upper_bound": 0, "sum_other_doc_count": 0, "buckets": [ { "key": "PUBLISHED", "doc_count": 182 }, { "key": "CREATE_SUBMITTED", "doc_count": 7 }, { "key": "UPDATE_SUBMITTED", "doc_count": 3 } ] }, This shows that 10 experiences are stuck in other status than PUBLISHED. I created a Feedback with ID FB15041208 and a DTS last week. This is REALLY important for us to be fixed immediately since we have customers that rely on this!
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sshd-keygen-wrapper permissions problem
On macOS 26.1 (25B78) I can't give Full Disk Access to sshd-keygen-wrapper. Now my Jenkins jobs do not work because they do not have the permission to execute the necessary scripts. Until macOS 26.1 everything worked fine. I restarted the machine several times and tried to give access from Settings -> Privacy & Security -> Full Disk Access but it just does not work. I tried logging with ssh on the machine and executing a script but again nothing happened.
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Matter commissioning issue with Matter support extension
My team has developed an app with a Matter commissioner feature (for own ecosystem) using the Matter framework on the MatterSupport extension. Recently, we've noticed that commissioning Matter devices with the MatterSupport extension has become very unstable. Occasionally, the HomeUIService stops the flow after commissioning to the first fabric successfully, displaying the error: "Failed to perform Matter device setup: Error Domain=HMErrorDomain Code=2." (normally, it should send open commissioning window to the device and then add the device to the 2nd fabric). The issue is never seen before until recently few weeks and there is no code changes in the app. We are suspected that there is some data that fail to download from the icloud or apple account that cause this problem. For evaluation, we tried removing the HomeSupport extension and run the Matter framework directly in developer mode, this issue disappears, and commissioning works without any problems.
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iOS 26 Network Framework AWDL not working
Hello, I have an app that is using iOS 26 Network Framework APIs. It is using QUIC, TLS 1.3 and Bonjour. For TLS I am using a PKCS#12 identity. All works well and as expected if the devices (iPhone with no cellular, iPhone with cellular, and iPad no cellular) are all on the same wifi network. If I turn off my router (ie no more wifi network) and leave on the wifi toggle on the iOS devices - only the non cellular iPhone and iPad are able to discovery and connect to each other. My iPhone with cellular is not able to. By sharing my logs with Cursor AI it was determined that the connection between the two problematic peers (iPad with no cellular and iPhone with cellular) never even makes it to the TLS step because I never see the logs where I print out the certs I compare. I tried doing "builder.requiredInterfaceType(.wifi)" but doing that blocked the two non cellular devices from working. I also tried "builder.prohibitedInterfaceTypes([.cellular])" but that also did not work. Is AWDL on it's way out? Should I focus my energy on Wi-Fi Aware? Regards, Captadoh
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