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Local Signging of a driverkit extension.
I am new to macOS development and presently tearing my hair out trying to get a driverkit extension to build. I have tried following the instructions here: https://developer.apple.com/documentation/driverkit/communicating_between_a_driverkit_extension_and_a_client_app namely, disabling SIP, but I am still unable to get my extension to build. The instructions say to set the code signing identity to "Sign to Run Locally" for all three targets, but this is not listed as an option for the driver extension.
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Develop DriverKit extensions locally with a Free Developer Account
I have not seen a clear answer about this: https://developer.apple.com/forums/thread/776657 https://developer.apple.com/forums/thread/743639?answerId=775701022#775701022 Thus, I would like to pose: Is there any way to install a DriverKit extension locally for development and testing using a free developer account, or is development of DriverKit extensions gated behind a paid developer account? Thank you!
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CTFontManagerCreateFontRequestRunLoopSource does not receive events in macOS 27
CTFontManagerCreateFontRequestRunLoopSource does not receive any font requests on macOS 27, since beta 5. This API worked fine until macOS 27 beta 4, including previous macOS releases. It looks like this is caused by the App Sandbox. When the com.apple.security.app-sandbox entitlement is disabled the font request source does receive events. Report including sample project: FB24764122 let source = CTFontManagerCreateFontRequestRunLoopSource(0, { (dict, pid) in /* does not receive events when sandboxed */ } CFRunLoopAddSource(CFRunLoopGetCurrent(), source, .defaultMode) Is this a deliberate change or is this a bug in macOS 27? Is there an entitlement that can be set to enable the API in sandboxed apps? My application is distributed on the Mac App Store and as standalone app. Both are properly sandboxed for added security. Disabling the App Sandbox for this specific API would be very undesirable as users will lose all Sandbox benefits.
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Enabling dual-camera support during video meeting sessions
On our telecommunication platform, D@niel mobile app, used for video meetings in education, training, we are able to activate two cameras simultaneously on Android devices using our D@niel software based on open source Bigbluebutton software. However, we haven't been able to do this on iPhones or Ipad so far. Will the new iPhone Duo allow us to enable dual-camera during a D@niel session call meeting, just like on Android. Please, watch the YouTube link. https://youtu.be/dwcmYZxuhD4?is=xVvkYvDxUrwJZWkn
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Can two Apple Pay integrations coexist on one domain?
We're an ecommerce/payments platform where tenants embed our Apple Pay checkout into their existing website via an iframe. Our checkout is served entirely from our own domain (b.com) - none of our code runs in the tenant's top-level context. We manage Merchant Identity certificate and Payment Processing certificate, shared across tenants, and tenants are onboarded by registering their domain against our Merchant Id. Our specific scenario: a tenant's domain (a.com) already has its own, independent Apple Pay integration - their own Merchant ID, their own Merchant Identity/Payment Processing certs, and their own apple-developer-merchantid-domain-association file already hosted at a.com/.well-known/, used for a different part of their business with a different PSP. We now want to embed our checkout (iframe source = b.com) into a different part of a.com's site, registered under our own Merchant ID, without disrupting a.com's existing integration. We understand that per Apple's iframe guidance, the parent/top-level page domain must be registered and passed as initiativeContext during merchant validation - so b.com (our iframe source) being registered isn't sufficient on its own; a.com (the top-level document) also needs to be registered, under our merchant bucket, concurrently with its own existing registration under its separate Merchant ID. Given that: Is it supported for the same domain (a.com) to be registered concurrently under two unrelated Payment Merchant IDs - ours for the embedded flow, and the tenant's own for their existing flow? Our analysis says no, but we'd appreciate a definitive answer. If so, how is domain verification expected to work in that case? The well-known path (a.com/.well-known/apple-developer-merchantid-domain-association) can only serve one file - how should a.com host verification for two independent registrations at the same domain and path? Is there a documented or recommended pattern for this "platform iframe on domain X, where domain X already has its own separate, unrelated Apple Pay merchant registration" case, distinct from the general "PSP registers a merchant's domain" flow? We've read the Web Merchant Registration API docs and the "Apple Pay Web and Ecommerce site hosting Multiple Merchants on a Single Domain Site" thread, but those address a single integrator managing many merchants, not two independent integrators needing to register the same top-level domain simultaneously.
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AppTransaction.refresh() fails before authentication: SKInternalErrorDomain 14 on a development-installed app
I need the supported way to obtain an Apple-signed AppTransaction for a development-installed iOS app without initiating an in-app purchase. DTS directed me to ask on the forums. Environment at the time of reproduction Physical iPhone 17e, iOS 27.0 (24A437). Xcode 27.0 (27A266a), macOS 27.0 (26A428). Swift / SwiftUI / StoreKit; version 0.1.0, build 1. Explicit bundle identifier registered with App Store Connect; development signing. The executable signature, embedded profile and installed executable hash were checked. Installed and launched using devicectl. Network access allowed. No StoreKit Configuration file or StoreKitTest session. No IAP products or TestFlight builds. App Store Connect version 1.0: Prepare for Submission. Observed behavior Call try await AppTransaction.shared once. It throws; no verified transaction is returned. From a separate visible button, the user explicitly calls try await AppTransaction.refresh() once. No Apple Account authentication prompt appears. The refresh fails immediately. The refresh error is identified by Swift pattern matching as StoreKitError.systemError: Outer NSError: StoreKit.StoreKitError, code 1 Underlying NSError: SKInternalErrorDomain, code 14 The refresh was recorded at 2026-09-20T15:40:12Z. The original shared probe recorded only the outer error, so I am not claiming its underlying error was identical. I could not find a public definition of the internal error; I am not interpreting it as SKErrorDomain code 14. A Sandbox Test Account was subsequently created, but has not been signed in on the device. The user could not find the Sandbox Apple Account entry. No purchase has been attempted to make that entry appear. The later controlled refresh is described below. The device App Store account differs from the developer account; we have not established this as a cause. Controlled follow-up on 2026-09-22 A separate instrumented copy of RefreshProbe was development-signed, installed and launched with devicectl on the same phone. The user explicitly tapped refresh once at 2026-09-22T14:35:39Z. It again returned StoreKitError.systemError, outer StoreKit.StoreKitError code 1 and underlying SKInternalErrorDomain code 14. The runtime executable SHA-256 matched the locally validated signed binary. No verified AppTransaction was returned. Bounded traversal of the typed underlying error, NSUnderlyingErrorKey and multiple underlying errors exposed only those two domain/code nodes and no allowlisted numeric service status. We did not collect arbitrary userInfo, accounts or signed transactions. App stdout confirmed the result; no storekitd/appstored system log or Xcode IDE launch comparison is claimed. The user confirmed that this attempt also showed no Apple Account login or password prompt. This instrumented copy is separate from the original source ZIP described below. No automatic retry or purchase was performed. VPN-disabled follow-up on 2026-09-22 After the earlier controlled attempt, the user reported using a VPN. For a second controlled attempt the user confirmed that the VPN was disabled and the normal Apple Account remained unchanged. At 2026-09-22T14:48:25Z, one explicit button tap again returned StoreKitError.systemError, outer StoreKit.StoreKitError code 1 and underlying SKInternalErrorDomain code 14. The bounded error tree was identical to the preceding attempt. The user confirmed that no login or password prompt appeared. No verified AppTransaction was returned. The runtime executable hash matched this signed build. The StoreKit call and diagnostic logic were unchanged; only the run identifier and UI label changed to preserve earlier records, followed by installation/relaunch. VPN and account conditions are user observations, not captured network routing. Disabling the VPN did not resolve this attempt; this is not proof that all network causes are excluded. There were no automatic retries or purchases. Questions Is an Apple-signed sandbox AppTransaction supported in this development-install scenario without an IAP product or purchase attempt? What registration and authentication prerequisites apply? What supported diagnostics or corrective steps should we use when refresh fails before presenting authentication? Is there a supported sandbox authentication path for this case without initiating a purchase or signing out of the normal Apple Account? If logs are needed, which narrowly scoped StoreKit logs should we collect? Focused sample A small project with two targets (192 Swift source lines, no dependencies) is ready to provide. The source entry points match the probes used for the observations above. Both packaged targets passed unsigned generic iOS builds, but the newly assembled focused package has NOT itself been re-signed and run on a device. It performs no purchase or photo-library access and does not include credentials, provisioning profiles, device identifiers or signed transactions. I can provide the package to DTS in the existing email request with a link to this forum post. I have not uploaded the package publicly.
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CNSaveRequest fails with 134092 for any contact that has a note (FB23452026)
A macOS app that never reads or writes notes cannot update a contact that has a note property. CNSaveRequest.update() throws NSCocoaErrorDomain 134092 with NSUnderlyingException "Unhandled error (NSCocoaErrorDomain, 134092) occurred during faulting". CNContactNoteKey is never requested. I reduced it to a minimal app whose only action is toggling familyName, and confirmed the cause in both directions: Create a contact programmatically. The update succeeds. Add a note to it in Contacts.app. The identical update now fails with 134092. Set that note to an empty string. Still fails. Remove the note property entirely. The update succeeds again. Contacts imported from a vCard fail from the start, even when the vCard has no NOTE line and Contacts.app shows no note. Clearing the note property on such a contact also makes the update succeed, so I believe the import attaches the property invisibly. Ruled out: mutableObjects instead of mutableCopy, including or omitting CNContactNoteKey, unified versus non-unified fetches, and the app sandbox (an ad-hoc signed build with no sandbox fails the same way). Full Disk Access does not help. I could not test the entitlement itself: an ad-hoc signed build carrying com.apple.developer.contacts.notes is refused at launch (RBSRequestErrorDomain 5, "Launchd job spawn failed"), since it is a restricted entitlement that needs a provisioning profile. Question: is com.apple.developer.contacts.notes required to update any contact that merely has a note, even when the app never reads or writes notes? If so, what is the expected path for an app that only reorders phone numbers and email addresses? The error itself gives no hint that notes are involved. If anyone here already holds the notes entitlement: does saving succeed for you on a contact that has a note? I have a request pending, and confirming this before it is decided would help a great deal. Environment: macOS 26 (Darwin 25.x), Apple Silicon. Filed as FB23452026.
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Can AlarmKit start app code for a spoken-time alarm?
Hello, I'm developing an iOS voice alarm app. Is there a supported public API that can launch or resume app code when an AlarmKit alarm fires, so it can announce the current time while the phone is locked, without user interaction or an internet connection? The announcement needs to reflect the time playback actually begins, including when an alarm is delayed. Pre-generated audio would also work if the app can select the correct recording at playback time. My prototype subscribes to AlarmManager.shared.alarmUpdates at app startup and attempts speech when the alarm becomes .alerting. This works in the foreground, but in background trials no speech attempt occurred before reopening the app. These trials did not test termination by iOS or user force-quit. Could you clarify whether this use case is supported when the app is suspended, terminated by iOS, or force-quit by the user? If so, which API should I use? If not, could you confirm the limitation or suggest a supported alternative? Test environment: iPhone 13, iOS 26.6.1 (23G83), Xcode 26.6, iPhoneOS 26.5 SDK; release build without a debugger attached. Thank you for your guidance.
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watchOS CoreBluetooth: BLE link stability, AutoReconnect and reduced reconnection range
I have a watchOS app communicating with a BLE peripheral during an active HKWorkoutSession. The workout provides sufficient runtime: once connected, the Watch can receive a notifying GATT characteristic approximately once per minute for hours, including while the display is off. In normal conditions the connection is very stable. The difficult case is outdoor use with marginal RF conditions. The peripheral and application protocol otherwise work reliably, but outdoors there are fewer reflected RF paths and normal body movement can intermittently obstruct the Watch-to-peripheral path. In those situations the link occasionally terminates with CBError.connectionTimeout. Reconnection is particularly important because this peripheral advertises for reconnection only approximately once per minute. We also know approximately which second of each minute the peripheral becomes active, so missing a single advertising opportunity can cause a relatively long data gap. I’m trying to better understand the supported CoreBluetooth/watchOS behavior in this situation. Maintaining a marginal existing connection Once the BLE connection is established, are there any public CoreBluetooth mechanisms or recommended practices for making that connection more robust against CBError.connectionTimeout? In particular, can application-level GATT activity have any influence on connection scheduling or link robustness, or is this entirely handled by the Bluetooth stack below CoreBluetooth? CBConnectPeripheralOptionEnableAutoReconnect with sparse advertising When CBConnectPeripheralOptionEnableAutoReconnect is enabled and the connection is lost, how does watchOS handle a peripheral that advertises only very infrequently? Does CoreBluetooth simply keep the reconnect pending and wait for subsequent advertisements indefinitely, subject to system policy? Known peripheral activity timing If the app knows approximately when the peripheral becomes active and advertises each minute, is there any supported way to make use of that timing during reconnection? Or should the app simply leave AutoReconnect pending and let CoreBluetooth handle reception? WWDC22 reduced reconnection range WWDC22 session 10135 says: “If your device is on the edge of Bluetooth range and repeatedly disconnects while in Background BLE connection, the reconnection range will be reduced. This means only devices close to the Apple Watch will reconnect.” The session also says these limits are counted over a rolling 24-hour window and are reset when the user interacts with the app. I would particularly appreciate clarification of how this works in practice: What conditions cause a disconnect to count toward this policy? Does this policy apply while an app has an active HKWorkoutSession and continues executing in the background? Is the state maintained per peripheral, per app, or more globally? What exactly constitutes the user interaction that resets it? Does bringing an already-running workout app back to the foreground reset it, or does the app need to be relaunched? Is there any public API or diagnostic indication that reduced reconnection range is currently active? Is there any supported way to explicitly clear/reset that state? Connection parameters Does watchOS expose any supported mechanism for a CoreBluetooth central to influence parameters relevant to connection robustness, such as connection interval, supervision timeout, PHY, transmit power, or similar link parameters? Diagnosing CBError.connectionTimeout When CoreBluetooth reports CBError.connectionTimeout, is there any supported diagnostic method to determine whether the Watch stopped receiving the peripheral, the peripheral stopped receiving the Watch, or whether this should simply be treated as a link-layer timeout without attribution to either side? For context, this is not primarily a background-runtime problem. The active workout keeps the app running and the normal persistent BLE connection can operate flawlessly for many hours. I’m specifically trying to understand the best supported strategy for preserving and recovering the BLE link when RF conditions temporarily become marginal, especially with a peripheral that advertises very sparsely after a disconnect. DTS asked me to post this question here for review.
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Network Interface APIs
For important background information, read Extra-ordinary Networking before reading this. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Network Interface APIs Most developers don’t need to interact directly with network interfaces. If you do, read this post for a summary of the APIs available to you. Before you read this, read Network Interface Concepts. Interface List The standard way to get a list of interfaces and their addresses is getifaddrs. To learn more about this API, see its man page. A network interface has four fundamental attributes: A set of flags — These are packed into a CUnsignedInt. The flags bits are declared in <net/if.h>, starting with IFF_UP. An interface type — See Network Interface Type, below. An interface index — Valid indexes are greater than 0. A BSD interface name. For example, an Ethernet interface might be called en0. The interface name is shared between multiple network interfaces running over a given hardware interface. For example, IPv4 and IPv6 running over that Ethernet interface will both have the name en0. WARNING BSD interface names are not considered API. There’s no guarantee, for example, that an iPhone’s Wi-Fi interface is en0. You can map between the last two using if_indextoname and if_nametoindex. See the if_indextoname man page for details. An interface may also have address information. If present, this always includes the interface address (ifa_addr) and the network mask (ifa_netmask). In addition: Broadcast-capable interfaces (IFF_BROADCAST) have a broadcast address (ifa_broadaddr, which is an alias for ifa_dstaddr). Point-to-point interfaces (IFF_POINTOPOINT) have a destination address (ifa_dstaddr). Calling getifaddrs from Swift is a bit tricky. For an example of this, see QSocket: Interfaces. IP Address List Once you have getifaddrs working, it’s relatively easy to manipulate the results to build a list of just IP addresses, a list of IP addresses for each interface, and so on. QSocket: Interfaces has some Swift snippets that show this. Interface List Updates The interface list can change over time. Hardware interfaces can be added and removed, network interfaces come up and go down, and their addresses can change. It’s best to avoid caching information from getifaddrs. If thats unavoidable, use the kNotifySCNetworkChange Darwin notification to update your cache. For information about registering for Darwin notifications, see the notify man page (in section 3). This notification just tells you that something has changed. It’s up to you to fetch the new interface list and adjust your cache accordingly. You’ll find that this notification is sometimes posted numerous times in rapid succession. To avoid unnecessary thrashing, debounce it. While the Darwin notification API is easy to call from Swift, Swift does not import kNotifySCNetworkChange. To fix that, define that value yourself, calling a C function to get the value: var kNotifySCNetworkChange: UnsafePointer<CChar> { networkChangeNotifyKey() } Here’s what that C function looks like: extern const char * networkChangeNotifyKey(void) { return kNotifySCNetworkChange; } Network Interface Type There are two ways to think about a network interface’s type. Historically there were a wide variety of weird and wonderful types of network interfaces. The following code gets this legacy value for a specific BSD interface name: func legacyTypeForInterfaceNamed(_ name: String) -> UInt8? { var addrList: UnsafeMutablePointer<ifaddrs>? = nil let err = getifaddrs(&addrList) // In theory we could check `errno` here but, honestly, what are gonna // do with that info? guard err >= 0, let first = addrList else { return nil } defer { freeifaddrs(addrList) } return sequence(first: first, next: { $0.pointee.ifa_next }) .compactMap { addr in guard let nameC = addr.pointee.ifa_name, name == String(cString: nameC), let sa = addr.pointee.ifa_addr, sa.pointee.sa_family == AF_LINK, let data = addr.pointee.ifa_data else { return nil } return data.assumingMemoryBound(to: if_data.self).pointee.ifi_type } .first } The values are defined in <net/if_types.h>, starting with IFT_OTHER. However, this value is rarely useful because many interfaces ‘look like’ Ethernet and thus have a type of IFT_ETHER. Network framework has the concept of an interface’s functional type. This is an indication of how the interface fits into the system. There are two ways to get an interface’s functional type: If you’re using Network framework and have an NWInterface value, get the type property. If not, call ioctl with a SIOCGIFFUNCTIONALTYPE request. The return values are defined in <net/if.h>, starting with IFRTYPE_FUNCTIONAL_UNKNOWN. Swift does not import SIOCGIFFUNCTIONALTYPE, so it’s best to write this code in a C: extern uint32_t functionalTypeForInterfaceNamed(const char * name) { int fd = socket(AF_INET, SOCK_DGRAM, 0); if (fd < 0) { return IFRTYPE_FUNCTIONAL_UNKNOWN; } struct ifreq ifr = {}; strlcpy(ifr.ifr_name, name, sizeof(ifr.ifr_name)); bool success = ioctl(fd, SIOCGIFFUNCTIONALTYPE, &ifr) >= 0; int junk = close(fd); assert(junk == 0); if ( ! success ) { return IFRTYPE_FUNCTIONAL_UNKNOWN; } return ifr.ifr_ifru.ifru_functional_type; } Finally, TN3158 Resolving Xcode 15 device connection issues documents the SIOCGIFDIRECTLINK flag as a specific way to identify the network interfaces uses by Xcode for device connection traffic. Routing Sockets macOS supports the traditional BSD routine socket interface. See the route man page for details. Note You can access some routing socket functionality via sysctl, and all of this section applies to that as well. Other Apple platforms don’t support routing sockets [1]. On macOS it’s reasonable to use a routing socket to learn about the current state of the networking stack and be notified of changes to that state. Doing this on macOS 27 and later may require you to sign your code with the com.apple.developer.networking.topology-observation entitlement. In Xcode, add the Network Topology Observation capability [2] to your target. This is a restricted entitlement, which means it must be authorised by a provisioning profile. If you’re building a command-line tool, follow the advice in Signing a daemon with a restricted entitlement. Don’t use a routing socket to change the state of the networking stack. Such activities are not supported because macOS maintains its source of truth outside of the kernel, primarily in the System Configuration infrastructure [3]. If you make changes behind the back of this infrastructure then, in the best case, they’ll simply be overwritten at some point in the future, but in the worst case you could trigger stability problems. [1] You may or may not be able to open one, based on the current sandbox setup. Even if you can, that effort is not supported because the declarations required to use the socket, most obviously rt_msghdr, are only present in the macOS SDK. And no, copying declarations from one SDK to another is not supported (-; [2] There’s no link to the docs for this capability because that hasn’t yet landed (r. 181611259). [3] See System Configuration Programming Guidelines for a general introduction this architecture. Revision History 2026-09-23 Added the Routing Sockets section. 2025-12-10 Added info about SIOCGIFDIRECTLINK. 2023-07-19 First posted.
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Maps IDs option missing for a mainland China developer account — Maps Server API production authentication blocked
Hi Apple engineers, I’m unable to create a Maps ID for Apple Maps Server API because the Maps IDs option is missing from my developer account. Feedback report: FB24888337 The report includes screenshots showing the complete identifier-type list. Steps to reproduce Sign in to the Apple Developer account. Open Certificates, Identifiers & Profiles → Identifiers. Click + to register an identifier. Look for Maps IDs, as instructed in Creating a Maps identifier and a private key. The option is absent, so I cannot create a Maps ID and its associated private key. What already works Apple Maps Server API requests succeed using temporary tokens generated in the developer portal. However, these require manual replacement every seven days. The blocker is therefore obtaining credentials for the documented production authentication workflow—not implementing JWT signing or making API requests. Use case My app, Journeys, helps users physically located in mainland China search for places outside mainland China, such as attractions, restaurants, and hotels in Paris, to plan outbound travel. My developer account is registered in mainland China. I have not received confirmation that the missing option is caused by a regional restriction. Questions Is the missing Maps IDs option a portal issue, a team eligibility/permission issue, or an intended regional restriction? If my team is eligible, how can I create a Maps ID and the associated private key? If this workflow is unavailable for my account, is there an officially supported production authentication method that avoids manual token replacement every seven days? Apple Developer Support advised me to ask on the forums because they could not handle or transfer the issue. I also found this matching report, where an Apple DTS engineer requested a Feedback Assistant report and its FB number. I have filed FB24888337 accordingly. Thank you for any guidance.
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CKShare invitation acceptance fails after moving to Unlisted App Distribution — "required version not found in App Store"
We recently moved our app to Unlisted App Distribution (Apple ID 6810578300) after a Guideline 3.2 (Business) rejection under Public distribution. Apple's Unlisted App Request support team approved the transition and confirmed by email that "Unlisted app distribution shouldn't impact the usage of CloudKit sharing, because unlisted app distribution only removes your app from App Store search" — but in practice, CKShare invitation acceptance is now broken. Setup: The app uses CloudKit Sharing (CKShare, generated via UICloudSharingController on macOS) to grant team members access to a shared database. An admin generates an invitation link from the Mac app and sends it to iOS users. Problem: Since the move to Unlisted distribution, tapping/opening a CKShare invitation link fails, even on devices where the app is already installed and fully up to date — including our own development devices. The failure shows one of two behaviors: "[AppName] cannot be opened because it requires a newer version of [AppName], which could not be found in the App Store." The link redirects to the app's App Store page, which itself shows "Open" (already installed/up to date), creating a loop with no way to actually accept the share. We've ruled out: stale installs, device-specific issues, reinstalling the app (Mac and iOS), and network/region issues — this reproduces consistently across multiple devices and Apple IDs. Hypothesis: CKShare's acceptance flow appears to perform a version-compatibility check against the public App Store catalog/search index. Since Unlisted apps are deliberately excluded from that index, this check seems to fail even when the installed app is current, producing a false "no compatible version found" error. Question: Is this a known interaction between CloudKit Sharing and Unlisted App Distribution? Is there a supported workaround — an entitlement, Info.plist key, or CKShare configuration — that allows share-link acceptance to succeed for an app that is intentionally excluded from App Store search? Any guidance from the CloudKit engineering team would be greatly appreciated, as this currently blocks our team from using the app's core sharing feature entirely.
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AssistiveTouch no longer confirms Apple Pay payments after updating to iOS 27
After updating my iPhone 15 to iOS 27, the AssistiveTouch button no longer works to confirm Apple Pay payments or other actions that require confirmation through AssistiveTouch. I normally use the following sequence: Long-press the AssistiveTouch button to open Apple Pay. After Apple Pay opens, use the same long-press gesture on AssistiveTouch to confirm the payment. Before updating to iOS 27, this worked normally. When navigating through the AssistiveTouch menu step by step, the behavior seems to indicate that the Apple Pay action is supposed to be followed by the AssistiveTouch confirmation action. However, on my device, after Apple Pay opens, the AssistiveTouch button no longer performs the confirmation action. It seems as if the long-press gesture is no longer being recognized for the confirmation step. This is particularly noticeable because the Apple Pay interface opens correctly, but there is no response when I perform the same long-press gesture that previously confirmed the payment. Has anyone else experienced this behavior on iOS 27? Could this be a bug or an intentional change in how AssistiveTouch handles Apple Pay confirmation? Device: iPhone 15 OS: iOS 27
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DriverKit entitlement eligibility for independently supporting an EOL third-party USB audio device
I am developing an independent macOS compatibility driver for the Avid/Digidesign Eleven Rack, an EOL USB audio device that does not have an Apple-silicon-compatible OEM driver. The existing hardware identifies as: Vendor ID: 0x0DBA — Digidesign/Avid Product ID: 0xB011 — Eleven Rack Transport: USB 2.0 high-speed isochronous audio The proposed implementation uses AudioDriverKit and USBDriverKit. It consists of a DriverKit system extension packaged inside a macOS control application. The USB entitlement would be restricted to this exact VID/PID. I am an independent developer and do not own the Digidesign/Avid VID. I am not manufacturing hardware or attempting to use that VID for a new USB product. The driver would only match existing Eleven Rack devices. The implementation is independently written for interoperability, and no Avid executable code would be included. I currently have a working direct user-space USB proof of concept, but I cannot properly activate and test the AudioDriverKit extension with SIP enabled without the required entitlements. Before enrolling in the paid Apple Developer Program, I would appreciate clarification on the following: Does Apple consider DriverKit development and distribution entitlement requests from independent developers supporting existing EOL hardware when the developer does not own the device’s VID? Is written authorization from the VID owner always required, or are these requests evaluated individually? Would restricting the USB transport entitlement to the exact 0x0DBA:0xB011 device affect eligibility? Is there a way to obtain an initial eligibility determination before purchasing Apple Developer Program membership? The anticipated entitlements are: com.apple.developer.driverkit com.apple.developer.driverkit.family.audio com.apple.developer.driverkit.transport.usb com.apple.developer.system-extension.install for the host application Restricted user-client access between the host application and driver I understand that the forum cannot grant an entitlement. I am trying to determine the appropriate process and whether manufacturer authorization is a prerequisite before submitting a formal request.
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Supported filesystem quota boundary for VZMacOSInstaller temporary writes
On Apple silicon with macOS 26.6.2 (25G83), I am preparing a small synthetic VM using Swift and public Virtualization.framework APIs. Before invoking VZMacOSInstaller, I need to establish a hard aggregate allocation bound covering its temporary extraction data and relevant helper caches, not just the supplied restore image, guest disk and auxiliary-storage URLs. The application-owned artifacts would be placed inside a fixed-size, capped filesystem. Unknown installer scratch remains part of the byte budget. Sampling free space or cancelling after a threshold is crossed is not a substitute for filesystem enforcement in this design. No installer has been started for this trial; this is an API-design question, not a reproduced installation failure. Is there a supported mechanism to select or constrain the filesystem for all VZMacOSInstaller and relevant helper temporary writes? In particular, is there a documented binding between a caller's temporary directory and independently managed installer-service storage, or another supported aggregate quota design? If the public API cannot provide this guarantee, an explicit statement of that limitation would help. I am not seeking private parameters, managed-container relocation, disabled system protections, or undocumented sandbox overrides.
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Can guestDidStopVirtualMachine distinguish clean Linux shutdown from panic/watchdog/emergency stop?
I’m using Virtualization.framework on Apple silicon with a Linux guest (VZGenericPlatformConfiguration + VZLinuxBootLoader). The VM is intentionally minimal: 2 vCPUs, 2 GiB RAM 1 virtio entropy device 2 virtio block devices (base read-only, scratch read-write) 1 virtio console with 2 ports, both isConsole = false no serial, network, sharing, socket, USB, audio, graphics, keyboard, pointing, balloon, or custom virtio devices no EFI variable store nested virtualization disabled On the normal success path the host does not call requestStop(). A destructive host stop is tracked separately and treated as failure. I need a supported way for the host to distinguish: a clean Linux guest shutdown intentionally issued by the guest after its application protocol and cleanup have completed, from an abnormal or independent shutdown path such as kernel panic, watchdog, thermal / hardware-protection shutdown, emergency shutdown, or another kernel/platform-triggered stop. guestDidStopVirtualMachine tells me that the guest stopped, but I cannot find a public contract that says which Linux/kernel/platform histories can produce that callback, nor a public shutdown reason/initiator value. My specific questions are: For VZGenericPlatformConfiguration + VZLinuxBootLoader, what is the documented complete guest-visible shutdown/reset event surface, including implicit platform events not represented by explicitly configured device arrays? What Linux-facing mechanism does VZVirtualMachine.requestStop() use in this configuration? Can guestDidStopVirtualMachine also be emitted after panic, watchdog, thermal/hardware-protection shutdown, emergency shutdown, or another guest-kernel/platform shutdown source? Are those abnormal cases guaranteed to arrive through virtualMachine(_:didStopWithError:) instead? If guestDidStopVirtualMachine can represent multiple terminal histories, is there any supported public API or documented guarantee that lets the host distinguish a clean guest system-off from the abnormal/platform-triggered cases? If not, is it correct to treat this distinction as unspecified by the public Virtualization.framework contract? I do not need private implementation details. A public/supported contract describing which terminal histories can produce each delegate callback would be enough. This matters because the host is fail-closed: it must accept PASS only after an application-level success condition and a clean guest shutdown. A successful runtime observation alone is not enough for the qualification. Environment: Apple silicon / arm64 macOS 26.6.2 (25G83) public Virtualization.framework APIs
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Can't add /Users/wes/code/wesbiggs/appclip-autologin/app/autologin.xcodeproj Entitlement com.apple.developer.pass-type-identifiers not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your
I've tried to add the "Pass Type Identifiers" entitlement manually in .entitlements, but it will not archive and shows the error: Entitlement com.apple.developer.pass-type-identifiers not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your entitlements file. It works correctly for the App (parent of ), but without it the App Clip can't see any passes. The documentation says this should be possible: Note In iOS 17 and later, App Clips can use the Wallet capability. For more information on functionality that’s available to App Clips, see Choosing the right functionality for your App Clip. It is not visible in the portal either. Is this an entitlement that I need to specifically request, and if so, how would I go about doing so? Thanks! Wes
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Appropriate API for measuring device-wide network traffic on iOS
I am developing a consumer iOS app for App Store distribution and would like to confirm the appropriate public API for the following use case. The app needs to measure the amount of network traffic passing through the device over short time intervals, for example once per second or more frequently. The app does not need to inspect packet contents, block or filter traffic, or provide a remote VPN service. It also should not generate dedicated network traffic solely for speed measurement. The goal is only to observe device-wide network traffic volume and convert that information into a simple real-time indicator for the user. I am currently investigating the Network Extension framework. Would NEPacketTunnelProvider be an appropriate API for this use case? If not, is there another supported Network Extension provider or other public iOS API intended for measuring device-wide network traffic in this manner? I would like to choose an architecture that is technically supported by Apple and appropriate for a consumer app distributed through the App Store before beginning implementation.
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Local Signging of a driverkit extension.
I am new to macOS development and presently tearing my hair out trying to get a driverkit extension to build. I have tried following the instructions here: https://developer.apple.com/documentation/driverkit/communicating_between_a_driverkit_extension_and_a_client_app namely, disabling SIP, but I am still unable to get my extension to build. The instructions say to set the code signing identity to "Sign to Run Locally" for all three targets, but this is not listed as an option for the driver extension.
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Develop DriverKit extensions locally with a Free Developer Account
I have not seen a clear answer about this: https://developer.apple.com/forums/thread/776657 https://developer.apple.com/forums/thread/743639?answerId=775701022#775701022 Thus, I would like to pose: Is there any way to install a DriverKit extension locally for development and testing using a free developer account, or is development of DriverKit extensions gated behind a paid developer account? Thank you!
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CTFontManagerCreateFontRequestRunLoopSource does not receive events in macOS 27
CTFontManagerCreateFontRequestRunLoopSource does not receive any font requests on macOS 27, since beta 5. This API worked fine until macOS 27 beta 4, including previous macOS releases. It looks like this is caused by the App Sandbox. When the com.apple.security.app-sandbox entitlement is disabled the font request source does receive events. Report including sample project: FB24764122 let source = CTFontManagerCreateFontRequestRunLoopSource(0, { (dict, pid) in /* does not receive events when sandboxed */ } CFRunLoopAddSource(CFRunLoopGetCurrent(), source, .defaultMode) Is this a deliberate change or is this a bug in macOS 27? Is there an entitlement that can be set to enable the API in sandboxed apps? My application is distributed on the Mac App Store and as standalone app. Both are properly sandboxed for added security. Disabling the App Sandbox for this specific API would be very undesirable as users will lose all Sandbox benefits.
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Enabling dual-camera support during video meeting sessions
On our telecommunication platform, D@niel mobile app, used for video meetings in education, training, we are able to activate two cameras simultaneously on Android devices using our D@niel software based on open source Bigbluebutton software. However, we haven't been able to do this on iPhones or Ipad so far. Will the new iPhone Duo allow us to enable dual-camera during a D@niel session call meeting, just like on Android. Please, watch the YouTube link. https://youtu.be/dwcmYZxuhD4?is=xVvkYvDxUrwJZWkn
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Can two Apple Pay integrations coexist on one domain?
We're an ecommerce/payments platform where tenants embed our Apple Pay checkout into their existing website via an iframe. Our checkout is served entirely from our own domain (b.com) - none of our code runs in the tenant's top-level context. We manage Merchant Identity certificate and Payment Processing certificate, shared across tenants, and tenants are onboarded by registering their domain against our Merchant Id. Our specific scenario: a tenant's domain (a.com) already has its own, independent Apple Pay integration - their own Merchant ID, their own Merchant Identity/Payment Processing certs, and their own apple-developer-merchantid-domain-association file already hosted at a.com/.well-known/, used for a different part of their business with a different PSP. We now want to embed our checkout (iframe source = b.com) into a different part of a.com's site, registered under our own Merchant ID, without disrupting a.com's existing integration. We understand that per Apple's iframe guidance, the parent/top-level page domain must be registered and passed as initiativeContext during merchant validation - so b.com (our iframe source) being registered isn't sufficient on its own; a.com (the top-level document) also needs to be registered, under our merchant bucket, concurrently with its own existing registration under its separate Merchant ID. Given that: Is it supported for the same domain (a.com) to be registered concurrently under two unrelated Payment Merchant IDs - ours for the embedded flow, and the tenant's own for their existing flow? Our analysis says no, but we'd appreciate a definitive answer. If so, how is domain verification expected to work in that case? The well-known path (a.com/.well-known/apple-developer-merchantid-domain-association) can only serve one file - how should a.com host verification for two independent registrations at the same domain and path? Is there a documented or recommended pattern for this "platform iframe on domain X, where domain X already has its own separate, unrelated Apple Pay merchant registration" case, distinct from the general "PSP registers a merchant's domain" flow? We've read the Web Merchant Registration API docs and the "Apple Pay Web and Ecommerce site hosting Multiple Merchants on a Single Domain Site" thread, but those address a single integrator managing many merchants, not two independent integrators needing to register the same top-level domain simultaneously.
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AppTransaction.refresh() fails before authentication: SKInternalErrorDomain 14 on a development-installed app
I need the supported way to obtain an Apple-signed AppTransaction for a development-installed iOS app without initiating an in-app purchase. DTS directed me to ask on the forums. Environment at the time of reproduction Physical iPhone 17e, iOS 27.0 (24A437). Xcode 27.0 (27A266a), macOS 27.0 (26A428). Swift / SwiftUI / StoreKit; version 0.1.0, build 1. Explicit bundle identifier registered with App Store Connect; development signing. The executable signature, embedded profile and installed executable hash were checked. Installed and launched using devicectl. Network access allowed. No StoreKit Configuration file or StoreKitTest session. No IAP products or TestFlight builds. App Store Connect version 1.0: Prepare for Submission. Observed behavior Call try await AppTransaction.shared once. It throws; no verified transaction is returned. From a separate visible button, the user explicitly calls try await AppTransaction.refresh() once. No Apple Account authentication prompt appears. The refresh fails immediately. The refresh error is identified by Swift pattern matching as StoreKitError.systemError: Outer NSError: StoreKit.StoreKitError, code 1 Underlying NSError: SKInternalErrorDomain, code 14 The refresh was recorded at 2026-09-20T15:40:12Z. The original shared probe recorded only the outer error, so I am not claiming its underlying error was identical. I could not find a public definition of the internal error; I am not interpreting it as SKErrorDomain code 14. A Sandbox Test Account was subsequently created, but has not been signed in on the device. The user could not find the Sandbox Apple Account entry. No purchase has been attempted to make that entry appear. The later controlled refresh is described below. The device App Store account differs from the developer account; we have not established this as a cause. Controlled follow-up on 2026-09-22 A separate instrumented copy of RefreshProbe was development-signed, installed and launched with devicectl on the same phone. The user explicitly tapped refresh once at 2026-09-22T14:35:39Z. It again returned StoreKitError.systemError, outer StoreKit.StoreKitError code 1 and underlying SKInternalErrorDomain code 14. The runtime executable SHA-256 matched the locally validated signed binary. No verified AppTransaction was returned. Bounded traversal of the typed underlying error, NSUnderlyingErrorKey and multiple underlying errors exposed only those two domain/code nodes and no allowlisted numeric service status. We did not collect arbitrary userInfo, accounts or signed transactions. App stdout confirmed the result; no storekitd/appstored system log or Xcode IDE launch comparison is claimed. The user confirmed that this attempt also showed no Apple Account login or password prompt. This instrumented copy is separate from the original source ZIP described below. No automatic retry or purchase was performed. VPN-disabled follow-up on 2026-09-22 After the earlier controlled attempt, the user reported using a VPN. For a second controlled attempt the user confirmed that the VPN was disabled and the normal Apple Account remained unchanged. At 2026-09-22T14:48:25Z, one explicit button tap again returned StoreKitError.systemError, outer StoreKit.StoreKitError code 1 and underlying SKInternalErrorDomain code 14. The bounded error tree was identical to the preceding attempt. The user confirmed that no login or password prompt appeared. No verified AppTransaction was returned. The runtime executable hash matched this signed build. The StoreKit call and diagnostic logic were unchanged; only the run identifier and UI label changed to preserve earlier records, followed by installation/relaunch. VPN and account conditions are user observations, not captured network routing. Disabling the VPN did not resolve this attempt; this is not proof that all network causes are excluded. There were no automatic retries or purchases. Questions Is an Apple-signed sandbox AppTransaction supported in this development-install scenario without an IAP product or purchase attempt? What registration and authentication prerequisites apply? What supported diagnostics or corrective steps should we use when refresh fails before presenting authentication? Is there a supported sandbox authentication path for this case without initiating a purchase or signing out of the normal Apple Account? If logs are needed, which narrowly scoped StoreKit logs should we collect? Focused sample A small project with two targets (192 Swift source lines, no dependencies) is ready to provide. The source entry points match the probes used for the observations above. Both packaged targets passed unsigned generic iOS builds, but the newly assembled focused package has NOT itself been re-signed and run on a device. It performs no purchase or photo-library access and does not include credentials, provisioning profiles, device identifiers or signed transactions. I can provide the package to DTS in the existing email request with a link to this forum post. I have not uploaded the package publicly.
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Payments during a fold
what happens to the 3DS payment page, the Auth0 login, Apple Wallet's add-pass screen and the QR camera?
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CNSaveRequest fails with 134092 for any contact that has a note (FB23452026)
A macOS app that never reads or writes notes cannot update a contact that has a note property. CNSaveRequest.update() throws NSCocoaErrorDomain 134092 with NSUnderlyingException "Unhandled error (NSCocoaErrorDomain, 134092) occurred during faulting". CNContactNoteKey is never requested. I reduced it to a minimal app whose only action is toggling familyName, and confirmed the cause in both directions: Create a contact programmatically. The update succeeds. Add a note to it in Contacts.app. The identical update now fails with 134092. Set that note to an empty string. Still fails. Remove the note property entirely. The update succeeds again. Contacts imported from a vCard fail from the start, even when the vCard has no NOTE line and Contacts.app shows no note. Clearing the note property on such a contact also makes the update succeed, so I believe the import attaches the property invisibly. Ruled out: mutableObjects instead of mutableCopy, including or omitting CNContactNoteKey, unified versus non-unified fetches, and the app sandbox (an ad-hoc signed build with no sandbox fails the same way). Full Disk Access does not help. I could not test the entitlement itself: an ad-hoc signed build carrying com.apple.developer.contacts.notes is refused at launch (RBSRequestErrorDomain 5, "Launchd job spawn failed"), since it is a restricted entitlement that needs a provisioning profile. Question: is com.apple.developer.contacts.notes required to update any contact that merely has a note, even when the app never reads or writes notes? If so, what is the expected path for an app that only reorders phone numbers and email addresses? The error itself gives no hint that notes are involved. If anyone here already holds the notes entitlement: does saving succeed for you on a contact that has a note? I have a request pending, and confirming this before it is decided would help a great deal. Environment: macOS 26 (Darwin 25.x), Apple Silicon. Filed as FB23452026.
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Can AlarmKit start app code for a spoken-time alarm?
Hello, I'm developing an iOS voice alarm app. Is there a supported public API that can launch or resume app code when an AlarmKit alarm fires, so it can announce the current time while the phone is locked, without user interaction or an internet connection? The announcement needs to reflect the time playback actually begins, including when an alarm is delayed. Pre-generated audio would also work if the app can select the correct recording at playback time. My prototype subscribes to AlarmManager.shared.alarmUpdates at app startup and attempts speech when the alarm becomes .alerting. This works in the foreground, but in background trials no speech attempt occurred before reopening the app. These trials did not test termination by iOS or user force-quit. Could you clarify whether this use case is supported when the app is suspended, terminated by iOS, or force-quit by the user? If so, which API should I use? If not, could you confirm the limitation or suggest a supported alternative? Test environment: iPhone 13, iOS 26.6.1 (23G83), Xcode 26.6, iPhoneOS 26.5 SDK; release build without a debugger attached. Thank you for your guidance.
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watchOS CoreBluetooth: BLE link stability, AutoReconnect and reduced reconnection range
I have a watchOS app communicating with a BLE peripheral during an active HKWorkoutSession. The workout provides sufficient runtime: once connected, the Watch can receive a notifying GATT characteristic approximately once per minute for hours, including while the display is off. In normal conditions the connection is very stable. The difficult case is outdoor use with marginal RF conditions. The peripheral and application protocol otherwise work reliably, but outdoors there are fewer reflected RF paths and normal body movement can intermittently obstruct the Watch-to-peripheral path. In those situations the link occasionally terminates with CBError.connectionTimeout. Reconnection is particularly important because this peripheral advertises for reconnection only approximately once per minute. We also know approximately which second of each minute the peripheral becomes active, so missing a single advertising opportunity can cause a relatively long data gap. I’m trying to better understand the supported CoreBluetooth/watchOS behavior in this situation. Maintaining a marginal existing connection Once the BLE connection is established, are there any public CoreBluetooth mechanisms or recommended practices for making that connection more robust against CBError.connectionTimeout? In particular, can application-level GATT activity have any influence on connection scheduling or link robustness, or is this entirely handled by the Bluetooth stack below CoreBluetooth? CBConnectPeripheralOptionEnableAutoReconnect with sparse advertising When CBConnectPeripheralOptionEnableAutoReconnect is enabled and the connection is lost, how does watchOS handle a peripheral that advertises only very infrequently? Does CoreBluetooth simply keep the reconnect pending and wait for subsequent advertisements indefinitely, subject to system policy? Known peripheral activity timing If the app knows approximately when the peripheral becomes active and advertises each minute, is there any supported way to make use of that timing during reconnection? Or should the app simply leave AutoReconnect pending and let CoreBluetooth handle reception? WWDC22 reduced reconnection range WWDC22 session 10135 says: “If your device is on the edge of Bluetooth range and repeatedly disconnects while in Background BLE connection, the reconnection range will be reduced. This means only devices close to the Apple Watch will reconnect.” The session also says these limits are counted over a rolling 24-hour window and are reset when the user interacts with the app. I would particularly appreciate clarification of how this works in practice: What conditions cause a disconnect to count toward this policy? Does this policy apply while an app has an active HKWorkoutSession and continues executing in the background? Is the state maintained per peripheral, per app, or more globally? What exactly constitutes the user interaction that resets it? Does bringing an already-running workout app back to the foreground reset it, or does the app need to be relaunched? Is there any public API or diagnostic indication that reduced reconnection range is currently active? Is there any supported way to explicitly clear/reset that state? Connection parameters Does watchOS expose any supported mechanism for a CoreBluetooth central to influence parameters relevant to connection robustness, such as connection interval, supervision timeout, PHY, transmit power, or similar link parameters? Diagnosing CBError.connectionTimeout When CoreBluetooth reports CBError.connectionTimeout, is there any supported diagnostic method to determine whether the Watch stopped receiving the peripheral, the peripheral stopped receiving the Watch, or whether this should simply be treated as a link-layer timeout without attribution to either side? For context, this is not primarily a background-runtime problem. The active workout keeps the app running and the normal persistent BLE connection can operate flawlessly for many hours. I’m specifically trying to understand the best supported strategy for preserving and recovering the BLE link when RF conditions temporarily become marginal, especially with a peripheral that advertises very sparsely after a disconnect. DTS asked me to post this question here for review.
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Network Interface APIs
For important background information, read Extra-ordinary Networking before reading this. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Network Interface APIs Most developers don’t need to interact directly with network interfaces. If you do, read this post for a summary of the APIs available to you. Before you read this, read Network Interface Concepts. Interface List The standard way to get a list of interfaces and their addresses is getifaddrs. To learn more about this API, see its man page. A network interface has four fundamental attributes: A set of flags — These are packed into a CUnsignedInt. The flags bits are declared in <net/if.h>, starting with IFF_UP. An interface type — See Network Interface Type, below. An interface index — Valid indexes are greater than 0. A BSD interface name. For example, an Ethernet interface might be called en0. The interface name is shared between multiple network interfaces running over a given hardware interface. For example, IPv4 and IPv6 running over that Ethernet interface will both have the name en0. WARNING BSD interface names are not considered API. There’s no guarantee, for example, that an iPhone’s Wi-Fi interface is en0. You can map between the last two using if_indextoname and if_nametoindex. See the if_indextoname man page for details. An interface may also have address information. If present, this always includes the interface address (ifa_addr) and the network mask (ifa_netmask). In addition: Broadcast-capable interfaces (IFF_BROADCAST) have a broadcast address (ifa_broadaddr, which is an alias for ifa_dstaddr). Point-to-point interfaces (IFF_POINTOPOINT) have a destination address (ifa_dstaddr). Calling getifaddrs from Swift is a bit tricky. For an example of this, see QSocket: Interfaces. IP Address List Once you have getifaddrs working, it’s relatively easy to manipulate the results to build a list of just IP addresses, a list of IP addresses for each interface, and so on. QSocket: Interfaces has some Swift snippets that show this. Interface List Updates The interface list can change over time. Hardware interfaces can be added and removed, network interfaces come up and go down, and their addresses can change. It’s best to avoid caching information from getifaddrs. If thats unavoidable, use the kNotifySCNetworkChange Darwin notification to update your cache. For information about registering for Darwin notifications, see the notify man page (in section 3). This notification just tells you that something has changed. It’s up to you to fetch the new interface list and adjust your cache accordingly. You’ll find that this notification is sometimes posted numerous times in rapid succession. To avoid unnecessary thrashing, debounce it. While the Darwin notification API is easy to call from Swift, Swift does not import kNotifySCNetworkChange. To fix that, define that value yourself, calling a C function to get the value: var kNotifySCNetworkChange: UnsafePointer<CChar> { networkChangeNotifyKey() } Here’s what that C function looks like: extern const char * networkChangeNotifyKey(void) { return kNotifySCNetworkChange; } Network Interface Type There are two ways to think about a network interface’s type. Historically there were a wide variety of weird and wonderful types of network interfaces. The following code gets this legacy value for a specific BSD interface name: func legacyTypeForInterfaceNamed(_ name: String) -> UInt8? { var addrList: UnsafeMutablePointer<ifaddrs>? = nil let err = getifaddrs(&addrList) // In theory we could check `errno` here but, honestly, what are gonna // do with that info? guard err >= 0, let first = addrList else { return nil } defer { freeifaddrs(addrList) } return sequence(first: first, next: { $0.pointee.ifa_next }) .compactMap { addr in guard let nameC = addr.pointee.ifa_name, name == String(cString: nameC), let sa = addr.pointee.ifa_addr, sa.pointee.sa_family == AF_LINK, let data = addr.pointee.ifa_data else { return nil } return data.assumingMemoryBound(to: if_data.self).pointee.ifi_type } .first } The values are defined in <net/if_types.h>, starting with IFT_OTHER. However, this value is rarely useful because many interfaces ‘look like’ Ethernet and thus have a type of IFT_ETHER. Network framework has the concept of an interface’s functional type. This is an indication of how the interface fits into the system. There are two ways to get an interface’s functional type: If you’re using Network framework and have an NWInterface value, get the type property. If not, call ioctl with a SIOCGIFFUNCTIONALTYPE request. The return values are defined in <net/if.h>, starting with IFRTYPE_FUNCTIONAL_UNKNOWN. Swift does not import SIOCGIFFUNCTIONALTYPE, so it’s best to write this code in a C: extern uint32_t functionalTypeForInterfaceNamed(const char * name) { int fd = socket(AF_INET, SOCK_DGRAM, 0); if (fd < 0) { return IFRTYPE_FUNCTIONAL_UNKNOWN; } struct ifreq ifr = {}; strlcpy(ifr.ifr_name, name, sizeof(ifr.ifr_name)); bool success = ioctl(fd, SIOCGIFFUNCTIONALTYPE, &ifr) >= 0; int junk = close(fd); assert(junk == 0); if ( ! success ) { return IFRTYPE_FUNCTIONAL_UNKNOWN; } return ifr.ifr_ifru.ifru_functional_type; } Finally, TN3158 Resolving Xcode 15 device connection issues documents the SIOCGIFDIRECTLINK flag as a specific way to identify the network interfaces uses by Xcode for device connection traffic. Routing Sockets macOS supports the traditional BSD routine socket interface. See the route man page for details. Note You can access some routing socket functionality via sysctl, and all of this section applies to that as well. Other Apple platforms don’t support routing sockets [1]. On macOS it’s reasonable to use a routing socket to learn about the current state of the networking stack and be notified of changes to that state. Doing this on macOS 27 and later may require you to sign your code with the com.apple.developer.networking.topology-observation entitlement. In Xcode, add the Network Topology Observation capability [2] to your target. This is a restricted entitlement, which means it must be authorised by a provisioning profile. If you’re building a command-line tool, follow the advice in Signing a daemon with a restricted entitlement. Don’t use a routing socket to change the state of the networking stack. Such activities are not supported because macOS maintains its source of truth outside of the kernel, primarily in the System Configuration infrastructure [3]. If you make changes behind the back of this infrastructure then, in the best case, they’ll simply be overwritten at some point in the future, but in the worst case you could trigger stability problems. [1] You may or may not be able to open one, based on the current sandbox setup. Even if you can, that effort is not supported because the declarations required to use the socket, most obviously rt_msghdr, are only present in the macOS SDK. And no, copying declarations from one SDK to another is not supported (-; [2] There’s no link to the docs for this capability because that hasn’t yet landed (r. 181611259). [3] See System Configuration Programming Guidelines for a general introduction this architecture. Revision History 2026-09-23 Added the Routing Sockets section. 2025-12-10 Added info about SIOCGIFDIRECTLINK. 2023-07-19 First posted.
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6d
Maps IDs option missing for a mainland China developer account — Maps Server API production authentication blocked
Hi Apple engineers, I’m unable to create a Maps ID for Apple Maps Server API because the Maps IDs option is missing from my developer account. Feedback report: FB24888337 The report includes screenshots showing the complete identifier-type list. Steps to reproduce Sign in to the Apple Developer account. Open Certificates, Identifiers & Profiles → Identifiers. Click + to register an identifier. Look for Maps IDs, as instructed in Creating a Maps identifier and a private key. The option is absent, so I cannot create a Maps ID and its associated private key. What already works Apple Maps Server API requests succeed using temporary tokens generated in the developer portal. However, these require manual replacement every seven days. The blocker is therefore obtaining credentials for the documented production authentication workflow—not implementing JWT signing or making API requests. Use case My app, Journeys, helps users physically located in mainland China search for places outside mainland China, such as attractions, restaurants, and hotels in Paris, to plan outbound travel. My developer account is registered in mainland China. I have not received confirmation that the missing option is caused by a regional restriction. Questions Is the missing Maps IDs option a portal issue, a team eligibility/permission issue, or an intended regional restriction? If my team is eligible, how can I create a Maps ID and the associated private key? If this workflow is unavailable for my account, is there an officially supported production authentication method that avoids manual token replacement every seven days? Apple Developer Support advised me to ask on the forums because they could not handle or transfer the issue. I also found this matching report, where an Apple DTS engineer requested a Feedback Assistant report and its FB number. I have filed FB24888337 accordingly. Thank you for any guidance.
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6d
CKShare invitation acceptance fails after moving to Unlisted App Distribution — "required version not found in App Store"
We recently moved our app to Unlisted App Distribution (Apple ID 6810578300) after a Guideline 3.2 (Business) rejection under Public distribution. Apple's Unlisted App Request support team approved the transition and confirmed by email that "Unlisted app distribution shouldn't impact the usage of CloudKit sharing, because unlisted app distribution only removes your app from App Store search" — but in practice, CKShare invitation acceptance is now broken. Setup: The app uses CloudKit Sharing (CKShare, generated via UICloudSharingController on macOS) to grant team members access to a shared database. An admin generates an invitation link from the Mac app and sends it to iOS users. Problem: Since the move to Unlisted distribution, tapping/opening a CKShare invitation link fails, even on devices where the app is already installed and fully up to date — including our own development devices. The failure shows one of two behaviors: "[AppName] cannot be opened because it requires a newer version of [AppName], which could not be found in the App Store." The link redirects to the app's App Store page, which itself shows "Open" (already installed/up to date), creating a loop with no way to actually accept the share. We've ruled out: stale installs, device-specific issues, reinstalling the app (Mac and iOS), and network/region issues — this reproduces consistently across multiple devices and Apple IDs. Hypothesis: CKShare's acceptance flow appears to perform a version-compatibility check against the public App Store catalog/search index. Since Unlisted apps are deliberately excluded from that index, this check seems to fail even when the installed app is current, producing a false "no compatible version found" error. Question: Is this a known interaction between CloudKit Sharing and Unlisted App Distribution? Is there a supported workaround — an entitlement, Info.plist key, or CKShare configuration — that allows share-link acceptance to succeed for an app that is intentionally excluded from App Store search? Any guidance from the CloudKit engineering team would be greatly appreciated, as this currently blocks our team from using the app's core sharing feature entirely.
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6d
AssistiveTouch no longer confirms Apple Pay payments after updating to iOS 27
After updating my iPhone 15 to iOS 27, the AssistiveTouch button no longer works to confirm Apple Pay payments or other actions that require confirmation through AssistiveTouch. I normally use the following sequence: Long-press the AssistiveTouch button to open Apple Pay. After Apple Pay opens, use the same long-press gesture on AssistiveTouch to confirm the payment. Before updating to iOS 27, this worked normally. When navigating through the AssistiveTouch menu step by step, the behavior seems to indicate that the Apple Pay action is supposed to be followed by the AssistiveTouch confirmation action. However, on my device, after Apple Pay opens, the AssistiveTouch button no longer performs the confirmation action. It seems as if the long-press gesture is no longer being recognized for the confirmation step. This is particularly noticeable because the Apple Pay interface opens correctly, but there is no response when I perform the same long-press gesture that previously confirmed the payment. Has anyone else experienced this behavior on iOS 27? Could this be a bug or an intentional change in how AssistiveTouch handles Apple Pay confirmation? Device: iPhone 15 OS: iOS 27
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DriverKit entitlement eligibility for independently supporting an EOL third-party USB audio device
I am developing an independent macOS compatibility driver for the Avid/Digidesign Eleven Rack, an EOL USB audio device that does not have an Apple-silicon-compatible OEM driver. The existing hardware identifies as: Vendor ID: 0x0DBA — Digidesign/Avid Product ID: 0xB011 — Eleven Rack Transport: USB 2.0 high-speed isochronous audio The proposed implementation uses AudioDriverKit and USBDriverKit. It consists of a DriverKit system extension packaged inside a macOS control application. The USB entitlement would be restricted to this exact VID/PID. I am an independent developer and do not own the Digidesign/Avid VID. I am not manufacturing hardware or attempting to use that VID for a new USB product. The driver would only match existing Eleven Rack devices. The implementation is independently written for interoperability, and no Avid executable code would be included. I currently have a working direct user-space USB proof of concept, but I cannot properly activate and test the AudioDriverKit extension with SIP enabled without the required entitlements. Before enrolling in the paid Apple Developer Program, I would appreciate clarification on the following: Does Apple consider DriverKit development and distribution entitlement requests from independent developers supporting existing EOL hardware when the developer does not own the device’s VID? Is written authorization from the VID owner always required, or are these requests evaluated individually? Would restricting the USB transport entitlement to the exact 0x0DBA:0xB011 device affect eligibility? Is there a way to obtain an initial eligibility determination before purchasing Apple Developer Program membership? The anticipated entitlements are: com.apple.developer.driverkit com.apple.developer.driverkit.family.audio com.apple.developer.driverkit.transport.usb com.apple.developer.system-extension.install for the host application Restricted user-client access between the host application and driver I understand that the forum cannot grant an entitlement. I am trying to determine the appropriate process and whether manufacturer authorization is a prerequisite before submitting a formal request.
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Supported filesystem quota boundary for VZMacOSInstaller temporary writes
On Apple silicon with macOS 26.6.2 (25G83), I am preparing a small synthetic VM using Swift and public Virtualization.framework APIs. Before invoking VZMacOSInstaller, I need to establish a hard aggregate allocation bound covering its temporary extraction data and relevant helper caches, not just the supplied restore image, guest disk and auxiliary-storage URLs. The application-owned artifacts would be placed inside a fixed-size, capped filesystem. Unknown installer scratch remains part of the byte budget. Sampling free space or cancelling after a threshold is crossed is not a substitute for filesystem enforcement in this design. No installer has been started for this trial; this is an API-design question, not a reproduced installation failure. Is there a supported mechanism to select or constrain the filesystem for all VZMacOSInstaller and relevant helper temporary writes? In particular, is there a documented binding between a caller's temporary directory and independently managed installer-service storage, or another supported aggregate quota design? If the public API cannot provide this guarantee, an explicit statement of that limitation would help. I am not seeking private parameters, managed-container relocation, disabled system protections, or undocumented sandbox overrides.
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Can guestDidStopVirtualMachine distinguish clean Linux shutdown from panic/watchdog/emergency stop?
I’m using Virtualization.framework on Apple silicon with a Linux guest (VZGenericPlatformConfiguration + VZLinuxBootLoader). The VM is intentionally minimal: 2 vCPUs, 2 GiB RAM 1 virtio entropy device 2 virtio block devices (base read-only, scratch read-write) 1 virtio console with 2 ports, both isConsole = false no serial, network, sharing, socket, USB, audio, graphics, keyboard, pointing, balloon, or custom virtio devices no EFI variable store nested virtualization disabled On the normal success path the host does not call requestStop(). A destructive host stop is tracked separately and treated as failure. I need a supported way for the host to distinguish: a clean Linux guest shutdown intentionally issued by the guest after its application protocol and cleanup have completed, from an abnormal or independent shutdown path such as kernel panic, watchdog, thermal / hardware-protection shutdown, emergency shutdown, or another kernel/platform-triggered stop. guestDidStopVirtualMachine tells me that the guest stopped, but I cannot find a public contract that says which Linux/kernel/platform histories can produce that callback, nor a public shutdown reason/initiator value. My specific questions are: For VZGenericPlatformConfiguration + VZLinuxBootLoader, what is the documented complete guest-visible shutdown/reset event surface, including implicit platform events not represented by explicitly configured device arrays? What Linux-facing mechanism does VZVirtualMachine.requestStop() use in this configuration? Can guestDidStopVirtualMachine also be emitted after panic, watchdog, thermal/hardware-protection shutdown, emergency shutdown, or another guest-kernel/platform shutdown source? Are those abnormal cases guaranteed to arrive through virtualMachine(_:didStopWithError:) instead? If guestDidStopVirtualMachine can represent multiple terminal histories, is there any supported public API or documented guarantee that lets the host distinguish a clean guest system-off from the abnormal/platform-triggered cases? If not, is it correct to treat this distinction as unspecified by the public Virtualization.framework contract? I do not need private implementation details. A public/supported contract describing which terminal histories can produce each delegate callback would be enough. This matters because the host is fail-closed: it must accept PASS only after an application-level success condition and a clean guest shutdown. A successful runtime observation alone is not enough for the qualification. Environment: Apple silicon / arm64 macOS 26.6.2 (25G83) public Virtualization.framework APIs
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Can't add /Users/wes/code/wesbiggs/appclip-autologin/app/autologin.xcodeproj Entitlement com.apple.developer.pass-type-identifiers not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your
I've tried to add the "Pass Type Identifiers" entitlement manually in .entitlements, but it will not archive and shows the error: Entitlement com.apple.developer.pass-type-identifiers not found and could not be included in profile. This likely is not a valid entitlement and should be removed from your entitlements file. It works correctly for the App (parent of ), but without it the App Clip can't see any passes. The documentation says this should be possible: Note In iOS 17 and later, App Clips can use the Wallet capability. For more information on functionality that’s available to App Clips, see Choosing the right functionality for your App Clip. It is not visible in the portal either. Is this an entitlement that I need to specifically request, and if so, how would I go about doing so? Thanks! Wes
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Appropriate API for measuring device-wide network traffic on iOS
I am developing a consumer iOS app for App Store distribution and would like to confirm the appropriate public API for the following use case. The app needs to measure the amount of network traffic passing through the device over short time intervals, for example once per second or more frequently. The app does not need to inspect packet contents, block or filter traffic, or provide a remote VPN service. It also should not generate dedicated network traffic solely for speed measurement. The goal is only to observe device-wide network traffic volume and convert that information into a simple real-time indicator for the user. I am currently investigating the Network Extension framework. Would NEPacketTunnelProvider be an appropriate API for this use case? If not, is there another supported Network Extension provider or other public iOS API intended for measuring device-wide network traffic in this manner? I would like to choose an architecture that is technically supported by Apple and appropriate for a consumer app distributed through the App Store before beginning implementation.
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All records in CloudKit database gone...
I have just lost all records of all record types in a cloud kit database. All schema for all record types are still present. There are no mentions of record deletion or zone deletion in the console. The logging for the App has no mention of any deletion operations... Any idea how this could happen?
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