I am developing an Authorisation Plugin which talks to Launch daemons over XPC.
Above is working neat, now I have to decide on how to get it installed on a machine.
Installation requires.
Plugin Installation
Launch Daemon Installation
Both require
Moving binary and text (.plist) file into privileged system managed directory.
Firing install/load commands as root (sudo).
I have referred this post BSD Privilege Escalation on macOS, but I am still not clear how to approach this.
Q: My requirement is:
I can use .pkg builder and install via script, however I have some initialisation task that needs to be performed. User will enter some details talk to a remote server and get some keys, all goes well restarts the system and my authorisation plugin will welcome him and get him started.
If I cannot perform initialisation I will have to do it post restart on login screen which I want to avoid if possible.
I tried unconventional way of using AppleScript from a SwiftUI application to run privileged commands, I am fine if it prompts for admin credentials, but it did not work.
I don't want that I do something and when approving it from Apple it gets rejected.
Basically, how can I provide some GUI to do initialisation during installation or may be an app which helps in this.
Q: Please also guide if I am doing elevated actions, how will it affect app distribution mechanism. In Read Me for EvenBetterAuthorizationSample I read it does.
Thanks.
General
RSS for tagPrioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.
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I want iOS device identifier for a framework that is used in multiple vendor's apps.
I'm developing a framework to control a peripheral. The framework has to send unique information to register the device with the peripheral.
My naive idea was to use IdentifierForVendor. But this API provides the device identifier for the same vendor's apps, not the framework. (The framework will be used by multiple vendors.)
Is there a usable device identifier for the framework, regardless of app vendor?
Please tell me any solution.
A client asked why we can't detect other apps installed on a device without an MDM profile, we explained this isn't possible due to privacy and security restrictions on iOS. A regular app cannot find other apps that are installed unless part of the same group.
The client then told us to download SpyBuster (on the App Store) which somehow is collecting a list of Bundle IDs or names of all installed apps somehow.
We were skeptical, but sure enough, the app showed us a list of apps we had installed. How is it doing this?!?! No MDM profile associated with the app. No special permissions requested. No access to anything shown in privacy & security in settings.
Is there a special entitlement we're not aware of?
Just seems like they must be using a private API call to get this info but that would of course mean it should be pulled from the App Store. We'd love to have this capability in our apps if it's legit and accepted by App Store review.
Thanks!
I am developing a sample authorization plugin to sync the user’s local password to the network password. During the process, I prompt the user to enter both their old and new passwords in custom plugin. After the user enters the information, I use the following code to sync the passwords:
try record.changePassword(oldPssword, toPassword: newPassword)
However, I have noticed that this is clearing all saved keychain information, such as web passwords and certificates. Is it expected behavior for record.changePassword to clear previously stored keychain data?
If so, how can I overcome this issue and ensure the keychain information is preserved while syncing the password?
Thank you for your help!
Hi,
I develop a Mac application, initially on Catalina/Xcode12, but I recently upgrade to Monterey/Xcode13. I'm about to publish a new version: on Monterey all works as expected, but when I try the app on Sequoia, as a last step before uploading to the App Store, I encountered some weird security issues:
The main symptom is that it's no longer possible to save any file from the app using the Save panel, although the User Select File entitlement is set to Read/Write.
I've tried reinstalling different versions of the app, including the most recent downloaded from TestFlight. But, whatever the version, any try to save using the panel (e.g. on the desktop) results in a warning telling that I don't have authorization to record the file to that folder.
Moreover, when I type spctl -a -t exec -v /Applications/***.app in the terminal, it returns rejected, even when the application has been installed by TestFlight.
An EtreCheck report tells that my app is not signed, while codesign -dv /Applications/***.app returns a valid signature. I'm lost...
It suspect a Gate Keeper problem, but I cannot found any info on the web about how this system could be reset. I tried sudo spctl --reset-default, but it returns This operation is no longer supported...
I wonder if these symptoms depend on how the app is archived and could be propagated to my final users, or just related to a corrupted install of Sequoia on my local machine. My feeling is that a signature problem should have been detected by the archive validation, but how could we be sure?
Any idea would be greatly appreciated, thanks!
Hi All,
I have a finder sync extension that passes data back to my main app. It currently writes to a plist file in my group container folder. Since updating to macOS 15, I have been getting this pop-up every time I trigger this writing to the plist after the finder sync extension loads.
This is how I write to the plist from my finder sync extension:
let appGroupDefaults = UserDefaults(suiteName: "group.team_id.Finder-Sync-Extension-Test-Project")
let items = FIFinderSyncController.default().selectedItemURLs()
DispatchQueue.main.async {
let url = items?.first?.absoluteString
var file = items?.first?.lastPathComponent
if let defaults = appGroupDefaults{
defaults.set(url, forKey: "targetURL")
defaults.synchronize()
}
self.showWindow(with: NSExtensionContext())
}
This is how I read the plist from my main app:
if let defaults = UserDefaults(suiteName: "group.team_id.Finder-Sync-Extension-Test-Project") {
defaults.synchronize()
if let clickedUrl = defaults.string(forKey: "targetURL") {
window = NSWindow(contentRect: NSScreen.main?.frame ?? .zero,
styleMask: [.miniaturizable, .closable, .resizable, .titled],
backing: .buffered,
defer: false)
window?.title = "My App"
window?.makeKeyAndOrderFront(nil)
textField.stringValue = clickedUrl
window?.contentView?.addSubview(textField)
}
}
It is fine if this popup happens once and the user's choice gets remembered. I just don't want it to happen every time.
Any help on if this is the correct way to pass data between the finder sync extension and the main app or on how to get macOS to remember the choice of the user would be great.
Thanks,
James
Hello,
I am currently working on iOS application development using Swift, targeting iOS 17 and above, and need to implement mTLS for network connections.
In the registration API flow, the app generates a private key and CSR on the device, sends the CSR to the server (via the registration API), and receives back the signed client certificate (CRT) along with the intermediate/CA certificate. These certificates are then imported on the device.
The challenge I am facing is pairing the received CRT with the previously generated private key in order to create a SecIdentity.
Could you please suggest the correct approach to generate a SecIdentity in this scenario? If there are any sample code snippets, WWDC videos, or documentation references available, I would greatly appreciate it if you could share them.
Thank you for your guidance.
Topic:
Privacy & Security
SubTopic:
General
Hi,
We're encountering an intermittent issue where certain users are unexpectedly logged out of our app and unable to log in again.
We believe we've narrrowed down the issue to the Keychain due to the following reasons:
We use a keychain item to determine if the member is logged in or not. Failure to retrieve the value leads the app to believe the member is logged out.
API error logs on the server show 3 missing values in fields that are each populated from items stored in the keychain.
Additional Notes:
The issue is hard to reproduce and seems to affect only a subset of users.
In some cases, uninstalling and reinstalling the app temporarily resolves the problem, but the issue recurs after a period of time.
The behavior appears to have coincided with the release of iOS 18.
We’re using the “kSecAttrAccessibleWhenUnlocked” accessibility attribute. Given that our app doesn’t perform background operations, we wouldn’t expect this to be an issue. We’re also considering changing this to "kSecAttrAccessibleAfterFirstUnlockThisDeviceOnly" to see if this might resolve the issue.
We're the keychain-swift library to interact with the keychain.
We are currently adding extensive logging around our keychain implementation to confirm our findings but are looking for any additional input.
Questions:
Has anyone encountered similar keychain behavior on iOS 18?
Are there known changes or stability issues with the keychain in iOS 18 that might lead to such intermittent “item not found” errors?
Any recommended workarounds or troubleshooting steps that could help isolate the problem further?
Thanks for any help you can provide.
Hi,
I am creating a custom login window, so I am using SFAuthorizationpluginView, here I want to hide Submit Arrow botton which gets displayed beside username and password text feild
, is there a way to hide this, please suggest.
Hi,
When calling generateAssertion on DCAppAttestService.shared, it gives invalidKey error when there was an update for an offloaded app.
The offloading and reinstall always works fine if it is the same version on app store that was offloaded from device,
but if there is an update and the app tries to reuse the keyID from previous installation for generateAssertion, attestation service rejects the key with error code 3 (invalid key) for a significant portion of our user.
In our internal testing it failed for more than a third of the update attempts.
STEPS TO REPRODUCE:
install v1 from app store
generate key using DCAppAttestService.shared.generateKey
Attest this key using DCAppAttestService.shared.attestKey
Send the attestation objection to our server and verify with apple servers
Generate assertions for network calls to backend using DCAppAttestService.shared.generateAssertion with keyID from step 2
Device offloads the app (manually triggered by user, or automatically by iOS)
A new version v2 is published to App Store
Use tries to open the app
Latest version is download from the App Store
App tries to use the keyID from step 2 to generate assertions
DCAppAttestService throws invalidKey error (Error Domain=com.apple.devicecheck.error Code=3)
Step 7 is critical here, if there is no new version of the app, the reinstalled v1 can reuse the key from step 2 without any issues
Is this behaviour expected?
Is there any way we can make sure the key is preserved between offloaded app updates?
Thanks
Hi everyone,
I have a macOS application that uses Screen Recording permission. I build my app with an adhoc signature (not with a Developer ID certificate).
For example, in version 1.0.0, I grant Screen Recording permission to the app. Later, I build a new version (1.1.0) and update by dragging the new app into the Applications folder to overwrite the previous one.
However, when I launch the updated app, it asks for Screen Recording permission again, even though I have already granted it for the previous version.
I don’t fully understand how TCC (Transparency, Consent, and Control) determines when permissions need to be re-granted.
Can anyone explain how TCC manages permissions for updated builds, especially with adhoc signatures? Is there any way to retain permissions between updates, or any best practices to avoid having users re-authorize permissions after every update?
Hi,
Our App relies on a keychain to store certificates and key-value pairs. However, when we upgraded from an older XCode 15.2 (1 year old) app version to a newer version XCode 16.2 (with identical keychain-groups entitlement), we found that the newer ipa cannot see the older keychain group anymore...
We tried Testflight builds, but limited to only generating newer versions, we tried using the older App's code, cast as a newer App version, and then upgraded to the newer code (with an even newer app version!). Surprisingly we were able to see the older keychain group.
So it seems that there's something different between the packaging/profile of the older (1 year) and newer (current) App versions that seems to cause the new version to not see the old keychainGroup...
Any ideas?
We have a macOS app that has a Photos Extension, which shares documents with the app via an app group container. Historically we used to have an iOS-style group identifier (group.${TeamIdentifier}${groupName}), because we were lead by the web interface in the developer portal to believe this to be the right way to name groups.
Later with the first macOS 15 betas last year there was a bug with the operating system warning users, our app would access data from different apps, but it was our own app group container directory.
Therefore we added a macOS-style group identifier (${TeamIdentifier}${groupName}) and wrote a migration of documents to the new group container directory.
So basically we need to have access to these two app group containers for the foreseeable future.
Now with the introduction of iOS-style group identifiers for macOS, Xcode Cloud no longer archives our app for TestFlight or AppStore, because it complains:
ITMS-90286: Invalid code signing entitlements - Your application bundle’s signature contains code signing entitlements that aren’t supported on macOS. Specifically, the “[group.${TeamIdentifier}${groupName}, ${TeamIdentifier}${groupName}]” value for the com.apple.security.application-groups key in isn’t supported. This value should be a string or an array of strings, where each string is the “group” value or your Team ID, followed by a dot (“.”), followed by the group name. If you're using the “group” prefix, verify that the provisioning profile used to sign the app contains the com.apple.security.application-groups entitlement and its associated value(s).
We have included the iOS-style group identifier in the provisioning profile, generated automatically, but can't do the same for the macOS-style group identifier, because the web interface only accepts identifiers starting with "group".
How can we get Xcode Cloud to archive our app again using both group identifiers?
Thanks in advance
Why are we doing this nonsense?
We want to be able to run builds in a sandbox such that they can only see the paths they are intended to depend on, to improve reproducibility.
With builds with a very large number of dependencies, there's a very large number of paths added to the sandbox, and it breaks things inside libsandbox.
Either it hits some sandbox length limit (sandbox-exec: pattern serialization length 66460 exceeds maximum (65535), Nix issue #4119, worked around: Nix PR 12570), or it hits an assert (this report; also Nix issue #2311).
The other options for sandboxing on macOS are not viable; we acknowledge sandbox-exec and sandbox_init_with_parameters are deprecated; App Sandbox is inapplicable because we aren't an app.
Our use case is closer to a browser, and all the browsers use libsandbox internally.
We could possibly use SystemExtension or a particularly diabolical use of Virtualization.framework, but the former API requires notarization which is close to a no-go for our use case as open source software: it is nearly impossible to develop the software on one's own computer, and it would require us to ship a binary blob (and have the build processes to produce one in infrastructure completely dissimilar to what we use today); it also requires a bunch of engineering time.
Today, we can pretend that code signing/notarization doesn't exist and that we are writing an old-school Unix daemon, because we are one.
The latter is absolutely diabolical and hard to implement.
See this saga about the bug we are facing: Nix issue #4119, Nix issue #2311, etc.
What is going wrong
I can't attach the file fail.sb as it is too large (you can view the failing test case at Lix's gerrit, CL 2870) and run this:
$ sandbox-exec -D _GLOBAL_TMP_DIR=/tmp -f fail.sb /bin/sh
Assertion failed: (diff <= INSTR_JUMP_NE_MAX_LENGTH), function push_jne_instr, file serialize.c, line 240.
zsh: abort sandbox-exec -D _GLOBAL_TMP_DIR=/tmp -f fail.sb /bin/sh
Or a stacktrace:
stacktrace.txt
Credits
Full credits to Jade Lovelace (Lix) for writing the above text and filing a bug.
This is submitted under FB16964888
Has anybody else experienced something similar? This is on the login screen.
I call update() and it doesn't call me back with view()
2025-08-21 17:04:38.669 Db SecurityAgentHelper-arm64[1134:2df1] [***:LoginView] calling update()
Then silence...
Has anyone here encountered this? It's driving me crazy.
It appears on launch.
App Sandbox is enabled.
The proper entitlement is selected (com.apple.security.files.user-selected.read-write)
I believe this is causing an issue with app functionality for users on different machines.
There is zero documentation across the internet on this problem.
I am on macOS 26 beta. This error appears in both Xcode and Xcode-beta.
Please help!
Thank you,
Logan
Hi,
I am developing an app that checks if biometric authentication capabilities (Face ID and Touch ID) are available on a device. I have a few questions:
Do I need to include a privacy string in my app to use the LAContext's canEvaluatePolicy function? This function checks if biometric authentication is available on the device, but does not actually trigger the authentication.
From my testing, it seems like a privacy declaration is only required when using LAContext's evaluatePolicy function, which would trigger the biometric authentication. Can you confirm if this is the expected behavior across all iOS versions and iPhone models?
When exactly does the biometric authentication permission pop-up appear for users - is it when calling canEvaluatePolicy or evaluatePolicy? I want to ensure my users have a seamless experience.
Please let me know if you have any insights on these questions. I want to make sure I'm handling the biometric authentication functionality correctly in my app. Thank you!
I’m implementing a custom Authorization right with the following rule:
<key>authenticate-user</key>
<true/>
<key>allow-root</key>
<true/>
<key>class</key>
<string>user</string>
<key>group</key>
<string>admin</string>
The currently logged-in user is a standard user, and I’ve created a hidden admin account, e.g. _hiddenadmin, which has UID≠0 but belongs to the admin group.
From my Authorization Plug-in, I would like to programmatically satisfy this right using _hiddenadmin’s credentials, even though _hiddenadmin is not the logged-in user.
My question:
Is there a way to programmatically satisfy an authenticate-user right from an Authorization Plug-in using credentials of another (non-session) user?
I have developed a sample app following the example found Updating your app package installer to use the new Service Management API and referring this discussion on XPC Security.
The app is working fine, I have used Swift NSXPCConnection in favour of xpc_connection_create_mach_service used in the example. (I am running app directly from Xcode)
I am trying to set up security requirements for the client connection using setCodeSigningRequirement on the connection instance.
But it fails for even basic requirement connection.setCodeSigningRequirement("anchor apple").
Error is as follows.
cannot open file at line 46986 of [554764a6e7]
os_unix.c:46986: (0) open(/private/var/db/DetachedSignatures) - Undefined error: 0
xpc_support_check_token: anchor apple error: Error Domain=NSOSStatusErrorDomain Code=-67050 "(null)" status: -67050
I have used codesign -d --verbose=4 /path/to/executable to check the attributes I do get them in the terminal.
Other way round, I have tried XPC service provider sending back process id (pid) with each request, and I am probing this id to get attributes using this code which gives all the details.
func inspectCodeSignature(ofPIDString pidString: String) {
guard let pid = pid_t(pidString) else {
print("Invalid PID string: \(pidString)")
return
}
let attributes = [kSecGuestAttributePid: pid] as CFDictionary
var codeRef: SecCode?
let status = SecCodeCopyGuestWithAttributes(nil, attributes, [], &codeRef)
guard status == errSecSuccess, let code = codeRef else {
print("Failed to get SecCode for PID \(pid) (status: \(status))")
return
}
var staticCode: SecStaticCode?
let staticStatus = SecCodeCopyStaticCode(code, [], &staticCode)
guard staticStatus == errSecSuccess, let staticCodeRef = staticCode else {
print("Failed to get SecStaticCode (status: \(staticStatus))")
return
}
var infoDict: CFDictionary?
if SecCodeCopySigningInformation(staticCodeRef, SecCSFlags(rawValue: kSecCSSigningInformation), &infoDict) == errSecSuccess,
let info = infoDict as? [String: Any] {
print("🔍 Code Signing Info for PID \(pid):")
print("• Identifier: \(info["identifier"] ?? "N/A")")
print("• Team ID: \(info["teamid"] ?? "N/A")")
if let entitlements = info["entitlements-dict"] as? [String: Any] {
print("• Entitlements:")
for (key, value) in entitlements {
print(" - \(key): \(value)")
}
}
} else {
print("Failed to retrieve signing information.")
}
var requirement: SecRequirement?
if SecRequirementCreateWithString("anchor apple" as CFString, [], &requirement) == errSecSuccess,
let req = requirement {
let result = SecStaticCodeCheckValidity(staticCodeRef, [], req)
if result == errSecSuccess {
print("Signature is trusted (anchor apple)")
} else {
print("Signature is NOT trusted by Apple (failed anchor check)")
}
}
var infoDict1: CFDictionary?
let signingStatus = SecCodeCopySigningInformation(staticCodeRef, SecCSFlags(rawValue: kSecCSSigningInformation), &infoDict1)
guard signingStatus == errSecSuccess, let info = infoDict1 as? [String: Any] else {
print("Failed to retrieve signing information.")
return
}
print("🔍 Signing Info for PID \(pid):")
for (key, value) in info.sorted(by: { $0.key < $1.key }) {
print("• \(key): \(value)")
}
}
If connection.setCodeSigningRequirement does not works I plan to use above logic as backup.
Q: Please advise is there some setting required to be enabled or I have to sign code with some flags enabled.
Note: My app is not running in a Sandbox or Hardened Runtime, which I want.
Hello, I am currently researching to develop an application where I want to apply the MacOS updates without the password prompt shown to the users.
I did some research on this and understand that an MDM solution can apply these patches without user intervention.
Are there any other ways we can achieve this? Any leads are much appreciated.