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Xcode Cloud unable to execute iOS tests
All tests build and run locally just fine. Xcode Cloud can build my code, but always fails to run tests with the below errors. How can I even begin to troubleshoot this? I think my setup is pretty straightforward. Just a simple test plan that execute some unit tests with Swift Testing. Run command: 'xcodebuild test-without-building -destination 'platform=iOS Simulator,id=1EB80431-1A0B-4AD8-8EA6-968EA09C3F23' -resultBundleVersion 3 -resultBundlePath /Volumes/workspace/resultbundle.xcresult -resultStreamPath /Volumes/workspace/tmp/resultBundleStream679e7ce9-a095-4be5-8dfa-4c9df982e547.json -IDEPostProgressNotifications=YES -DTDKDisableSymbolCopying=YES -test-timeouts-enabled YES -maximum-test-execution-time-allowance 1800 -hideShellScriptEnvironment -maximum-parallel-testing-workers 8 -testProductsPath /Volumes/workspace/TestProducts.xctestproducts' (6378) encountered an error (Early unexpected exit, operation never finished bootstrapping - no restart will be attempted. (Underlying Error: Test crashed with signal ill before starting test execution.)) May be related to: https://developer.apple.com/forums/thread/725660
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620
Jan ’25
XCode git commit showing other Projects
I imported few files in my Xcode project from other projects using drag and drop. Even though the files are copied in the new project and there are no softlinks pointing to the location of other project, the issue is whenever I do a git commit and push, Xcode keeps showing all the projects to commit to rather than just the current project. There seem to be no setting to permanently remove git dependency of other projects. Is there anyway to remove references to other projects?
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293
Jan ’25
How to get iOS 16 Hello World code showing in Xcode 16
Hello, I have installed the latest Xcode (v 16.2). I would like to code for minimum iOS installation v 16. The default Hello World code in Xcode 16.2 has error messages because some of the code requires minimum target installation of iOS v 17. Please can you tell me how to get the default Hello World code for minimum target iOS 16 to show in Xcode 16? (I considered installing Xcode 14, but the minimum Xcode for deployment is v15) Thank you for any help
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Jan ’25
Upload to App Store gets stuck on "Sending Analysis to App Store Connect"
I'm trying to upload an update to an iOS app. Xcode goes through the usual dialogue and then immediately gets stuck on "Sending Analysis to App Store Connect..." Since the Xcode GUI doesn't provide any helpful information, I looked in Console. I can see Xcode completing an SSL handshake, then reporting that it "received viability advisory", followed by boringssl_context_handle_fatal_alert "level: fatal, description: bad record mac". After this it starts the SSL handshake again. It will cheerfully do this round and round forever without ever reporting a problem to the user. I found a similar post, which has one response about stripping bitcode from libraries (with no explanation as to why this would help), but my app does not include bitcode. I've updated to the latest version of Xcode incase there was some incompatibility, and rebuilt my app because, while that should be irrelevant to an SSL handshake, I'd expect someone to ask. Does anybody know what is going on and how to fix it?
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Jan ’25
Xcode cannot deploy to Apple Watch SE even once
Got a Watch SE recently only to find out that I can't deploy apps to it from Xcode even once. I always get the message "Connecting to Watch" and "Reconnecting to Watch". Tried with Xcode 16 and then with 16.2. Same result. For countless times, I have tried every possible solution posted on this forum and elsewhere but to no avail. Filed a feedback, no reply yet from Apple. Looks like something is seriously broken. Please fix this. FB16122816
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Jan ’25
Xcode 16 on macOS Sequoia Keeps Removing Apple Accounts
I've recently set up new M4 Mac Minis with macOS Sequoia and Xcode 16. After logging into my Apple account in Xcode, everything works fine initially. However, the next day—or sometimes just a few hours later—my builds fail, and when I check the Accounts tab in Xcode's Settings, my account is missing. I have to re-add and re-authenticate my account, only for the same issue to recur later. To investigate further, I upgraded an older Mac Mini from macOS Sonoma and Xcode 15.1.0 to macOS Sequoia and Xcode 16.2. Unfortunately, this machine now exhibits the same behavior, suggesting the issue is related to either macOS Sequoia or Xcode 16. Has there been a change in Xcode or macOS that causes this automatic removal of accounts? Is there a solution or workaround to prevent Xcode from removing my Apple account? Any insights or suggestions would be greatly appreciated!
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Jan ’25
Payment Issue for Apple Developer Business Account
Dear Apple Developer Support Team, I am reaching out regarding an issue with completing the $99 payment for my Apple Developer Business account, which has already been verified. Despite several attempts, the payment process has not been successful. Here is a summary of my attempts: I tried making the payment using local bank cards from Sri Lankan banks (BOC, HNB, and Commercial Bank), but these were declined. Following your advice from my support ticket, I attempted payment using a foreign card while in Sri Lanka, but this also failed. Assuming the issue might be related to my location, I asked a friend in the UK to make the payment using her card. The transaction was processed successfully, but it has now been four days with no updates or progress. I would appreciate your assistance in resolving this matter as soon as possible. Please let me know if any further information is required to expedite the process. Thank you for your time and support.
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Jan ’25
How to remove registered iPhone devices from account without Developer status
Hi, I am looking for work right now and not able to afford the Developer account/license, is it possible to remove all currently registered iPhone devices from my development account? All of the devices registered are long from the past and no longer available. How do I clear these out so I can test apps out against my current iPhone? Thanks! 😊
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Jan ’25
【Urgent/ Please help me out】Is it OK to encapsulate xcframeworkA into xcframeworkB (encapsulation of xcframework only)?
We are considering the development of a new service, We would like to ask for detailed information on the feasibility of the following. Is it possible to encapsulate only xcframework, such as encapsulating xcframeworkA into xcframeworkB? If the above is possible, will the application incorporating the xcframework in the above state pass the review of apple?
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Jan ’25
Apple Developer Program membership renew related
I am Developer of SMCB ANAND Application, my Apple Developer Program membership had been expired in September 2024. I observed that expired in November 2024. Since that time i couldn't able to renew Apple Developer Program membership. I went through Apple Developer app for renew the membership but still i couldn't renew it Kindly provide a solution for the same
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270
Jan ’25
Multiple issues on Xcode Cloud, WeatherKit and TestFlight after changing bundle id
After changing the bundle identifier of my app, I’ve encountered several issues that I can’t seem to resolve, even though I’ve followed all the necessary steps. The app with the previous identifier was live on Testflight, and working perfectly fine, but now I’m facing the following problems: WeatherKit Authentication Issue WeatherKit has stopped working, and I’m getting authentication errors. I’ve updated the app in the Developer Portal to reflect the new bundle ID, but it still doesn’t authenticate properly. Xcode Cloud Configuration Issue: Xcode is asking me to set up Xcode Cloud again, which I understand is expected after a bundle ID change. However, during the setup process, it fails to recognize my remote repository, even though the repository is correctly added and visible under the Source Control tab. TestFlight Internal Testing Issue: I manually uploaded a build to TestFlight, but internal testers cannot use it because the invitation appears as invalid. This wasn’t an issue with the app’s previous identifier. It seems like the bundle ID change has caused some fundamental issues that I can’t resolve despite following all the usual instructions. Has anyone experienced this before or knows how to resolve these problems? I'm using the latest Xcode 16.2 on Mac OS Sequoia 15.2
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542
Jan ’25
Apple developer program discriminates against races/regions
I have been trying to enroll for the Apple developer program for almost a year now but Apple has been deliberately frustrating my efforts despite providing every requested information and ID. I have provided every single detail and have gotten to payment/purchase twice but Apple refused to debit/process my payments on both occasions. The latest being last week. I have successful $0.00 test transactions from Apple proving that my payment card is valid on Apple. There really isn't any excuse for not allowing me to complete purchase. After that, Apple disabled my enrollment on the web and directed me to restart on the developer mobile app which I still complied with. Yet, after uploading my ID via a link that was sent to me by a certain Jenny from Developer support (eurodev@apple) and filling in my address hoping to finally proceed to purchase, Apple has disabled my enrollment and I see the message "Your enrollment could not be completed. Your enrollment in the Apple Developer Program could not be completed at this time." The web option has also been disabled. No message or explanation was provided. Developer support and Apple support have refused to respond to my many mails since then. It's almost as if they were not expecting me to meet their requirements as EVERY SINGLE STEP has been met with some sort of restriction. I have successfully created and uploaded apps on the Google PlayStore till date using the same details without any hassles. I have no criminal records nor restrictions against my person and neither did Apple indicate anything that could prevent my enrollment so this treatment is distasteful. I believe Apple discriminates against locations because I am African. I doubt if US or European applicants face this type of discriminatory treatment from a supposed multinational corporation. I am not the only African complaining about this treatment too. It is sad because Apple generates revenue from Africa but does not consider us to be relevant enough. Shameful.
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Jan ’25
Preview won't load on Mac-OS/Multiplatform Swift-App
Hey, I wanted to create a Mac-OS application. Normally I only code iPhone apps. But as soon as I want to display anything on the preview, it loads, just as normal, and then the throbber/progress indicator disappears and the preview canvas stays gray like it used to be before. I also don't get any error messages. Only one time after trying different things I got one message saying: "Could not launch Preview Shell." and "Could not create FBSOpenApplicationService." I also searched for a few solutions and tried some but none of them seemed to work. In the DiagnosticReports were some files of the time but I didn't seem to find anything helpful in there and they don't appear when I reopen my project or switch from PreviewMode "My Mac" to "iPhone 16 Pro". When I launch the app on a simulator it works perfectly fine but this is quite annoying. Thanks for trying to help me!
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Jan ’25
SwiftData & CloudKit: Deduplication Logic
I followed these two resources and setup history tracking in SwiftData. SwiftData History tracking: Track model changes with SwiftData history For data deduplication: Sharing Core Data objects between iCloud users In the sample app (CoreDataCloudKitShare), a uuid: UUID field is used for deduplication logic. It sorts the entities by their uuids, reserves the first one, and marks the others as deduplicated. Would it be a viable solution to use a createdAt: Date field for the sort operation instead of a uuid field, or are dates inherently problematic?
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Jan ’25