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Xcode16打包运行在iOS18系统上,searchbar 在系统键盘输入中文时,textDidChange代理方法表现异常问题
Xcode16打包运行在iOS18系统上,当输入中文时,- (void)searchBar:(UISearchBar *)searchBar textDidChange:(NSString *)searchText; 这个代理方法,输入中文时,每次按下拼音 就会触发。 Xcode16打包在非iOS18系统上不会这样,Xcode15打包,在iOS18+和iOS18-系统上也都不会这样,只有Xcode16+iOS18 会这样
1
0
159
Apr ’25
CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening
Issue with SwiftData: “no such table: ZAPPSETTINGS” and SQLite I/O error on app launch Hello, I’m encountering persistent errors with SwiftData in my SwiftUI app related to Core Data’s underlying SQLite database. Despite defining my models correctly, the app fails to initialize the persistent store, throwing the following error on startup: CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening database at /.../default.store. SQLite error code:1, NSSQLiteErrorDomain=1. File “default.store” couldn’t be opened. Context The error only appears concerning my AppSettings model. I have another model, LocationPoint, which appears correctly defined and used. I have tried deleting the app, resetting the device, and cleaning builds but the error persists. The error message suggests the database file is present but the table for ZAPPSETTINGS (the Core Data table for AppSettings) does not exist. Code Samples Main App Entry import SwiftData import SwiftUI @main struct Krow3_0App: App { @State private var userLocationManager = UserLocationManager() @State private var geocodingViewModel = GeocodingViewModel() @State private var locationSearchViewModel = LocationSearchViewModel() @State private var router = Router() var body: some Scene { WindowGroup { LaunchView() .environment(userLocationManager) .environment(geocodingViewModel) .environment(locationSearchViewModel) .environment(router) .modelContainer(for: [LocationPoint.self, AppSettings.self]) } } } AppSettings Model import Foundation import SwiftData @Model class AppSettings { var isMetric: Bool init(isMetric: Bool = false) { self.isMetric = isMetric } } What I’ve Tried Fully uninstalling and reinstalling the app on device and simulator. Resetting the simulator/device. Cleaning the Xcode build folder. Verifying the schema logs which correctly list both LocationPoint and AppSettings. Changing model names to avoid potential conflicts. Adding .modelContainer configuration with autosave enabled. Questions Is there a known bug or limitation with SwiftData concerning certain model setups or naming? Could this be related to how the data container initializes or migrates schemas? Are there recommended debugging or migration steps to resolve “no such table” SQLite errors with SwiftData? How can I safely reset or migrate the persistent store without corrupting the database? Any insights or suggestions would be greatly appreciated! Thank you!
1
0
125
May ’25
Apple Music Preview URLs from MusicKit
Hey guys, I've been searching high and low for some clarity when it comes to this topic. Essentially, what is the legality/risk of using apple music previews in my app. Does Apple license the previews meaning they are fair to use as long as I link to that URL? Do i need to license every song individually? I can not find anything concrete out and while the apple team let my app (that currently plays preview urls) on the app store I know that doesn't necessarily legally cover me. Any input is appreciated, i know this is a pretty niche area.
0
0
107
Jun ’25
How can I create a shortcut to toggle macro control in iPhone settings?
I’d like to create a button on my iPhone Home Screen that changes settings if I am using an external lens mounted to my phone. This is what I have along with notes on what I hope to do. But it does not work. I am only able to open either the camera settings or the camera preserve settings but nothing will toggle macro controls. There is an additional step within the camera app as well but it can be skipped for brevity. Name: Telephoto and macro lenses Check if macro settings are already enabled or not. (Settings > Camera > Macro Control toggle) as well as (Settings > Camera > Preserve Settings > Macro Control toggle) Non-working shortcut code: Verification question: "Are you using an external lens?" If yes, Notification: "Turning on Macro Control and preserve settings for macro control." (Run below immediately) prefs:root=CAMERA&path=Turn%20On%20Macro_Control And prefs:root=CAMERA&path=CameraPreserveSettingsSwitch&path=Turn%20On%20Macro_Control If no, Notification: "Turning off Macro Control and Preserve Settings for macro control." (Run below immediately) prefs:root=CAMERA&path=Turn%20Off%20Macro_Control And prefs:root=CAMERA&path=CameraPreserveSettingsSwitch&path=Turn%20Off%20Macro_Control
0
0
117
May ’25
Subscribed Calendar Issue
I'm running into issues with iOS respecting the HTTP 410 "Gone" response type. Setup: Using the native iOS Calendar app, add a new subscription calendar. "Add Subscription Calendar" Add the URL of a ICS calendar subscription that you control, e.g. https://mywebsite.com/userfeeds/23/cal.ics Make sure to select the "Account" option and choose "On My iPhone/iPad". Set the query amount to 15 mins. Calendar events show as expected, device queries the latest updates from the server every 15 minutes. Server returns HTTP 200 with the .ics contents. Now, assume there is a need for the feed to end - maybe the user unsubscribed to mywebsite.com. There is currently no way for the mywebsite.com server / response to tell the device the feed has ended and it should stop requesting. If the user forgets to go to calendar and manually unsubscribe the device will continually ping the server every 15 minutes indefinitely. It's turning into a virtual DoS for my platform. iOS should respect the HTTP 410 "Gone" header or something similar. If the server returns a HTTP 410 response code for https://mywebsite.com/userfeeds/23/cal.ics X amount of times, the feed should be automatically removed. I've opened several tickets over the last 3 years and have not even had a status change on the tickets. Does anyone know how to resolve this or a work around?
0
0
261
Apr ’25
CarPlay Turn-By-Turn Entitlements
Hello Devs, I wanted to bring this up to display the frustration that I have obtaining the CarPlay entitlements. First and foremost they don't give you a set timeline and there is no contact number to speak to someone about this. When you call developer support they go on and say it is a different department. There is an email but all I have received is an automated response back to me. Has anyone received the navigation entitlements and if so what was the timeline of you receiving it?
0
0
143
Jun ’25
TestFlight No Email Invite
I have been working on telecommunication testing of ALE Softwar. Since no invite email received, I can’t unable to test in my IPhone. there is no options to add my test app. this that app url https://apps.apple.com/in/app/ale-softphone/id1588713865
0
0
61
Jun ’25
Developer Enrollment - Bug.
Hi everyone, We're hoping someone here can help us out. We've run into a consistent issue when trying to enroll a new Apple Developer account as an organisation using our DUNS number. Here's what we've experienced: Individual enrollment through the Developer app works perfectly with a new Apple ID. However, when using an existing Apple ID and selecting organization enrollment, the process gets stuck: The payment button is greyed out in the Developer app. We're then locked out of enrolling through the app entirely. 4. When trying to complete the enrollment via the Developer website, there’s no valid payment method available (e.g., VISA option missing CVV field), and any attempts to proceed just loop without success. We're essentially stuck in a limbo state where we can’t proceed. We’ve gone through all the support channels: The automated assistant (Gaby) is unable to resolve the issue or understand the full context. Live chat support for both individual and business accounts told us they can’t assist and referred us back to the developer support system—which leads us back to square one. All members of our team were able to enroll individually without issue, but organisation enrollment consistently failed. Business support and Commercial support (spoken to supervisors) are unable to assist. They really tried and made an effort. Has anyone experienced this before? Is there a way to get in touch with a real person at Apple who can actually resolve this? What are our next steps? Any advice would be greatly appreciated. Thanks!
0
0
101
Apr ’25
MacBook Pro M1 - 15.5 Kernel Panic when waking from sleep
Hi, EtreCheck I could really use some help with this, as I haven’t been able to find much concrete info. I mistakenly updated my MacBook to the 15.5 beta, and while I can’t say with 100% certainty that the issues started immediately after, I’ve been experiencing consistent kernel panics every time the machine wakes from sleep — it restarts completely and throws an error. I’m really hoping this isn’t a hardware issue. The MacBook is just over two years old, and I rely on it daily for work — replacing it right now isn’t an option. Unfortunately, I don’t have a Time Machine backup to roll back to. I’ve already wiped the machine and reinstalled macOS via recovery mode, and Apple Diagnostics isn’t showing any hardware problems. Just to rule it out: I’m not using any external devices — no docks, Thunderbolt accessories, or anything else plugged in. I came across EtreCheck as a recommended tool, and I’ve included the results below. If anyone is able to help interpret them or point me in the right direction, I’d really appreciate it. I’ve since unenrolled from the beta and turned off automatic updates — I’m just hoping this is a beta-related bug that resolves with the next stable release. Thanks in advance for any guidance.
0
0
509
Apr ’25
App Latest version from the App Store
i am using this code public static bool CheckForForceUpdate() { try { Version latestVersion = new(GetLatestVersion()); Version currentVersion = new(AppInfo.VersionString); if (latestVersion != null && currentVersion < latestVersion) { NSUserDefaults.StandardUserDefaults.SetBool(true, StorageKey.IsForceUpdate); return true; } else { NSUserDefaults.StandardUserDefaults.SetBool(false, StorageKey.IsForceUpdate); return false; } } catch (Exception ex) { Console.WriteLine("CheckForForceUpdate....." + ex.Message); return false; } } public static string GetLatestVersion() { try { string appId = "1586153397"; // Replace with your App Store app ID string url = $"https://itunes.apple.com/lookup?id={appId}"; using (HttpClient client = new HttpClient()) { var response = client.GetStringAsync(url).GetAwaiter().GetResult(); var json = JObject.Parse(response); var latestVersion = json["results"]?[0]?["version"]?.ToString(); return latestVersion; } } catch (Exception ex) { Console.WriteLine("GetLatestVersion..." + ex.Message); return null; } } The value of latestVersion should 2.1 in my production app i am not able to get this hence i am not able to achieve Force Update functionality
0
0
67
Apr ’25
Porting Games Over to Apple Arcade
Hi all, I'm working for a publisher, and we're looking to bring some of our PC/console titles over to Apple Arcade - how viable is this? Is Unity or Unreal Engine easier to port from? Does anyone have any contacts with porting studios who have done this before? Thanks
0
0
51
Apr ’25
iPhone 13 Pro not charging or recognized via USB-C after iOS 26 update (works in DFU mode)
Hi everyone, Since updating my iPhone 13 Pro to iOS 26, the device stopped charging and is not recognized by my Mac when connected via USB-C to Lightning cable. I’ve run extensive diagnostics: • Tried multiple USB-C cables and ports on the Mac — all work with other iPhones and devices. • The iPhone charges fine using a wall charger. • It also works perfectly with USB-A to Lightning cables — charges and appears in Finder. • I performed a full DFU restore and downgrade to iOS 18, without restoring from backup — the issue persists. • Interestingly, the iPhone is detected by the Mac in DFU mode via USB-C, which suggests the USB-C port is physically fine. This leads me to believe the issue is with the USB-C stack in normal iOS runtime, possibly triggered or corrupted by the iOS 26 update. It’s not hardware-related, as data and power lines work in DFU, and USB-A connections work normally. Has anyone else experienced this? Is there any way to fully reset or reflash the USB-C firmware at a lower level than DFU? Or does this require AST2-level diagnostics from Apple? Thanks in advance!
1
0
173
Jul ’25
IOS 26
I recent installed IOS 26, with my iphone 15 as a machine. I am experiencing glitch on switching apps, switching users in a specific apps. Delay is also visible when unlocking the phone, typing, touching the screen, going back to the previous app (clicking the arrow button on the top left). When using a two fingers navigating the phone, the other finger is unrecognizable when clicking on to something. Overall, UI were elegant and amazing. Please fix the responsiveness and may consider lower versions of iphone when possible.
1
0
101
Jun ’25
iOS 26 CarPlay Non-Responsive
iPhone 16 Pro Max on iOS 18.5 before installing iOS 26 beta had no issues connecting to wired (there’s no wireless) CarPlay in my 2022 Honda Civic Sport. Now with IOS 26, my car recognizes that my phone is connected and asks if I want to use CarPlay and I click yes but it does nothing. I reset my head unit, reset all iPhone settings, checked different iPhone settings, tried different cables, can’t seem to determine what part of iOS 26 is causing the problem. Anyone have any ideas before I roll back to 18.5?
2
0
315
Jun ’25
App stops responding to touch; works normally otherwise
Some users of my app complain that it stops responding to touch after a while. The screen is still updating, and the app seems to be working normally otherwise. It just doesn't respond to any touches anymore. It is not a problem with the touchscreen itself, because the user is able to swipe up to get to the home screen, and then interact with other apps as normal. When re-opening my app, it is still unresponsive to touch. The only way to solve it, is to restart the app. Does anybody have a similar experience, and knows what could cause it? The app is based on UIKit, and still written in Objective-C, if it matters. The iOS version involved does not seem to matter, it happened with a couple of them.
2
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92
Apr ’25
An idea for a photographic app
Hello, I created a particular ray tracing based photo/video capture app for iPhone (which causes me several headaches in finding the optimal configuration) that which often offers very soft and visually beautiful shots but is trapped in the usual oblivion of apps from unknown developers. While it is true that on the one hand the fact that almost no one downloads your app even if it is free can save you from several gaffes in the early days, in the long run it becomes depressing. So I thought of creating something that could be an incentive to try the app. Not having money to invest in prizes for contests or much more pragmatically in advertising, I thought of adding a function where you can see the best photos taken in your area and vote for them and, if you want, add a photo taken in the competition. Do you think it could be a nice idea? It's true that the problem itself is to overcome the wall of 0 downloads, where your app is neither successful nor unsuccessful because in fact nobody tries it, but without money for advertising I don't have many other ideas... Thanks
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126
May ’25
Xcode16打包运行在iOS18系统上,searchbar 在系统键盘输入中文时,textDidChange代理方法表现异常问题
Xcode16打包运行在iOS18系统上,当输入中文时,- (void)searchBar:(UISearchBar *)searchBar textDidChange:(NSString *)searchText; 这个代理方法,输入中文时,每次按下拼音 就会触发。 Xcode16打包在非iOS18系统上不会这样,Xcode15打包,在iOS18+和iOS18-系统上也都不会这样,只有Xcode16+iOS18 会这样
Replies
1
Boosts
0
Views
159
Activity
Apr ’25
CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening
Issue with SwiftData: “no such table: ZAPPSETTINGS” and SQLite I/O error on app launch Hello, I’m encountering persistent errors with SwiftData in my SwiftUI app related to Core Data’s underlying SQLite database. Despite defining my models correctly, the app fails to initialize the persistent store, throwing the following error on startup: CoreData error: SQLCore dispatchRequest: no such table: ZAPPSETTINGS. I/O error opening database at /.../default.store. SQLite error code:1, NSSQLiteErrorDomain=1. File “default.store” couldn’t be opened. Context The error only appears concerning my AppSettings model. I have another model, LocationPoint, which appears correctly defined and used. I have tried deleting the app, resetting the device, and cleaning builds but the error persists. The error message suggests the database file is present but the table for ZAPPSETTINGS (the Core Data table for AppSettings) does not exist. Code Samples Main App Entry import SwiftData import SwiftUI @main struct Krow3_0App: App { @State private var userLocationManager = UserLocationManager() @State private var geocodingViewModel = GeocodingViewModel() @State private var locationSearchViewModel = LocationSearchViewModel() @State private var router = Router() var body: some Scene { WindowGroup { LaunchView() .environment(userLocationManager) .environment(geocodingViewModel) .environment(locationSearchViewModel) .environment(router) .modelContainer(for: [LocationPoint.self, AppSettings.self]) } } } AppSettings Model import Foundation import SwiftData @Model class AppSettings { var isMetric: Bool init(isMetric: Bool = false) { self.isMetric = isMetric } } What I’ve Tried Fully uninstalling and reinstalling the app on device and simulator. Resetting the simulator/device. Cleaning the Xcode build folder. Verifying the schema logs which correctly list both LocationPoint and AppSettings. Changing model names to avoid potential conflicts. Adding .modelContainer configuration with autosave enabled. Questions Is there a known bug or limitation with SwiftData concerning certain model setups or naming? Could this be related to how the data container initializes or migrates schemas? Are there recommended debugging or migration steps to resolve “no such table” SQLite errors with SwiftData? How can I safely reset or migrate the persistent store without corrupting the database? Any insights or suggestions would be greatly appreciated! Thank you!
Replies
1
Boosts
0
Views
125
Activity
May ’25
Apple Music Preview URLs from MusicKit
Hey guys, I've been searching high and low for some clarity when it comes to this topic. Essentially, what is the legality/risk of using apple music previews in my app. Does Apple license the previews meaning they are fair to use as long as I link to that URL? Do i need to license every song individually? I can not find anything concrete out and while the apple team let my app (that currently plays preview urls) on the app store I know that doesn't necessarily legally cover me. Any input is appreciated, i know this is a pretty niche area.
Replies
0
Boosts
0
Views
107
Activity
Jun ’25
How can I create a shortcut to toggle macro control in iPhone settings?
I’d like to create a button on my iPhone Home Screen that changes settings if I am using an external lens mounted to my phone. This is what I have along with notes on what I hope to do. But it does not work. I am only able to open either the camera settings or the camera preserve settings but nothing will toggle macro controls. There is an additional step within the camera app as well but it can be skipped for brevity. Name: Telephoto and macro lenses Check if macro settings are already enabled or not. (Settings > Camera > Macro Control toggle) as well as (Settings > Camera > Preserve Settings > Macro Control toggle) Non-working shortcut code: Verification question: "Are you using an external lens?" If yes, Notification: "Turning on Macro Control and preserve settings for macro control." (Run below immediately) prefs:root=CAMERA&path=Turn%20On%20Macro_Control And prefs:root=CAMERA&path=CameraPreserveSettingsSwitch&path=Turn%20On%20Macro_Control If no, Notification: "Turning off Macro Control and Preserve Settings for macro control." (Run below immediately) prefs:root=CAMERA&path=Turn%20Off%20Macro_Control And prefs:root=CAMERA&path=CameraPreserveSettingsSwitch&path=Turn%20Off%20Macro_Control
Replies
0
Boosts
0
Views
117
Activity
May ’25
Subscribed Calendar Issue
I'm running into issues with iOS respecting the HTTP 410 "Gone" response type. Setup: Using the native iOS Calendar app, add a new subscription calendar. "Add Subscription Calendar" Add the URL of a ICS calendar subscription that you control, e.g. https://mywebsite.com/userfeeds/23/cal.ics Make sure to select the "Account" option and choose "On My iPhone/iPad". Set the query amount to 15 mins. Calendar events show as expected, device queries the latest updates from the server every 15 minutes. Server returns HTTP 200 with the .ics contents. Now, assume there is a need for the feed to end - maybe the user unsubscribed to mywebsite.com. There is currently no way for the mywebsite.com server / response to tell the device the feed has ended and it should stop requesting. If the user forgets to go to calendar and manually unsubscribe the device will continually ping the server every 15 minutes indefinitely. It's turning into a virtual DoS for my platform. iOS should respect the HTTP 410 "Gone" header or something similar. If the server returns a HTTP 410 response code for https://mywebsite.com/userfeeds/23/cal.ics X amount of times, the feed should be automatically removed. I've opened several tickets over the last 3 years and have not even had a status change on the tickets. Does anyone know how to resolve this or a work around?
Replies
0
Boosts
0
Views
261
Activity
Apr ’25
CarPlay Turn-By-Turn Entitlements
Hello Devs, I wanted to bring this up to display the frustration that I have obtaining the CarPlay entitlements. First and foremost they don't give you a set timeline and there is no contact number to speak to someone about this. When you call developer support they go on and say it is a different department. There is an email but all I have received is an automated response back to me. Has anyone received the navigation entitlements and if so what was the timeline of you receiving it?
Replies
0
Boosts
0
Views
143
Activity
Jun ’25
TestFlight No Email Invite
I have been working on telecommunication testing of ALE Softwar. Since no invite email received, I can’t unable to test in my IPhone. there is no options to add my test app. this that app url https://apps.apple.com/in/app/ale-softphone/id1588713865
Replies
0
Boosts
0
Views
61
Activity
Jun ’25
Developer Enrollment - Bug.
Hi everyone, We're hoping someone here can help us out. We've run into a consistent issue when trying to enroll a new Apple Developer account as an organisation using our DUNS number. Here's what we've experienced: Individual enrollment through the Developer app works perfectly with a new Apple ID. However, when using an existing Apple ID and selecting organization enrollment, the process gets stuck: The payment button is greyed out in the Developer app. We're then locked out of enrolling through the app entirely. 4. When trying to complete the enrollment via the Developer website, there’s no valid payment method available (e.g., VISA option missing CVV field), and any attempts to proceed just loop without success. We're essentially stuck in a limbo state where we can’t proceed. We’ve gone through all the support channels: The automated assistant (Gaby) is unable to resolve the issue or understand the full context. Live chat support for both individual and business accounts told us they can’t assist and referred us back to the developer support system—which leads us back to square one. All members of our team were able to enroll individually without issue, but organisation enrollment consistently failed. Business support and Commercial support (spoken to supervisors) are unable to assist. They really tried and made an effort. Has anyone experienced this before? Is there a way to get in touch with a real person at Apple who can actually resolve this? What are our next steps? Any advice would be greatly appreciated. Thanks!
Replies
0
Boosts
0
Views
101
Activity
Apr ’25
MacBook Pro M1 - 15.5 Kernel Panic when waking from sleep
Hi, EtreCheck I could really use some help with this, as I haven’t been able to find much concrete info. I mistakenly updated my MacBook to the 15.5 beta, and while I can’t say with 100% certainty that the issues started immediately after, I’ve been experiencing consistent kernel panics every time the machine wakes from sleep — it restarts completely and throws an error. I’m really hoping this isn’t a hardware issue. The MacBook is just over two years old, and I rely on it daily for work — replacing it right now isn’t an option. Unfortunately, I don’t have a Time Machine backup to roll back to. I’ve already wiped the machine and reinstalled macOS via recovery mode, and Apple Diagnostics isn’t showing any hardware problems. Just to rule it out: I’m not using any external devices — no docks, Thunderbolt accessories, or anything else plugged in. I came across EtreCheck as a recommended tool, and I’ve included the results below. If anyone is able to help interpret them or point me in the right direction, I’d really appreciate it. I’ve since unenrolled from the beta and turned off automatic updates — I’m just hoping this is a beta-related bug that resolves with the next stable release. Thanks in advance for any guidance.
Replies
0
Boosts
0
Views
509
Activity
Apr ’25
App Latest version from the App Store
i am using this code public static bool CheckForForceUpdate() { try { Version latestVersion = new(GetLatestVersion()); Version currentVersion = new(AppInfo.VersionString); if (latestVersion != null && currentVersion < latestVersion) { NSUserDefaults.StandardUserDefaults.SetBool(true, StorageKey.IsForceUpdate); return true; } else { NSUserDefaults.StandardUserDefaults.SetBool(false, StorageKey.IsForceUpdate); return false; } } catch (Exception ex) { Console.WriteLine("CheckForForceUpdate....." + ex.Message); return false; } } public static string GetLatestVersion() { try { string appId = "1586153397"; // Replace with your App Store app ID string url = $"https://itunes.apple.com/lookup?id={appId}"; using (HttpClient client = new HttpClient()) { var response = client.GetStringAsync(url).GetAwaiter().GetResult(); var json = JObject.Parse(response); var latestVersion = json["results"]?[0]?["version"]?.ToString(); return latestVersion; } } catch (Exception ex) { Console.WriteLine("GetLatestVersion..." + ex.Message); return null; } } The value of latestVersion should 2.1 in my production app i am not able to get this hence i am not able to achieve Force Update functionality
Replies
0
Boosts
0
Views
67
Activity
Apr ’25
M1 ipad pro os 26 issue
After updating to iPad iOS26 , the software update area shows that it cannot check for updates. Is this normal?
Replies
1
Boosts
0
Views
142
Activity
Jun ’25
Porting Games Over to Apple Arcade
Hi all, I'm working for a publisher, and we're looking to bring some of our PC/console titles over to Apple Arcade - how viable is this? Is Unity or Unreal Engine easier to port from? Does anyone have any contacts with porting studios who have done this before? Thanks
Replies
0
Boosts
0
Views
51
Activity
Apr ’25
Slide-Over completely removed or just bugged?
I'm currently trying the traditional mode on the latest beta and the slide-over and the traditional splitview is not available, I would like to ask if it's completely removed or just a minor bug because my automation app rely heavily on this old two feature
Replies
1
Boosts
0
Views
67
Activity
Jun ’25
iPhone 13 Pro not charging or recognized via USB-C after iOS 26 update (works in DFU mode)
Hi everyone, Since updating my iPhone 13 Pro to iOS 26, the device stopped charging and is not recognized by my Mac when connected via USB-C to Lightning cable. I’ve run extensive diagnostics: • Tried multiple USB-C cables and ports on the Mac — all work with other iPhones and devices. • The iPhone charges fine using a wall charger. • It also works perfectly with USB-A to Lightning cables — charges and appears in Finder. • I performed a full DFU restore and downgrade to iOS 18, without restoring from backup — the issue persists. • Interestingly, the iPhone is detected by the Mac in DFU mode via USB-C, which suggests the USB-C port is physically fine. This leads me to believe the issue is with the USB-C stack in normal iOS runtime, possibly triggered or corrupted by the iOS 26 update. It’s not hardware-related, as data and power lines work in DFU, and USB-A connections work normally. Has anyone else experienced this? Is there any way to fully reset or reflash the USB-C firmware at a lower level than DFU? Or does this require AST2-level diagnostics from Apple? Thanks in advance!
Replies
1
Boosts
0
Views
173
Activity
Jul ’25
IOS 26
I recent installed IOS 26, with my iphone 15 as a machine. I am experiencing glitch on switching apps, switching users in a specific apps. Delay is also visible when unlocking the phone, typing, touching the screen, going back to the previous app (clicking the arrow button on the top left). When using a two fingers navigating the phone, the other finger is unrecognizable when clicking on to something. Overall, UI were elegant and amazing. Please fix the responsiveness and may consider lower versions of iphone when possible.
Replies
1
Boosts
0
Views
101
Activity
Jun ’25
Ios26 Mail sidebar
Mail sidebar stays
Replies
1
Boosts
0
Views
48
Activity
Jun ’25
iOS 26 CarPlay Non-Responsive
iPhone 16 Pro Max on iOS 18.5 before installing iOS 26 beta had no issues connecting to wired (there’s no wireless) CarPlay in my 2022 Honda Civic Sport. Now with IOS 26, my car recognizes that my phone is connected and asks if I want to use CarPlay and I click yes but it does nothing. I reset my head unit, reset all iPhone settings, checked different iPhone settings, tried different cables, can’t seem to determine what part of iOS 26 is causing the problem. Anyone have any ideas before I roll back to 18.5?
Replies
2
Boosts
0
Views
315
Activity
Jun ’25
App stops responding to touch; works normally otherwise
Some users of my app complain that it stops responding to touch after a while. The screen is still updating, and the app seems to be working normally otherwise. It just doesn't respond to any touches anymore. It is not a problem with the touchscreen itself, because the user is able to swipe up to get to the home screen, and then interact with other apps as normal. When re-opening my app, it is still unresponsive to touch. The only way to solve it, is to restart the app. Does anybody have a similar experience, and knows what could cause it? The app is based on UIKit, and still written in Objective-C, if it matters. The iOS version involved does not seem to matter, it happened with a couple of them.
Replies
2
Boosts
0
Views
92
Activity
Apr ’25
An idea for a photographic app
Hello, I created a particular ray tracing based photo/video capture app for iPhone (which causes me several headaches in finding the optimal configuration) that which often offers very soft and visually beautiful shots but is trapped in the usual oblivion of apps from unknown developers. While it is true that on the one hand the fact that almost no one downloads your app even if it is free can save you from several gaffes in the early days, in the long run it becomes depressing. So I thought of creating something that could be an incentive to try the app. Not having money to invest in prizes for contests or much more pragmatically in advertising, I thought of adding a function where you can see the best photos taken in your area and vote for them and, if you want, add a photo taken in the competition. Do you think it could be a nice idea? It's true that the problem itself is to overcome the wall of 0 downloads, where your app is neither successful nor unsuccessful because in fact nobody tries it, but without money for advertising I don't have many other ideas... Thanks
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May ’25
iCloud automatically vacuums up Contacts w/o permission
How did my contacts suddenly end up on iCloud when I didn't give permission to do such? Where is your security and privacy commitment for your own software, Apple? No wonder celebrities get hacked. They hack 1, and then you get a list of phone numbers and emails for a whole bunch of other A-listers.
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Apr ’25