Notifications

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Learn about the technical aspects of notification delivery on device, including notification types, priorities, and notification center management.

Notifications Documentation

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Can iOS automatically launch an app or show a screen upon receiving a push notification (including critical alerts)?
Hi all, May I please ask for an official clarification or documentation reference from Apple regarding this scenario: Is it possible for an iOS app to automatically launch or open a specific screen when a push notification is received — while the app is in the background or terminated (killed) state? I understand that for most cases, user interaction (such as tapping the notification) is required before the app can show UI. However, I’d like to confirm whether this is also true for time-sensitive or critical alert notifications, including emergency use cases (e.g. public safety alerts). Specifically: Can a critical alert notification directly launch the app or present a view controller? Or is user interaction always required before the app can present any UI, even with the critical alert entitlement? I would appreciate if anyone — especially Apple staff or engineers — could share an official Apple document or statement that confirms this behavior. Thank you very much! (Use case context: I’m developing an emergency broadcast feature for a property management / tenant app.)
1
0
160
Oct ’25
Expected behavior for a Notification Service Extension with notification filtering when requestAuthorization has not been requested
If there is a Notification Service Extension which has the com.apple.developer.usernotifications.filtering entitlement, then does/how having that entitlement affect the preconditions for the NSE to be delivered a push? Specifically, if the app has not prompted for requestAuthorization() is it expected that the push will be delivered to the NSE or not? Thank you
1
0
153
Sep ’25
After uninstalling the app, ManagedSettingsStore.shield is still active — seems to be an Apple system behavior
I’m using the shielding API, my code: let store = ManagedSettingsStore() let whitelist = SharedDefaults.whitelistApplications store.shield.applicationCategories = .all(except: whitelist) And to clear the shield, my code is: store.shield.applications = nil store.shield.applicationCategories = nil The issue: Some users report that after uninstalling my app, the shield is still active, and the UI changes to the default iOS system interface. Even after restarting the device, the apps on the phone remains locked, so the user has no way to remove the shield. Recently I’ve received several complaints on social media and App Store comments, accusing my app of being malicious software. This is not a 100% reproducible bug, but it happens frequently enough. I was also able to reproduce it myself by uninstalling the app during an active lock session. Could Apple engineers please look into this issue and advise how to ensure that once the user uninstalls the app, the device is no longer locked?
1
0
222
Oct ’25
[App Store Server Notifications] ONE_TIME_CHARGE production release...
Dear Apple! During WWDC24 you announced that ONE_TIME_CHARGE notification is available on the sandbox environment and will be available "it will be available in production later this year" - it's March 2025 and there is still no production release of this feature. Could you share some timeline and plans for when we can expect that feature deployed to production? Thanks in advance!
1
0
94
May ’25
Push notification volume for custom sound
Is there a way to configure the APNS notification sound volume to be louder? I am implementing some custom sounds(narrative sentences) for APNS, it does play the custom sound, but the volume of the custom sound is not loud enough even though I had set the device's volume and "RingTone and Alerts" volume to max. I tried to amplify the custom sound file, it does play louder but the result is minimum if I want to maintain the quality of the sound without it been distorted. I tried to use Notification Service Extension, AVAudioPlayer and AVAudioSession to play the sound, it does play louder in max volume compare with relying on default sound payload in APNS, but the problem is AVAudioPlayer and AVAudioSession do not seems to be usable when the application is in background or killed state, is there any other alternative I could use?
3
0
220
Apr ’25
APNs keep returning unregistered token
Hi, we've observed a weird behavior for a small amount of our user that we keep receiving the same token from APNs despite it's shown as Unregistered. When we try to send push to the token, we got an Unregistered error so we remove that token from our server. However, later we would receive an add token request from the client with the same token we just removed, and when we try to send to the token it returns Unregistered again so we remove the token again. This happened 3 times for a user in an hour. The identifierForVendor remains the same for all the requests. We also owns the client and I've checked client code that it's sending the token it received from didRegisterForRemoteNotificationsWithDeviceToken to the server.
3
0
2.0k
Nov ’25
Push Notification Sound and Notification Service Extension When App is Killed
Dear Apple Developer Support, I am currently developing an iOS application that uses push notifications with custom .caf audio and a Notification Service Extension. I have implemented the extension to download and play a dynamic sound file from a remote sound_url. It works well when the app is in the foreground or background. However, when the app is force-closed (swiped up from multitasking), the Notification Service Extension does not seem to run. As a result, the custom sound is not downloaded or played. I would like to confirm: Is it possible to trigger the Notification Service Extension when the app is killed? If not, what is the correct way to play a custom .caf sound when the app is terminated? Should I preload and save the .caf file in App Group storage and reference it by name in the sound field? Are there any best practices or limitations regarding push notification customization when the app is killed? I appreciate your help in clarifying this issue. Thank you very much! Best regards, Phan Van Tung
1
0
148
Apr ’25
Notifications not working
I’m receiving notifications from all third-party apps that I use however, most of the time there is no sound or haptics with the notification. In some cases, very seldomly I will receive a sound when a notification comes in, but that’s only with one of the many third-party apps that I use. I’ve spoken to Apple about this when this whole problem started during an update that you guys rolled out sometime between September and November 2024. They blamed it on the app programmers but I think at this point we all know that it’s Apple’s inability to accept that the problem is on their end. I never had problems receiving notifications from any of the apps prior to that. I guess my question is will Apple ever fix this or are they going to sweep it under the rug and pretend like it doesn’t exist?
1
0
250
Jul ’25
Audio Session in Notification Service Extension
Is there anyway that I could use AVAudioSession, AVAudioPlayer or anything similar in Notification Service Extension? I am trying to implement Audio Playback in the Notification Service Extension to play specific audio file when receiving Notification regardless the app state(foreground, background or killed), but I am not able to activate audio session in Notification Service Extension. NSError *sessionError = nil; BOOL success = [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:&sessionError]; success = [[AVAudioSession sharedInstance] setActive:YES error:&sessionError]; if (!success) { NSLog(@"Error activating audio session: %@", sessionError); } Below is the error that I got when I am trying to run the code above in Notification Service Extension. Error Domain=NSOSStatusErrorDomain Code=561015905 "Session activation failed" UserInfo={NSLocalizedDescription=Session activation failed}
1
0
165
May ’25
Remote Notifications delayed on device
We have been getting several reports in the past 2 weeks of APNs notifications being either heavily delayed or not delivered at all. We have two apps, one of which has a Notification Service Extension and one of which does not. We have had users of both reporting sporadic notification problems. Looking at the sysdiagnose logs from one example, it looks like the notification was actually processed by our notification extension in a timely fashion, but was not displayed to the user. An example event we investigated it the following (now perhaps a little long in the tooth): 2025-10-31T14:32:54 apnsId=EE3E002D-26DE-B4F5-5E9B-5E0C1E1B6B3D We think we have correlated this with device logs: default 2025-10-31 10:32:54.472054 -0400 [EDE9521D-8A65-4588-8AE8-D3D78B9E5EA5] Received replacement content for notification request 859D-ABC7 [ hasContent: 1 attachments: 0 ] However there is no other reference until the app was launched about 1.5 minutes later: default 2025-10-31 10:34:26.875327 -0400 [..] Got 1 delivered notifications [ hasCompletionHandler: 1 ] When trying to reproduce, when I saw notifications bannered, the trace I saw was "Got 0 delivered notifications". What's the significance of "Got 1 delivered notifications" in this case? Historically, SpringBoard logs have shown detailed trace about the handling of notifications (which was very useful in narrowing down the slowness of notifications due to Apple Intelligence, reported on our side as FB16253547, which doesn't seem to have been triaged but it looks like was resolved around iOS 18.2.1 or iOS 18.3); however it seems that now sysdiagnoses are only containing <1 minute of trace from SpringBoard. Is there any way to extend the trace from SpringBoard that is included in sysdiagnoses? I see there was also https://developer.apple.com/forums/thread/806367 around the same time we started receiving reports. However I think my hypothesis is that this is a client-side issue, and notifications are being delivered to devices, just not presented correctly. Will try and collect a bit more data and file some Feedbacks and provide them here, but wanted to also flag here in case there are any others experiencing similar.
5
0
251
Nov ’25
Regarding "Overview of app transfer"
My iPhone VoIP app, which I'm developing, uses Apple Push Notification service (APNs). I have a question regarding the following statement found in "[Overview of app transfer > Apps using push notifications]" Overview of app transfer You must manually reestablish push notification services if transferring an app that uses the Apple Push Notifications service (APNs). The recipient must create a new client SSL certificate using their developer account, as associated client SSL certificates, TLS certificates, and authentication tokens aren’t transferred. Question Let's say the recipient of the app transfer creates a "new SSL certificates, TLS certificates, and authentication tokens." Afterward, we need to verify that the Apple Push Notification service (APNs) works correctly when combining the transferred app with this "new SSL certificates, TLS certificates, and authentication tokens." However, until the recipient finishes verifying that it works correctly, the transferor want to keep the app available for download as before and be able to use the Apple Push Notification service. Is this possible? More specifically, can the recipient test the app to be transferred on TestFlight "before the transfer is completed"? I want to combine it with the "new SSL certificates, TLS certificates, and authentication tokens." and test it on TestFlight. Reading "[Initiate an app transfer]," it mentions the existence of a "Pending App Transfer" status. During this "Pending App Transfer" status, can the recipient test the app on TestFlight? Initiate an app transfer After you initiate the transfer, the app stays in its previous status, with the Pending App Transfer status added, until the recipient accepts it or the transfer expires after 60 days. Also, if there are any documents describing these procedures, I would appreciate it if you could share them. Thank you very much.
4
0
346
Dec ’25
Push payload is not present on notification tap
I am checking if the user taps on the firebase push notification and get the payload. override func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) { let userInfo = response.notification.request.content.userInfo os_log("notification tapped %{public}@", log: OSLog.push, type: .info, userInfo) handleNotificationPayload(userInfo as! [String: AnyObject]) setFlutterLinkClickedVariable() } My use case is in app terminated state when push notification is tapped, get the link from payload and navigate to corresponding screen based on the link. This is working when there is only one push notification. When there are multiple push notifications with different links in the payload, only the first notification I tap works. Rest of the notifications just launches the app and does not navigate because the link is not set. I am getting the link from the payload and invoking flutter code which sets the link in the user defaults (shared preferences) and when the app launches in the home screen it checks for this variable and navigates accordingly. func handleNotificationPayload(_ payload: [String: AnyObject]) { if let link = payload["link"] as? String { setFlutterLinkVariable(link) } } override func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) { os_log("app did receive remote notification %{public}@", log: OSLog.push, type: .info, userInfo) handleNotificationPayload(userInfo as! [String : AnyObject]) completionHandler(.newData) } Currently when there is only one push notification it works because the link is set from the above method. The click delegate is not calling. I did set the delegate in application(:didFinishLaunchingWithOptions). UNUserNotificationCenter.current().delegate = self application.registerForRemoteNotifications() How to solve this issue? Thanks.
2
0
794
Apr ’25
Can iOS automatically launch an app or show a screen upon receiving a push notification (including critical alerts)?
Hi all, May I please ask for an official clarification or documentation reference from Apple regarding this scenario: Is it possible for an iOS app to automatically launch or open a specific screen when a push notification is received — while the app is in the background or terminated (killed) state? I understand that for most cases, user interaction (such as tapping the notification) is required before the app can show UI. However, I’d like to confirm whether this is also true for time-sensitive or critical alert notifications, including emergency use cases (e.g. public safety alerts). Specifically: Can a critical alert notification directly launch the app or present a view controller? Or is user interaction always required before the app can present any UI, even with the critical alert entitlement? I would appreciate if anyone — especially Apple staff or engineers — could share an official Apple document or statement that confirms this behavior. Thank you very much! (Use case context: I’m developing an emergency broadcast feature for a property management / tenant app.)
Replies
1
Boosts
0
Views
160
Activity
Oct ’25
Expected behavior for a Notification Service Extension with notification filtering when requestAuthorization has not been requested
If there is a Notification Service Extension which has the com.apple.developer.usernotifications.filtering entitlement, then does/how having that entitlement affect the preconditions for the NSE to be delivered a push? Specifically, if the app has not prompted for requestAuthorization() is it expected that the push will be delivered to the NSE or not? Thank you
Replies
1
Boosts
0
Views
153
Activity
Sep ’25
Push notification token in iOS simulator / xcode, but not in AppStore release
Push-notification token is properly requested and displayed from the iOS simulator / xcode, but not from the release in the AppStore... Both popups for permission (push-notifications and critical alert) appear and can be confirmed, but no callback takes place...
Replies
1
Boosts
0
Views
94
Activity
Jul ’25
After uninstalling the app, ManagedSettingsStore.shield is still active — seems to be an Apple system behavior
I’m using the shielding API, my code: let store = ManagedSettingsStore() let whitelist = SharedDefaults.whitelistApplications store.shield.applicationCategories = .all(except: whitelist) And to clear the shield, my code is: store.shield.applications = nil store.shield.applicationCategories = nil The issue: Some users report that after uninstalling my app, the shield is still active, and the UI changes to the default iOS system interface. Even after restarting the device, the apps on the phone remains locked, so the user has no way to remove the shield. Recently I’ve received several complaints on social media and App Store comments, accusing my app of being malicious software. This is not a 100% reproducible bug, but it happens frequently enough. I was also able to reproduce it myself by uninstalling the app during an active lock session. Could Apple engineers please look into this issue and advise how to ensure that once the user uninstalls the app, the device is no longer locked?
Replies
1
Boosts
0
Views
222
Activity
Oct ’25
[App Store Server Notifications] ONE_TIME_CHARGE production release...
Dear Apple! During WWDC24 you announced that ONE_TIME_CHARGE notification is available on the sandbox environment and will be available "it will be available in production later this year" - it's March 2025 and there is still no production release of this feature. Could you share some timeline and plans for when we can expect that feature deployed to production? Thanks in advance!
Replies
1
Boosts
0
Views
94
Activity
May ’25
Push notification volume for custom sound
Is there a way to configure the APNS notification sound volume to be louder? I am implementing some custom sounds(narrative sentences) for APNS, it does play the custom sound, but the volume of the custom sound is not loud enough even though I had set the device's volume and "RingTone and Alerts" volume to max. I tried to amplify the custom sound file, it does play louder but the result is minimum if I want to maintain the quality of the sound without it been distorted. I tried to use Notification Service Extension, AVAudioPlayer and AVAudioSession to play the sound, it does play louder in max volume compare with relying on default sound payload in APNS, but the problem is AVAudioPlayer and AVAudioSession do not seems to be usable when the application is in background or killed state, is there any other alternative I could use?
Replies
3
Boosts
0
Views
220
Activity
Apr ’25
APNs keep returning unregistered token
Hi, we've observed a weird behavior for a small amount of our user that we keep receiving the same token from APNs despite it's shown as Unregistered. When we try to send push to the token, we got an Unregistered error so we remove that token from our server. However, later we would receive an add token request from the client with the same token we just removed, and when we try to send to the token it returns Unregistered again so we remove the token again. This happened 3 times for a user in an hour. The identifierForVendor remains the same for all the requests. We also owns the client and I've checked client code that it's sending the token it received from didRegisterForRemoteNotificationsWithDeviceToken to the server.
Replies
3
Boosts
0
Views
2.0k
Activity
Nov ’25
Push Notification Sound and Notification Service Extension When App is Killed
Dear Apple Developer Support, I am currently developing an iOS application that uses push notifications with custom .caf audio and a Notification Service Extension. I have implemented the extension to download and play a dynamic sound file from a remote sound_url. It works well when the app is in the foreground or background. However, when the app is force-closed (swiped up from multitasking), the Notification Service Extension does not seem to run. As a result, the custom sound is not downloaded or played. I would like to confirm: Is it possible to trigger the Notification Service Extension when the app is killed? If not, what is the correct way to play a custom .caf sound when the app is terminated? Should I preload and save the .caf file in App Group storage and reference it by name in the sound field? Are there any best practices or limitations regarding push notification customization when the app is killed? I appreciate your help in clarifying this issue. Thank you very much! Best regards, Phan Van Tung
Replies
1
Boosts
0
Views
148
Activity
Apr ’25
Use ONE_TIME_CHARGE may cause some problem
If a notification: ONE_TIME_CHARGE is used to ship the IAP content, it involves a point where the client might not finish the transaction, yet the item is shipped. Will an unfinished purchase affect refunds?
Replies
1
Boosts
0
Views
82
Activity
May ’25
APNs or UNNotificationServiceExtension
When the app kills the process. Received APNs push message. Push messages carry voice related information. At the same time as receiving the push, obtain the voice playback of this voice message. How to achieve it?
Replies
3
Boosts
0
Views
253
Activity
Oct ’25
Notifications not working
I’m receiving notifications from all third-party apps that I use however, most of the time there is no sound or haptics with the notification. In some cases, very seldomly I will receive a sound when a notification comes in, but that’s only with one of the many third-party apps that I use. I’ve spoken to Apple about this when this whole problem started during an update that you guys rolled out sometime between September and November 2024. They blamed it on the app programmers but I think at this point we all know that it’s Apple’s inability to accept that the problem is on their end. I never had problems receiving notifications from any of the apps prior to that. I guess my question is will Apple ever fix this or are they going to sweep it under the rug and pretend like it doesn’t exist?
Replies
1
Boosts
0
Views
250
Activity
Jul ’25
Audio Session in Notification Service Extension
Is there anyway that I could use AVAudioSession, AVAudioPlayer or anything similar in Notification Service Extension? I am trying to implement Audio Playback in the Notification Service Extension to play specific audio file when receiving Notification regardless the app state(foreground, background or killed), but I am not able to activate audio session in Notification Service Extension. NSError *sessionError = nil; BOOL success = [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategoryPlayback error:&sessionError]; success = [[AVAudioSession sharedInstance] setActive:YES error:&sessionError]; if (!success) { NSLog(@"Error activating audio session: %@", sessionError); } Below is the error that I got when I am trying to run the code above in Notification Service Extension. Error Domain=NSOSStatusErrorDomain Code=561015905 "Session activation failed" UserInfo={NSLocalizedDescription=Session activation failed}
Replies
1
Boosts
0
Views
165
Activity
May ’25
Remote Notifications delayed on device
We have been getting several reports in the past 2 weeks of APNs notifications being either heavily delayed or not delivered at all. We have two apps, one of which has a Notification Service Extension and one of which does not. We have had users of both reporting sporadic notification problems. Looking at the sysdiagnose logs from one example, it looks like the notification was actually processed by our notification extension in a timely fashion, but was not displayed to the user. An example event we investigated it the following (now perhaps a little long in the tooth): 2025-10-31T14:32:54 apnsId=EE3E002D-26DE-B4F5-5E9B-5E0C1E1B6B3D We think we have correlated this with device logs: default 2025-10-31 10:32:54.472054 -0400 [EDE9521D-8A65-4588-8AE8-D3D78B9E5EA5] Received replacement content for notification request 859D-ABC7 [ hasContent: 1 attachments: 0 ] However there is no other reference until the app was launched about 1.5 minutes later: default 2025-10-31 10:34:26.875327 -0400 [..] Got 1 delivered notifications [ hasCompletionHandler: 1 ] When trying to reproduce, when I saw notifications bannered, the trace I saw was "Got 0 delivered notifications". What's the significance of "Got 1 delivered notifications" in this case? Historically, SpringBoard logs have shown detailed trace about the handling of notifications (which was very useful in narrowing down the slowness of notifications due to Apple Intelligence, reported on our side as FB16253547, which doesn't seem to have been triaged but it looks like was resolved around iOS 18.2.1 or iOS 18.3); however it seems that now sysdiagnoses are only containing <1 minute of trace from SpringBoard. Is there any way to extend the trace from SpringBoard that is included in sysdiagnoses? I see there was also https://developer.apple.com/forums/thread/806367 around the same time we started receiving reports. However I think my hypothesis is that this is a client-side issue, and notifications are being delivered to devices, just not presented correctly. Will try and collect a bit more data and file some Feedbacks and provide them here, but wanted to also flag here in case there are any others experiencing similar.
Replies
5
Boosts
0
Views
251
Activity
Nov ’25
Unknown notification in settings app
I have a “1” above the setting app on my iPhone. However when I open settings there is no notification that shows up. I have tried force restarting and done the beta updates as they release however nothing works to got rid of it. What can I do?
Replies
1
Boosts
0
Views
102
Activity
Apr ’25
Buttons embedded in CarPlay notification
Hi All, im working on a project to send a push notification in CarPlay. Current accepted by apple entitlements is driving. Are custom actions / buttons allowed/supported in CarPlay notifications?
Replies
1
Boosts
0
Views
87
Activity
Jul ’25
Push notifications are not being delivered by FCM
Only iOS devices stop receiving notifications after a few days of the app being installed. To resolve this, you need to reinstall the app again. I'm using Firebase to send messages.
Replies
1
Boosts
0
Views
84
Activity
Apr ’25
Regarding "Overview of app transfer"
My iPhone VoIP app, which I'm developing, uses Apple Push Notification service (APNs). I have a question regarding the following statement found in "[Overview of app transfer > Apps using push notifications]" Overview of app transfer You must manually reestablish push notification services if transferring an app that uses the Apple Push Notifications service (APNs). The recipient must create a new client SSL certificate using their developer account, as associated client SSL certificates, TLS certificates, and authentication tokens aren’t transferred. Question Let's say the recipient of the app transfer creates a "new SSL certificates, TLS certificates, and authentication tokens." Afterward, we need to verify that the Apple Push Notification service (APNs) works correctly when combining the transferred app with this "new SSL certificates, TLS certificates, and authentication tokens." However, until the recipient finishes verifying that it works correctly, the transferor want to keep the app available for download as before and be able to use the Apple Push Notification service. Is this possible? More specifically, can the recipient test the app to be transferred on TestFlight "before the transfer is completed"? I want to combine it with the "new SSL certificates, TLS certificates, and authentication tokens." and test it on TestFlight. Reading "[Initiate an app transfer]," it mentions the existence of a "Pending App Transfer" status. During this "Pending App Transfer" status, can the recipient test the app on TestFlight? Initiate an app transfer After you initiate the transfer, the app stays in its previous status, with the Pending App Transfer status added, until the recipient accepts it or the transfer expires after 60 days. Also, if there are any documents describing these procedures, I would appreciate it if you could share them. Thank you very much.
Replies
4
Boosts
0
Views
346
Activity
Dec ’25
supported displaying a red dot on notifications with no indication number
I wanted to know if Apple ever supported displaying a red dot on notificationswith no indication number.
Replies
0
Boosts
0
Views
52
Activity
May ’25
Push payload is not present on notification tap
I am checking if the user taps on the firebase push notification and get the payload. override func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) { let userInfo = response.notification.request.content.userInfo os_log("notification tapped %{public}@", log: OSLog.push, type: .info, userInfo) handleNotificationPayload(userInfo as! [String: AnyObject]) setFlutterLinkClickedVariable() } My use case is in app terminated state when push notification is tapped, get the link from payload and navigate to corresponding screen based on the link. This is working when there is only one push notification. When there are multiple push notifications with different links in the payload, only the first notification I tap works. Rest of the notifications just launches the app and does not navigate because the link is not set. I am getting the link from the payload and invoking flutter code which sets the link in the user defaults (shared preferences) and when the app launches in the home screen it checks for this variable and navigates accordingly. func handleNotificationPayload(_ payload: [String: AnyObject]) { if let link = payload["link"] as? String { setFlutterLinkVariable(link) } } override func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) { os_log("app did receive remote notification %{public}@", log: OSLog.push, type: .info, userInfo) handleNotificationPayload(userInfo as! [String : AnyObject]) completionHandler(.newData) } Currently when there is only one push notification it works because the link is set from the above method. The click delegate is not calling. I did set the delegate in application(:didFinishLaunchingWithOptions). UNUserNotificationCenter.current().delegate = self application.registerForRemoteNotifications() How to solve this issue? Thanks.
Replies
2
Boosts
0
Views
794
Activity
Apr ’25
Can I direct enter my app without notification interaction by NFC background scanning
Hi, there is a issue that iOS background NFC scanning will only provide a notification result, It need user click to enter my APP, can I have any method to enter my APP directly without user action ?
Replies
1
Boosts
0
Views
109
Activity
Jul ’25