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URLSessionDownloadTaskDelegate functions not called when using URLSession.download(for:), but works when using URLSession.downloadTask(with:)
I'm struggling to understand why the async-await version of URLSession download task APIs do not call the delegate functions, whereas the old non-async version that returns a reference to the download task works just fine. Here is my sample code: class DownloadDelegate: NSObject, URLSessionDownloadDelegate { func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) { // This only prints the percentage of the download progress. let calculatedProgress = Float(totalBytesWritten) / Float(totalBytesExpectedToWrite) let formatter = NumberFormatter() formatter.numberStyle = .percent print(formatter.string(from: NSNumber(value: calculatedProgress))!) } } // Here's the VC. final class DownloadsViewController: UIViewController { private let url = URL(string: "https://pixabay.com/get/g0b9fa2936ff6a5078ea607398665e8151fc0c10df7db5c093e543314b883755ecd43eda2b7b5178a7e613a35541be6486885fb4a55d0777ba949aedccc807d8c_1280.jpg")! private let delegate = DownloadDelegate() private lazy var session = URLSession(configuration: .default, delegate: delegate, delegateQueue: nil) // for the async-await version private var task: Task<Void, Never>? // for the old version private var downloadTask: URLSessionDownloadTask? override func viewWillAppear(_ animated: Bool) { super.viewWillAppear(animated) task?.cancel() task = nil task = Task { let (_, _) = try! await session.download(for: URLRequest(url: url)) self.task = nil } // If I uncomment this, the progress listener delegate function above is called. // downloadTask?.cancel() // downloadTask = nil // downloadTask = session.downloadTask(with: URLRequest(url: url)) // downloadTask?.resume() } } What am I missing here?
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2.1k
May ’25
Apps do not trigger pop-up asking for permission to access local network on macOS Sequoia/Tahoe
We are having an issue with the Local Network permission pop-up not getting triggered for our apps that need to communicate with devices via local network interfaces/addresses. As we understand, apps using UDP should trigger this, causing macOS to prompt for access, or, if denied, fail to connect. However, we are facing issues with macOS not prompting this popup at all. Here are important and related points: Our application is packaged as a .app package and distributed independently (not on the App Store). The application controls hardware that we manufacture. In order to find the hardware on the network, we send a UDP broadcast with a message for our hardware on the local network, and the hardware responds with a message back. However, the popup (to ask for permission) never shows up. The application is not able to find the hardware device. It is interesting to note that data is still sent out to the network (without the popup) but we receive back the wrong data. The behaviour is consistent macOS Sequoia (and above) with both Apple And Intel silicon. Workarounds that have been tried: Manual Authorization: One solution suggested in various blogs was to go to "Settings → Privacy and Security-> Local network", find your application and grant access. However, the application never shows up in the list here. Firewall: No difference is seen in behaviour with firewall being ON OR OFF. Setting NSLocalNetworkUsageDescription: We have also tried setting the Info.plist adding the NSLocalNetworkUsageDescription with a meaningful string and updating the NSBonjourServices. Running Via terminal (WORKS): Running the application via terminal sees no issues. The application runs correctly and is able to send UDP and receive correct data (and find the devices on the network). But this is not an appropriate solution. How can we get this bug/issue fixed in macOS Sequoia (and above)? Are there any other solutions/workarounds that we can try on our end?
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247
Feb ’26
SSL certificate failure
This problem doesn’t appear to relate to the app as everything worked when using http (although an https setup issue may still be the problem). The problem appears to relate to the SSL server certificate on the Ubuntu server and the fact that apple does not accept that it is secure. However I have no problem with the equivalent Android app or web browser connections to the same rest API web services. There are numerous posts on these problems on Apple and other Forums, but none have helped me successfully address the issue. I ran an SSL server test on https://www.ssllabs.com/ssltest/ which gives ratings for SSL sites. The test gave an A rating although a number of minor issues were shown that may be crucial to the iOS failure. Some Sectigo certificates said self signed, which I couldn't understand. Error message from XCode log attached 2025-09-10 10:28:01.725091+0100 locateandclock[2291:1585213] ATS failed system trust 2025-09-10 10:28:01.725192+0100 locateandclock[2291:1585213] Connection 1: system TLS Trust evaluation failed(-9802) 2025-09-10 10:28:01.725291+0100 locateandclock[2291:1585213] Connection 1: TLS Trust encountered error 3:-9802 2025-09-10 10:28:01.725352+0100 locateandclock[2291:1585213] Connection 1: encountered error(3:-9802) 2025-09-10 10:28:01.726727+0100 locateandclock[2291:1585213] Task <4E41098F-6B71-4FB8-8753-78DD32961812>.<1> HTTP load failed, 0/0 bytes (error code: -1200 [3:-9802]) 2025-09-10 10:28:01.736504+0100 locateandclock[2291:1585213] Task <4E41098F-6B71-4FB8-8753-78DD32961812>.<1> finished with error [-1200] Error Domain=NSURLErrorDomain Code=-1200 "An SSL error has occurred and a secure connection to the server cannot be made." UserInfo={NSLocalizedRecoverySuggestion=Would you like to connect to the server anyway?, _kCFStreamErrorDomainKey=3, NSErrorPeerCertificateChainKey=( "<cert(0x10681be00) s: *.xxxxxxxxxxx.co.uk i: Sectigo Public Server Authentication CA DV R36>", "<cert(0x10681c800) s: Sectigo Public Server Authentication CA DV R36 i: Sectigo Public Server Authentication Root R46>", "<cert(0x10681d200) s: Sectigo Public Server Authentication Root R46 i: Sectigo Public Server Authentication Root R46>" ), NSErrorClientCertificateStateKey=0, NSErrorFailingURLKey=https://xxxxxxxxxxxx.co.uk/insertclocking, NSErrorFailingURLStringKey=https://xxxxxxxxxxxx.co.uk/insertclocking, NSUnderlyingError=0x282361650 {Error Domain=kCFErrorDomainCFNetwork Code=-1200 "(null)" UserInfo={_kCFStreamPropertySSLClientCertificateState=0, kCFStreamPropertySSLPeerTrust=<SecTrustRef: 0x281cf4460>, _kCFNetworkCFStreamSSLErrorOriginalValue=-9802, _kCFStreamErrorDomainKey=3, _kCFStreamErrorCodeKey=-9802, kCFStreamPropertySSLPeerCertificates=( "<cert(0x10681be00) s: *.xxxxxxxxxxxxxco.uk i: Sectigo Public Server Authentication CA DV R36>", "<cert(0x10681c800) s: Sectigo Public Server Authentication CA DV R36 i: Sectigo Public Server Authentication Root R46>", "<cert(0x10681d200) s: Sectigo Public Server Authentication Root R46 i: Sectigo Public Server Authentication Root R46>" )}}, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <4E41098F-6B71-4FB8-8753-78DD32961812>.<1>" ), _kCFStreamErrorCodeKey=-9802, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <4E41098F-6B71-4FB8-8753-78DD32961812>.<1>, NSURLErrorFailingURLPeerTrustErrorKey=<SecTrustRef: 0x281cf4460>, NSLocalizedDescription=An SSL error has occurred and a secure connection to the server cannot be made.}
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303
Oct ’25
iOS 18.4 key usage requirements fails TLS connections
iOS 18.4 introduced some requirements on the Key Usage of 802.1x server certificates, as described here. https://support.apple.com/en-us/121158 When using TLS_ECDHE_RSA or TLS_DHE_RSA cipher suites, 802.1X server certificates containing a Key Usage extension must have Digital Signature key usage set. When using the TLS_RSA cipher suite, 802.1X server certificates containing a Key Usage extension must have Key Encipherment key usage set. It reads like the change is supposed to affect 802.1x only. However, we have found out that the new restrictions are actually imposed on all TLS connections using the Network framework, including in Safari. Unlike other certificate errors which can be either ignored by users (as in Safari) or by code (via sec_protocol_options_set_verify_block), these new ones can't. Even if passing completion(true) in the TLS verification block, the connection still ends up in waiting state with error -9830: illegal parameter. I understand that these requirements are valid ones but as a generic TLS library I also expect that Network framework could at least allow overriding the behavior. The current treatment is not consistent with those on other certificate errors. Since I can't upload certificates, here is how to reproduce a certificate that fails. Create a OpenSSL config file test.cnf [ req ] default_bits = 2048 distinguished_name = dn x509_extensions = v3_ca prompt = no [ dn ] CN = example.com [ v3_ca ] subjectKeyIdentifier = hash authorityKeyIdentifier = keyid:always,issuer basicConstraints = CA:TRUE keyUsage = critical, keyCertSign, cRLSign Generate certificate and private key openssl req -x509 -new -nodes -keyout key.pem -out cert.pem -days 365 -config test.cnf And here is the client code to test. // Target server and port let host = NWEndpoint.Host("example.com") let port = NWEndpoint.Port("443")! // Configure insecure TLS options let tlsOptions = NWProtocolTLS.Options() sec_protocol_options_set_verify_block(tlsOptions.securityProtocolOptions, { _, _, completion in // Always trust completion(true) }, DispatchQueue.global()) let params = NWParameters(tls: tlsOptions) let connection = NWConnection(host: .init(host), port: .init(rawValue: port)!, using: params) connection.stateUpdateHandler = { newState in switch newState { case .ready: print("TLS connection established") case .failed(let error): print("Connection failed: \(error)") case .cancelled: print("Connection canceled") case .preparing: print("Connection preparing") case .waiting(let error): print("Connection waiting: \(error)") case .setup: print("Connection setup") default: break } } connection.start(queue: .global()) Output Connection preparing Connection waiting: -9830: illegal parameter Previously reported as FB17099740
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302
Apr ’25
iOS App udp and local network permission
Recently, my application was having trouble sending udp messages after it was reinstalled. The cause of the problem was initially that I did not grant local network permissions when I reinstalled, I was aware of the problem, so udp worked fine after I granted permissions. However, the next time I repeat the previous operation, I also do not grant local network permissions, and then turn it back on in the Settings, and udp does not work properly (no messages can be sent, the system version and code have not changed). Fortunately, udp worked after rebooting the phone, and more importantly, I was able to repeat the problem many times. So I want to know if the process between when I re-uninstall the app and deny local network permissions, and when I turn it back on in Settings, is that permissions have been granted normally, and not fake, and not required a reboot to reset something for udp to take effect. I'm not sure if it's the system, or if it's a similar situation as described here, hopefully that will help me find out
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2
1.4k
Jun ’25
Socket Becomes Unresponsive in Local Connectivity Extension After Lock Screen
I’m developing an app designed for hospital environments, where public internet access may not be available. The app includes two components: the main app and a Local Connectivity Extension. Both rely on persistent TCP socket connections to communicate with a local server. We’re observing a recurring issue where the extension’s socket becomes unresponsive every 1–3 hours, but only when the device is on the lock screen, even if the main app remains in the foreground. When the screen is not locked, the connection is stable and no disconnections occur. ❗ Issue Details: • What’s going on: The extension sends a keep-alive ping packet every second, and the server replies with a pong and a system time packet. • The bug: The server stops receiving keep alive packets from the extension.  • On the server, we detect about 30 second gap on the server, a gap that shows no packets were received by the extension. This was confirmed via server logs and Wireshark).  • On the extension, from our logs there was no gap in sending packets. From it’s perspective, all packets were sent with no error.  • Because no packet are being received by the server, no packets will be sent to the extension. Eventually the server closes the connection due to keep-alive timeout.  • FYI we log when the NEAppPushProvider subclass sleeps and it did NOT go to sleep while we were debugging. 🧾 Example Logs: Extension log: 2025-03-24 18:34:48.808 sendKeepAliveRequest() 2025-03-24 18:34:49.717 sendKeepAliveRequest() 2025-03-24 18:34:50.692 sendKeepAliveRequest() ... // continuous sending of the ping packet to the server, no problems here 2025-03-24 18:35:55.063 sendKeepAliveRequest() 2025-03-24 18:35:55.063 keepAliveTimer IS TIME OUT... in CoreService. // this is triggered because we did not receive any packets from the server Server log: 2025-03-24 18:34:16.298 No keep-alive received for 16 seconds... connection ID=95b3... // this shows that there has been no packets being received by the extension ... 2025-03-24 18:34:30.298 Connection timed out on keep-alive. connection ID=95b3... // eventually closes due to no packets being received 2025-03-24 18:34:30.298 Remote Subsystem Disconnected {name=iPhone|Replica-Ext|...} ✅ Observations: • The extension process continues running and logging keep-alive attempts. • However, network traffic stops reaching the server, and no inbound packets are received by the extension. • It looks like the socket becomes silently suspended or frozen, without being properly closed or throwing an error. ❓Questions: • Do you know why this might happen within a Local Connectivity Extension, especially under foreground conditions and locked ? • Is there any known system behavior that might cause the socket to be suspended or blocked in this way after running for a few hours? Any insights or recommendations would be greatly appreciated. Thank you!
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162
Apr ’25
IOS App tcp connect and local network permission
Recently, my application was having trouble connecting socket using TCP protocol after it was reinstalled. The cause of the problem was initially that I did not grant local network permissions when I reinstalled, I was aware of the problem, so socket connect interface worked fine after I granted permissions. However, the next time I repeat the previous operation, I also do not grant local network permissions, and then turn it back on in the Settings, and socket connect interfcae does not work properly (connect interface return errno 65, the system version and code have not changed). Fortunately, socket connect success after rebooting the phone, and more importantly, I was able to repeat the problem many times. So I want to know if the process between when I re-uninstall the app and deny local network permissions, and when I turn it back on in Settings, is that permissions have been granted normally, and not fake, and not required a reboot to reset something for socket coonnect to take effect.
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273
Jun ’25
adhoc ipa, installed on iOS 18 devices, udp and tcp cannot access the local network, such as 17.25.11.128
I have read all the information and forum posts about local network, such as TN3179, etc., and have added NSLocalNetworkUsageDescription, but it does not solve my problem. The problem I encountered is described as follows: Device: iOS18.1.1 Signing method: automatic Xcode debug directly runs, and the app can access 17.25.11.128 normally. However, relase run or packaged into adhoc installation, this IP cannot be accessed. There is a phenomenon that the app package of the App Store can also be used. Our test team has few iOS18+ devices, and internal testing is not possible. Please contact us as soon as possible, thank you. ======= 我已经了解了所有关于local network 相关的资料和论坛帖子,比如TN3179 等等, 已经添加了 NSLocalNetworkUsageDescription, 但是不解决我的问题。 我遇到的问题描述如下: 设备:iOS18.1.1 签名方式:自动 xcode debug 直接运行,app是可以正常访问17.25.11.128的。 但是 relase run 或者 打包成 adhoc 安装,就无法访问这个IP了。 有一个现象, App Store 的app包 也是可以的。 我们的测试团队,iOS18+的设备就没几个,还不能内部测试了。请尽快联系我们,谢谢。
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389
May ’25
DNSServiceBrowse() callback receives error code -65570
Hi, I am trying to update an old prototype I made for tvOS using DNSServiceBrowse(). The target was tvOS 17. My old build from September 2023 still works fine: It can discover computers on the same local network as the Apple TV (simulator). However, now that I am using Xcode 16, the DNSServiceBrowse() callback (of type DNSServiceBrowseReply) receives the error code: -65570. The call to DNSServiceBrowse() itself returns no error, neither does the following call to DNSServiceProcessResult() — which actually triggers the call of the callback. I found nowhere in the Internet any list of possible error codes received by the callback, so I have no idea what it means. So, my first question is: What does this error code mean? (And is there any list of the possible errors somewehere, with their meaning?) Since it was a prototype, I have no provisioning profile defined for it. Could that be related to the issue? Since I will make a real app out that prototype (targeting tvOS 18), I will have to define a provisioning profile for it. Would a provisioning profile for the app solve the issue? If yes, are there any requirements for that profile that I should take into account to solve the issue? Thank you in advance for any help, Marc
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307
Jun ’25
Network Push Provider Wifi Selection Behavior
In our App, we have a network extension with a NEAppPushProvider subclass running. We run the following steps Setup a dual-band wireless router per the following: Broadcasting 2.4 GHz and 5 GHz channels Same SSID names for both channels Connected to the production network to the router DHCP assigning addresses in the 10.1.x.x network Connect the mobile device to the 5 GHz network (if needed, turn off the 2.4 GHz network temporarily; once the device connects to the 5 GHz network, the 2.4 GHz network can be turned back on). Create a NEAppPushManager in the App, using the SSID from the above mentioned network and set it to the matchSSIDs property. Call saveToPreferences() on the push manager to save. A. We have UI that shows the extension has been started and it has connected to the server successfully. Walk out of the range of the 5 GHz channel of the router, but stay within range of the 2.4ghz channel. Wait for the mobile device to connect to the 2.4 GHz channel. Expected: The extension would reconnect to the 2.4ghz network. Observed: The extension does not reconnect. Checking the logs for the extension we see that the following was called in the push provider subclass. stop(with:completionHandler:) > PID: 808 | 🗒️🛑 Stopped with reason 3: "noNetworkAvailable" The expectation is that start() on the NEAppPushProvider subclass would be called. Is this an incorrect expectation? How does the NEAppPushProvider handle same network SSID roaming among various band frequencies? I looked at the documentation and did not find any settings targeting 2.4 or 5 ghz networks. Please advise on what to do.
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1
145
Apr ’25
WebAuthenticationSession under a carrier-provided satellite network?
(related post: How to optimize my app for for a carrier-provided satellite network? ) I am trying to implement an app so that it works under a carrier-provided satellite network. The app uses (AS)WebAuthenticationSession for signing in. If the app is entitled to access a satellite network, will (AS)WebAuthenticationSession work as well? How about WKWebView and SFSafariViewController? Is there a way to test(simulate) a ultra-constrained network on a device or a simulator to see the expected behavior? Thanks,
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453
Jul ’25
Network Extension – Delayed Startup Time
I've implemented a custom VPN system extension for macOS, utilizing Packet Tunnel Provider. One of the users reported a problem: he was connected to the VPN, and then his Mac entered sleep mode. Upon waking, the VPN is supposed to connect automatically (because of the on-demand rules). The VPN's status changed to 'connecting', but it remained stuck in this status. From my extension logs, I can see that the 'startTunnelWithOption()' function was called 2 minutes after the user clicked the 'connect' button. From the system logs, I noticed some 'suspicious' logs, but I can't be sure if they are related to the problem. Some of them are: kernel: (Sandbox) Sandbox: nesessionmanager(562) deny(1) system-fsctl (_IO "h" 47) entitlement com.apple.developer.endpoint-security.client not present or not true (I don't need this entitlement at the extension) nesessionmanager: [com.apple.networkextension:] NESMVPNSession[Primary Tunnel:XXXXXX(null)]: Skip a start command from YYYYY:session in state connecting NetworkExtension.com.***: RunningBoard doesn't recognize submitted process - treating as a anonymous process sysextd: activateDecision found existing entry of same version: state activated_enabled, ID FAE... Are any of the logs related to the above problem? How can I debug such issues? What info should I get from the user?
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301
Oct ’25
How to restore macOS routing table after VPN crash or routing changes?
Hi, I have a VPN product for macOS. When activated, it creates a virtual interface that capture all outgoing traffic for the VPN. the VPN encrypt it, and send it to the tunnel gateway. The gateway then decapsulates the packet and forwards it to the original destination. To achieve this, The vpn modifies the routing table with the following commands: # after packets were encoded with the vpn protocol, re-send them through # the physical interface /sbin/route add -host <tunnel_gateway_address_in_physical_subnet> <default_gateway> -ifp en0 > /dev/null 2>&1 # remove the default rule for en0 and replace it with scoped rule /sbin/route delete default <default_gateway> -ifp en0 > /dev/null 2>&1 /sbin/route add default <default_gateway> -ifscope en0 > /dev/null 2>&1 # create new rule for the virtual interface that will catch all packets # for the vpn /sbin/route add default <tunnel_gateway_address_in_tunnel_subnet> -ifp utunX > /dev/null 2>&1 This works in most cases. However, there are scenarios where the VPN process may crash, stop responding, or another VPN product may alter the routing table. When that happens, packets may no longer go out through the correct interface. Question: Is there a way to reliably reconstruct the routing table from scratch in such scenarios? Ideally, I would like to rebuild the baseline rules for the physical interface (e.g., en0) and then reapply the VPN-specific rules on top. Are there APIs, system utilities, or best practices in macOS for restoring the original routing configuration before reapplying custom VPN routes? Thanks
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451
Sep ’25
connect() iOS 18.5 Developer Beta (22EF5042g)
Hello! 👋 I am noticing new failures in the iOS 18.5 Developer Beta build (22EF5042g) when calling the system call connect() (from C++ source, in network extension). When using cell/mobile data (Mint & T-Mobile) this returns with EINTR (interrupted system call) right away. When I switch over to wifi, everything works fine. Note: I have not tested on other mobile carriers; which could make a difference since T-Mobile/Mint are IPv6 networks. FWIW, this is working in the previous developer beta (18.4). Anyone have any ideas?
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356
Apr ’25
XPC listener initialized in System Extesnion invalidates incoming connection under certain conditions
I found a problem where a process tries to connect to System Extension and connection is invalidated. XPC listener has to be disposed and initialized again. This happens when System Extension executes tasks in following order: NSXPCListener initialized NSXPCListener.resume() NSProvider.startSystemExtensionMode() Result: Connection is invalidated and not only that the client has to retry connection, nut also System Extension must reinitialize listener (execute step 1 and 2). However if I call NSProvider.startSystemExtensionMode() NSXPCListener initialized NSXPCListener.resume() It works as expected and even if the connection is invalidated/interrupted, client process can always reconnect and no other action is necessary in System Extension (no need to reinitialize XPC listener), In Apple docs about NSProvider.startSystemExtensionMode() it says that this method starts handling request, but in another online article written by Scott Knight I found that startSystemExtensionMode() also starts listener server. Is that right? PLease could you add this info into the docs if it is so? https://knight.sc/reverse%20engineering/2019/08/24/system-extension-internals.html I would like to use following logic: Call NSProvider.startSystemExtensionMode() only under certain circumstances - I have received some configuration that I need to process and do some setup. If I don't receive it, there is no reason to call startSystemExtensionMode() yet, I don't need to handle handleNewFlow() yet. Connect XPC client to System Extension under certain conditions. Ideally communicate with client even though System Extension is not handling network requests yet, that is without receiving handleNewFlow(). Basically I consider XPC and System Extension handling network requests as separate things. Is that correct, are they separate and independent? Does XPC communication really depend on calling startSystemExtensionMode()? Another potential issue: Is it possible that XPC listener fails to validate connection when client tries to connect before System Extension manages to complete init and park the main thread in CFRunLoop? Note: These querstions arose mostly from handling upgrades of System Extension (extension is already running, network filter is created and is connected and new version of the app upgrades System Exension). Thanks.
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0
1.4k
Apr ’25
Replacing Packet Filter (pf) with Content Filter for VPN Firewall Use Case
Hi, We're in the process of following Apple’s guidance on transitioning away from Packet Filter (pf) and migrating to a Network Extension-based solution that functions as a firewall. During this transition, we've encountered several limitations with the current Content Filter API and wanted to share our findings. Our VPN client relies on firewall functionality to enforce strict adherence to split tunneling rules defined via the routing table. This ensures that no traffic leaks outside the VPN tunnel, which is critical for our users for a variety of reasons. To enforce this, our product currently uses interface-scoped rules to block all non-VPN traffic outside the tunnel. Replicating this behavior with the Content Filter API (NEFilterDataProvider) appears to be infeasible today. The key limitation we've encountered is that the current Content Filter API does not expose information about the network interface associated with a flow. As a workaround, we considered using the flow’s local endpoint IP to infer the interface, but this data is not available until after returning a verdict to peek into the flow’s data—at which point the connection has already been established. This can result in connection metadata leaking outside the tunnel, which may contain sensitive information depending on the connection. What is the recommended approach for this use case? NEFilterPacketProvider? This may work, but it has a negative impact on network performance. Using a Packet Tunnel Provider and purely relying on enforceRoutes? Would this indeed ensure that no traffic can leak by targeting a specific interface or by using a second VPN extension? And more broadly—especially if no such approach is currently feasible with the existing APIs—we're interpreting TN3165 as a signal that pf should be considered deprecated and may not be available in the next major macOS release. Is that a reasonable interpretation?
5
0
268
May ’25
NEAppProxyUDPFlow.writeDatagrams fails with "The datagram was too large" on macOS 15.x, macOS 26.x
I'm implementing a NEDNSProxyProvider on macOS 15.x and macOS 26.x. The flow works correctly up to the last step — returning the DNS response to the client via writeDatagrams. Environment: macOS 15.x, 26.x Xcode 26.x NEDNSProxyProvider with NEAppProxyUDPFlow What I'm doing: override func handleNewFlow(_ flow: NEAppProxyFlow) -> Bool { guard let udpFlow = flow as? NEAppProxyUDPFlow else { return false } udpFlow.readDatagrams { datagrams, endpoints, error in // 1. Read DNS request from client // 2. Forward to upstream DNS server via TCP // 3. Receive response from upstream // 4. Try to return response to client: udpFlow.writeDatagrams([responseData], sentBy: [endpoints.first!]) { error in // Always fails: "The datagram was too large" // responseData is 50-200 bytes — well within UDP limits } } return true } Investigation: I added logging to check the type of endpoints.first : // On macOS 15.0 and 26.3.1: // type(of: endpoints.first) → NWAddressEndpoint // Not NWHostEndpoint as expected On both macOS 15.4 and 26.3.1, readDatagrams returns [NWEndpoint] where each endpoint appears to be NWAddressEndpoint — a type that is not publicly documented. When I try to create NWHostEndpoint manually from hostname and port, and pass it to writeDatagrams, the error "The datagram was too large" still occurs in some cases. Questions: What is the correct endpoint type to pass to writeDatagrams on macOS 15.x, 26.x? Should we pass the exact same NWEndpoint objects returned by readDatagrams, or create new ones? NWEndpoint, NWHostEndpoint, and writeDatagrams are all deprecated in macOS 15. Is there a replacement API for NEAppProxyUDPFlow that works with nw_endpoint_t from the Network framework? Is the error "The datagram was too large" actually about the endpoint type rather than the data size? Any guidance would be appreciated. :-))
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95
18h
Crashed: com.apple.CFNetwork.LoaderQ
com.apple.main-thread 0 StarMaker 0x5c40854 _isPlatformVersionAtLeast.cold.2 + 4425680980 1 StarMaker 0x526d278 -[FPRScreenTraceTracker displayLinkStep] + 191 (FPRScreenTraceTracker.m:191) 2 QuartzCore 0xbe924 CA::Display::DisplayLinkItem::dispatch(CA::SignPost::Interval<(CA::SignPost::CAEventCode)835322056>&) + 64 3 QuartzCore 0x9bf38 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 880 4 QuartzCore 0xaf770 CA::Display::DisplayLink::dispatch_deferred_display_links(unsigned int) + 360 5 UIKitCore 0x7dee4 _UIUpdateSequenceRunNext + 128 6 UIKitCore 0x7d374 schedulerStepScheduledMainSectionContinue + 60 7 UpdateCycle 0x1560 UC::DriverCore::continueProcessing() + 84 8 CoreFoundation 0x164cc __CFMachPortPerform + 168 9 CoreFoundation 0x460b0 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 60 10 CoreFoundation 0x45fd8 __CFRunLoopDoSource1 + 508 11 CoreFoundation 0x1dc1c __CFRunLoopRun + 2168 12 CoreFoundation 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532 13 GraphicsServices 0x1498 GSEventRunModal + 120 14 UIKitCore 0x9ddf8 -[UIApplication _run] + 792 15 UIKitCore 0x46e54 UIApplicationMain + 336 16 StarMaker 0x50c965c main + 18 (main.m:18) 17 ??? 0x19a9dae28 (缺少) Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x27d30 zorro::KbLog::Loop() + 88 (kblog.cc:88) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8 Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x19a4e4 zorro::ZkbLog::Loop() + 157 (zlog.cc:157) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8 Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x19c4d8 zorro::QosManager::Loop() + 966 (string:966) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8
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DNS Resolution fails in 15.4
Hi, DNS resolution using libresolv (res_nquery) fails in 15.4 when connected to VPN. The same is working fine for 15.3 and lower and this happens for all the domains. The method returns -1 and res->res_h_errno is set to 2. In wireshark we can see that the DNS request is sent and server also returns the response successfully. The same works fine if we use TCP instead of UDP by setting the following option res->options |= RES_USEVC;
5
0
226
Apr ’25
Remove wifi password
I have an app that connect to specific wifi but the macos always save password while i do not want user to remember the password. Anyway to stop or work around on it?
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5
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0
Views
161
Activity
Oct ’25
URLSessionDownloadTaskDelegate functions not called when using URLSession.download(for:), but works when using URLSession.downloadTask(with:)
I'm struggling to understand why the async-await version of URLSession download task APIs do not call the delegate functions, whereas the old non-async version that returns a reference to the download task works just fine. Here is my sample code: class DownloadDelegate: NSObject, URLSessionDownloadDelegate { func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) { // This only prints the percentage of the download progress. let calculatedProgress = Float(totalBytesWritten) / Float(totalBytesExpectedToWrite) let formatter = NumberFormatter() formatter.numberStyle = .percent print(formatter.string(from: NSNumber(value: calculatedProgress))!) } } // Here's the VC. final class DownloadsViewController: UIViewController { private let url = URL(string: "https://pixabay.com/get/g0b9fa2936ff6a5078ea607398665e8151fc0c10df7db5c093e543314b883755ecd43eda2b7b5178a7e613a35541be6486885fb4a55d0777ba949aedccc807d8c_1280.jpg")! private let delegate = DownloadDelegate() private lazy var session = URLSession(configuration: .default, delegate: delegate, delegateQueue: nil) // for the async-await version private var task: Task&lt;Void, Never&gt;? // for the old version private var downloadTask: URLSessionDownloadTask? override func viewWillAppear(_ animated: Bool) { super.viewWillAppear(animated) task?.cancel() task = nil task = Task { let (_, _) = try! await session.download(for: URLRequest(url: url)) self.task = nil } // If I uncomment this, the progress listener delegate function above is called. // downloadTask?.cancel() // downloadTask = nil // downloadTask = session.downloadTask(with: URLRequest(url: url)) // downloadTask?.resume() } } What am I missing here?
Replies
5
Boosts
1
Views
2.1k
Activity
May ’25
Apps do not trigger pop-up asking for permission to access local network on macOS Sequoia/Tahoe
We are having an issue with the Local Network permission pop-up not getting triggered for our apps that need to communicate with devices via local network interfaces/addresses. As we understand, apps using UDP should trigger this, causing macOS to prompt for access, or, if denied, fail to connect. However, we are facing issues with macOS not prompting this popup at all. Here are important and related points: Our application is packaged as a .app package and distributed independently (not on the App Store). The application controls hardware that we manufacture. In order to find the hardware on the network, we send a UDP broadcast with a message for our hardware on the local network, and the hardware responds with a message back. However, the popup (to ask for permission) never shows up. The application is not able to find the hardware device. It is interesting to note that data is still sent out to the network (without the popup) but we receive back the wrong data. The behaviour is consistent macOS Sequoia (and above) with both Apple And Intel silicon. Workarounds that have been tried: Manual Authorization: One solution suggested in various blogs was to go to "Settings → Privacy and Security-> Local network", find your application and grant access. However, the application never shows up in the list here. Firewall: No difference is seen in behaviour with firewall being ON OR OFF. Setting NSLocalNetworkUsageDescription: We have also tried setting the Info.plist adding the NSLocalNetworkUsageDescription with a meaningful string and updating the NSBonjourServices. Running Via terminal (WORKS): Running the application via terminal sees no issues. The application runs correctly and is able to send UDP and receive correct data (and find the devices on the network). But this is not an appropriate solution. How can we get this bug/issue fixed in macOS Sequoia (and above)? Are there any other solutions/workarounds that we can try on our end?
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5
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0
Views
247
Activity
Feb ’26
SSL certificate failure
This problem doesn’t appear to relate to the app as everything worked when using http (although an https setup issue may still be the problem). The problem appears to relate to the SSL server certificate on the Ubuntu server and the fact that apple does not accept that it is secure. However I have no problem with the equivalent Android app or web browser connections to the same rest API web services. There are numerous posts on these problems on Apple and other Forums, but none have helped me successfully address the issue. I ran an SSL server test on https://www.ssllabs.com/ssltest/ which gives ratings for SSL sites. The test gave an A rating although a number of minor issues were shown that may be crucial to the iOS failure. Some Sectigo certificates said self signed, which I couldn't understand. Error message from XCode log attached 2025-09-10 10:28:01.725091+0100 locateandclock[2291:1585213] ATS failed system trust 2025-09-10 10:28:01.725192+0100 locateandclock[2291:1585213] Connection 1: system TLS Trust evaluation failed(-9802) 2025-09-10 10:28:01.725291+0100 locateandclock[2291:1585213] Connection 1: TLS Trust encountered error 3:-9802 2025-09-10 10:28:01.725352+0100 locateandclock[2291:1585213] Connection 1: encountered error(3:-9802) 2025-09-10 10:28:01.726727+0100 locateandclock[2291:1585213] Task <4E41098F-6B71-4FB8-8753-78DD32961812>.<1> HTTP load failed, 0/0 bytes (error code: -1200 [3:-9802]) 2025-09-10 10:28:01.736504+0100 locateandclock[2291:1585213] Task <4E41098F-6B71-4FB8-8753-78DD32961812>.<1> finished with error [-1200] Error Domain=NSURLErrorDomain Code=-1200 "An SSL error has occurred and a secure connection to the server cannot be made." UserInfo={NSLocalizedRecoverySuggestion=Would you like to connect to the server anyway?, _kCFStreamErrorDomainKey=3, NSErrorPeerCertificateChainKey=( "<cert(0x10681be00) s: *.xxxxxxxxxxx.co.uk i: Sectigo Public Server Authentication CA DV R36>", "<cert(0x10681c800) s: Sectigo Public Server Authentication CA DV R36 i: Sectigo Public Server Authentication Root R46>", "<cert(0x10681d200) s: Sectigo Public Server Authentication Root R46 i: Sectigo Public Server Authentication Root R46>" ), NSErrorClientCertificateStateKey=0, NSErrorFailingURLKey=https://xxxxxxxxxxxx.co.uk/insertclocking, NSErrorFailingURLStringKey=https://xxxxxxxxxxxx.co.uk/insertclocking, NSUnderlyingError=0x282361650 {Error Domain=kCFErrorDomainCFNetwork Code=-1200 "(null)" UserInfo={_kCFStreamPropertySSLClientCertificateState=0, kCFStreamPropertySSLPeerTrust=<SecTrustRef: 0x281cf4460>, _kCFNetworkCFStreamSSLErrorOriginalValue=-9802, _kCFStreamErrorDomainKey=3, _kCFStreamErrorCodeKey=-9802, kCFStreamPropertySSLPeerCertificates=( "<cert(0x10681be00) s: *.xxxxxxxxxxxxxco.uk i: Sectigo Public Server Authentication CA DV R36>", "<cert(0x10681c800) s: Sectigo Public Server Authentication CA DV R36 i: Sectigo Public Server Authentication Root R46>", "<cert(0x10681d200) s: Sectigo Public Server Authentication Root R46 i: Sectigo Public Server Authentication Root R46>" )}}, _NSURLErrorRelatedURLSessionTaskErrorKey=( "LocalDataTask <4E41098F-6B71-4FB8-8753-78DD32961812>.<1>" ), _kCFStreamErrorCodeKey=-9802, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <4E41098F-6B71-4FB8-8753-78DD32961812>.<1>, NSURLErrorFailingURLPeerTrustErrorKey=<SecTrustRef: 0x281cf4460>, NSLocalizedDescription=An SSL error has occurred and a secure connection to the server cannot be made.}
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5
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0
Views
303
Activity
Oct ’25
iOS 18.4 key usage requirements fails TLS connections
iOS 18.4 introduced some requirements on the Key Usage of 802.1x server certificates, as described here. https://support.apple.com/en-us/121158 When using TLS_ECDHE_RSA or TLS_DHE_RSA cipher suites, 802.1X server certificates containing a Key Usage extension must have Digital Signature key usage set. When using the TLS_RSA cipher suite, 802.1X server certificates containing a Key Usage extension must have Key Encipherment key usage set. It reads like the change is supposed to affect 802.1x only. However, we have found out that the new restrictions are actually imposed on all TLS connections using the Network framework, including in Safari. Unlike other certificate errors which can be either ignored by users (as in Safari) or by code (via sec_protocol_options_set_verify_block), these new ones can't. Even if passing completion(true) in the TLS verification block, the connection still ends up in waiting state with error -9830: illegal parameter. I understand that these requirements are valid ones but as a generic TLS library I also expect that Network framework could at least allow overriding the behavior. The current treatment is not consistent with those on other certificate errors. Since I can't upload certificates, here is how to reproduce a certificate that fails. Create a OpenSSL config file test.cnf [ req ] default_bits = 2048 distinguished_name = dn x509_extensions = v3_ca prompt = no [ dn ] CN = example.com [ v3_ca ] subjectKeyIdentifier = hash authorityKeyIdentifier = keyid:always,issuer basicConstraints = CA:TRUE keyUsage = critical, keyCertSign, cRLSign Generate certificate and private key openssl req -x509 -new -nodes -keyout key.pem -out cert.pem -days 365 -config test.cnf And here is the client code to test. // Target server and port let host = NWEndpoint.Host("example.com") let port = NWEndpoint.Port("443")! // Configure insecure TLS options let tlsOptions = NWProtocolTLS.Options() sec_protocol_options_set_verify_block(tlsOptions.securityProtocolOptions, { _, _, completion in // Always trust completion(true) }, DispatchQueue.global()) let params = NWParameters(tls: tlsOptions) let connection = NWConnection(host: .init(host), port: .init(rawValue: port)!, using: params) connection.stateUpdateHandler = { newState in switch newState { case .ready: print("TLS connection established") case .failed(let error): print("Connection failed: \(error)") case .cancelled: print("Connection canceled") case .preparing: print("Connection preparing") case .waiting(let error): print("Connection waiting: \(error)") case .setup: print("Connection setup") default: break } } connection.start(queue: .global()) Output Connection preparing Connection waiting: -9830: illegal parameter Previously reported as FB17099740
Replies
5
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0
Views
302
Activity
Apr ’25
iOS App udp and local network permission
Recently, my application was having trouble sending udp messages after it was reinstalled. The cause of the problem was initially that I did not grant local network permissions when I reinstalled, I was aware of the problem, so udp worked fine after I granted permissions. However, the next time I repeat the previous operation, I also do not grant local network permissions, and then turn it back on in the Settings, and udp does not work properly (no messages can be sent, the system version and code have not changed). Fortunately, udp worked after rebooting the phone, and more importantly, I was able to repeat the problem many times. So I want to know if the process between when I re-uninstall the app and deny local network permissions, and when I turn it back on in Settings, is that permissions have been granted normally, and not fake, and not required a reboot to reset something for udp to take effect. I'm not sure if it's the system, or if it's a similar situation as described here, hopefully that will help me find out
Replies
5
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2
Views
1.4k
Activity
Jun ’25
Socket Becomes Unresponsive in Local Connectivity Extension After Lock Screen
I’m developing an app designed for hospital environments, where public internet access may not be available. The app includes two components: the main app and a Local Connectivity Extension. Both rely on persistent TCP socket connections to communicate with a local server. We’re observing a recurring issue where the extension’s socket becomes unresponsive every 1–3 hours, but only when the device is on the lock screen, even if the main app remains in the foreground. When the screen is not locked, the connection is stable and no disconnections occur. ❗ Issue Details: • What’s going on: The extension sends a keep-alive ping packet every second, and the server replies with a pong and a system time packet. • The bug: The server stops receiving keep alive packets from the extension.  • On the server, we detect about 30 second gap on the server, a gap that shows no packets were received by the extension. This was confirmed via server logs and Wireshark).  • On the extension, from our logs there was no gap in sending packets. From it’s perspective, all packets were sent with no error.  • Because no packet are being received by the server, no packets will be sent to the extension. Eventually the server closes the connection due to keep-alive timeout.  • FYI we log when the NEAppPushProvider subclass sleeps and it did NOT go to sleep while we were debugging. 🧾 Example Logs: Extension log: 2025-03-24 18:34:48.808 sendKeepAliveRequest() 2025-03-24 18:34:49.717 sendKeepAliveRequest() 2025-03-24 18:34:50.692 sendKeepAliveRequest() ... // continuous sending of the ping packet to the server, no problems here 2025-03-24 18:35:55.063 sendKeepAliveRequest() 2025-03-24 18:35:55.063 keepAliveTimer IS TIME OUT... in CoreService. // this is triggered because we did not receive any packets from the server Server log: 2025-03-24 18:34:16.298 No keep-alive received for 16 seconds... connection ID=95b3... // this shows that there has been no packets being received by the extension ... 2025-03-24 18:34:30.298 Connection timed out on keep-alive. connection ID=95b3... // eventually closes due to no packets being received 2025-03-24 18:34:30.298 Remote Subsystem Disconnected {name=iPhone|Replica-Ext|...} ✅ Observations: • The extension process continues running and logging keep-alive attempts. • However, network traffic stops reaching the server, and no inbound packets are received by the extension. • It looks like the socket becomes silently suspended or frozen, without being properly closed or throwing an error. ❓Questions: • Do you know why this might happen within a Local Connectivity Extension, especially under foreground conditions and locked ? • Is there any known system behavior that might cause the socket to be suspended or blocked in this way after running for a few hours? Any insights or recommendations would be greatly appreciated. Thank you!
Replies
5
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0
Views
162
Activity
Apr ’25
IOS App tcp connect and local network permission
Recently, my application was having trouble connecting socket using TCP protocol after it was reinstalled. The cause of the problem was initially that I did not grant local network permissions when I reinstalled, I was aware of the problem, so socket connect interface worked fine after I granted permissions. However, the next time I repeat the previous operation, I also do not grant local network permissions, and then turn it back on in the Settings, and socket connect interfcae does not work properly (connect interface return errno 65, the system version and code have not changed). Fortunately, socket connect success after rebooting the phone, and more importantly, I was able to repeat the problem many times. So I want to know if the process between when I re-uninstall the app and deny local network permissions, and when I turn it back on in Settings, is that permissions have been granted normally, and not fake, and not required a reboot to reset something for socket coonnect to take effect.
Replies
5
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0
Views
273
Activity
Jun ’25
adhoc ipa, installed on iOS 18 devices, udp and tcp cannot access the local network, such as 17.25.11.128
I have read all the information and forum posts about local network, such as TN3179, etc., and have added NSLocalNetworkUsageDescription, but it does not solve my problem. The problem I encountered is described as follows: Device: iOS18.1.1 Signing method: automatic Xcode debug directly runs, and the app can access 17.25.11.128 normally. However, relase run or packaged into adhoc installation, this IP cannot be accessed. There is a phenomenon that the app package of the App Store can also be used. Our test team has few iOS18+ devices, and internal testing is not possible. Please contact us as soon as possible, thank you. ======= 我已经了解了所有关于local network 相关的资料和论坛帖子,比如TN3179 等等, 已经添加了 NSLocalNetworkUsageDescription, 但是不解决我的问题。 我遇到的问题描述如下: 设备:iOS18.1.1 签名方式:自动 xcode debug 直接运行,app是可以正常访问17.25.11.128的。 但是 relase run 或者 打包成 adhoc 安装,就无法访问这个IP了。 有一个现象, App Store 的app包 也是可以的。 我们的测试团队,iOS18+的设备就没几个,还不能内部测试了。请尽快联系我们,谢谢。
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5
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0
Views
389
Activity
May ’25
DNSServiceBrowse() callback receives error code -65570
Hi, I am trying to update an old prototype I made for tvOS using DNSServiceBrowse(). The target was tvOS 17. My old build from September 2023 still works fine: It can discover computers on the same local network as the Apple TV (simulator). However, now that I am using Xcode 16, the DNSServiceBrowse() callback (of type DNSServiceBrowseReply) receives the error code: -65570. The call to DNSServiceBrowse() itself returns no error, neither does the following call to DNSServiceProcessResult() — which actually triggers the call of the callback. I found nowhere in the Internet any list of possible error codes received by the callback, so I have no idea what it means. So, my first question is: What does this error code mean? (And is there any list of the possible errors somewehere, with their meaning?) Since it was a prototype, I have no provisioning profile defined for it. Could that be related to the issue? Since I will make a real app out that prototype (targeting tvOS 18), I will have to define a provisioning profile for it. Would a provisioning profile for the app solve the issue? If yes, are there any requirements for that profile that I should take into account to solve the issue? Thank you in advance for any help, Marc
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5
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0
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307
Activity
Jun ’25
Network Push Provider Wifi Selection Behavior
In our App, we have a network extension with a NEAppPushProvider subclass running. We run the following steps Setup a dual-band wireless router per the following: Broadcasting 2.4 GHz and 5 GHz channels Same SSID names for both channels Connected to the production network to the router DHCP assigning addresses in the 10.1.x.x network Connect the mobile device to the 5 GHz network (if needed, turn off the 2.4 GHz network temporarily; once the device connects to the 5 GHz network, the 2.4 GHz network can be turned back on). Create a NEAppPushManager in the App, using the SSID from the above mentioned network and set it to the matchSSIDs property. Call saveToPreferences() on the push manager to save. A. We have UI that shows the extension has been started and it has connected to the server successfully. Walk out of the range of the 5 GHz channel of the router, but stay within range of the 2.4ghz channel. Wait for the mobile device to connect to the 2.4 GHz channel. Expected: The extension would reconnect to the 2.4ghz network. Observed: The extension does not reconnect. Checking the logs for the extension we see that the following was called in the push provider subclass. stop(with:completionHandler:) > PID: 808 | 🗒️🛑 Stopped with reason 3: "noNetworkAvailable" The expectation is that start() on the NEAppPushProvider subclass would be called. Is this an incorrect expectation? How does the NEAppPushProvider handle same network SSID roaming among various band frequencies? I looked at the documentation and did not find any settings targeting 2.4 or 5 ghz networks. Please advise on what to do.
Replies
5
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1
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145
Activity
Apr ’25
WebAuthenticationSession under a carrier-provided satellite network?
(related post: How to optimize my app for for a carrier-provided satellite network? ) I am trying to implement an app so that it works under a carrier-provided satellite network. The app uses (AS)WebAuthenticationSession for signing in. If the app is entitled to access a satellite network, will (AS)WebAuthenticationSession work as well? How about WKWebView and SFSafariViewController? Is there a way to test(simulate) a ultra-constrained network on a device or a simulator to see the expected behavior? Thanks,
Replies
5
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0
Views
453
Activity
Jul ’25
Network Extension – Delayed Startup Time
I've implemented a custom VPN system extension for macOS, utilizing Packet Tunnel Provider. One of the users reported a problem: he was connected to the VPN, and then his Mac entered sleep mode. Upon waking, the VPN is supposed to connect automatically (because of the on-demand rules). The VPN's status changed to 'connecting', but it remained stuck in this status. From my extension logs, I can see that the 'startTunnelWithOption()' function was called 2 minutes after the user clicked the 'connect' button. From the system logs, I noticed some 'suspicious' logs, but I can't be sure if they are related to the problem. Some of them are: kernel: (Sandbox) Sandbox: nesessionmanager(562) deny(1) system-fsctl (_IO "h" 47) entitlement com.apple.developer.endpoint-security.client not present or not true (I don't need this entitlement at the extension) nesessionmanager: [com.apple.networkextension:] NESMVPNSession[Primary Tunnel:XXXXXX(null)]: Skip a start command from YYYYY:session in state connecting NetworkExtension.com.***: RunningBoard doesn't recognize submitted process - treating as a anonymous process sysextd: activateDecision found existing entry of same version: state activated_enabled, ID FAE... Are any of the logs related to the above problem? How can I debug such issues? What info should I get from the user?
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5
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0
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301
Activity
Oct ’25
How to restore macOS routing table after VPN crash or routing changes?
Hi, I have a VPN product for macOS. When activated, it creates a virtual interface that capture all outgoing traffic for the VPN. the VPN encrypt it, and send it to the tunnel gateway. The gateway then decapsulates the packet and forwards it to the original destination. To achieve this, The vpn modifies the routing table with the following commands: # after packets were encoded with the vpn protocol, re-send them through # the physical interface /sbin/route add -host <tunnel_gateway_address_in_physical_subnet> <default_gateway> -ifp en0 > /dev/null 2>&1 # remove the default rule for en0 and replace it with scoped rule /sbin/route delete default <default_gateway> -ifp en0 > /dev/null 2>&1 /sbin/route add default <default_gateway> -ifscope en0 > /dev/null 2>&1 # create new rule for the virtual interface that will catch all packets # for the vpn /sbin/route add default <tunnel_gateway_address_in_tunnel_subnet> -ifp utunX > /dev/null 2>&1 This works in most cases. However, there are scenarios where the VPN process may crash, stop responding, or another VPN product may alter the routing table. When that happens, packets may no longer go out through the correct interface. Question: Is there a way to reliably reconstruct the routing table from scratch in such scenarios? Ideally, I would like to rebuild the baseline rules for the physical interface (e.g., en0) and then reapply the VPN-specific rules on top. Are there APIs, system utilities, or best practices in macOS for restoring the original routing configuration before reapplying custom VPN routes? Thanks
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5
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451
Activity
Sep ’25
connect() iOS 18.5 Developer Beta (22EF5042g)
Hello! 👋 I am noticing new failures in the iOS 18.5 Developer Beta build (22EF5042g) when calling the system call connect() (from C++ source, in network extension). When using cell/mobile data (Mint & T-Mobile) this returns with EINTR (interrupted system call) right away. When I switch over to wifi, everything works fine. Note: I have not tested on other mobile carriers; which could make a difference since T-Mobile/Mint are IPv6 networks. FWIW, this is working in the previous developer beta (18.4). Anyone have any ideas?
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5
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356
Activity
Apr ’25
XPC listener initialized in System Extesnion invalidates incoming connection under certain conditions
I found a problem where a process tries to connect to System Extension and connection is invalidated. XPC listener has to be disposed and initialized again. This happens when System Extension executes tasks in following order: NSXPCListener initialized NSXPCListener.resume() NSProvider.startSystemExtensionMode() Result: Connection is invalidated and not only that the client has to retry connection, nut also System Extension must reinitialize listener (execute step 1 and 2). However if I call NSProvider.startSystemExtensionMode() NSXPCListener initialized NSXPCListener.resume() It works as expected and even if the connection is invalidated/interrupted, client process can always reconnect and no other action is necessary in System Extension (no need to reinitialize XPC listener), In Apple docs about NSProvider.startSystemExtensionMode() it says that this method starts handling request, but in another online article written by Scott Knight I found that startSystemExtensionMode() also starts listener server. Is that right? PLease could you add this info into the docs if it is so? https://knight.sc/reverse%20engineering/2019/08/24/system-extension-internals.html I would like to use following logic: Call NSProvider.startSystemExtensionMode() only under certain circumstances - I have received some configuration that I need to process and do some setup. If I don't receive it, there is no reason to call startSystemExtensionMode() yet, I don't need to handle handleNewFlow() yet. Connect XPC client to System Extension under certain conditions. Ideally communicate with client even though System Extension is not handling network requests yet, that is without receiving handleNewFlow(). Basically I consider XPC and System Extension handling network requests as separate things. Is that correct, are they separate and independent? Does XPC communication really depend on calling startSystemExtensionMode()? Another potential issue: Is it possible that XPC listener fails to validate connection when client tries to connect before System Extension manages to complete init and park the main thread in CFRunLoop? Note: These querstions arose mostly from handling upgrades of System Extension (extension is already running, network filter is created and is connected and new version of the app upgrades System Exension). Thanks.
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1.4k
Activity
Apr ’25
Replacing Packet Filter (pf) with Content Filter for VPN Firewall Use Case
Hi, We're in the process of following Apple’s guidance on transitioning away from Packet Filter (pf) and migrating to a Network Extension-based solution that functions as a firewall. During this transition, we've encountered several limitations with the current Content Filter API and wanted to share our findings. Our VPN client relies on firewall functionality to enforce strict adherence to split tunneling rules defined via the routing table. This ensures that no traffic leaks outside the VPN tunnel, which is critical for our users for a variety of reasons. To enforce this, our product currently uses interface-scoped rules to block all non-VPN traffic outside the tunnel. Replicating this behavior with the Content Filter API (NEFilterDataProvider) appears to be infeasible today. The key limitation we've encountered is that the current Content Filter API does not expose information about the network interface associated with a flow. As a workaround, we considered using the flow’s local endpoint IP to infer the interface, but this data is not available until after returning a verdict to peek into the flow’s data—at which point the connection has already been established. This can result in connection metadata leaking outside the tunnel, which may contain sensitive information depending on the connection. What is the recommended approach for this use case? NEFilterPacketProvider? This may work, but it has a negative impact on network performance. Using a Packet Tunnel Provider and purely relying on enforceRoutes? Would this indeed ensure that no traffic can leak by targeting a specific interface or by using a second VPN extension? And more broadly—especially if no such approach is currently feasible with the existing APIs—we're interpreting TN3165 as a signal that pf should be considered deprecated and may not be available in the next major macOS release. Is that a reasonable interpretation?
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5
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0
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268
Activity
May ’25
NEAppProxyUDPFlow.writeDatagrams fails with "The datagram was too large" on macOS 15.x, macOS 26.x
I'm implementing a NEDNSProxyProvider on macOS 15.x and macOS 26.x. The flow works correctly up to the last step — returning the DNS response to the client via writeDatagrams. Environment: macOS 15.x, 26.x Xcode 26.x NEDNSProxyProvider with NEAppProxyUDPFlow What I'm doing: override func handleNewFlow(_ flow: NEAppProxyFlow) -> Bool { guard let udpFlow = flow as? NEAppProxyUDPFlow else { return false } udpFlow.readDatagrams { datagrams, endpoints, error in // 1. Read DNS request from client // 2. Forward to upstream DNS server via TCP // 3. Receive response from upstream // 4. Try to return response to client: udpFlow.writeDatagrams([responseData], sentBy: [endpoints.first!]) { error in // Always fails: "The datagram was too large" // responseData is 50-200 bytes — well within UDP limits } } return true } Investigation: I added logging to check the type of endpoints.first : // On macOS 15.0 and 26.3.1: // type(of: endpoints.first) → NWAddressEndpoint // Not NWHostEndpoint as expected On both macOS 15.4 and 26.3.1, readDatagrams returns [NWEndpoint] where each endpoint appears to be NWAddressEndpoint — a type that is not publicly documented. When I try to create NWHostEndpoint manually from hostname and port, and pass it to writeDatagrams, the error "The datagram was too large" still occurs in some cases. Questions: What is the correct endpoint type to pass to writeDatagrams on macOS 15.x, 26.x? Should we pass the exact same NWEndpoint objects returned by readDatagrams, or create new ones? NWEndpoint, NWHostEndpoint, and writeDatagrams are all deprecated in macOS 15. Is there a replacement API for NEAppProxyUDPFlow that works with nw_endpoint_t from the Network framework? Is the error "The datagram was too large" actually about the endpoint type rather than the data size? Any guidance would be appreciated. :-))
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5
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0
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95
Activity
18h
Crashed: com.apple.CFNetwork.LoaderQ
com.apple.main-thread 0 StarMaker 0x5c40854 _isPlatformVersionAtLeast.cold.2 + 4425680980 1 StarMaker 0x526d278 -[FPRScreenTraceTracker displayLinkStep] + 191 (FPRScreenTraceTracker.m:191) 2 QuartzCore 0xbe924 CA::Display::DisplayLinkItem::dispatch(CA::SignPost::Interval<(CA::SignPost::CAEventCode)835322056>&) + 64 3 QuartzCore 0x9bf38 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 880 4 QuartzCore 0xaf770 CA::Display::DisplayLink::dispatch_deferred_display_links(unsigned int) + 360 5 UIKitCore 0x7dee4 _UIUpdateSequenceRunNext + 128 6 UIKitCore 0x7d374 schedulerStepScheduledMainSectionContinue + 60 7 UpdateCycle 0x1560 UC::DriverCore::continueProcessing() + 84 8 CoreFoundation 0x164cc __CFMachPortPerform + 168 9 CoreFoundation 0x460b0 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 60 10 CoreFoundation 0x45fd8 __CFRunLoopDoSource1 + 508 11 CoreFoundation 0x1dc1c __CFRunLoopRun + 2168 12 CoreFoundation 0x1ca6c _CFRunLoopRunSpecificWithOptions + 532 13 GraphicsServices 0x1498 GSEventRunModal + 120 14 UIKitCore 0x9ddf8 -[UIApplication _run] + 792 15 UIKitCore 0x46e54 UIApplicationMain + 336 16 StarMaker 0x50c965c main + 18 (main.m:18) 17 ??? 0x19a9dae28 (缺少) Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x27d30 zorro::KbLog::Loop() + 88 (kblog.cc:88) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8 Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x19a4e4 zorro::ZkbLog::Loop() + 157 (zlog.cc:157) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8 Thread 0 libsystem_kernel.dylib 0x67f4 __semwait_signal + 8 1 libsystem_c.dylib 0xc7e4 nanosleep + 220 2 ZorroRtcEngineKit 0x1eb0f8 std::__Cr::this_thread::sleep_for(std::__Cr::chrono::duration<long long, std::__Cr::ratio<1l, 1000000000l>> const&) + 198 (pthread.h:198) 3 ZorroRtcEngineKit 0x19c4d8 zorro::QosManager::Loop() + 966 (string:966) 4 ZorroRtcEngineKit 0x286e8 <deduplicated_symbol> + 4667967208 5 libsystem_pthread.dylib 0x444c _pthread_start + 136 6 libsystem_pthread.dylib 0x8cc thread_start + 8
Replies
5
Boosts
1
Views
204
Activity
5d
DNS Resolution fails in 15.4
Hi, DNS resolution using libresolv (res_nquery) fails in 15.4 when connected to VPN. The same is working fine for 15.3 and lower and this happens for all the domains. The method returns -1 and res->res_h_errno is set to 2. In wireshark we can see that the DNS request is sent and server also returns the response successfully. The same works fine if we use TCP instead of UDP by setting the following option res->options |= RES_USEVC;
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5
Boosts
0
Views
226
Activity
Apr ’25