I'm running into a contradictory requirement involving the DeviceActivity Report extension (com.apple.deviceactivityui.report-extension) that makes it impossible to both:
upload the app to App Store Connect, and
install the app on a physical device.
This creates a complete catch-22.
📌 Overview
My extension:
Path: Runner.app/PlugIns/LoADeviceActivityReport.appex
Extension point: com.apple.deviceactivityui.report-extension
Implementation (SwiftUI):
import SwiftUI
import DeviceActivity
@main
struct LoADeviceActivityReport: DeviceActivityReportExtension {
var body: some DeviceActivityReportScene {
// ...
}
}
This is the standard SwiftUI @main DeviceActivityReportExtension template.
🟥 Side A — iOS runtime behavior (device installer)
If I add either of these keys to the extension's Info.plist:
NSExtensionPrincipalClass
NSExtensionMainStoryboard
then the app cannot be installed on a real iPhone/iPad.
The device installer fails with:
Error 3002
AppexBundleContainsClassOrStoryboard
NSExtensionPrincipalClass and NSExtensionMainStoryboard are not allowed
for extension point com.apple.deviceactivityui.report-extension.
To make the app install and run, I must remove both keys completely.
This leaves the extension Info.plist like:
NSExtension
NSExtensionPointIdentifier
com.apple.deviceactivityui.report-extension
With this, the app installs and runs correctly.
🟥 Side B — App Store Connect upload validator
However, when I upload the IPA with the runtime-correct Info.plist, App Store Connect rejects it:
State: STATE_ERROR.VALIDATION_ERROR (HTTP 409)
Missing Info.plist values.
No values for NSExtensionMainStoryboard or NSExtensionPrincipalClass found in
extension Info.plist for Runner.app/PlugIns/LoADeviceActivityReport.appex.
So ASC requires that at least one of those keys be present.
💥 The catch-22
If I add PrincipalClass / MainStoryboard:
✔ App Store Connect validation passes
❌ But the app can NOT be installed on any device (Error 3002)
If I remove PrincipalClass / MainStoryboard:
✔ The app installs and runs correctly
❌ ASC rejects the upload with “Missing Info.plist values”
There is currently NO Info.plist configuration that satisfies both:
Runtime:
"NSExtensionPrincipalClass and NSExtensionMainStoryboard are not allowed."
App Store Connect:
"You must include NSExtensionPrincipalClass or NSExtensionMainStoryboard."
📌 Expected behavior
For SwiftUI @main DeviceActivityReportExtension, the documentation and examples suggest the correct configuration is:
NSExtensionPointIdentifier
com.apple.deviceactivityui.report-extension
with no principal class or storyboard at all.
If that is correct for runtime, ASC seems to need updated validation rules for this extension type.
❓My Questions
What is the officially correct Info.plist configuration for a SwiftUI DeviceActivityReportExtension?
Should principal class / storyboard not be required for this extension type?
Is this a known issue with App Store Connect validation?
Is there currently a workaround that allows:
installation on device and
successful App Store Connect upload,
without violating runtime restrictions?
General
RSS for tagDelve into the world of built-in app and system services available to developers. Discuss leveraging these services to enhance your app's functionality and user experience.
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I'd like to set my macOS app written in Swift as default app when opening .mp4 file.
I think I can do it with setDefaultApplication(at:toOpen:completion:).
https://developer.apple.com/documentation/appkit/nsworkspace/3753002-setdefaultapplication
However, permission error occurs when I use it.
The error is:
Error Domain=NSCocoaErrorDomain Code=256 "The file couldn’t be opened." UserInfo={NSUnderlyingError=0x6000031d0150 {Error Domain=NSOSStatusErrorDomain Code=-54 "permErr: permissions error (on file open)"}}
I tried to give my app full-disk access, but it didn't work.
I also tried to use setDefaultApplication(at:toOpenFileAt:completion:), then it works with no error, but it effects on only one file.
What I want to do is to set my app as default app of all .mp4 files.
How do I achieve this?
My code is like below:
let bundleUrl = Bundle.main.bundleURL
NSWorkspace.shared.setDefaultApplication(at: bundleUrl, toOpen: .mpeg4Movie) { error in
print(error)
}
Thank you.
Is this intended behavior? I want my app to act like the regular Clock app and snooze alarms when user taps volume down button but apparently volume down button stops the alarm. Is this normal or am I missing something?
Topic:
App & System Services
SubTopic:
General
IMPORTANT Rather than use the code below, I recommend that you adopt Swift’s shiny-new Subprocess package. That’s what I’m doing! (-:
Running a child process using Process (or NSTask in Objective-C) is easy, but piping data to and from the child’s stdin and stdout is surprisingly tricky. I regularly see folks confused by this. Moreover, it’s easy to come up with a solution that works most of the time, but suffers from weird problems that only show up in the field [1].
I recently had a couple of DTS incidents from folks struggling with this, so I sat down and worked through the details. Pasted below is the results of that effort, namely, a single function that will start a child process, pass it some data on stdin, read the data from the child’s stdout, and call a completion handler when everything is done.
There are some things to note here, some obvious, some not so much:
I’ve included Swift and Objective-C versions of the code. Both versions work the same way. The Swift version has all the comments. If you decide to base your code on the Objective-C version, copy the comments from there.
I didn’t bother collecting stderr. That’s not necessary in many cases and, if you need it, it’s not hard to extend the code to handle that case.
I use Dispatch I/O rather than FileHandle to manage the I/O channels. Dispatch I/O is well suited to this task. In contrast, FileHandle has numerous problems working with pipes. For the details, see Whither FileHandle?.
This single function is way longer than I’d normally tolerate. This is partly due to the extensive comments and party due to my desire to maintain focus. When wrapping Process it’s very easy to run afoul of architecture astronaut-ism. Indeed, I have a much more full-featured Process wrapper sitting on my hard disk, but that’s going to stay there in favour of this approach (-:
Handling a child process correctly involves some gnarly race conditions. The code has extensive comments explaining how I deal with those.
If you have any questions or comments about this, put them in a new thread. Make sure to tag that thread with Foundation and Inter-process communication so that I see it.
Share and Enjoy
—
Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
[1] Indeed, this post shows that I’ve made this sort of mistake myself )-:
Since iOS 18.4 and macOS 15.4 updating the calendar of an (ek)event (to another accounts calendar) or detaching an repeating event throws an error while saving: "Access denied"
EKEventStore.save(event, span: .thisEvent, commit: true)
catch { "Access denied" }
Hi Apple Developers,
I am currently working on a message filtering application and facing issues specifically with filtering RCS (Rich Communication Services) messages. To debug this, I created a sample app that consistently categorizes all incoming messages as "junk." However, the filtering behaviour is inconsistent and not functioning as expected.
Here are the key issues observed during testing on iOS versions 18.2.1 and 18.3:
Inconsistent Filtering Behavior:
When a message is received from an unknown number, it sometimes gets moved to the Junk folder momentarily but is then immediately moved back to the main Messages inbox.
In some cases, the message does not get moved to the Junk folder at all, despite the app returning the verdict as "junk."
Duplicate Contact Tiles:
The Messages app displays two separate conversation tiles for the same mobile number, which is unexpected behavior.
For reference, my carrier partner is T-Mobile. Please let me know if you need any additional information to investigate this issue further.
Looking forward to your insights and guidance.
Best regards,
Rijul Singhal
The API we used:
NSURL *url = [NSURL URLWithString:@"App-Prefs:INTERNET_TETHERING"];
The link provided by Apple engineer:
https://developer.apple.com/forums/thread/761314
I did not find any URL in the link that leads to the secondary menu of system settings. Does this suggest that iOS 26 does not support this functionality? Moreover, is it possible that versions of iOS 18 and earlier may also not support this behavior in the future?
I use WeatherKit with Swift to get multiple cities weather by longitude and latitude.
But I use this API in WeatherService for daily forecast:
final public func weather<T>(for location: CLLocation, including dataSet: WeatherQuery<T>) async throws -> T
And I found there is something wired: The date of WeatherKit::DayWeather is based on my device's timezone settings.
Tokyo's Day Weather is start at UTC+8, New York' Day Weather is start UTC+8.
Is there any way to set timezone correctly?
I have a home widget with buttons (new in iOS 17).
In order to prevent taking action if the user taps on the widget buttons accidentally, I want to ask the user for confirmation.
It appeared that requestConfirmation be exactly what I needed, but no confirmation view shows up when I invoke this method in the perform function.
I have tried the following:
try await requestConfirmation(result: .result(dialog: "Are you sure you want to do this?") {
Image(.mdlsWhite)
})
and this alternative:
let confirmed: Bool = try await $name.requestConfirmation(for: self.name,
dialog: IntentDialog(stringLiteral: msg))
Neither option work.
I am starting to think that the requestConfirmation is not to be used with Home Widgets.
Is there a better way to handle confirmations for buttons included in a Home Widget?
Hi everyone,
We’re experiencing a persistent issue with an App Clip Experience that continues to load on iOS devices even after being deactivated in App Store Connect more than 48 hours ago.
Issue Summary
An App Clip Experience tied to the URL pattern
https://srgplus.com/u/...
keeps appearing when scanning NFC tags or QR codes, despite being removed from App Store Connect.
Key Details
The App Clip Experience was deactivated over 48 hours ago.
iOS still launches the App Clip when scanning NFC tags or QR codes that match the URL structure.
The specific token-based App Clip Experience (for example: https://srgplus.com/u/iohgqa) was removed, but iOS still loads an App Clip as if the Experience exists.
It seems like iOS is falling back to a previously registered base URL Pattern such as:
https://srgplus.com/u
or possibly even https://srgplus.com
The problem:
This fallback App Clip is not visible anywhere in App Store Connect → Advanced App Clip Experiences.
So we cannot delete or modify it.
The behavior persists across:
Multiple devices
Different networks
After clearing device caches
After reinstalling our app
Even after scanning using devices that never used this App Clip before
This makes us believe that the App Clip Experience may be:
Cached on Apple’s servers
Or orphaned/hidden in App Store Connect
Or not properly removed from the URL pattern registry
Steps to Reproduce
Deactivate an App Clip Experience in App Store Connect.
Wait 48 hours or more.
Scan an NFC tag or QR code pointing to a previously used URL pattern.
App Clip still appears, even though no active Experience exists.
Expected Behavior
App Clip should stop appearing once the Experience is deactivated and removed.
Actual Behavior
App Clip continues to load indefinitely, suggesting a cached or orphaned configuration.
Question
Has anyone encountered similar behavior?
Is there a way to request a manual purge of App Clip URL patterns or cached Experiences from Apple’s side?
Any guidance or insights would be greatly appreciated.
Thank you!
I have made a screensaver for mac in swift, but couldn't find how to add an icon the logo image that shows up on saver file) and thumbnail (the cover image that shows up in the screensaver catalogue).
Currently, it just shows a default blue spiral galaxy thumbnail and no icon image
Hi Apple Developer,
I’m working on a message-filtering application and reviewing Apple's documentation on message filtering. The documentation clearly states that MMS messages can be filtered. (https://developer.apple.com/documentation/identitylookup/sms-and-mms-message-filtering)
When we refer to MMS, it includes images, short videos, and other supported multimedia formats. However, the ILMessageFilterQueryRequest only provides the message body as a String, meaning we can access text and links but not images or other media files.
Could you please confirm whether Apple allows third-party applications to access multimedia content sent from unknown numbers?
Looking forward to your quick response.
Thanks,
Rijul Singhal
Unexpected behavior encountered when scanning NFC tags.
Imagine a link shortener web service where users can create lots of different URLs that are hosted on the same domain eg, https://short.com/unique-path
The service has optional App Clip capability -- users can select any of their links and have the service create an App Clip for the selected link(s).
Users can encode their URLs into NFC tags and have their customers scan NFC tags.
Let's take just two URLs for example:
https://short.com/foo
https://short.com/bar
The /foo link does have an App Clip associated with it while /bar does not have it. Each link has been encoded into appropriate NFC tag.
Expected behavior when scanning from an iPhone:
/foo -- shows an App Clip popup.
/bar -- shows a "Open in Safari" default notification.
What's actually happening
/foo -- opens App Clip poput with correct metadata (title, subtitle, image) which is totally expected behavior.
/bar (the one that doesn't have app clip associated with it) -- opens an App-Clip-like popup with the following error: CPSErrorDomainError 2 (see attachment below)
So for some reason when someone scans an NFC tag with a URL that is not an App Clip and never has been -- it always shows that error regardless whether the URL exists or does not exist. I've tried few different/random URLs (which don't have an App Clip associated with it) and all of them show the same error.
Additional details:
All links use the same domain and URL format: domain.com/path where path is a short string of random a-Z characters.
All App Clips are created at the same iOS app.
AASA is good: Cache and Debug -- both green.
This issue has happened to lots of users on lots of different iPhones and iOS'.
Since the issue's been happening to lots of different users on different iPhone(s)/iOS' no sysdiagnose is attached. Actually it works the same on every device/iOS we've tried.
Before submitting the issue, I've found few other developers reporting the same issue.
What's interesting though is none of the links I've went through comes with a definite answer and it seems like this issue just randomly comes and goes without any specific changes on the server and/or iOS app.
Dropping the links of similar issues below.
https://developer.apple.com/forums/thread/671433
https://developer.apple.com/forums/thread/665969
https://developer.apple.com/forums/thread/775316
https://developer.apple.com/forums/thread/764545
Hi everyone,
I’ve been stuck on an issue with iOS Universal Links for about a week and could really use some help.
The problem
When tapping a Universal Link on iOS, my Flutter app opens correctly (desired behavior) — but immediately afterward, Safari opens the same link in the browser. So both the app and the browser open.
This only happens on iOS. On Android everything works as expected.
What works
If the link is simply the domain, like:
https://mydomain.com
…then the app opens without triggering the browser afterward. This is the correct behavior.
What doesn’t work
If the link includes a path or parameters, like:
https://mydomain.com/path
https://mydomain.com/path?param=value
…then the app opens, and then the browser opens immediately after.
What I’ve tried
Verified my AASA file using Branch’s validator:
https://branch.io/resources/aasa-validator/
→ The AASA file is valid.
Universal Links do open the correct screen inside the app — the issue is the unwanted second step (Safari opening).
Behavior is consistent across different iOS devices.
Extra details
Using Flutter.
Universal Links set up with the standard configuration (associatedDomains, AASA hosted at /.well-known/apple-app-site-association, etc.).
Question
Has anyone encountered this issue where Universal Links with paths/params open the app and then open Safari?
What could cause iOS to trigger the browser fallback even when the AASA file is valid and the app handles the link correctly?
Any insights, debugging tips, or known edge cases would be incredibly appreciated!
In the summary documentation about the declared Age Range API:https://developer.apple.com/news/?id=2ezb6jhj
It states: "The API will also return a signal from the user’s device about the method of age assurance, such as credit card or government ID"
But if the api itself, and its documentation is examined, there is no such mechanism nor mention of it: https://developer.apple.com/documentation/declaredagerange/agerangeservice
So my question is, is the first documentation incorrect, if not, then where and how to access the method of age assurance?
I have an app developed by using the Callkit/Call-Blocking and received feedback from individual users, when using [cxcalldirectorymanager reloadextensionwithidentifier] to write call blocking data, it returned error code 11 with the following contents:
errorCode: 11
errorDomain: com.apple.callkit.database.sqlite
errorDescription: sqlite3_step for query 'DELETE FROM PhoneNumberBlockingEntry WHERE extension_id =?' returned 11 (11) errorMessage 'database disk image is malformed'
I want to know the reasons for this error and how to solve it,Thanks!
Certainly! Here's a concise version of your forum post:
Title: Issues Handling Multiple Incoming Calls in CallKit
Body:
Hello,
I'm using CallKit and I am encountering challenges with handling multiple incoming calls.
Current Configuration:
configuration.maximumCallsPerCallGroup = 5
configuration.maximumCallGroups = 3
This setup aims to allow up to 5 calls per group.
Observed Behavior:
Despite the configuration, the system UI seems to limit the number of calls per group, often defaulting to "End & Accept" instead of "Hold & Accept" when a third call comes in.
Questions:
Is there a documented system-imposed limit on the number of calls per group or total calls, even if maximumCallGroups and maximumCallsPerCallGroup are set higher?
How does the system UI behave when these limits are exceeded? Are there known UI constraints or fallback behaviors?
Are there best practices for handling scenarios where the system UI cannot display all calls, such as gracefully managing incoming calls or providing alternative UI solutions?
Any insights or experiences with similar configurations would be greatly appreciated.
Thank you.
Feel free to copy and paste this directly into the Apple Developer Forums. If you need further assistance or adjustments, let me know!
we have three problem when using the push notification on Live Activity.
1. What is the specific callback strategy for the activityUpdates property in ActivityKit?
We found that in actual user scenarios, there is a probability that we may not receive callbacks. From the community experience, there are some resource optimization strategies that do not perform callbacks. From this perspective, the explanation is kind of vague. Is there any clear feedback to understand why callbacks are performed/not performed?
2.what is the specific description of the wake-up strategy, when background app receive Live Activity offline start Push?
From community experience, we can see that the system may wake up for a duration of 0-30s due to resource optimization strategies, or not wake up/not deal with it. Is there an official description of the wake-up strategy? or we also have to follow this description:
Wake up of apps using content-available pushes are heavily throttled. You can expect 1-2 wakeup per hour as a best case scenario in the hands of your users. so this cannot be assumed to be a reliable wake-up on demand mechanism for an app.
3 How can we determine user have selected (allow or always allow) of the Live Activity permission?
When we use real-time activity offline push, there are two system prompts in iOS:
the first prompt : allow and disallow real-time activity
the second prompt : always allow and disallow
Is there an interface that can directly determine which permission the user has chosen (allow/always allow)? (By the way, we can get disallow status).
At present, we haven't seen any interface in the official documentation/interface that can determine (allow/always allow). The difference here will affect the generation of Update Token. Without Update Token, we can not update our activity instance.
My app uses CallKit and PushKit for real-time voice and video calls.
I want to configure VoIP push notifications so incoming calls can wake the app,
even when it’s in the background or terminated.
Right now, I only see the normal Push Notifications option in my App ID settings
and no VoIP Services section.
When I call https://developer.apple.com/documentation/contactprovider/contactprovidermanager/enable() to request to use Contact Provider, I received a dialog with message like this
"App Name would like to add its contacts as its own list. Contacts added this way can be removed from settings".
I would like to support this message in Japanese or other languages. Is it possible?