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Passkey's userVerificationPreference in authentication
Hi, I'm using webauthn.io to test my macOS Passkey application. When registering a passkey whichever value I set for User Verification, that's what I get when I check registrationRequest.userVerificationPreference on prepareInterface(forPasskeyRegistration registrationRequest: any ASCredentialRequest). However, when authenticating my passkey I can never get discouraged UV on prepareInterfaceToProvideCredential(for credentialRequest: any ASCredentialRequest). In the WWDC 2022 Meet Passkeys video, it is stated that Apple will always require UV when biometrics are available. I use a Macbook Pro with TouchID, but if I'm working with my lid closed, shouldn't I be able to get .discouraged?
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420
Jan ’26
how can i pass the passkeyRegistration back to the user agent(web)
After registe Passkey with webauthn library, i create a passkeyRegistration with follow, let passkeyRegistration = ASPasskeyRegistrationCredential(relyingParty: serviceIdentifier, clientDataHash: clientDataHashSign, credentialID: credentialId, attestationObject: attestationObject) and then completeRegistrationRequest like that, extensionContext.completeRegistrationRequest(using: passkeyRegistration) But a bad outcome occurred from user agent. NotAllowedError:The request is not allowed by the user agent or the platform in the current context. And the return data rawID & credentialPublicKey is empty,
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590
Jan ’26
Credential Provider Extension should allow BE=0, BS=0 for device-bound passkeys
In these threads, it was clarified that Credential Provider Extensions must set both Backup Eligible (BE) and Backup State (BS) flags to 1 in authenticator data: https://developer.apple.com/forums/thread/745605 https://developer.apple.com/forums/thread/787629 However, I'm developing a passkey manager that intentionally stores credentials only on the local device. My implementation uses: kSecAttrAccessibleWhenUnlockedThisDeviceOnly for keychain items kSecAttrTokenIDSecureEnclave for private keys No iCloud sync or backup These credentials are, by definition, single-device credentials. According to the WebAuthn specification, they should be represented with BE=0, BS=0. Currently, I'm forced to set BE=1, BS=1 to make the extension work, which misrepresents the actual backup status to relying parties. This is problematic because: Servers using BE/BS flags for security policies will incorrectly classify these as synced passkeys Users who specifically want device-bound credentials for higher security cannot get accurate flag representation Request: Please allow Credential Provider Extensions to return credentials with BE=0, BS=0 for legitimate device-bound passkey implementations. Environment: macOS 26.2 (25C56), Xcode 26.2 (17C52)
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795
Jan ’26
com.apple.devicecheck.error - 3: Error Domain=com.apple.devicecheck.error Code=3 "(null)"
Hi, In our app we are using DeviceCheck (App Attest) in a production environment iOS. The service works correctly for most users, but a user reported failure in a flow that use device check service. This failure is not intermittently, it is constant. We are unable to reproduce this failure and we are believing that this failure occurred by new version ios 26.3 because for others users using early versions the service is normally. Environment iOS 26.3 Real device App Attest capability enabled Correct App ID, Team ID and App Attest entitlement Production environment Characteristics: appears constantly affects only unique user -Don't resolves after time or reinstall not reproducible on our test devices NSError contains no additional diagnostic info (Error Domain=com.apple.devicecheck.error Code=3 "(null)") We saw about this error code 3 in this post 812308, but it's not our case because the ios version in this case is not iOS 17.0 or earlier. Please, help us any guidance for solution. Thank you
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758
Jan ’26
Regression: QuickLookAR shares USDZ file instead of source URL on iOS 26
On iOS 26, QuickLookAR (ARQuickLookPreviewItem) shares the actual .usdz file via the system Share Sheet instead of the original website URL. This is a regression from iOS 17–18, where sharing correctly preserved and sent only the source URL. Repro steps: 1. Open a web-hosted USDZ model in QuickLookAR (Safari). 2. Tap Share. 3. Share via any messenger. 4. The full .usdz file is sent. Expected: Share Sheet sends only the original URL. Actual: Share Sheet sends the USDZ file. Impact: Uncontrolled distribution of proprietary 3D assets. Critical IP / data leak. Blocks production AR deployments relying on QuickLook. Environment: iOS 26.0–26.1, iPhone 14 / 15. Works as expected on iOS 17–18. Test case: https://admixreality.com/ios26/
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650
Jan ’26
Sign in with Apple Not Working – "Sign Up Not Completed" Error
We have integrated Sign in with Apple into our iOS project using the recommended implementation from your documentation,However, we are experiencing issues when testing with the following: Bundle ID: com.app.xxx Using real certificates from our Apple Developer account Issue Details: On real devices, after entering the Apple ID password, we receive a message saying: "Sign-up not completed" On simulators, the flow gets stuck after entering the password no further progress occurs. We are not receiving any explicit error messages in the console or logs. We also tested with the official Apple sign-in demo code from the documentation link above, and the same issue occurred. Our team has confirmed that all necessary configurations have been set correctly, and the same implementation works on other accounts. We would appreciate your assistance in identifying the root cause and helping us resolve this issue. Thank you,
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129
Jun ’25
Automatic passkey upgrade not working
Seeing the following error when attempting automatic passkey upgrade - [Warning] NotAllowedError: The request is not allowed by the user agent or the platform in the current context, possibly because the user denied permission. We're trying to enable Automatic passkey upgrade (https://developer.apple.com/videos/play/wwdc2024/10125/?time=38) for our website but it's not working from our testing on iOS 18.2 and 18.3 Beta Safari. The flow on our website looks like: the customers use autofill to fill out email and password on the sign-in page (abc.com/signin) PublicKeyCredential.getClientCapabilities is called to check if conditionalCreate supported. land on another page of our website (abc.com/pageX), which calls navigator.credentials.create with mediation conditional (Right after sign-in). We checked that we followed the steps in above video: Allow automatic passkey upgrades is enabled, mediation is set to conditional and password autofill is used to signed in. However, Safari threw an error [Warning] NotAllowedError: The request is not allowed by the user agent or the platform in the current context, possibly because the user denied permission. Can Apple help guide us if anything is missed here?
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Apr ’25
Title: MAS Sandbox Quarantine Flag Issue - Plugins Marked "Corrupt" by Host App
I've made my first app and encountered an unexpected (potentially existential) issue. The Manager app is designed to tag 3rd party "plugins" used by a DAW, storing metadata in a local SQLite database, and move them between Active and Inactive folders. This allows management of the plugin collection - the DAW only uses what's in the Active folder. Permissions are obtained via security-scoped bookmarks on first launch. The app functions as intended: plugin bundles move correctly and the database tracks everything. No information is written to the plugins themselves. The Problem:
When moving plugins using fs.rename() , the MAS sandbox automatically adds the com.apple.quarantine extended attribute to moved files. When the DAW subsequently rebuilds its plugin cache, it interprets quarantined plugins as "corrupt" or potentially malicious and refuses to load them. Technical Details: Moving files with NSFileManager or Node.js fs APIs within sandbox triggers quarantine Sandboxed apps cannot call xattr -d com.apple.quarantine or use removexattr() The entitlement com.apple.security.files.user-selected.read-write doesn't grant xattr removal rights User workaround: run xattr -cr /path/to/plugins in Terminal - not acceptable for professional users Question:
Is there any MAS-compliant way to move files without triggering quarantine, or to remove the quarantine attribute within the sandbox? The hardened-runtime DMG build works perfectly (no sandbox = no quarantine added). Any insight appreciated!
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546
Jan ’26
Java remote debugging stymied by connection refused on local network
I am trying to setup remote Java debugging between two machines running macOS (15.6 and 26). I am able to get the Java program to listen on a socket. However, I can connect to that socket only from the same machine, not from another machine on my local network. I use nc to test the connection. It reports Connection refused when trying to connect from the other machine. This issue sounds like it could be caused by the Java program lacking Local Network system permission. I am familiar with that issue arising when a program attempts to connect to a port on the local network. In that case, a dialog is displayed and System Settings can be used to grant Local Network permission to the client program. I don't know whether the same permission is required on the program that is receiving client requests. If it is, then I don't know how to grant that permission. There is no dialog, and System Settings does not provide any obvious way to grant permission to a program that I specify. Note that a Java application is a program run by the java command, not a bundled application. The java command contains a hard-wired Info.plist which, annoyingly, requests permission to use the microphone, but not Local Network access.
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449
Aug ’25
Sign In With Apple _ Invalid client
Hello, I am at wits' end with the Apple Sign-in api. I have tested in stage and it works beautifully, but when i push to production it gives me the error "invalid_client". I'm confident the setup is correct, when I asked Apple for help over the phone, they sent me a few forums with no answers. Has anyone had the same issue? How did you resolve? Could it be because I have two app IDs and two service IDs? (prod + stage) Help!
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232
Jun ’25
"Sign Up Not Completed" Error When Using Sign In with Apple on Real Device
Hello, I'm developing an iOS app that includes a Sign In with Apple feature. I’ve completed the following setup steps: Enabled Sign In with Apple for the app’s Bundle ID in the Apple Developer Console. Added Sign In with Apple capability in Xcode under Signing & Capabilities. Tested the feature on a real device, not a simulator. Registered the real device ID in the Developer Console just in case any hidden permission issues exist. Despite following all the necessary steps (and even using the official Apple sample code) the Sign In bottom sheet displays a "Sign Up Not Completed" message. Unfortunately, I don’t receive any further error details to help diagnose the issue. After searching through StackOverflow and this forum, I came across posts suggesting that the feature might take up to 48 hours to become active after setup. Is this still the case in 2025? Or is there something I might be missing? For additional context: other features such as APNs (Push Notifications) are working as expected. Thank you in advance for any help or insight!
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192
Jun ’25
Apple Sign In "Sign up not completed" Error
Apple Sign In - "Sign up not completed" Error in Development Build (React Native / Expo) Problem Summary I'm implementing Apple Sign In in a React Native app using expo-apple-authentication. The Apple sign-in dialog appears as expected, but after tapping "Continue," it displays the message: "Sign up not completed". No credential is returned, and the promise eventually rejects with ERR_REQUEST_CANCELED. App Configuration Platform: React Native (Expo SDK 52) Library: expo-apple-authentication v7.1.3 Target: iOS development build (not Expo Go) Bundle ID: com.example.appname.nativetest (new App ID created for testing) Apple Developer Console Setup (Reviewed Carefully) App ID Explicit App ID (not a wildcard) "Sign In with Apple" capability enabled No associated Services IDs or Sign In with Apple Keys Provisioning Profile Development profile created for the test App ID Profile includes the test device and development certificate Installed successfully and used to sign the app Certificates and Signing Valid Apple Developer Program membership Development certificate installed and selected during build App installs and launches properly on the test device Implementation Attempts Attempt 1: Supabase OAuth Method Initially tried using Supabase’s built-in Apple OAuth provider: Configured with team ID, key ID, and JWT credentials Proper redirect URLs and scheme were in place Resulted in OAuth URL pointing to Supabase instead of Apple, with incomplete client ID Ultimately moved to native implementation for improved control and reliability Attempt 2: Native Apple Sign In (Current Approach) Using expo-apple-authentication with the following code: const credential = await AppleAuthentication.signInAsync({ requestedScopes: [ AppleAuthentication.AppleAuthenticationScope.FULL_NAME, AppleAuthentication.AppleAuthenticationScope.EMAIL, ], }); Relevant app.config.js Section: ios: { bundleIdentifier: 'com.example.appname.nativetest', usesAppleSignIn: true, infoPlist: { NSAppTransportSecurity: { NSAllowsArbitraryLoads: true, NSAllowsLocalNetworking: true, }, }, }, plugins: ['expo-apple-authentication'] Observed Behavior AppleAuthentication.isAvailableAsync() → true Credential state → NOT_FOUND (expected for new user) Apple Sign In dialog appears and allows interaction User taps "Continue" → dialog reports "Sign up not completed" Eventually returns: [Error: The user canceled the authorization attempt], code ERR_REQUEST_CANCELED Confirmed Working Aspects AppleAuthentication API is available and initialized App is signed correctly and launches on the physical test device Apple Sign In dialog appears with correct styling and options Same result observed across both Wi-Fi and cellular networks Clean Setup and Debugging Performed Removed all previous build artifacts Created a new App ID and new provisioning profile Rebuilt the app using expo run:ios --device Validated entitlements and provisioning assignments Removed any Services IDs and Apple Sign In keys used in previous attempts Verified ATS (App Transport Security) policies allow dev-time communication Environment Information Device: iPhone (not simulator) iOS Version: 18.5 Xcode: Latest version Apple ID: Developer account with 2FA enabled Build Method: EAS CLI using expo run:ios --device Open Questions Has anyone experienced the "Sign up not completed" issue with a clean native implementation in Expo? Are there known limitations when testing Apple Sign In in local development builds? Could prior Apple ID authorization attempts impact sign-in behavior during testing? Are there any additional configuration steps, Info.plist changes, or entitlements required beyond those listed above? Thank you in advance for any suggestions or guidance. We’re hoping this is simply a configuration detail that needs to be adjusted.
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231
Jun ’25
ASAuthorizationPlatformPublicKeyCredentialAssertion.signature algorithm
Hello everyone. Hope this one finds you well) I have an issue with integrating a FIDO2 server with ASAuthorizationController. I have managed to register a user with passkey successfully, however when authenticating, the request for authentication response fails. The server can't validate signature field. I can see 2 possible causes for the issue: ASAuthorizationPlatformPublicKeyCredentialAssertion.rawAuthenticatorData contains invalid algorithm information (the server tries ES256, which ultimately fails with false response), or I have messed up Base64URL encoding for the signature property (which is unlikely, since all other fields also require Base64URL, and the server consumes them with no issues). So the question is, what encryption algorithm does ASAuthorizationController use? Maybe someone has other ideas regarding where to look into? Please help. Thanks)
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989
Dec ’25
Credential Provider Extension UI Appears Only on Second “Continue” Tap
I’m having an issue with my Credential Provider Extension for passkey registration. On the browser I click on registration, in IOS i can select my App for passkey registration with a continue button. Wenn I click the continue button the prepareInterface(forPasskeyRegistration:) function is called but the MainInterface is not shown —it only appears when I click the continue button a second time. Here’s a simplified version of my prepareInterface method: override func prepareInterface(forPasskeyRegistration registrationRequest: ASCredentialRequest) { guard let request = registrationRequest as? ASPasskeyCredentialRequest, let identity = request.credentialIdentity as? ASPasskeyCredentialIdentity else { extensionContext.cancelRequest(withError: ASExtensionError(.failed)) return } self.identity = identity self.request = request log.info("prepareInterface called successfully") } In viewDidAppear, I trigger FaceID authentication and complete the registration process if register is true. However, the UI only shows after a second “Continue” tap. Has anyone encountered this behavior or have suggestions on how to ensure the UI appears immediately after prepareInterface is called? Could it be a timing or lifecycle issue with the extension context? Thanks for any insights!
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Apr ’25
Sign In with Apple fails: Error -7003 (AKAuthenticationError) and 1001 (ASAuthorizationError)
I'm developing a Unity iOS app using the official "Sign In with Apple" Unity plugin (v1.5.0), and I'm encountering persistent errors during authentication. Here’s the full context: App Info: Unity version: 6000.0.32f1 Bundle ID: com.pfcgaming.applesignin Sign In with Apple enabled in the Apple Developer portal Real iOS device, not simulator Error Logs: txt Copy Edit Authorization failed: Error Domain=AKAuthenticationError Code=-7003 "(null)" UserInfo={AKClientBundleID=com.pfcgaming.applesignin} ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1001 "(null)" Description: The operation couldn’t be completed. No credentials available for login. What I’ve Done So Far: Verified "Sign In with Apple" is enabled under the App ID in developer.apple.com. Provisioning profile has been regenerated with correct entitlements. Xcode project has the “Sign In with Apple” capability added. Tested on multiple real iOS devices with iCloud + Keychain enabled. Tried both PerformQuickLogin() and LoginWithAppleId() approaches in the plugin. My Observations: These errors started occurring right after enabling "Sign In with Apple" in the developer portal. Based on some community feedback, there may be a backend propagation delay after enabling SIWA (Sign In With Apple) which might cause these errors. Questions: Is it expected to receive error -7003 or 1001 immediately after enabling SIWA in the Developer Portal? How long does it typically take for entitlement changes to fully propagate? Is there any Apple-recommended workaround to test during this wait time? Any insight or confirmation would be helpful. Thanks in advance!
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Jun ’25
Different PRF output when using platform or cross-platform authentication attachement
Hello, I am using the prf extension for passkeys that is available since ios 18 and macos15. I am using a fixed, hardcoded prf input when creating or geting the credentials. After creating a passkey, i try to get the credentials and retrieve the prf output, which works great, but i am getting different prf outputs for the same credential and same prf input used in the following scenarios: Logging in directly (platform authenticator) on my macbook/iphone/ipad i get "prf output X" consistently for the 3 devices When i use my iphone/ipad to scan the qr code on my macbook (cross-platform authenticator) i get "prf output Y" consistently with both my ipad and iphone. Is this intended? Is there a way to get deterministic prf output for both platform and cross-platform auth attachements while using the same credential and prf input?
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1.2k
Apr ’25
Attesting Secure Enclave-Generated Keys in a WebAuthn Flow
Hello everyone, I'm working on a project where I intend to use Secure Enclave-based, device-bound private keys within a Webauthn flow. I have the following question: Is it possible to generate private keys in the Secure Enclave with integrated attestation in order to reliably prove to a relying party the authenticity and uncompromised state of the key? If so, I would appreciate details on the implementation—specifically, any prerequisites, limitations, or particular API calls and configuration options that need to be considered. I look forward to any advice, best practices, or pointers to further documentation on this topic. Thank you in advance for your support! Best regards, Alex
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Apr ’25
Passkey's userVerificationPreference in authentication
Hi, I'm using webauthn.io to test my macOS Passkey application. When registering a passkey whichever value I set for User Verification, that's what I get when I check registrationRequest.userVerificationPreference on prepareInterface(forPasskeyRegistration registrationRequest: any ASCredentialRequest). However, when authenticating my passkey I can never get discouraged UV on prepareInterfaceToProvideCredential(for credentialRequest: any ASCredentialRequest). In the WWDC 2022 Meet Passkeys video, it is stated that Apple will always require UV when biometrics are available. I use a Macbook Pro with TouchID, but if I'm working with my lid closed, shouldn't I be able to get .discouraged?
Replies
0
Boosts
1
Views
420
Activity
Jan ’26
how can i pass the passkeyRegistration back to the user agent(web)
After registe Passkey with webauthn library, i create a passkeyRegistration with follow, let passkeyRegistration = ASPasskeyRegistrationCredential(relyingParty: serviceIdentifier, clientDataHash: clientDataHashSign, credentialID: credentialId, attestationObject: attestationObject) and then completeRegistrationRequest like that, extensionContext.completeRegistrationRequest(using: passkeyRegistration) But a bad outcome occurred from user agent. NotAllowedError:The request is not allowed by the user agent or the platform in the current context. And the return data rawID & credentialPublicKey is empty,
Replies
1
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1
Views
590
Activity
Jan ’26
Credential Provider Extension should allow BE=0, BS=0 for device-bound passkeys
In these threads, it was clarified that Credential Provider Extensions must set both Backup Eligible (BE) and Backup State (BS) flags to 1 in authenticator data: https://developer.apple.com/forums/thread/745605 https://developer.apple.com/forums/thread/787629 However, I'm developing a passkey manager that intentionally stores credentials only on the local device. My implementation uses: kSecAttrAccessibleWhenUnlockedThisDeviceOnly for keychain items kSecAttrTokenIDSecureEnclave for private keys No iCloud sync or backup These credentials are, by definition, single-device credentials. According to the WebAuthn specification, they should be represented with BE=0, BS=0. Currently, I'm forced to set BE=1, BS=1 to make the extension work, which misrepresents the actual backup status to relying parties. This is problematic because: Servers using BE/BS flags for security policies will incorrectly classify these as synced passkeys Users who specifically want device-bound credentials for higher security cannot get accurate flag representation Request: Please allow Credential Provider Extensions to return credentials with BE=0, BS=0 for legitimate device-bound passkey implementations. Environment: macOS 26.2 (25C56), Xcode 26.2 (17C52)
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0
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1
Views
795
Activity
Jan ’26
com.apple.devicecheck.error - 3: Error Domain=com.apple.devicecheck.error Code=3 "(null)"
Hi, In our app we are using DeviceCheck (App Attest) in a production environment iOS. The service works correctly for most users, but a user reported failure in a flow that use device check service. This failure is not intermittently, it is constant. We are unable to reproduce this failure and we are believing that this failure occurred by new version ios 26.3 because for others users using early versions the service is normally. Environment iOS 26.3 Real device App Attest capability enabled Correct App ID, Team ID and App Attest entitlement Production environment Characteristics: appears constantly affects only unique user -Don't resolves after time or reinstall not reproducible on our test devices NSError contains no additional diagnostic info (Error Domain=com.apple.devicecheck.error Code=3 "(null)") We saw about this error code 3 in this post 812308, but it's not our case because the ios version in this case is not iOS 17.0 or earlier. Please, help us any guidance for solution. Thank you
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2
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1
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758
Activity
Jan ’26
Regression: QuickLookAR shares USDZ file instead of source URL on iOS 26
On iOS 26, QuickLookAR (ARQuickLookPreviewItem) shares the actual .usdz file via the system Share Sheet instead of the original website URL. This is a regression from iOS 17–18, where sharing correctly preserved and sent only the source URL. Repro steps: 1. Open a web-hosted USDZ model in QuickLookAR (Safari). 2. Tap Share. 3. Share via any messenger. 4. The full .usdz file is sent. Expected: Share Sheet sends only the original URL. Actual: Share Sheet sends the USDZ file. Impact: Uncontrolled distribution of proprietary 3D assets. Critical IP / data leak. Blocks production AR deployments relying on QuickLook. Environment: iOS 26.0–26.1, iPhone 14 / 15. Works as expected on iOS 17–18. Test case: https://admixreality.com/ios26/
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2
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0
Views
650
Activity
Jan ’26
New South Korea Account Notification Requirement
https://developer.apple.com/news/?id=j9zukcr6 starting from Jan 2026 there is change in requirements for account notifications for Sign in with Apple. Does this apply only to developers based in South Korea or all apps which are avai via the korean App Store?
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1
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0
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646
Activity
Jan ’26
Sign in with Apple Not Working – "Sign Up Not Completed" Error
We have integrated Sign in with Apple into our iOS project using the recommended implementation from your documentation,However, we are experiencing issues when testing with the following: Bundle ID: com.app.xxx Using real certificates from our Apple Developer account Issue Details: On real devices, after entering the Apple ID password, we receive a message saying: "Sign-up not completed" On simulators, the flow gets stuck after entering the password no further progress occurs. We are not receiving any explicit error messages in the console or logs. We also tested with the official Apple sign-in demo code from the documentation link above, and the same issue occurred. Our team has confirmed that all necessary configurations have been set correctly, and the same implementation works on other accounts. We would appreciate your assistance in identifying the root cause and helping us resolve this issue. Thank you,
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0
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1
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129
Activity
Jun ’25
Automatic passkey upgrade not working
Seeing the following error when attempting automatic passkey upgrade - [Warning] NotAllowedError: The request is not allowed by the user agent or the platform in the current context, possibly because the user denied permission. We're trying to enable Automatic passkey upgrade (https://developer.apple.com/videos/play/wwdc2024/10125/?time=38) for our website but it's not working from our testing on iOS 18.2 and 18.3 Beta Safari. The flow on our website looks like: the customers use autofill to fill out email and password on the sign-in page (abc.com/signin) PublicKeyCredential.getClientCapabilities is called to check if conditionalCreate supported. land on another page of our website (abc.com/pageX), which calls navigator.credentials.create with mediation conditional (Right after sign-in). We checked that we followed the steps in above video: Allow automatic passkey upgrades is enabled, mediation is set to conditional and password autofill is used to signed in. However, Safari threw an error [Warning] NotAllowedError: The request is not allowed by the user agent or the platform in the current context, possibly because the user denied permission. Can Apple help guide us if anything is missed here?
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2
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1
Views
738
Activity
Apr ’25
Sign up not completed
Sign up not completed when I log to an app using apple id. What should i do?
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6
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2
Views
864
Activity
Jun ’25
Title: MAS Sandbox Quarantine Flag Issue - Plugins Marked "Corrupt" by Host App
I've made my first app and encountered an unexpected (potentially existential) issue. The Manager app is designed to tag 3rd party "plugins" used by a DAW, storing metadata in a local SQLite database, and move them between Active and Inactive folders. This allows management of the plugin collection - the DAW only uses what's in the Active folder. Permissions are obtained via security-scoped bookmarks on first launch. The app functions as intended: plugin bundles move correctly and the database tracks everything. No information is written to the plugins themselves. The Problem:
When moving plugins using fs.rename() , the MAS sandbox automatically adds the com.apple.quarantine extended attribute to moved files. When the DAW subsequently rebuilds its plugin cache, it interprets quarantined plugins as "corrupt" or potentially malicious and refuses to load them. Technical Details: Moving files with NSFileManager or Node.js fs APIs within sandbox triggers quarantine Sandboxed apps cannot call xattr -d com.apple.quarantine or use removexattr() The entitlement com.apple.security.files.user-selected.read-write doesn't grant xattr removal rights User workaround: run xattr -cr /path/to/plugins in Terminal - not acceptable for professional users Question:
Is there any MAS-compliant way to move files without triggering quarantine, or to remove the quarantine attribute within the sandbox? The hardened-runtime DMG build works perfectly (no sandbox = no quarantine added). Any insight appreciated!
Replies
2
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0
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546
Activity
Jan ’26
Java remote debugging stymied by connection refused on local network
I am trying to setup remote Java debugging between two machines running macOS (15.6 and 26). I am able to get the Java program to listen on a socket. However, I can connect to that socket only from the same machine, not from another machine on my local network. I use nc to test the connection. It reports Connection refused when trying to connect from the other machine. This issue sounds like it could be caused by the Java program lacking Local Network system permission. I am familiar with that issue arising when a program attempts to connect to a port on the local network. In that case, a dialog is displayed and System Settings can be used to grant Local Network permission to the client program. I don't know whether the same permission is required on the program that is receiving client requests. If it is, then I don't know how to grant that permission. There is no dialog, and System Settings does not provide any obvious way to grant permission to a program that I specify. Note that a Java application is a program run by the java command, not a bundled application. The java command contains a hard-wired Info.plist which, annoyingly, requests permission to use the microphone, but not Local Network access.
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5
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1
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449
Activity
Aug ’25
Sign In With Apple _ Invalid client
Hello, I am at wits' end with the Apple Sign-in api. I have tested in stage and it works beautifully, but when i push to production it gives me the error "invalid_client". I'm confident the setup is correct, when I asked Apple for help over the phone, they sent me a few forums with no answers. Has anyone had the same issue? How did you resolve? Could it be because I have two app IDs and two service IDs? (prod + stage) Help!
Replies
1
Boosts
1
Views
232
Activity
Jun ’25
"Sign Up Not Completed" Error When Using Sign In with Apple on Real Device
Hello, I'm developing an iOS app that includes a Sign In with Apple feature. I’ve completed the following setup steps: Enabled Sign In with Apple for the app’s Bundle ID in the Apple Developer Console. Added Sign In with Apple capability in Xcode under Signing & Capabilities. Tested the feature on a real device, not a simulator. Registered the real device ID in the Developer Console just in case any hidden permission issues exist. Despite following all the necessary steps (and even using the official Apple sample code) the Sign In bottom sheet displays a "Sign Up Not Completed" message. Unfortunately, I don’t receive any further error details to help diagnose the issue. After searching through StackOverflow and this forum, I came across posts suggesting that the feature might take up to 48 hours to become active after setup. Is this still the case in 2025? Or is there something I might be missing? For additional context: other features such as APNs (Push Notifications) are working as expected. Thank you in advance for any help or insight!
Replies
4
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1
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192
Activity
Jun ’25
Apple Sign In "Sign up not completed" Error
Apple Sign In - "Sign up not completed" Error in Development Build (React Native / Expo) Problem Summary I'm implementing Apple Sign In in a React Native app using expo-apple-authentication. The Apple sign-in dialog appears as expected, but after tapping "Continue," it displays the message: "Sign up not completed". No credential is returned, and the promise eventually rejects with ERR_REQUEST_CANCELED. App Configuration Platform: React Native (Expo SDK 52) Library: expo-apple-authentication v7.1.3 Target: iOS development build (not Expo Go) Bundle ID: com.example.appname.nativetest (new App ID created for testing) Apple Developer Console Setup (Reviewed Carefully) App ID Explicit App ID (not a wildcard) "Sign In with Apple" capability enabled No associated Services IDs or Sign In with Apple Keys Provisioning Profile Development profile created for the test App ID Profile includes the test device and development certificate Installed successfully and used to sign the app Certificates and Signing Valid Apple Developer Program membership Development certificate installed and selected during build App installs and launches properly on the test device Implementation Attempts Attempt 1: Supabase OAuth Method Initially tried using Supabase’s built-in Apple OAuth provider: Configured with team ID, key ID, and JWT credentials Proper redirect URLs and scheme were in place Resulted in OAuth URL pointing to Supabase instead of Apple, with incomplete client ID Ultimately moved to native implementation for improved control and reliability Attempt 2: Native Apple Sign In (Current Approach) Using expo-apple-authentication with the following code: const credential = await AppleAuthentication.signInAsync({ requestedScopes: [ AppleAuthentication.AppleAuthenticationScope.FULL_NAME, AppleAuthentication.AppleAuthenticationScope.EMAIL, ], }); Relevant app.config.js Section: ios: { bundleIdentifier: 'com.example.appname.nativetest', usesAppleSignIn: true, infoPlist: { NSAppTransportSecurity: { NSAllowsArbitraryLoads: true, NSAllowsLocalNetworking: true, }, }, }, plugins: ['expo-apple-authentication'] Observed Behavior AppleAuthentication.isAvailableAsync() → true Credential state → NOT_FOUND (expected for new user) Apple Sign In dialog appears and allows interaction User taps "Continue" → dialog reports "Sign up not completed" Eventually returns: [Error: The user canceled the authorization attempt], code ERR_REQUEST_CANCELED Confirmed Working Aspects AppleAuthentication API is available and initialized App is signed correctly and launches on the physical test device Apple Sign In dialog appears with correct styling and options Same result observed across both Wi-Fi and cellular networks Clean Setup and Debugging Performed Removed all previous build artifacts Created a new App ID and new provisioning profile Rebuilt the app using expo run:ios --device Validated entitlements and provisioning assignments Removed any Services IDs and Apple Sign In keys used in previous attempts Verified ATS (App Transport Security) policies allow dev-time communication Environment Information Device: iPhone (not simulator) iOS Version: 18.5 Xcode: Latest version Apple ID: Developer account with 2FA enabled Build Method: EAS CLI using expo run:ios --device Open Questions Has anyone experienced the "Sign up not completed" issue with a clean native implementation in Expo? Are there known limitations when testing Apple Sign In in local development builds? Could prior Apple ID authorization attempts impact sign-in behavior during testing? Are there any additional configuration steps, Info.plist changes, or entitlements required beyond those listed above? Thank you in advance for any suggestions or guidance. We’re hoping this is simply a configuration detail that needs to be adjusted.
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2
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231
Activity
Jun ’25
ASAuthorizationPlatformPublicKeyCredentialAssertion.signature algorithm
Hello everyone. Hope this one finds you well) I have an issue with integrating a FIDO2 server with ASAuthorizationController. I have managed to register a user with passkey successfully, however when authenticating, the request for authentication response fails. The server can't validate signature field. I can see 2 possible causes for the issue: ASAuthorizationPlatformPublicKeyCredentialAssertion.rawAuthenticatorData contains invalid algorithm information (the server tries ES256, which ultimately fails with false response), or I have messed up Base64URL encoding for the signature property (which is unlikely, since all other fields also require Base64URL, and the server consumes them with no issues). So the question is, what encryption algorithm does ASAuthorizationController use? Maybe someone has other ideas regarding where to look into? Please help. Thanks)
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1
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989
Activity
Dec ’25
Credential Provider Extension UI Appears Only on Second “Continue” Tap
I’m having an issue with my Credential Provider Extension for passkey registration. On the browser I click on registration, in IOS i can select my App for passkey registration with a continue button. Wenn I click the continue button the prepareInterface(forPasskeyRegistration:) function is called but the MainInterface is not shown —it only appears when I click the continue button a second time. Here’s a simplified version of my prepareInterface method: override func prepareInterface(forPasskeyRegistration registrationRequest: ASCredentialRequest) { guard let request = registrationRequest as? ASPasskeyCredentialRequest, let identity = request.credentialIdentity as? ASPasskeyCredentialIdentity else { extensionContext.cancelRequest(withError: ASExtensionError(.failed)) return } self.identity = identity self.request = request log.info("prepareInterface called successfully") } In viewDidAppear, I trigger FaceID authentication and complete the registration process if register is true. However, the UI only shows after a second “Continue” tap. Has anyone encountered this behavior or have suggestions on how to ensure the UI appears immediately after prepareInterface is called? Could it be a timing or lifecycle issue with the extension context? Thanks for any insights!
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1
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147
Activity
Apr ’25
Sign In with Apple fails: Error -7003 (AKAuthenticationError) and 1001 (ASAuthorizationError)
I'm developing a Unity iOS app using the official "Sign In with Apple" Unity plugin (v1.5.0), and I'm encountering persistent errors during authentication. Here’s the full context: App Info: Unity version: 6000.0.32f1 Bundle ID: com.pfcgaming.applesignin Sign In with Apple enabled in the Apple Developer portal Real iOS device, not simulator Error Logs: txt Copy Edit Authorization failed: Error Domain=AKAuthenticationError Code=-7003 "(null)" UserInfo={AKClientBundleID=com.pfcgaming.applesignin} ASAuthorizationController credential request failed with error: Error Domain=com.apple.AuthenticationServices.AuthorizationError Code=1001 "(null)" Description: The operation couldn’t be completed. No credentials available for login. What I’ve Done So Far: Verified "Sign In with Apple" is enabled under the App ID in developer.apple.com. Provisioning profile has been regenerated with correct entitlements. Xcode project has the “Sign In with Apple” capability added. Tested on multiple real iOS devices with iCloud + Keychain enabled. Tried both PerformQuickLogin() and LoginWithAppleId() approaches in the plugin. My Observations: These errors started occurring right after enabling "Sign In with Apple" in the developer portal. Based on some community feedback, there may be a backend propagation delay after enabling SIWA (Sign In With Apple) which might cause these errors. Questions: Is it expected to receive error -7003 or 1001 immediately after enabling SIWA in the Developer Portal? How long does it typically take for entitlement changes to fully propagate? Is there any Apple-recommended workaround to test during this wait time? Any insight or confirmation would be helpful. Thanks in advance!
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0
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88
Activity
Jun ’25
Different PRF output when using platform or cross-platform authentication attachement
Hello, I am using the prf extension for passkeys that is available since ios 18 and macos15. I am using a fixed, hardcoded prf input when creating or geting the credentials. After creating a passkey, i try to get the credentials and retrieve the prf output, which works great, but i am getting different prf outputs for the same credential and same prf input used in the following scenarios: Logging in directly (platform authenticator) on my macbook/iphone/ipad i get "prf output X" consistently for the 3 devices When i use my iphone/ipad to scan the qr code on my macbook (cross-platform authenticator) i get "prf output Y" consistently with both my ipad and iphone. Is this intended? Is there a way to get deterministic prf output for both platform and cross-platform auth attachements while using the same credential and prf input?
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15
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1.2k
Activity
Apr ’25
Attesting Secure Enclave-Generated Keys in a WebAuthn Flow
Hello everyone, I'm working on a project where I intend to use Secure Enclave-based, device-bound private keys within a Webauthn flow. I have the following question: Is it possible to generate private keys in the Secure Enclave with integrated attestation in order to reliably prove to a relying party the authenticity and uncompromised state of the key? If so, I would appreciate details on the implementation—specifically, any prerequisites, limitations, or particular API calls and configuration options that need to be considered. I look forward to any advice, best practices, or pointers to further documentation on this topic. Thank you in advance for your support! Best regards, Alex
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1
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3
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168
Activity
Apr ’25
Attest service returns error 4 - serverUnavailable
Since Sun 15th Jun 04:30 (UTC+7) we received lots of following error that causes our device test failure. Could Apple please investigate further? ############################# Operations could not be completed. (com.apple.devicecheck.error error 4.) (serverUnavailable)
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4
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279
Activity
Jun ’25