Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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Problem Saving a ASPasskeyCredentialIdentity
Hi I'm developing an app that autofills Passkeys. The app allows the user to authenticate to their IdP to obtain an access token. Using the token the app fetches from <server>/attestation/options. The app will generate a Passkey credential using a home-grown module - the extension has no involvement, neither does ASAuthorizationSecurityKeyPublicKeyCredentialProvider. I can confirm the passkey does get created. Next the credential is posted to <server>/attestation/results with the response JSON being parsed and used to create a ASPasskeyCredentialIdentity - a sample of the response JSON is attached. Here is my save function: static func save(authenticator: AuthenticatorInfo) async throws { guard let credentialID = Data(base64URLEncoded: authenticator.attributes.credentialId) else { throw AuthenticatorError.invalidEncoding("Credential ID is not a valid Base64URL string.") } guard let userHandle = authenticator.userId.data(using: .utf8) else { throw AuthenticatorError.invalidEncoding("User handle is not a valid UTF-8 string.") } let identity = ASPasskeyCredentialIdentity( relyingPartyIdentifier: authenticator.attributes.rpId, userName: authenticator.userId, // This is what the user sees in the UI credentialID: credentialID, userHandle: userHandle, recordIdentifier: authenticator.id ) try await ASCredentialIdentityStore.shared.saveCredentialIdentities([identity]) } Although no error occurs, I don't get any identities returned when I call this method: let identities = await ASCredentialIdentityStore.shared.credentialIdentities( forService: nil, credentialIdentityTypes: [.passkey] ) Here is the Info.plist in the Extension: <plist version="1.0"> <dict> <key>NSExtension</key> <dict> <key>NSExtensionAttributes</key> <dict> <key>ASCredentialProviderExtensionCapabilities</key> <dict> <key>ProvidesPasskeys</key> <true/> </dict> <key>ASCredentialProviderExtensionShowsConfigurationUI</key> <true/> </dict> <key>NSExtensionPointIdentifier</key> <string>com.apple.authentication-services-credential-provider-ui</string> <key>NSExtensionPrincipalClass</key> <string>$(PRODUCT_MODULE_NAME).CredentialProviderViewController</string> </dict> </dict> </plist> The entitlements are valid and the app and extension both support the same group. I'm stumped as to why the identity is not getting saved. Any ideas and not getting retrieved. attestationResult.json
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Jan ’26
com.apple.devicecheck.error - 3: Error Domain=com.apple.devicecheck.error Code=3 "(null)"
Hi, In our app we are using DeviceCheck (App Attest) in a production environment iOS. The service works correctly for most users, but a user reported failure in a flow that use device check service. This failure is not intermittently, it is constant. We are unable to reproduce this failure and we are believing that this failure occurred by new version ios 26.3 because for others users using early versions the service is normally. Environment iOS 26.3 Real device App Attest capability enabled Correct App ID, Team ID and App Attest entitlement Production environment Characteristics: appears constantly affects only unique user -Don't resolves after time or reinstall not reproducible on our test devices NSError contains no additional diagnostic info (Error Domain=com.apple.devicecheck.error Code=3 "(null)") We saw about this error code 3 in this post 812308, but it's not our case because the ios version in this case is not iOS 17.0 or earlier. Please, help us any guidance for solution. Thank you
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Jan ’26
Does accessing multiple Keychain items with .userPresence force multiple biometric prompts despite reuse duration?
Hi everyone, I'm working on an app that stores multiple secrets in the Keychain, each protected with .userPresence. My goal is to authenticate the user once via FaceID/TouchID and then read multiple Keychain items without triggering subsequent prompts. I am reusing the same LAContext instance for these operations, and I have set: context.touchIDAuthenticationAllowableReuseDuration = LATouchIDAuthenticationMaximumAllowableReuseDuration However, I'm observing that every single SecItemCopyMatching call triggers a new FaceID/TouchID prompt, even if they happen within seconds of each other using the exact same context. Here is a simplified flow of what I'm doing: Create a LAContext. Set touchIDAuthenticationAllowableReuseDuration to max. Perform a query (SecItemCopyMatching) for Item A, passing [kSecUseAuthenticationContext: context]. Result: System prompts for FaceID. Success. Immediately perform a query (SecItemCopyMatching) for Item B, passing the same [kSecUseAuthenticationContext: context]. Result: System prompts for FaceID again. My question is: Does the .userPresence access control flag inherently force a new user interaction for every Keychain access, regardless of the LAContext reuse duration? Is allowableReuseDuration only applicable for LAContext.evaluatePolicy calls and not for SecItem queries? If so, is there a recommended pattern for "unlocking" a group of Keychain items with a single biometric prompt? Environment: iOS 17+, Swift. Thanks!
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Jan ’26
NFC Secure Element / ISO7816 Entitlement Availability by Region (Indonesia)
Hello, I would like to seek clarification regarding the availability of the NFC Secure Element (SE) / ISO7816 entitlement by region, specifically for Indonesia. I recently contacted Apple Developer Support regarding the use of NFC for reading ISO7816-compatible cards. I was informed that, at this time, the NFC & Secure Element entitlement is not available in Indonesia. For technical planning and compliance purposes, I would like to confirm the following: Is the NFC Secure Element / ISO7816 entitlement currently restricted by region, and is Indonesia officially unsupported at this time? For apps distributed on the App Store in Indonesia, is Core NFC limited to NDEF and non–Secure Element tag reading only? Are there any publicly supported alternatives or recommended architectural approaches for NFC-based workflows in regions where the Secure Element entitlement is unavailable? Is there any public documentation or guidance that outlines regional availability for NFC Secure Element features? I understand that entitlement approvals and availability may vary by region and are handled on a case-by-case basis. Any clarification from Apple engineers or developers with experience in this area would be greatly appreciated. Thank you for your time and assistance. Best regards.
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354
Jan ’26
Regression: QuickLookAR shares USDZ file instead of source URL on iOS 26
On iOS 26, QuickLookAR (ARQuickLookPreviewItem) shares the actual .usdz file via the system Share Sheet instead of the original website URL. This is a regression from iOS 17–18, where sharing correctly preserved and sent only the source URL. Repro steps: 1. Open a web-hosted USDZ model in QuickLookAR (Safari). 2. Tap Share. 3. Share via any messenger. 4. The full .usdz file is sent. Expected: Share Sheet sends only the original URL. Actual: Share Sheet sends the USDZ file. Impact: Uncontrolled distribution of proprietary 3D assets. Critical IP / data leak. Blocks production AR deployments relying on QuickLook. Environment: iOS 26.0–26.1, iPhone 14 / 15. Works as expected on iOS 17–18. Test case: https://admixreality.com/ios26/
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650
Jan ’26
Exporting and re-importing ECC keys with file-based keychain
I'm trying to export and re-import a P-256 private key that was originally generated via SecKeyCreateRandomKey(), but I keep running into roadblocks. The key is simply exported via SecItemExport() with format formatWrappedPKCS8, and I did set a password just to be sure. Do note that I must use the file-based keychain, as the data protection keychain requires a restricted entitlement and I'm not going to pay a yearly fee just to securely store some private keys for a personal project. The 7-day limit for unsigned/self-signed binaries isn't feasible either. Here's pretty much everything I could think of trying: Simply using SecItemImport() does import the key, but I cannot set kSecAttrLabel and more importantly: kSecAttrApplicationTag. There just isn't any way to pass these attributes upfront, so it's always imported as Imported Private Key with an empty comment. Keys don't support many attributes to begin with and I need something that's unique to my program but shared across all the relevant key entries, otherwise it's impossible to query for only my program's keys. kSecAttrLabel is already used for something else and is always unique, which really only leaves kSecAttrApplicationTag. I've already accepted that this can be changed via Keychain Access, as this attribute should end up as the entry's comment. At least, that's how it works with SecKeyCreateRandomKey() and SecItemCopyMatching(). I'm trying to get that same behaviour for imports. Running SecItemUpdate() afterwards to set these 2 attributes doesn't work either, as now the kSecAttrApplicationTag is suddenly used for the entry's label instead of the comment. Even setting kSecAttrComment (just to be certain) doesn't change the comment. I think kSecAttrApplicationTag might be a creation-time attribute only, and since SecItemImport() already created a SecKey I will never be able to set this. It likely falls back to updating the label because it needs to target something that is still mutable? Using SecItemImport() with a nil keychain (i.e. create a transient key), then persisting that with SecItemAdd() via kSecValueRef does allow me to set the 2 attributes, but now the ACL is lost. Or more precise: the ACL does seem to exist as any OS prompts do show the label I originally set for the ACL, but in Keychain Access it shows as Allow all applications to access this item. I'm looking to enable Confirm before allowing access and add my own program to the Always allow access by these applications list. Private keys outright being open to all programs is of course not acceptable, and I can indeed access them from other programs without any prompts. Changing the ACL via SecKeychainItemSetAccess() after SecItemAdd() doesn't seem to do anything. It apparently succeeds but nothing changes. I also reopened Keychain Access to make sure it's not a UI "caching" issue. Creating a transient key first, then getting the raw key via SecKeyCopyExternalRepresentation() and passing that to SecItemAdd() via kSecValueData results in The specified attribute does not exist. This error only disappears if I remove almost all of the attributes. I can pass only kSecValueData, kSecClass and kSecAttrApplicationTag, but then I get The specified item already exists in the keychain errors. I found a doc that explains what determines uniqueness, so here are the rest of the attributes I'm using for SecItemAdd(): kSecClass: not mentioned as part of the primary key but still required, otherwise you'll get One or more parameters passed to a function were not valid. kSecAttrLabel: needed for my use case and not part of the primary key either, but as I said this results in The specified attribute does not exist. kSecAttrApplicationLabel: The specified attribute does not exist. As I understand it this should be the SHA1 hash of the public key, passed as Data. Just omitting it would certainly be an option if the other attributes actually worked, but right now I'm passing it to try and construct a truly unique primary key. kSecAttrApplicationTag: The specified item already exists in the keychain. kSecAttrKeySizeInBits: The specified attribute does not exist. kSecAttrEffectiveKeySize: The specified attribute does not exist. kSecAttrKeyClass: The specified attribute does not exist. kSecAttrKeyType: The specified attribute does not exist. It looks like only kSecAttrApplicationTag is accepted, but still ignored for the primary key. Even entering something that is guaranteed to be unique still results in The specified item already exists in the keychain, so I think might actually be targeting literally any key. I decided to create a completely new keychain and import it there (which does succeed), but the key is completely broken. There's no Kind and Usage at the top of Keychain Access and the table view just below it shows symmetric key instead of private. The kSecAttrApplicationTag I'm passing is still being used as the label instead of the comment and there's no ACL. I can't even delete this key because Keychain Access complains that A missing value was detected. It seems like the key doesn't really contain anything unique for its primary key, so it will always match any existing key. Using SecKeyCreateWithData() and then using that key as the kSecValueRef for SecItemAdd() results in A required entitlement isn't present. I also have to add kSecUseDataProtectionKeychain: false to SecItemAdd() (even though that should already be the default) but then I get The specified item is no longer valid. It may have been deleted from the keychain. This occurs even if I decrypt the PKCS8 manually instead of via SecItemImport(), so it's at least not like it's detecting the transient key somehow. No combination of kSecAttrIsPermanent, kSecUseDataProtectionKeychain and kSecUseKeychain on either SecKeyCreateWithData() or SecItemAdd() changes anything. I also tried PKCS12 despite that it always expects an "identity" (key + cert), while I only have (and need) a private key. Exporting as formatPKCS12 and importing it with itemTypeAggregate (or itemTypeUnknown) does import the key, and now it's only missing the kSecAttrApplicationTag as the original label is automatically included in the PKCS12. The outItems parameter contains an empty list though, which sort of makes sense because I'm not importing a full "identity". I can at least target the key by kSecAttrLabel for SecItemUpdate(), but any attempt to update the comment once again changes the label so it's not really any better than before. SecPKCS12Import() doesn't even import anything at all, even though it does return errSecSuccess while also passing kSecImportExportKeychain explicitly. Is there literally no way?
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1.1k
Jan ’26
Clarification requested on Secure Enclave key usage across apps with shared keychain access group
During internal testing, we observed the following behavior and would appreciate clarification on whether it is expected and supported in production environments. When generating an elliptic-curve cryptographic key pair using "kSecAttrTokenIDSecureEnclave", and explicitly specifying a "kSecAttrAccessGroup", we found that cryptographic operations (specifically encryption and decryption) could be successfully performed using this key pair from two distinct applications. Both applications had the Keychain Sharing capability enabled and were signed with the same provisioning profile identity. Given the documented security properties of Secure Enclave, backed keys, namely that private key material is protected by hardware and access is strictly constrained by design, we would like to confirm whether the ability for multiple applications (sharing the same keychain access group and signing identity) to perform cryptographic operations with the same Secure Enclave–backed key is expected behavior on iOS. Specifically, we are seeking confirmation on: Whether this behavior is intentional and supported in production. Whether the Secure Enclave enforces access control primarily at the application-identifier (App ID) level rather than the individual app bundle level in this scenario. Whether there are any documented limitations or guarantees regarding cross-application usage of Secure Enclave keys when keychain sharing is configured. Any guidance or references to official documentation clarifying this behavior would be greatly appreciated.
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Jan ’26
Title: MAS Sandbox Quarantine Flag Issue - Plugins Marked "Corrupt" by Host App
I've made my first app and encountered an unexpected (potentially existential) issue. The Manager app is designed to tag 3rd party "plugins" used by a DAW, storing metadata in a local SQLite database, and move them between Active and Inactive folders. This allows management of the plugin collection - the DAW only uses what's in the Active folder. Permissions are obtained via security-scoped bookmarks on first launch. The app functions as intended: plugin bundles move correctly and the database tracks everything. No information is written to the plugins themselves. The Problem:
When moving plugins using fs.rename() , the MAS sandbox automatically adds the com.apple.quarantine extended attribute to moved files. When the DAW subsequently rebuilds its plugin cache, it interprets quarantined plugins as "corrupt" or potentially malicious and refuses to load them. Technical Details: Moving files with NSFileManager or Node.js fs APIs within sandbox triggers quarantine Sandboxed apps cannot call xattr -d com.apple.quarantine or use removexattr() The entitlement com.apple.security.files.user-selected.read-write doesn't grant xattr removal rights User workaround: run xattr -cr /path/to/plugins in Terminal - not acceptable for professional users Question:
Is there any MAS-compliant way to move files without triggering quarantine, or to remove the quarantine attribute within the sandbox? The hardened-runtime DMG build works perfectly (no sandbox = no quarantine added). Any insight appreciated!
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Jan ’26
Submission Rejected: Guideline 5.1.1 - Legal - Privacy - Data Collection and Storage
Hi, I am in need of your help with publishing my game. I got the following explanation for the negative review of my app/game. Issue Description One or more purpose strings in the app do not sufficiently explain the use of protected resources. Purpose strings must clearly and completely describe the app's use of data and, in most cases, provide an example of how the data will be used. Next Steps Update the local network information purpose string to explain how the app will use the requested information and provide a specific example of how the data will be used. See the attached screenshot. Resources Purpose strings must clearly describe how an app uses the ability, data, or resource. The following are hypothetical examples of unclear purpose strings that would not pass review: "App would like to access your Contacts" "App needs microphone access" See examples of helpful, informative purpose strings. The problem is that they say my app asks to allow my app to find devices on local networks. And that this needs more explanation in the purpose strings. Totally valid to ask, but the problem is my app doesn't need local access to devices, and there shouldn't be code that asks this?? FYI the game is build with Unity. Would love some help on how to turn this off so that my app can get published.
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363
Jan ’26
Prevent batch operations on Secure Enclave
Hi, I have an application that uses SecureEnclave keys to protect secrets. By passing an LAContext object to the Secure Enclave operations, authentication state can be preserved across decrypt operations, and you do not need to re-authenticate for doing different operations. However, for security reasons, I would like to avoid that it is possible to do operations in batch with certain keys generated by the Secure Enclave, by any application. This would avoid malicious binaries to batch-extract all the secrets that are protected by a key from my Secure Enclave, and force to re-authenticate on every operation. Is there a way to prevent batch operations without re-authenticating for Secure Enclave keys? thanks, Remko
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610
Jan ’26
macOS 14.8 Keychain Import Fails for PKCS#12 Files Generated with OpenSSL 3.4.0
We recently upgraded OpenSSL from version 1.1.1 to 3.4.0. After this upgrade, we observed that PKCS#12 files generated using OpenSSL 3.4.0 fail to import into the macOS Keychain with the following error: Failed to import PKCS#12 data: -25264 (MAC verification failed during PKCS12 import (wrong password?)) This issue is reproducible on macOS 14.8.2. The same PKCS#12 files import successfully on other macOS versions, including 15.x and 26.x. Additionally, PKCS#12 files that fail to import on macOS 14.8 work correctly when copied and imported on other macOS versions without any errors. PKCS#12 Creation The PKCS#12 data is created using the following OpenSSL API: const char* platformPKCS12SecureKey = _platformSecureKey.has_value() ? _platformSecureKey.value().c_str() : NULL; PKCS12* p12 = PKCS12_create( platformPKCS12SecureKey, NULL, keys, _cert, NULL, 0, 0, 0, 0, 0 ); if (!p12) { throw std::runtime_error("Failed to create PKCS#12 container"); } PKCS#12 Import The generated PKCS#12 data is imported into the macOS Keychain using the following code: NSString *certPassKey = [NSString stringWithUTF8String:getCertPassKey()]; NSDictionary *options = @{ (__bridge id)kSecImportExportPassphrase: certPassKey, (__bridge id)kSecAttrAccessible: (__bridge id)kSecAttrAccessibleAfterFirstUnlockThisDeviceOnly, (__bridge id)kSecAttrIsExtractable: @YES, (__bridge id)kSecAttrIsPermanent: @YES, (__bridge id)kSecAttrAccessGroup: APP_GROUP }; CFArrayRef items = NULL; OSStatus status = SecPKCS12Import( (__bridge CFDataRef)pkcs12Data, (__bridge CFDictionaryRef)options, &items );
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285
Jan ’26
Accessibility permission not granted for sandboxed macOS menu bar app (TestFlight & local builds)
Hello, I am developing a macOS menu bar window-management utility (similar in functionality to Magnet / Rectangle) that relies on the Accessibility (AXUIElement) API to move and resize windows and on global hotkeys. I am facing a consistent issue when App Sandbox is enabled. Summary: App Sandbox enabled Hardened Runtime enabled Apple Events entitlement enabled NSAccessibilityDescription present in Info.plist AXIsProcessTrustedWithOptions is called with prompt enabled Observed behavior: When App Sandbox is enabled, the Accessibility permission prompt never appears. The app cannot be manually added in System Settings → Privacy & Security → Accessibility. AXIsProcessTrusted always returns false. As a result, window snapping does not work. When App Sandbox is disabled: The Accessibility prompt appears correctly. The app functions as expected. This behavior occurs both: In local builds In TestFlight builds My questions: Is this expected behavior for sandboxed macOS apps that rely on Accessibility APIs? Are window-management utilities expected to ship without App Sandbox enabled? Is there any supported entitlement or configuration that allows a sandboxed app to request Accessibility permission? Thank you for any clarification.
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415
Jan ’26
sshd-keygen-wrapper permissions problem
On macOS 26.1 (25B78) I can't give Full Disk Access to sshd-keygen-wrapper. Now my Jenkins jobs do not work because they do not have the permission to execute the necessary scripts. Until macOS 26.1 everything worked fine. I restarted the machine several times and tried to give access from Settings -> Privacy & Security -> Full Disk Access but it just does not work. I tried logging with ssh on the machine and executing a script but again nothing happened.
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Jan ’26
ASAuthorizationPlatformPublicKeyCredentialAssertion.signature algorithm
Hello everyone. Hope this one finds you well) I have an issue with integrating a FIDO2 server with ASAuthorizationController. I have managed to register a user with passkey successfully, however when authenticating, the request for authentication response fails. The server can't validate signature field. I can see 2 possible causes for the issue: ASAuthorizationPlatformPublicKeyCredentialAssertion.rawAuthenticatorData contains invalid algorithm information (the server tries ES256, which ultimately fails with false response), or I have messed up Base64URL encoding for the signature property (which is unlikely, since all other fields also require Base64URL, and the server consumes them with no issues). So the question is, what encryption algorithm does ASAuthorizationController use? Maybe someone has other ideas regarding where to look into? Please help. Thanks)
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988
Dec ’25
iOS 26.1 iPhone 15 pro max 偶现冷启动,文件系统挂载失败?
冷启动后我们读文件,发现:"error_msg":"未能打开文件“FinishTasks.plist”,因为你没有查看它的权限。 是否有这些问题: 「iOS 26 iPhone 16,2 cold launch file access failure」) 核心内容:多名开发者反馈 iPhone 15 Pro(iOS 26.0/26.1)冷启动时读取 Documents 目录下的 plist 文件提示权限拒绝,切后台再切前台恢复,苹果员工回复「建议延迟文件操作至 applicationDidBecomeActive 后」。
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283
Dec ’25
Issue: Plain Executables Do Not Appear Under “Screen & System Audio Recording” on macOS 26.1 (Tahoe)
Summary I am investigating a change in macOS 26.1 (Tahoe) where plain (non-bundled) executables that request screen recording access no longer appear under: System Settings → Privacy & Security → Screen & System Audio Recording This behavior differs from macOS Sequoia, where these executables did appear in the list and could be managed through the UI. Tahoe still prompts for permission and still allows the executable to capture the screen once permission is granted, but the executable never shows up in the UI list. This breaks user expectations and removes UI-based permission management. To confirm the behavior, I created a small reproduction project with both: a plain executable, and an identical executable packaged inside an .app bundle. Only the bundled version appears in System Settings. Observed Behaviour 1. Plain Executable (from my reproduction project) When running a plain executable that captures the screen: macOS displays the normal screen-recording permission prompt. Before granting permission: screenshots show only the desktop background. After granting permission: screenshots capture the full display. The executable does not appear under “Screen & System Audio Recording”. Even when permission is granted manually (e.g., dragging the executable into the pane), the executable still does not appear, which prevents the user from modifying or revoking the permission through the UI. If the executable is launched from inside another app (e.g., VS Code, Terminal), the parent app appears in the list instead, not the executable itself. 2. Bundled App Version (from the reproduction project) I packaged the same code into a simple .app bundle (ScreenCaptureApp.app). When running the app: The same permission prompt appears. Pre-permission screenshots show the desktop background. Post-permission screenshots capture the full display. The app does appear under “Screen & System Audio Recording”. This bundle uses the same underlying executable — the only difference is packaging. Hypothesis macOS 26.1 (Tahoe) appears to require app bundles for an item to be shown in the Screen Recording privacy UI. Plain executables: still request and receive permission, still function correctly after permission is granted, but do not appear in the System Settings list. This may be an intentional change, undocumented behavior, or a regression. Reproduction Project The reproduction project includes: screen_capture.go A simple Go program that captures screenshots in a loop. screen_capture_executable Plain executable built from the Go source. ScreenCaptureApp.app/ App bundle containing the same executable. build.sh Builds both the plain executable and the app bundle. Permission reset and TCC testing scripts. The project demonstrates the behavior consistently. Steps to Reproduce Plain Executable Build: ./build.sh Reset screen capture permissions: sudo tccutil reset ScreenCapture Run: ./screen_capture_executable Before granting: screenshots show desktop only. Grant permission when prompted. After granting: full screenshots. Executable does not appear in “Screen & System Audio Recording”. Bundled App Build (if not already built): ./build.sh Reset permissions (optional): sudo tccutil reset ScreenCapture Run: open ScreenCaptureApp.app Before granting: screenshots show desktop. After granting: full screenshots. App bundle appears in the System Settings list. Additional Check I also tested launching the plain executable as a child process of another executable, similar to how some software architectures work. Result: Permission prompt appears Permission can be granted Executable still does not appear in the UI, even though TCC tracks it internally → consistent with the plain-executable behaviour. This reinforces that only app bundles are listed. Questions for Apple Is the removal of plain executables from “Screen & System Audio Recording” an intentional change in macOS Tahoe? If so, does Apple now require all screen-recording capable binaries to be packaged as .app bundles for the UI to display them? Is there a supported method for making a plain executable (launched by a parent process) appear in the list? If this is not intentional, what is the recommended path for reporting this as a regression? Files Unfortunately, I have discovered the zip file that contains my reproduction project can't be directly uploaded here. Here is a Google Drive link instead: https://drive.google.com/file/d/1sXsr3Q0g6_UzlOIL54P5wbS7yBkpMJ7A/view?usp=sharing Thank you for taking the time to review this. Any insight into whether this change is intentional or a regression would be very helpful.
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1k
Dec ’25
Binary executable requires Accessibility Permissions in Tahoe
I have a binary executable which needs to be given Accessibility Permissions so it can inject keypresses and mouse moves. This was always possible up to macOS 15 - when the first keypress arrived the Accessibility Permissions window would open and allow me to add the executable. However this no longer works in macOS 26: the window still opens, I navigate to the executable file and select it but it doesn't appear in the list. No error message appears. I'm guessing that this may be due to some tightening of security in Tahoe but I need to figure out what to change with my executable to allow it to work.
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990
Dec ’25
Missing Documentation for Email Based One-Time Codes
The One-time codes documentation details how to enable autofill for SMS based codes. However, there is no details about how to correctly implement autofill for email based codes. I am observing the email based autofill works inconsistently when using email based OTC. In my application: There is latency of 10-15 seconds from when the email arrives to when it is available for autofill. After the autofill feature is used, the OTC email is not being deleted from the inbox automatically. Without documentation, it's unclear to me what I might be doing wrong that is causing these side effects. I found an ietf proposal for how autofill with email based codes might work, but it’s unclear if this is how Apple has implemented the feature: https://www.ietf.org/archive/id/draft-wells-origin-bound-one-time-codes-00.html#name-email Existing docs for Autofill using SMS: https://developer.apple.com/documentation/security/enabling-autofill-for-domain-bound-sms-codes
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87
Dec ’25
Problem Saving a ASPasskeyCredentialIdentity
Hi I'm developing an app that autofills Passkeys. The app allows the user to authenticate to their IdP to obtain an access token. Using the token the app fetches from <server>/attestation/options. The app will generate a Passkey credential using a home-grown module - the extension has no involvement, neither does ASAuthorizationSecurityKeyPublicKeyCredentialProvider. I can confirm the passkey does get created. Next the credential is posted to <server>/attestation/results with the response JSON being parsed and used to create a ASPasskeyCredentialIdentity - a sample of the response JSON is attached. Here is my save function: static func save(authenticator: AuthenticatorInfo) async throws { guard let credentialID = Data(base64URLEncoded: authenticator.attributes.credentialId) else { throw AuthenticatorError.invalidEncoding("Credential ID is not a valid Base64URL string.") } guard let userHandle = authenticator.userId.data(using: .utf8) else { throw AuthenticatorError.invalidEncoding("User handle is not a valid UTF-8 string.") } let identity = ASPasskeyCredentialIdentity( relyingPartyIdentifier: authenticator.attributes.rpId, userName: authenticator.userId, // This is what the user sees in the UI credentialID: credentialID, userHandle: userHandle, recordIdentifier: authenticator.id ) try await ASCredentialIdentityStore.shared.saveCredentialIdentities([identity]) } Although no error occurs, I don't get any identities returned when I call this method: let identities = await ASCredentialIdentityStore.shared.credentialIdentities( forService: nil, credentialIdentityTypes: [.passkey] ) Here is the Info.plist in the Extension: <plist version="1.0"> <dict> <key>NSExtension</key> <dict> <key>NSExtensionAttributes</key> <dict> <key>ASCredentialProviderExtensionCapabilities</key> <dict> <key>ProvidesPasskeys</key> <true/> </dict> <key>ASCredentialProviderExtensionShowsConfigurationUI</key> <true/> </dict> <key>NSExtensionPointIdentifier</key> <string>com.apple.authentication-services-credential-provider-ui</string> <key>NSExtensionPrincipalClass</key> <string>$(PRODUCT_MODULE_NAME).CredentialProviderViewController</string> </dict> </dict> </plist> The entitlements are valid and the app and extension both support the same group. I'm stumped as to why the identity is not getting saved. Any ideas and not getting retrieved. attestationResult.json
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0
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428
Activity
Jan ’26
com.apple.devicecheck.error - 3: Error Domain=com.apple.devicecheck.error Code=3 "(null)"
Hi, In our app we are using DeviceCheck (App Attest) in a production environment iOS. The service works correctly for most users, but a user reported failure in a flow that use device check service. This failure is not intermittently, it is constant. We are unable to reproduce this failure and we are believing that this failure occurred by new version ios 26.3 because for others users using early versions the service is normally. Environment iOS 26.3 Real device App Attest capability enabled Correct App ID, Team ID and App Attest entitlement Production environment Characteristics: appears constantly affects only unique user -Don't resolves after time or reinstall not reproducible on our test devices NSError contains no additional diagnostic info (Error Domain=com.apple.devicecheck.error Code=3 "(null)") We saw about this error code 3 in this post 812308, but it's not our case because the ios version in this case is not iOS 17.0 or earlier. Please, help us any guidance for solution. Thank you
Replies
2
Boosts
1
Views
758
Activity
Jan ’26
Does accessing multiple Keychain items with .userPresence force multiple biometric prompts despite reuse duration?
Hi everyone, I'm working on an app that stores multiple secrets in the Keychain, each protected with .userPresence. My goal is to authenticate the user once via FaceID/TouchID and then read multiple Keychain items without triggering subsequent prompts. I am reusing the same LAContext instance for these operations, and I have set: context.touchIDAuthenticationAllowableReuseDuration = LATouchIDAuthenticationMaximumAllowableReuseDuration However, I'm observing that every single SecItemCopyMatching call triggers a new FaceID/TouchID prompt, even if they happen within seconds of each other using the exact same context. Here is a simplified flow of what I'm doing: Create a LAContext. Set touchIDAuthenticationAllowableReuseDuration to max. Perform a query (SecItemCopyMatching) for Item A, passing [kSecUseAuthenticationContext: context]. Result: System prompts for FaceID. Success. Immediately perform a query (SecItemCopyMatching) for Item B, passing the same [kSecUseAuthenticationContext: context]. Result: System prompts for FaceID again. My question is: Does the .userPresence access control flag inherently force a new user interaction for every Keychain access, regardless of the LAContext reuse duration? Is allowableReuseDuration only applicable for LAContext.evaluatePolicy calls and not for SecItem queries? If so, is there a recommended pattern for "unlocking" a group of Keychain items with a single biometric prompt? Environment: iOS 17+, Swift. Thanks!
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3
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569
Activity
Jan ’26
How can I configure the application or environment to suppress this repeated permission prompt?"
"I am attempting to read and write data to an Office Group Container, and I am consistently prompted with the "App would like to access data from other apps" alert. How can I configure the application or environment to suppress this repeated permission prompt?"
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3
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0
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293
Activity
Jan ’26
NFC Secure Element / ISO7816 Entitlement Availability by Region (Indonesia)
Hello, I would like to seek clarification regarding the availability of the NFC Secure Element (SE) / ISO7816 entitlement by region, specifically for Indonesia. I recently contacted Apple Developer Support regarding the use of NFC for reading ISO7816-compatible cards. I was informed that, at this time, the NFC & Secure Element entitlement is not available in Indonesia. For technical planning and compliance purposes, I would like to confirm the following: Is the NFC Secure Element / ISO7816 entitlement currently restricted by region, and is Indonesia officially unsupported at this time? For apps distributed on the App Store in Indonesia, is Core NFC limited to NDEF and non–Secure Element tag reading only? Are there any publicly supported alternatives or recommended architectural approaches for NFC-based workflows in regions where the Secure Element entitlement is unavailable? Is there any public documentation or guidance that outlines regional availability for NFC Secure Element features? I understand that entitlement approvals and availability may vary by region and are handled on a case-by-case basis. Any clarification from Apple engineers or developers with experience in this area would be greatly appreciated. Thank you for your time and assistance. Best regards.
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1
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0
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354
Activity
Jan ’26
Regression: QuickLookAR shares USDZ file instead of source URL on iOS 26
On iOS 26, QuickLookAR (ARQuickLookPreviewItem) shares the actual .usdz file via the system Share Sheet instead of the original website URL. This is a regression from iOS 17–18, where sharing correctly preserved and sent only the source URL. Repro steps: 1. Open a web-hosted USDZ model in QuickLookAR (Safari). 2. Tap Share. 3. Share via any messenger. 4. The full .usdz file is sent. Expected: Share Sheet sends only the original URL. Actual: Share Sheet sends the USDZ file. Impact: Uncontrolled distribution of proprietary 3D assets. Critical IP / data leak. Blocks production AR deployments relying on QuickLook. Environment: iOS 26.0–26.1, iPhone 14 / 15. Works as expected on iOS 17–18. Test case: https://admixreality.com/ios26/
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2
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0
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650
Activity
Jan ’26
Exporting and re-importing ECC keys with file-based keychain
I'm trying to export and re-import a P-256 private key that was originally generated via SecKeyCreateRandomKey(), but I keep running into roadblocks. The key is simply exported via SecItemExport() with format formatWrappedPKCS8, and I did set a password just to be sure. Do note that I must use the file-based keychain, as the data protection keychain requires a restricted entitlement and I'm not going to pay a yearly fee just to securely store some private keys for a personal project. The 7-day limit for unsigned/self-signed binaries isn't feasible either. Here's pretty much everything I could think of trying: Simply using SecItemImport() does import the key, but I cannot set kSecAttrLabel and more importantly: kSecAttrApplicationTag. There just isn't any way to pass these attributes upfront, so it's always imported as Imported Private Key with an empty comment. Keys don't support many attributes to begin with and I need something that's unique to my program but shared across all the relevant key entries, otherwise it's impossible to query for only my program's keys. kSecAttrLabel is already used for something else and is always unique, which really only leaves kSecAttrApplicationTag. I've already accepted that this can be changed via Keychain Access, as this attribute should end up as the entry's comment. At least, that's how it works with SecKeyCreateRandomKey() and SecItemCopyMatching(). I'm trying to get that same behaviour for imports. Running SecItemUpdate() afterwards to set these 2 attributes doesn't work either, as now the kSecAttrApplicationTag is suddenly used for the entry's label instead of the comment. Even setting kSecAttrComment (just to be certain) doesn't change the comment. I think kSecAttrApplicationTag might be a creation-time attribute only, and since SecItemImport() already created a SecKey I will never be able to set this. It likely falls back to updating the label because it needs to target something that is still mutable? Using SecItemImport() with a nil keychain (i.e. create a transient key), then persisting that with SecItemAdd() via kSecValueRef does allow me to set the 2 attributes, but now the ACL is lost. Or more precise: the ACL does seem to exist as any OS prompts do show the label I originally set for the ACL, but in Keychain Access it shows as Allow all applications to access this item. I'm looking to enable Confirm before allowing access and add my own program to the Always allow access by these applications list. Private keys outright being open to all programs is of course not acceptable, and I can indeed access them from other programs without any prompts. Changing the ACL via SecKeychainItemSetAccess() after SecItemAdd() doesn't seem to do anything. It apparently succeeds but nothing changes. I also reopened Keychain Access to make sure it's not a UI "caching" issue. Creating a transient key first, then getting the raw key via SecKeyCopyExternalRepresentation() and passing that to SecItemAdd() via kSecValueData results in The specified attribute does not exist. This error only disappears if I remove almost all of the attributes. I can pass only kSecValueData, kSecClass and kSecAttrApplicationTag, but then I get The specified item already exists in the keychain errors. I found a doc that explains what determines uniqueness, so here are the rest of the attributes I'm using for SecItemAdd(): kSecClass: not mentioned as part of the primary key but still required, otherwise you'll get One or more parameters passed to a function were not valid. kSecAttrLabel: needed for my use case and not part of the primary key either, but as I said this results in The specified attribute does not exist. kSecAttrApplicationLabel: The specified attribute does not exist. As I understand it this should be the SHA1 hash of the public key, passed as Data. Just omitting it would certainly be an option if the other attributes actually worked, but right now I'm passing it to try and construct a truly unique primary key. kSecAttrApplicationTag: The specified item already exists in the keychain. kSecAttrKeySizeInBits: The specified attribute does not exist. kSecAttrEffectiveKeySize: The specified attribute does not exist. kSecAttrKeyClass: The specified attribute does not exist. kSecAttrKeyType: The specified attribute does not exist. It looks like only kSecAttrApplicationTag is accepted, but still ignored for the primary key. Even entering something that is guaranteed to be unique still results in The specified item already exists in the keychain, so I think might actually be targeting literally any key. I decided to create a completely new keychain and import it there (which does succeed), but the key is completely broken. There's no Kind and Usage at the top of Keychain Access and the table view just below it shows symmetric key instead of private. The kSecAttrApplicationTag I'm passing is still being used as the label instead of the comment and there's no ACL. I can't even delete this key because Keychain Access complains that A missing value was detected. It seems like the key doesn't really contain anything unique for its primary key, so it will always match any existing key. Using SecKeyCreateWithData() and then using that key as the kSecValueRef for SecItemAdd() results in A required entitlement isn't present. I also have to add kSecUseDataProtectionKeychain: false to SecItemAdd() (even though that should already be the default) but then I get The specified item is no longer valid. It may have been deleted from the keychain. This occurs even if I decrypt the PKCS8 manually instead of via SecItemImport(), so it's at least not like it's detecting the transient key somehow. No combination of kSecAttrIsPermanent, kSecUseDataProtectionKeychain and kSecUseKeychain on either SecKeyCreateWithData() or SecItemAdd() changes anything. I also tried PKCS12 despite that it always expects an "identity" (key + cert), while I only have (and need) a private key. Exporting as formatPKCS12 and importing it with itemTypeAggregate (or itemTypeUnknown) does import the key, and now it's only missing the kSecAttrApplicationTag as the original label is automatically included in the PKCS12. The outItems parameter contains an empty list though, which sort of makes sense because I'm not importing a full "identity". I can at least target the key by kSecAttrLabel for SecItemUpdate(), but any attempt to update the comment once again changes the label so it's not really any better than before. SecPKCS12Import() doesn't even import anything at all, even though it does return errSecSuccess while also passing kSecImportExportKeychain explicitly. Is there literally no way?
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4
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1.1k
Activity
Jan ’26
Clarification requested on Secure Enclave key usage across apps with shared keychain access group
During internal testing, we observed the following behavior and would appreciate clarification on whether it is expected and supported in production environments. When generating an elliptic-curve cryptographic key pair using "kSecAttrTokenIDSecureEnclave", and explicitly specifying a "kSecAttrAccessGroup", we found that cryptographic operations (specifically encryption and decryption) could be successfully performed using this key pair from two distinct applications. Both applications had the Keychain Sharing capability enabled and were signed with the same provisioning profile identity. Given the documented security properties of Secure Enclave, backed keys, namely that private key material is protected by hardware and access is strictly constrained by design, we would like to confirm whether the ability for multiple applications (sharing the same keychain access group and signing identity) to perform cryptographic operations with the same Secure Enclave–backed key is expected behavior on iOS. Specifically, we are seeking confirmation on: Whether this behavior is intentional and supported in production. Whether the Secure Enclave enforces access control primarily at the application-identifier (App ID) level rather than the individual app bundle level in this scenario. Whether there are any documented limitations or guarantees regarding cross-application usage of Secure Enclave keys when keychain sharing is configured. Any guidance or references to official documentation clarifying this behavior would be greatly appreciated.
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2
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2
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444
Activity
Jan ’26
Title: MAS Sandbox Quarantine Flag Issue - Plugins Marked "Corrupt" by Host App
I've made my first app and encountered an unexpected (potentially existential) issue. The Manager app is designed to tag 3rd party "plugins" used by a DAW, storing metadata in a local SQLite database, and move them between Active and Inactive folders. This allows management of the plugin collection - the DAW only uses what's in the Active folder. Permissions are obtained via security-scoped bookmarks on first launch. The app functions as intended: plugin bundles move correctly and the database tracks everything. No information is written to the plugins themselves. The Problem:
When moving plugins using fs.rename() , the MAS sandbox automatically adds the com.apple.quarantine extended attribute to moved files. When the DAW subsequently rebuilds its plugin cache, it interprets quarantined plugins as "corrupt" or potentially malicious and refuses to load them. Technical Details: Moving files with NSFileManager or Node.js fs APIs within sandbox triggers quarantine Sandboxed apps cannot call xattr -d com.apple.quarantine or use removexattr() The entitlement com.apple.security.files.user-selected.read-write doesn't grant xattr removal rights User workaround: run xattr -cr /path/to/plugins in Terminal - not acceptable for professional users Question:
Is there any MAS-compliant way to move files without triggering quarantine, or to remove the quarantine attribute within the sandbox? The hardened-runtime DMG build works perfectly (no sandbox = no quarantine added). Any insight appreciated!
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2
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0
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546
Activity
Jan ’26
Submission Rejected: Guideline 5.1.1 - Legal - Privacy - Data Collection and Storage
Hi, I am in need of your help with publishing my game. I got the following explanation for the negative review of my app/game. Issue Description One or more purpose strings in the app do not sufficiently explain the use of protected resources. Purpose strings must clearly and completely describe the app's use of data and, in most cases, provide an example of how the data will be used. Next Steps Update the local network information purpose string to explain how the app will use the requested information and provide a specific example of how the data will be used. See the attached screenshot. Resources Purpose strings must clearly describe how an app uses the ability, data, or resource. The following are hypothetical examples of unclear purpose strings that would not pass review: "App would like to access your Contacts" "App needs microphone access" See examples of helpful, informative purpose strings. The problem is that they say my app asks to allow my app to find devices on local networks. And that this needs more explanation in the purpose strings. Totally valid to ask, but the problem is my app doesn't need local access to devices, and there shouldn't be code that asks this?? FYI the game is build with Unity. Would love some help on how to turn this off so that my app can get published.
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1
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0
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363
Activity
Jan ’26
Prevent batch operations on Secure Enclave
Hi, I have an application that uses SecureEnclave keys to protect secrets. By passing an LAContext object to the Secure Enclave operations, authentication state can be preserved across decrypt operations, and you do not need to re-authenticate for doing different operations. However, for security reasons, I would like to avoid that it is possible to do operations in batch with certain keys generated by the Secure Enclave, by any application. This would avoid malicious binaries to batch-extract all the secrets that are protected by a key from my Secure Enclave, and force to re-authenticate on every operation. Is there a way to prevent batch operations without re-authenticating for Secure Enclave keys? thanks, Remko
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1
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0
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610
Activity
Jan ’26
macOS 14.8 Keychain Import Fails for PKCS#12 Files Generated with OpenSSL 3.4.0
We recently upgraded OpenSSL from version 1.1.1 to 3.4.0. After this upgrade, we observed that PKCS#12 files generated using OpenSSL 3.4.0 fail to import into the macOS Keychain with the following error: Failed to import PKCS#12 data: -25264 (MAC verification failed during PKCS12 import (wrong password?)) This issue is reproducible on macOS 14.8.2. The same PKCS#12 files import successfully on other macOS versions, including 15.x and 26.x. Additionally, PKCS#12 files that fail to import on macOS 14.8 work correctly when copied and imported on other macOS versions without any errors. PKCS#12 Creation The PKCS#12 data is created using the following OpenSSL API: const char* platformPKCS12SecureKey = _platformSecureKey.has_value() ? _platformSecureKey.value().c_str() : NULL; PKCS12* p12 = PKCS12_create( platformPKCS12SecureKey, NULL, keys, _cert, NULL, 0, 0, 0, 0, 0 ); if (!p12) { throw std::runtime_error("Failed to create PKCS#12 container"); } PKCS#12 Import The generated PKCS#12 data is imported into the macOS Keychain using the following code: NSString *certPassKey = [NSString stringWithUTF8String:getCertPassKey()]; NSDictionary *options = @{ (__bridge id)kSecImportExportPassphrase: certPassKey, (__bridge id)kSecAttrAccessible: (__bridge id)kSecAttrAccessibleAfterFirstUnlockThisDeviceOnly, (__bridge id)kSecAttrIsExtractable: @YES, (__bridge id)kSecAttrIsPermanent: @YES, (__bridge id)kSecAttrAccessGroup: APP_GROUP }; CFArrayRef items = NULL; OSStatus status = SecPKCS12Import( (__bridge CFDataRef)pkcs12Data, (__bridge CFDictionaryRef)options, &items );
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1
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285
Activity
Jan ’26
Airdrop logging on iOS
Is there any way for an iOS app to get a log of all Airdrop transfers originating in all apps on the iOS device e.g. from the last week?
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3
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0
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166
Activity
Jan ’26
Accessibility permission not granted for sandboxed macOS menu bar app (TestFlight & local builds)
Hello, I am developing a macOS menu bar window-management utility (similar in functionality to Magnet / Rectangle) that relies on the Accessibility (AXUIElement) API to move and resize windows and on global hotkeys. I am facing a consistent issue when App Sandbox is enabled. Summary: App Sandbox enabled Hardened Runtime enabled Apple Events entitlement enabled NSAccessibilityDescription present in Info.plist AXIsProcessTrustedWithOptions is called with prompt enabled Observed behavior: When App Sandbox is enabled, the Accessibility permission prompt never appears. The app cannot be manually added in System Settings → Privacy & Security → Accessibility. AXIsProcessTrusted always returns false. As a result, window snapping does not work. When App Sandbox is disabled: The Accessibility prompt appears correctly. The app functions as expected. This behavior occurs both: In local builds In TestFlight builds My questions: Is this expected behavior for sandboxed macOS apps that rely on Accessibility APIs? Are window-management utilities expected to ship without App Sandbox enabled? Is there any supported entitlement or configuration that allows a sandboxed app to request Accessibility permission? Thank you for any clarification.
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1
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0
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415
Activity
Jan ’26
sshd-keygen-wrapper permissions problem
On macOS 26.1 (25B78) I can't give Full Disk Access to sshd-keygen-wrapper. Now my Jenkins jobs do not work because they do not have the permission to execute the necessary scripts. Until macOS 26.1 everything worked fine. I restarted the machine several times and tried to give access from Settings -> Privacy & Security -> Full Disk Access but it just does not work. I tried logging with ssh on the machine and executing a script but again nothing happened.
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20
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3
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6.6k
Activity
Jan ’26
ASAuthorizationPlatformPublicKeyCredentialAssertion.signature algorithm
Hello everyone. Hope this one finds you well) I have an issue with integrating a FIDO2 server with ASAuthorizationController. I have managed to register a user with passkey successfully, however when authenticating, the request for authentication response fails. The server can't validate signature field. I can see 2 possible causes for the issue: ASAuthorizationPlatformPublicKeyCredentialAssertion.rawAuthenticatorData contains invalid algorithm information (the server tries ES256, which ultimately fails with false response), or I have messed up Base64URL encoding for the signature property (which is unlikely, since all other fields also require Base64URL, and the server consumes them with no issues). So the question is, what encryption algorithm does ASAuthorizationController use? Maybe someone has other ideas regarding where to look into? Please help. Thanks)
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1
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0
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988
Activity
Dec ’25
iOS 26.1 iPhone 15 pro max 偶现冷启动,文件系统挂载失败?
冷启动后我们读文件,发现:"error_msg":"未能打开文件“FinishTasks.plist”,因为你没有查看它的权限。 是否有这些问题: 「iOS 26 iPhone 16,2 cold launch file access failure」) 核心内容:多名开发者反馈 iPhone 15 Pro(iOS 26.0/26.1)冷启动时读取 Documents 目录下的 plist 文件提示权限拒绝,切后台再切前台恢复,苹果员工回复「建议延迟文件操作至 applicationDidBecomeActive 后」。
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0
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283
Activity
Dec ’25
Issue: Plain Executables Do Not Appear Under “Screen & System Audio Recording” on macOS 26.1 (Tahoe)
Summary I am investigating a change in macOS 26.1 (Tahoe) where plain (non-bundled) executables that request screen recording access no longer appear under: System Settings → Privacy & Security → Screen & System Audio Recording This behavior differs from macOS Sequoia, where these executables did appear in the list and could be managed through the UI. Tahoe still prompts for permission and still allows the executable to capture the screen once permission is granted, but the executable never shows up in the UI list. This breaks user expectations and removes UI-based permission management. To confirm the behavior, I created a small reproduction project with both: a plain executable, and an identical executable packaged inside an .app bundle. Only the bundled version appears in System Settings. Observed Behaviour 1. Plain Executable (from my reproduction project) When running a plain executable that captures the screen: macOS displays the normal screen-recording permission prompt. Before granting permission: screenshots show only the desktop background. After granting permission: screenshots capture the full display. The executable does not appear under “Screen & System Audio Recording”. Even when permission is granted manually (e.g., dragging the executable into the pane), the executable still does not appear, which prevents the user from modifying or revoking the permission through the UI. If the executable is launched from inside another app (e.g., VS Code, Terminal), the parent app appears in the list instead, not the executable itself. 2. Bundled App Version (from the reproduction project) I packaged the same code into a simple .app bundle (ScreenCaptureApp.app). When running the app: The same permission prompt appears. Pre-permission screenshots show the desktop background. Post-permission screenshots capture the full display. The app does appear under “Screen & System Audio Recording”. This bundle uses the same underlying executable — the only difference is packaging. Hypothesis macOS 26.1 (Tahoe) appears to require app bundles for an item to be shown in the Screen Recording privacy UI. Plain executables: still request and receive permission, still function correctly after permission is granted, but do not appear in the System Settings list. This may be an intentional change, undocumented behavior, or a regression. Reproduction Project The reproduction project includes: screen_capture.go A simple Go program that captures screenshots in a loop. screen_capture_executable Plain executable built from the Go source. ScreenCaptureApp.app/ App bundle containing the same executable. build.sh Builds both the plain executable and the app bundle. Permission reset and TCC testing scripts. The project demonstrates the behavior consistently. Steps to Reproduce Plain Executable Build: ./build.sh Reset screen capture permissions: sudo tccutil reset ScreenCapture Run: ./screen_capture_executable Before granting: screenshots show desktop only. Grant permission when prompted. After granting: full screenshots. Executable does not appear in “Screen & System Audio Recording”. Bundled App Build (if not already built): ./build.sh Reset permissions (optional): sudo tccutil reset ScreenCapture Run: open ScreenCaptureApp.app Before granting: screenshots show desktop. After granting: full screenshots. App bundle appears in the System Settings list. Additional Check I also tested launching the plain executable as a child process of another executable, similar to how some software architectures work. Result: Permission prompt appears Permission can be granted Executable still does not appear in the UI, even though TCC tracks it internally → consistent with the plain-executable behaviour. This reinforces that only app bundles are listed. Questions for Apple Is the removal of plain executables from “Screen & System Audio Recording” an intentional change in macOS Tahoe? If so, does Apple now require all screen-recording capable binaries to be packaged as .app bundles for the UI to display them? Is there a supported method for making a plain executable (launched by a parent process) appear in the list? If this is not intentional, what is the recommended path for reporting this as a regression? Files Unfortunately, I have discovered the zip file that contains my reproduction project can't be directly uploaded here. Here is a Google Drive link instead: https://drive.google.com/file/d/1sXsr3Q0g6_UzlOIL54P5wbS7yBkpMJ7A/view?usp=sharing Thank you for taking the time to review this. Any insight into whether this change is intentional or a regression would be very helpful.
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3
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0
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1k
Activity
Dec ’25
Binary executable requires Accessibility Permissions in Tahoe
I have a binary executable which needs to be given Accessibility Permissions so it can inject keypresses and mouse moves. This was always possible up to macOS 15 - when the first keypress arrived the Accessibility Permissions window would open and allow me to add the executable. However this no longer works in macOS 26: the window still opens, I navigate to the executable file and select it but it doesn't appear in the list. No error message appears. I'm guessing that this may be due to some tightening of security in Tahoe but I need to figure out what to change with my executable to allow it to work.
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5
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2
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990
Activity
Dec ’25
Missing Documentation for Email Based One-Time Codes
The One-time codes documentation details how to enable autofill for SMS based codes. However, there is no details about how to correctly implement autofill for email based codes. I am observing the email based autofill works inconsistently when using email based OTC. In my application: There is latency of 10-15 seconds from when the email arrives to when it is available for autofill. After the autofill feature is used, the OTC email is not being deleted from the inbox automatically. Without documentation, it's unclear to me what I might be doing wrong that is causing these side effects. I found an ietf proposal for how autofill with email based codes might work, but it’s unclear if this is how Apple has implemented the feature: https://www.ietf.org/archive/id/draft-wells-origin-bound-one-time-codes-00.html#name-email Existing docs for Autofill using SMS: https://developer.apple.com/documentation/security/enabling-autofill-for-domain-bound-sms-codes
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0
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2
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87
Activity
Dec ’25