Since Dec 18th, my Xcode Cloud builds (for multiple apps) have been failing with this error:
Command line name "app-store" is deprecated. Use "app-store-connect" instead.
I haven't made any changes to my system, signing, etc, and two separate apps started failing at the same time. No matter what I change on my Workflows (environment, new workflow from scratch, etc), nothing seems to fix it, which leads me to believe this is a bug with Xcode Cloud itself.
I've logged FB21456291 already, but just wanted to post here to see if I'm missing something.
Dive into the vast array of tools, services, and support available to developers.
Selecting any option will automatically load the page
Post
Replies
Boosts
Views
Created
Several lessons in Keep Going with Apps cannot be completed even when the code is correct. This blocks progression and greys out the Next button permanently.
Topic:
Developer Tools & Services
SubTopic:
Swift Playground
I have opened a case with the apple developer support a month ago and they have not replied, since then I sent multiple other emails and opened more cases requesting them to get a status update about my case. So far I am being ignored, no reply or anything it is very frustrating, what can I do to get someone to help me with the apple developer team?
I know this post isn't going to give a lot of details, but what I experienced tonight was so completely weird that I wanted to get it posted here in case others run into it:
FIRST: All was well until I made a trivial change to a large Objective-C++ module. I suddenly got the idea to look at that line in the code review pane, to see if that area of code had ever had recent modifications.
But, the entire module showed up as modified -- one giant change bar, with nothing on the right side of the code review pane, no matter what commit I selected.
Then I noticed that the two lines of code which had all of 4 characters edited were no longer showing any change bars.
Yet, the file showed up as "modified". Still, the exact line changes were not showing in the source code navigator, even though other files showed their changes.
Note I'm connected to our remote repo on github. I did some command line git checks of the local repo, and the changes were there (as yet unstaged).
So -- I figured, I'm gonna ask the Apple Coding Assistant what's up. And it gave some fantastic advice, especially on how to confirm the changes really were in the repo ready to stage and commit and push. Which I did.
But despite following a couple hours of wonderful suggestions, I could never get the change bars back -- for this one specific file!
(yes, the file was in the repo, and in the project -- everything seemed OK with the file itself -- nothing had changed in the project, which compiled and ran perfectly with my changes).
SECOND -- suddenly, the AI assistant seemed to crash Xcode.
When I went to re-run Xcode, it just crashed exactly the same. The crash log indicated "Xcode is crashing inside the IDEIntelligenceChat plugin while it’s trying to “apply changes” to a Source Editor buffer".
Ultimately, I needed to restart Xcode holding down the SHIFT key. I could open other projects, but not the one I had been working on.
So I turned OFF apple Intelligence (thanks, ChatGPT). That allowed me to launch.
It sounds like some sort of corrupt Apple Intelligence chat logs and/or caches, which ChatGPT has given me extensive suggestions for deleting. I don't have the energy to attack that tonight -- I did an additional Time Machine backup and hope to take a closer look tomorrow.
Ideally -- I'd rather NOT lose all my on-going coding assistant chats for this project -- I had some ongoing suggestions I was working on.
But more concerning is the weirdness with changebars affecting this one 7,000 line .mm file. It doesn't seem like there's anything that should affect those change bars for ONE FILE that is in the repo and where changes can be seen from a git diff command line operation.
If it's a bug -- I can live with it. But it's worrisome.
Other than that, Xcode 26.2 has been running great! Unlike 26.1, which insisted on re-compiling all 600 files in my project every time I ran/debugged, 26.2 just does the 2-6 modified files -- a perfect incremental compile. I've saved HOURS of wasted unnecessary compilation since 26.2 was released.
Hi,
Some time ago I created an Apple Developer business account on behalf of my (now former) business partner. The company is no longer active, and I've been away from app development for a few years.
I'd now like to start fresh with a new business account, but first I need to step away from this existing one. From the documentation, I understand that first I have to transfer the Account Holder role, and I've already spoken with the other person - he's willing to accept the role.
According to the docs:
https://developer.apple.com/help/account/access/transfer-the-account-holder-role/
the option should appear under "Update your information", but in my case there is no option called "Transfer Account Holder role".
Has anyone encountered this before?
Are there prerequisites or account conditions that need to be met for the transfer option to appear?
Thanks in advance for any guidance.
I used to resize images (editing width and height when writing the post) in order to avoid ridiculously large images in reading published post.
Since a few weeks, that does not work anymore.
When I edit, I see the reduced size in Live Preview:
But once posted, images are much larger as seen below:
Looks like the image is now resized to fill full width.
I filed a bug report: Dec 27, 2025 at 1:43 PM – FB21446929
PS: that change ignores @eskimo wise advice "Quinn’s Top Ten DevForums Tips" n°10 (https://developer.apple.com/forums/thread/706527).
Your enrollment is being processed. I've had this message since the 11th of December with no response or update from any one.
any assistance would be greatly appreciated. my Enrollment ID: 6CJ2AWBMAU
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Where is the +, which used to be in the top right of the Xcode menu for modifiers, views etc?
Topic:
Developer Tools & Services
SubTopic:
Xcode
It seems I was able to previously download a Disk Image (.dmg) file to install macOS High Sierra. However, I'm now having trouble finding where to download the resource. Any guidance would be greatly appreciated.
Topic:
Developer Tools & Services
SubTopic:
Developer Forums
Hi,
I’m facing a consistent simulator boot issue that appears to start after iOS 18.2 simulator runtimes and persists in 18.6, 26.1, and 26.2.
Observed behavior
iOS 18.2 simulator works fine
iOS 18.6 simulator does NOT boot
iOS 26.1 / 26.2 simulators do NOT boot
Tried everything reinstall/clear cache and all and event formatted the system
Unable to boot the Simulator
NSPOSIXErrorDomain Code: 4
Failure Reason: Interrupted system call
Failed to start launchd_sim: could not bind to session,
launchd_sim may have crashed or quit responding
macOS: Sequoia
Xcode: 26.1, 26.2
Machine: Apple Silicon
Unable to boot the Simulator. Domain: NSPOSIXErrorDomain Code: 4 Failure Reason: Interrupted system call User Info: { DVTErrorCreationDateKey = "2025-12-26 02:19:27 +0000"; IDERunOperationFailingWorker = "_IDEInstalliP.honeSimulatorWorker", Session = "com apple CoreSimulator.SimDevice CCDECA56-4A59-491B-A830-0F3928FCD957"; } Failed to start launchd_sim: could not bind to session, launchd_sim may have crashed or quit responding Domain: com.apple.SimLaunchHostService.RequestError Code: 4 Event Metadata: com.apple. dt. DERunOperationWorkerFinished : { "device_identifier" = "CCDECAE6-4A59-491B-A830-0E3928FCD957"; "device_model" = "iPhone18, 1"; "device_osBuild" = "26.1 (23B86)"; "device_osBuild_monotonic" = 2301008600; "device_os_variant" = 1; "device_platform" = "com apple.platform.iohonesimulator"; "device_platform_family" = 2; "device_reality" = 2; "device_thinningType" = "iPhone18,1"; "device_transport" = 4; "launchSession_schemeCommand" = Run; "launchSession_schemeCommand_enum" = 1; "launchSession_targetArch" = arm64; "launchSession_targetArch_enum" = 6; "operation_duration_ms" = 1183; "operation_errorCode" = 4; "operation_errorDomain" = NSPOSIXErrorDomain; "operation_errorWorker" = "_IDEInstalliPhoneSimulatorWorker"; "operation_error_reportable" = 1; "operation_name" = IDERunOperationWorkerGroup; "param_consoleMode" = 1; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com apple platform
Please help on this as it got stuck.
Thanks
Hi,
I have started facing an issue with Xcode since updating to macOS 26.1. The debugger is not stopping at breakpoints in Objective-C code, however breakpoints in Swift file are working fine. I am using Xcode 16.4.
For breakpoints in Objective-C files I have started to get this message since the OS update - 'Xcode won't pause at this breakpoint because it has not been resolved.' I have already tried cleaning derived data and build folder.
I do not want to upgrade to Xcode 26. Could someone help with the fix?
Thanks
How long does it usually take for a developer account to be enrolled? I've been pending since the 23th of December.
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program
Hello everyone,
I’m experiencing a WeatherKit issue that occurs consistently on both the iOS 26.2 Simulator and a real device running iOS 26.2.
Environment:
Xcode: latest
iOS: 26.2
Occurs on: Simulator AND physical device
WeatherKit usage: via WeatherService API (not manual REST)
Location Services: authorized (When In Use / Always)
Issue:
WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2
"The operation couldn’t be completed."
Already verified:
WeatherKit capability is enabled for the App ID
com.apple.developer.weatherkit entitlement is present
Bundle ID matches the App ID
App is signed with the correct Team ID
Behavior is identical on Simulator and physical device
Error occurs before any WeatherKit response is returned
Questions:
Is this a known issue with WeatherKit on iOS 26.2?
Are there any known limitations or requirements for WeatherService
related to WeatherDaemon validation?
Is there a recommended way to diagnose why WeatherDaemon
rejects the request with Code=2?
Code:
private let weatherService = WeatherService()
Topic:
Developer Tools & Services
SubTopic:
Developer Forums
When trying to launch an app built with Xcode in iOS12, differences occur depending on the macOS version on which Xcode is installed.
When building with Xcode 26.2 (or Xcode 16.4) installed on macOS Sequoia, installing it on iOS 12 and tapping the app icon launches the app.
When building with Xcode 26.2 (or Xcode 16.4) installed on macOS Tahoe, installing it on iOS 12 and tapping the app icon does not launch the app. The following log was displayed upon launch:
Dec 15 11:46:35 xxx assertiond[58] <Notice>: Submitting new job for "com.xxx.sample" on behalf of <BKProcess: 0x10151a710; SpringBoard; com.apple.springboard; pid: 48; agency: SystemShell; visibility: foreground; task: running>
Dec 15 11:46:35 xxx assertiond[58] <Notice>: Submitted job with label: UIKitApplication:com.xxx.sample[0x2dfd][58]
Dec 15 11:46:35 xxx assertiond[58] <Notice>: Unable to get pid for 'UIKitApplication:com.xxx.sample[0x2dfd][58]': No such process (3)
The same issue occurs with both .app and .ipa.
I would like to know the technical reason behind this, if anyone knows, please let me know.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Intelligence AI powered feature fails on complex project with network error when “Reasoning” is set higher then “Low”. The visual feedback shows sending some context and answer being generated, but eventually stops with network error.
Retries with “Reasoning” set higher than “Low”. won’t help, but retries or same queries with “Low” or "Minimal" reasoning always succeed.
It is obvious that connectivity is not lost but looks like some kind of timeout expires and cancels the response, even not the request.
Visual feedback shows the context being successfully uploaded and even shows the indicator of the answer being generated.
I have an open NFC Value-Added Services entitlement case (17370116) with Apple Wallet Entitlements.
My request was acknowledged, information provided, but the case appears to have been split into duplicates and stalled.
Is there a way to have the case consolidated and routed back to the Wallet Entitlements team?
When I create a new tvOS game and run the default project the simulator window appears but nothing is shown. When I create a MultiPlatform Game project and run the demo project for AppleTV the simulator work correctly. I do not get any errors just a blank screen.
Also clicking on the Home icon in the simulator or the actual AppleTV does nothing.
Drew
Sorry if this is a dumb question. I’m still a beginner. I created an Xcode Playground app with Microphone and Speech Recognition capabilities enabled, along with a backup Info.plist. However, when running the app on Mac Catalyst, a real device, or the iOS and iPadOS simulators, it crashes right after the Speech Recognition permission popup and again after the Microphone permission popup.
For extra context, the app initially worked fine in the Swift Playgrounds app, but that environment uses an outdated SDK, so it no longer supports some of the features I’ve implemented.
I’m also struggling to find clear, beginner-friendly documentation that explains how AVAudioEngine works, which is making it hard to understand what’s going wrong and how to debug it.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Swift Student Challenge
Swift Playground
Xcode
Hello,
Is it possible to integrate a database into Swift Playground on iPad? Otherwise, what can be done?
Thank you.
Has anyone gone through the process of migrating your individual account to a business account? I've submitted all the docs a month ago and the application is still pending. It's delaying my business and causing a lot of issue, does anyone know how long does it take? Customer service just ignores you!
Topic:
Developer Tools & Services
SubTopic:
Apple Developer Program