Xcode Cloud

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Automate workflows to test, analyze, build, and distribute your app, and integrate them with other developer tools, such as TestFlight and App Store Connect.

Xcode Cloud Documentation

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GitLab Self-Managed installation was incomplete.
After a break using AWS Macs for CI we are willing to give Xcode cloud another go. Unfortunately we are unable to complete the "Grant Access to your Source Code" step. We tried multiple accounts including maintainer, owner and admin. We tried from multiple Macs and versions of macOS. "Connecting Xcode Cloud with your source control provider was incomplete. 503 Service Unavailable. Please ensure that your repository is available and accepting connections."
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Xcode Cloud: Preparing build for App Store Connect failed
Error: Preparing build for App Store Connect failed No error logs in log view. Download the archive and try to submit to App Store: Detailed logs: 2025-12-17 07:26:00 +0000 [MT] Command line name "app-store" is deprecated. Use "app-store-connect" instead. 2025-12-17 07:26:00 +0000 App Store Connect request for store configuration failed for account Session Proxy Provider (Account "Session Proxy Provider": Unable to authenticate with App Store Connect (Error Domain=DVTITunesSoftwareServiceFoundation.DVTServicesSessionProviderCredentialITunesAuthenticationContextError Code=1 "(null)")) 2025-12-17 07:26:00 +0000 App Store Connect response failed with unknown failure for credential <DVTFoundation.DVTServicesSessionProviderCredential: 0x600002e099c0>; response (null); error (null). 2025-12-17 07:26:00 +0000 App Store Connect request for store configuration for credential <DVTFoundation.DVTServicesSessionProviderCredential: 0x600002e099c0>; configuration: (null); error DVTITunesSoftwareServiceFoundation.DVTServicesSessionProviderCredentialITunesAuthenticationContextError.proxy 2025-12-17 07:26:00 +0000 [MT] Failed to find an account with App Store Connect access for team <IDEProvisioningBasicTeam: 0x6000029c0240; teamID='984L9QX9X5', teamName='(null)'> 2025-12-17 07:26:00 +0000 [MT] Running step: IDEDistributionFetchAppRecordStep with <IDEDistributionContext: 0x7fa62b216680; archive(resolved)="<IDEArchive: 0x600000315ea0>", distributionTask(resolved)="2", distributionDestination(resolved)="1", distributionMethod(resolved)="<IDEDistributionMethodiOSAppStoreDistribution: 0x600002a1f560>", team(resolved)="<IDEProvisioningBasicTeam: 0x6000029c0240; teamID='984L9QX9X5', teamName='(null)'>">
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Xcode Cloud - "What to test" contents does not show up in TestFlight
I'm using Xcode cloud to create testflight builds, and I noticed that a few weeks ago these builds no longer contain any "What to Test" info. We include a TestFlight/WhatToTest.de-DE.txt file in our repo, and that file seems to be picked up correctly, at least the logs say Saving “What to test” notes Found notes for de-DE Any ideas of what I should be looking into or change?
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Xcode Cloud: Command line name "app-store" is deprecated
Since Dec 18th, my Xcode Cloud builds (for multiple apps) have been failing with this error: Command line name "app-store" is deprecated. Use "app-store-connect" instead. I haven't made any changes to my system, signing, etc, and two separate apps started failing at the same time. No matter what I change on my Workflows (environment, new workflow from scratch, etc), nothing seems to fix it, which leads me to believe this is a bug with Xcode Cloud itself. I've logged FB21456291 already, but just wanted to post here to see if I'm missing something.
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CompileMetalFile Failed With Xcode Cloud
Hello guys, recently I integrated a third-party library into my code to handle blur effects (Glur). This library leverages Metal's compute capabilities and appears to automatically depend on the Metal toolchain during the build process. When using Xcode Cloud, the archive step consistently fails with a "CompileMetalFile Failed" error. However, when I manually archive the project in Xcode locally, everything works fine without any issues. I’ve confirmed that the macOS and Xcode versions specified in my Xcode Cloud workflow are correct. Reply if you know how to fix it or it will be fixed future, thanks. I'm using Xcode 26.2(17C52) and macOS(15.7.1 (24G231))
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Xcode Cloud Timeout: Long-running Archive Post-actions Step with No Logging (iXGuard Integration).
I’m trying to integrate our app with the iXGuard obfuscation tool, which needs to run in the archive post-actions step in Xcode Cloud. The issue is: iXGuard takes a long time to complete and, during its execution, does not generate any console output or logs in the Archive Post-actions step. Problem: When Archive Post-actions runs for a long time without producing log output, Xcode Cloud triggers a timeout and the workflow stops before running the next CI step (e.g., ci_post_xcodebuild.sh). Even though the script continues running in the background, the workflow is aborted due to inactivity in the logs. Workaround Tried: As a workaround, I have ci_post_xcodebuild.sh print the logs generated by archive post-actions. However, this does not help in my case since the timeout occurs before ci_post_xcodebuild.sh even runs. Error: The step invocation hit a user timeout. The xcodebuild archive invocation timed out. No activity has been detected on stdout, stderr or the result bundle in 30 minutes. Question: Is there a recommended way to prevent Xcode Cloud from timing out during long-running steps that do not produce log output? Are there best practices for keeping the workflow alive with periodic logs during Archive Post-actions? Any support or workaround for integrating tools like iXGuard that require significant processing time after the archive step? Thanks in advance for your help!
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Xcode Cloud build gets stuck after completion?
Recently, I have trouble with my Xcode Cloud builds, where they seemingly complete, but the very final step does not happen. I am building from the same codebase for both macOS and iOS (I have two “Archive” steps in my workflow, one for iOS and one for macOS). The iOS one usually completes fast without problems. The macOS log ending looks like this, and remains stuck forever, with the macOS build in the “spinning progress” state and never completing. Is there something I can do on my end to make this work better? I would not want to go back to manual builds, Xcode Cloud is convenient and was working well for a while, but this is really annoying lately.
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2.6k
Jun ’25
macOS test case - Could not launch app
Hi, Overview I am using Xcode Cloud for my multi platform app. The macOS test case fails, however the iOS test case runs and succeeds. I don't have any UI test cases written, the test case are simple and have nothing platform (macOS) specific. Questions What can I do to fix this? Is there any user privileges needed to launch the macOS app for testing? I ask because when I ran the UI tests locally it launched the app and asked for my macOS user password. Just wondering if that is the reason it didn't launch in Xcode Cloud. Error: <Appname> encountered an error (Failed to install or launch the test runner. If you believe this error represents a bug, please attach the result bundle at /Volumes/workspace/resultbundle.xcresult.(Underlying Error: Could not launch "AppnameTests. The LaunchServices launcher has returned an error. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn't be completed. Launch failed. (Underlying Error: Launch job spawn failed) ))) × Could not launch "<Appname>" × Could not launch "AppnameTests" × AppnameUITests.testExample() Failed to get launch progress for <XCUIApplicationImpl: 0x600000564630 <BundleID> at /Volumes/workspace/TestProducts/Debug-Dev/<Appname>.app>: Could not launch "app name". The LaunchServices launcher has returned an error. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn't be completed. Launch failed. (Underlying Error: Launch job spawn failed)) AppnameUITests.swift:28 * AppnameUITests.testLaunchPerformance) Failed to get launch progress for «XCUIApplicationimpl: 0x60000054630 <BundleID> at /Volumes/workspace/TestProducts/Debug-Dev/<Appname>.apps: Could not launch "<Appname>". The LaunchServices launcher has returned an error. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn't be completed. Launch failed. (Underlying Error: Launch job spawn failed)) AppnameUITests.swift:37 g * AppnameUITestsLaunchTests.testLaunch) Failed to get launch progress for «XCUIApplicationimpl: 0x60000054630 <BundleID> at /Volumes/workspace/Testroducts/Debug-Dev/<Appname>.apps: Could not launch "<Appname>". The LaunchServices launcher has returned an error. Please check the system logs for the underlying cause of the error. (Underlying Error: The operation couldn't be completed. Launch failed.
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2.8k
Feb ’25
Cannot find "renamed.swift" in scope
I use xcode to rename a view in my project. It renamed the file, the struct, and all related items. However; since doing that my xcode cloud workflow fails, indicating that the it cannot find it in scope. I have confirmed that the file shows up in my BuildPhases - Compile Sources. I have confirmed it exists in my git repo, but Xcode Cloud still fails to find it in scope. I have confirmed it shows up in the correct Target Membership. I even tried removing it from the BuildPhases and re-adding it. How can I resolve this issue? Is there something else I can look at? btw, application builds fine locally on my machine.
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Feb ’25
Need help. How to get Xcode Cloud to 'resolve package dependencies.'
My organization just started having problems with Xcode Cloud this week. We have created a pretty simple 'Build on Pull Request'. The problem is our builds have started failing immediately because with the error. "Could not resolve package dependencies:" What is even more frustrating is the dependency that reported failed seem to changes every time. This did not happen before this week. Our build process is fairly vanilla, through Xcode. (We are NOT using CLI xcodebuild) I can build a locally just fine from a clean build, and cleaning derived data. Nothing has changed in our dependencies. We are not using any private dependencies. So I am stumped on what else to do how to debug, and fix this, because I am not sure how to encourage the Xcode Cloud build runner/server that the dependences are available and to jsut go get them. Any help would be great, because we just started using Xcode Cloud to get away from Fastlane (which was causing problems), and it would be frustrating if this is a sign of things to come. Sincerely, Stan
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Feb ’25
Xcode Cloud can't connect to Self-Hosted Gitlab Instance using the Change URL function
Hi, I'm trying to use the change url functionality to switch my Xcode Cloud setup from Gitlab.com to my self hosted Gitlab instance. The setup process completes successfully, however, Xcode Cloud does not create any web hooks in my repo and also is not able to fetch any branch/tag information from the Gitlab instance. There is also no error displayed on Xcode Cloud UI. I even tried to debug by looking at requests on my server to see if there are any clues, to no avail. The only clue seems to be that in my repositories page, I see the instance listed but the row is highlighted red (which I assume means there's an issue with the connection). The last accessed date is also empty. The call to the /repos-v3 endpoint from App Store Connect seems to indicate there's an authentication issue: { "primary_repos" : [ { "repo" : { "id" : "xxxxxxxxxxx", "http_clone_url" : "xxxxxxxxxxx", "owner_name" : "xxxxxxxxxxx", "repo_name" : "xxxxxxxxxxx-ios", "repo_id" : "7", "provider" : "gitlab-hosted", "ssh_clone_url" : "ssh://xxxxxxxxxxx", "scp_clone_url" : "git@xxxxxxxxxxx", "default_branch" : "master" }, "authorization_state" : "unauthorized" } ], "additional_repos" : [ ], "unauthorized_repos" : [ ], "revoked_repos" : [ ] } On my end, when I try to add the repository to Xcode Cloud, I see a few requests to my GitLab instance, all of which succeed with 200: {"time":"2025-03-11T21:10:26.217Z","severity":"INFO","duration_s":0.05674,"db_duration_s":0.00567,"view_duration_s":0.05107,"status":200,"method":"GET","path":"/api/v4/user",.... {"time":"2025-03-11T21:10:26.797Z","severity":"INFO","duration_s":0.16682,"db_duration_s":0.02024,"view_duration_s":0.14658,"status":200,"method":"GET","path":"/api/v4/projects/xxxxxx%2Fxxxxxx-ios",.... {"time":"2025-03-11T21:10:28.298Z","severity":"INFO","duration_s":0.06617,"db_duration_s":0.00835,"view_duration_s":0.05782,"status":200,"method":"GET","path":"/api/v4/user",.... {"time":"2025-03-11T21:10:28.867Z","severity":"INFO","duration_s":0.21071,"db_duration_s":0.03075,"view_duration_s":0.17996,"status":200,"method":"GET","path":"/api/v4/projects/xxxxxx%2Fxxxxxx-ios",.... {"time":"2025-03-11T21:10:30.621Z","severity":"INFO","duration_s":0.15613,"db_duration_s":0.01842,"view_duration_s":0.13771,"status":200,"method":"GET","path":"/api/v4/projects/7",.... {"time":"2025-03-11T21:10:31.239Z","severity":"INFO","duration_s":0.1672,"db_duration_s":0.01828,"view_duration_s":0.14892,"status":200,"method":"GET","path":"/api/v4/projects/7",..... At this point I'm sure this is some sort of a bug with Xcode Cloud since the requests do succeed but Xcode Cloud is unable to process the responses and identify the correct branches and tags, as well as set the web hook for the repo.
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30k
Mar ’25
AppConnect on Xcode Cloud workflow creation that repo can't be found or does not have admin rights, but neither are true
I'm setting up a first workflow in Xcode Cloud and when I go through the flow and reach the 'Grant Access to your source code' pane, my projects repo is listed as primary and has a green checkmark next to it, but one of my SPM dependencies does not. When I press the 'Grant Access' it launches AppStoreConnect which complains the repo can't be found or I don't have the correct admin permissions. I'm using BitBucket Cloud and both repos are mine and I am the admin for both. Xcode itself will build the dependency locally correctly. I did see that the dependent SPM package needs a Package.resolved checked in, which I've now done, but I can still no longer get past the Grant Access step. When I try to add myself as admin to the dependent repo, BitBucket says I can't be added because I'm already an admin. This is the same for the projects primary repo as well. But Xcode still thinks I only have read access. How do I get passed this? Xcode isn't even telling me what repo is troublesome: { "category" : "xcode-cloud-data", "column" : "23", "subsystem" : "com.apple.dt.XcodeCloudKit", "details" : "Error alert: You must have Admin or Write access to your repository. Your current permission level is read.: ModelErrorResponseError(error: XcodeCloudAPI.Components.Schemas.ErrorResponse(message: \"You must have Admin or Write access to your repository. Your current permission level is read.\", errorKey: nil, helpUrl: nil, details: [], body: nil, actions: []), httpStatus: XcodeCloudCombineAPI.LegacyHttpStatus.badRequest, traceId: Optional(\"ee71bf64b8cf2c27\"), requestUrl: Optional(https:\/\/appstoreconnect.apple.com\/ci\/api\/teams\/69a6de89-4b61-47e3-e053-5b8c7c11a4d1\/products-v2\/A80C7CA9-25F0-4DCA-B7CC-D789A5022B88))\nError Description: Optional(\"You must have Admin or Write access to your repository. Your current permission level is read.\")\nRecovery Suggestion: nil\nHelp Anchor: nil", "createdAt" : "2025-06-28T18:49:15Z", "level" : "info", "filename" : "Logger+Additions.swift", "funcName" : "logError(_:)", "line" : "36" },
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Jun ’25
Best practices for post-build codesigning
My post-build script takes the "developeridexport" archive export, zips it up and uses notarytool to notarize it. I then add the .zip to a .dmg disk image. The next step is to codesign the disk image before notarizing that too. The issue is my Developer ID Application certificate is not accessible to the build host. (When I was doing this in Microsoft AppCenter (now defunct), it had a copy of my Developer ID Application certificate.) What steps do I need to take to get the disk image signed for notarization? Thanks! Lance
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Sep ’25
Turn off Xcode Cloud
Some of my apps are configured to use Xcode Cloud. Some time ago, this service was blocked for developers from Russia. I want to transfer one of my apps to another account. But there is the following requirement in the checklist: "You must remove all Xcode Cloud related data from the app you want transferred." I can't do it myself because I see an error in App Store Connect: "The page you’re looking for can’t be found.". It is also not available through Xcode. I would like to delete all Xcode Cloud settings for all my apps. Can you help me with this?
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Sep ’25
Lack of “Always Run” / Post-Failure Script Hook in Xcode Cloud Breaks CI/CD Integration
We are integrating Xcode Cloud into a larger CI/CD pipeline and ran into a serious limitation that makes proper build status reporting nearly impossible. Currently, Xcode Cloud provides only the following custom script phases: • ci_post_clone.sh • ci_pre_xcodebuild.sh • ci_post_xcodebuild.sh However, if a build fails during the actual Xcode build phase (for example, due to a compilation error, unit test failure, or signing issue), the ci_post_xcodebuild.sh script does not run. This means there is no guaranteed way to execute cleanup steps or send external notifications (e.g., updating build status in Bitbucket, Slack, or any external CI system). In any robust CI/CD setup, it’s critical to have a “finally” or “always run” hook that executes regardless of build success or failure — similar to post blocks in Jenkins, finally steps in GitHub Actions, or after_script in GitLab CI. Without such a mechanism, we cannot reliably integrate Xcode Cloud with the rest of our automation and monitoring ecosystem. This effectively breaks standard CI/CD practices, since external systems will never know if a build failed unless they constantly poll the Xcode Cloud API. Feature request: Please add a new hook (e.g., ci_finally.sh or ci_post_build.sh) that always executes after the build, whether it succeeded, failed, or was canceled. This would make Xcode Cloud much more suitable for professional CI/CD environments and allow proper integration with third-party systems.
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Oct ’25