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Can't update to macOS 26 beta 2
I've got the initial WWDC beta of macOS 26 (25A5279m) installed inside a virtual machine (UTM), but can't seem to update to the second beta. Nothing is showing up within Software Update. Is this because it's within a VM, or am I doing something wrong? It'd be a real pain to have to install a new VM afresh with the RestoreImage for every update.
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244
Jun ’25
Unable to simultaneously satisfy constraints using versions 26.1
I am trying to create a new app using IOS-26.1, macOS Tahoe 26.1 and Xcode 26.1 with Swift6. Is this a bug that is going to be addressed. This is in the Debug Console...Unable to simultaneously satisfy constraints. Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints) ( "<NSAutoresizingMaskLayoutConstraint:0x10bb18870 h=--& v=--& _TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0.width == 0 (active)>", "<NSLayoutConstraint:0x115ac2ee0 _TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0.leading == _UIButtonBarButton:0x115d40c80.leading (active)>", "<NSLayoutConstraint:0x115ac30c0 H:[_UIButtonBarButton:0x115d40c80]-(0)-| (active, names: '|':_TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0 )>", "<NSLayoutConstraint:0x115ac2df0 'TB_Leading_Leading' H:|-(12)-[_UIModernBarButton:0x115d20a80] (active, names: '|':_UIButtonBarButton:0x115d40c80 )>", "<NSLayoutConstraint:0x115ac2fd0 'TB_Trailing_Trailing' H:[_UIModernBarButton:0x115d20a80]-(12)-| (active, names: '|':_UIButtonBarButton:0x115d40c80 )>" ) Will attempt to recover by breaking constraint <NSLayoutConstraint:0x115ac2fd0 'TB_Trailing_Trailing' H:[_UIModernBarButton:0x115d20a80]-(12)-| (active, names: '|':_UIButtonBarButton:0x115d40c80 )> Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger. The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKitCore/UIView.h> may also be helpful.
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428
Nov ’25
Critical Bug: Photos Turn Completely Black After Editing on macOS Tahoe (25A5295e)
I’ve encountered a critical issue in macOS Tahoe (Beta) that affects the Photos app or any app that leverages Apple’s editing frameworks. After editing certain photos—whether applying filters, cropping, or making basic adjustments—the image suddenly turns completely black upon saving or exiting the edit mode. Details: macOS Version: macOS Tahoe (latest beta) Affected App(s): Photos, Preview, and some third-party editing apps Steps to Reproduce: Open a photo in the Photos app Make any basic edit (e.g., crop, adjust brightness) Click “Done” The edited photo appears entirely black Notes: Happens with both JPEG and HEIC formats Original photo appears fine before editing Exporting the photo also results in a black image Restarting the app/system does not resolve the issue iCloud Photos is enabled This issue seems related to the image rendering pipeline post-editing, possibly tied to Core Image or GPU rendering frameworks. It severely affects photo usability and could result in permanent data loss if backups are not maintained. Please advise if a workaround exists or if this bug has been logged already. Happy to provide system logs or sample images if needed.
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234
Jun ’25
IOS 26.1 Issue
When I updated IOS 26.1, When someone call me over voice call phone kept vibrating after call has been picked for 15 sec. Can you please check what’s the issue
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914
Nov ’25
Sudden Termination of Apple Developer Account - Seeking Community Advice
Hello, everyone, I hope you're all doing well. I'm facing an unfortunate issue with my Apple Developer Program membership that was suddenly terminated. I received a generic email from Apple, stating that my membership was revoked, but no specific reason was provided for this action. I appealed the decision, offering all possible explanations and commitments to adhere to guidelines, only to be met with a reply stating that the decision is "final" and no subsequent appeals will be processed. Has anyone here faced a similar situation? Are there any steps that can be taken to understand the reason for termination when Apple doesn't disclose it? Is there a way to open a dialogue with Apple, even when they've stated that their decision is final? Would publicizing this issue through social media or blogs be advisable? This is a particularly trying time for us, as we are recovering from a recent earthquake and our app is our sole source of income. Any insights, advice, or shared experiences would be greatly appreciated. Thank you for taking the time to read my post. We don't violate any apple's policies... any information would be welcome. Best regards,
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3
2.3k
Apr ’25
iOS 26 0% Battery Health
Updated iPhone to 26 beta 2, everything is ok but battery, battery is changed, not original. My phone can't charge higher than 1% and turns off every 5 minutes, even connecting to wireless charger and cable at the same time don't work, restored iPhone thru iTunes.I hope I will be able to install new beta without any problems because loving the new design, hoping for the best. Thanks. My FB-FB18327769
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236
Jun ’25
Internet Sharing Wi-Fi starts as open network despite WPA2/WPA3 password configuration
On recent versions of macOS (including current betas), when enabling Internet Sharing from Ethernet to Wi-Fi, the configured WPA2/WPA3 password is ignored and the shared network is broadcast as an open (unsecured) network. Steps to Reproduce: Connect Mac to Ethernet via USB/LAN adapter Go to System Settings > General > Sharing > Internet Sharing Set up Wi-Fi options with a valid WPA2/WPA3 password Enable Internet Sharing Expected Behavior: Devices should see a password-protected Wi-Fi network with a lock icon and require authentication. Actual Behavior: The network appears unsecured (no lock icon) Devices like iPhone connect without entering a password This can be verified immediately from iOS Wi-Fi settings Additional Notes: Reproducible across macOS 15.5 RC and 16.0,26.0 Developer Beta Feedback has been submitted via Feedback Assistant multiple times This is a serious security risk if used in public or shared environments Has anyone else experienced this? Any known workarounds besides terminal-level defaults or Plist edits? Thanks in advance!
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78
Jun ’25
Apple JS SDK: invalid_client error with new Service IDs in AppleID.auth.signIn()
We’re integrating Sign in with Apple using Apple’s official JavaScript SDK: https://appleid.cdn-apple.com/appleauth/static/jsapi/appleid/1/en_US/appleid.auth.js We’ve successfully used this setup with an older Service ID, but when we try to use any newly created Service ID, we get the following error immediately when calling AppleID.auth.signIn(): invalid_client This happens before any request reaches our backend. The same flow, redirect URI, and frontend code works fine with an old Service ID — but fails with new ones. ✅ What We’ve Verified: The Service ID (e.g., com.projectx.web.login) is created under Apple Developer → Identifiers → Service IDs The redirect URI is correct and matches exactly (HTTPS, no trailing slash) No client_secret is passed in the frontend (by design) We’re using usePopup: true ❌ What Doesn’t Work: Any new Service ID we create — even on the same domain and configuration — fails with invalid_client. 🔁 What We’ve Tried: Creating multiple new Service IDs Waiting 48+ hours in case of propagation delays Validating HTTPS and redirect URI setup Comparing all settings with the working (older) Service ID (which we deleted since we thought that was causing a problem) Testing in different environments and browsers ❓ Questions: Why do newly created Service IDs fail with invalid_client while older ones work? Are there undocumented requirements, propagation delays, or steps for new Service IDs to become active? Is this a known limitation or bug in the SDK? 💻 Our Code: import { useEffect } from "react"; import { Button, Box } from "@mui/material"; import api from "../utils/api"; // Axios wrapper import AppleIcon from "@mui/icons-material/Apple"; import MainAuthStyles from "../pages/MainAuthStyles"; import { useUser } from "../../../user-module/src/contexts/UserContext"; import { useNavigate } from "react-router-dom"; // Apple global type declare global { interface Window { AppleID: any; } } type AppleSignInButtonProps = { setApiError: (msg: string) => void; }; const AppleLogInButton = ({ setApiError }: AppleSignInButtonProps) => { const { user, setUser } = useUser(); const navigate = useNavigate(); useEffect(() => { if (!window.AppleID) return; window.AppleID.auth.init({ clientId: import.meta.env.VITE_APPLE_CLIENT_ID, scope: "name email", redirectURI: import.meta.env.VITE_APPLE_REDIRECT_URI, usePopup: true, }); }, []); const handleAppleLogin = async () => { try { const response = await window.AppleID.auth.signIn(); const { id_token, code, user } = response.authorization; const res = await api.post("/auth/apple-login", { idToken: id_token, code, user, rememberMe: true, }); if (res.data.success == true && res.data.user.userDataInitialised == true ) { setUser({ id: res.data.user.id ? res.data.user.id : '', fullName: res.data.user.fullName ? res.data.user.fullName : '', email: res.data.user.email ? res.data.user.email : '', role: res.data.user.role ? res.data.user.role : '', signUpType: res.data.user.signUpType ? res.data.user.signUpType : '', userDataInitialised: res.data.user.userDataInitialised ? res.data.user.userDataInitialised : false, }); localStorage.setItem("accessToken", res.data.accessToken); localStorage.setItem("refreshToken", res.data.refreshToken); navigate("/app") } else { setApiError("Unrecognized login method") return; } } catch (err) { console.error("Apple Sign-In failed", err); setApiError("AppleSignInFailed"); } }; return ( <Box mt={2}> <Button variant="outlined" fullWidth onClick={handleAppleLogin} className="AuthAppleButton" startIcon={<AppleIcon />} > Log in with Apple </Button> </Box> ); }; export default AppleLogInButton; Any help from the Apple team or anyone who's resolved this issue would be appreciated — we’re currently blocked on deploying new environments due to this error. Thanks!
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132
Jun ’25
Feature to Enable ALLM optionally via the Apple TV settings Menu
I know this may not seem like the most important feature, but hear me out... I've been using Apple TV on a standard 1080p TV for years and it was GREAT. Recently, I purchased a higher-end 4K television, and when I plugged in my Apple TV - surprise! I was greeted with a somewhat laggy UI due to input delay. After playing with settings and doing a ton of research, I found that it's because of my TV's video processing features. When I switch from the default content type to my TV's Game Mode, the UI feels like a true Apple product again - crisp transitions and the input lag is basically gone. Here's the annoying part: when I start watching video content, it switches to the corresponding content type and everything looks perfect. But when I go back to the menus, it reverts to the default mode with all the lag. So I'm constantly having to manually switch modes! Adding ALLM (Auto Low Latency Mode) would fix this problem completely. The best part? It's backwards compatible with HDMI 2.0, so it seems like such a small thing to add that would seriously elevate the user experience. I would at least love it if apple gave users this option we can toggle in the settings. Any way we can get this? I made a community post here not sure best place to post
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175
Apr ’25
Library not loaded: /usr/lib/swift/libswiftWebKit.dylib,...SquareReaderSDK
hi team To continue testing Xcode 26 beta for our POS project's compatibility with the upcoming iOS 26 release in September, we’ve been running trials on various simulators. While the app works fine on iOS 18 simulators (iPad Pro/Air), it fails to launch on iOS 26-based iPad simulators with the following error: "libswiftWebKit.dylib library is not loaded"...... SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib (Detailed logs are shared below.) Is there a known fix for this issue, or is a resolution expected in an upcoming beta release? dyld[34660]: Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such file, not in dyld cache), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libswiftWebKit.dylib' (no such file) Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/24F74/com.apple.CoreSimulator.SimRuntime.iOS-26-0.23A5260l/ DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib```
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165
Jun ’25
Apple Sign In Issues using Firebase on Flutter App
We are currently facing an issue with implementing "Sign in with Apple" in our iOS application built using Flutter. We've implemented "Sign in with Apple" using Firebase and On attempting to sign in, we are encountering the following error: “Sign-up not completed.” We have verified that: The Apple Sign is enabled on our Firebase Project. The Sign in with Apple capability is enabled in the Xcode project. The Apple Sign-In capability is enabled for the App ID on our Apple Developer account. All the certificates were re-provisioned after enabling the capability. The Bundle ID matches across Apple Developer portal and our app configuration. The email and fullName scopes are requested in the credential. Please let us know if you require any additional information. We’re happy to provide whatever is needed. Here's a screenshot attached to explain the problem better
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157
Jun ’25
iPhone/iPad iCloud is a piece of junk right now.
Since iOS 26.1 I'm running into the following iCloud issues. Contacts are not being synced to iOS and iPad OS at all, no matter how I re-enable contact syncing I can't get them to sync. Somehow, my Mac and iPad are able to send out iMessages, but not my iPhone. My iPhone can receive and sync what I've sent using my Mac and iPad Unable to save an airdropped contact
2
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91
Nov ’25
Web Push Provisioning
Looking for more information on web push provisioning. I have a bank issuing credit card, which needs to be pushed to apple mobile wallet. Need to understand the APIs and other details required to do this.
0
1
205
Nov ’25
Can't update to macOS 26 beta 2
I've got the initial WWDC beta of macOS 26 (25A5279m) installed inside a virtual machine (UTM), but can't seem to update to the second beta. Nothing is showing up within Software Update. Is this because it's within a VM, or am I doing something wrong? It'd be a real pain to have to install a new VM afresh with the RestoreImage for every update.
Replies
0
Boosts
1
Views
244
Activity
Jun ’25
Unable to simultaneously satisfy constraints using versions 26.1
I am trying to create a new app using IOS-26.1, macOS Tahoe 26.1 and Xcode 26.1 with Swift6. Is this a bug that is going to be addressed. This is in the Debug Console...Unable to simultaneously satisfy constraints. Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints) ( "<NSAutoresizingMaskLayoutConstraint:0x10bb18870 h=--& v=--& _TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0.width == 0 (active)>", "<NSLayoutConstraint:0x115ac2ee0 _TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0.leading == _UIButtonBarButton:0x115d40c80.leading (active)>", "<NSLayoutConstraint:0x115ac30c0 H:[_UIButtonBarButton:0x115d40c80]-(0)-| (active, names: '|':_TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0 )>", "<NSLayoutConstraint:0x115ac2df0 'TB_Leading_Leading' H:|-(12)-[_UIModernBarButton:0x115d20a80] (active, names: '|':_UIButtonBarButton:0x115d40c80 )>", "<NSLayoutConstraint:0x115ac2fd0 'TB_Trailing_Trailing' H:[_UIModernBarButton:0x115d20a80]-(12)-| (active, names: '|':_UIButtonBarButton:0x115d40c80 )>" ) Will attempt to recover by breaking constraint <NSLayoutConstraint:0x115ac2fd0 'TB_Trailing_Trailing' H:[_UIModernBarButton:0x115d20a80]-(12)-| (active, names: '|':_UIButtonBarButton:0x115d40c80 )> Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger. The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKitCore/UIView.h> may also be helpful.
Replies
2
Boosts
1
Views
428
Activity
Nov ’25
Critical Bug: Photos Turn Completely Black After Editing on macOS Tahoe (25A5295e)
I’ve encountered a critical issue in macOS Tahoe (Beta) that affects the Photos app or any app that leverages Apple’s editing frameworks. After editing certain photos—whether applying filters, cropping, or making basic adjustments—the image suddenly turns completely black upon saving or exiting the edit mode. Details: macOS Version: macOS Tahoe (latest beta) Affected App(s): Photos, Preview, and some third-party editing apps Steps to Reproduce: Open a photo in the Photos app Make any basic edit (e.g., crop, adjust brightness) Click “Done” The edited photo appears entirely black Notes: Happens with both JPEG and HEIC formats Original photo appears fine before editing Exporting the photo also results in a black image Restarting the app/system does not resolve the issue iCloud Photos is enabled This issue seems related to the image rendering pipeline post-editing, possibly tied to Core Image or GPU rendering frameworks. It severely affects photo usability and could result in permanent data loss if backups are not maintained. Please advise if a workaround exists or if this bug has been logged already. Happy to provide system logs or sample images if needed.
Replies
1
Boosts
1
Views
234
Activity
Jun ’25
IOS 26.1 Issue
When I updated IOS 26.1, When someone call me over voice call phone kept vibrating after call has been picked for 15 sec. Can you please check what’s the issue
Replies
3
Boosts
1
Views
914
Activity
Nov ’25
Sudden Termination of Apple Developer Account - Seeking Community Advice
Hello, everyone, I hope you're all doing well. I'm facing an unfortunate issue with my Apple Developer Program membership that was suddenly terminated. I received a generic email from Apple, stating that my membership was revoked, but no specific reason was provided for this action. I appealed the decision, offering all possible explanations and commitments to adhere to guidelines, only to be met with a reply stating that the decision is "final" and no subsequent appeals will be processed. Has anyone here faced a similar situation? Are there any steps that can be taken to understand the reason for termination when Apple doesn't disclose it? Is there a way to open a dialogue with Apple, even when they've stated that their decision is final? Would publicizing this issue through social media or blogs be advisable? This is a particularly trying time for us, as we are recovering from a recent earthquake and our app is our sole source of income. Any insights, advice, or shared experiences would be greatly appreciated. Thank you for taking the time to read my post. We don't violate any apple's policies... any information would be welcome. Best regards,
Replies
7
Boosts
3
Views
2.3k
Activity
Apr ’25
Testing iOS 26 but experiencing severe overheating
Two days ago, I tested IOS 26 on my device, but it was still overheating severely. Today, the device is very sluggish. What should I do? Or do I just need to wait...
Replies
1
Boosts
1
Views
153
Activity
Jun ’25
iOS 26 0% Battery Health
Updated iPhone to 26 beta 2, everything is ok but battery, battery is changed, not original. My phone can't charge higher than 1% and turns off every 5 minutes, even connecting to wireless charger and cable at the same time don't work, restored iPhone thru iTunes.I hope I will be able to install new beta without any problems because loving the new design, hoping for the best. Thanks. My FB-FB18327769
Replies
0
Boosts
1
Views
236
Activity
Jun ’25
Swift Student Challenge
Hi, I am planning to apply for the Apple Swift Student Challenge. Is it acceptable to use Vietnamese names (proper nouns) within the app, provided all other text, code, and UI elements are in English? Will this still be considered valid?
Replies
1
Boosts
0
Views
226
Activity
Jan ’26
Internet Sharing Wi-Fi starts as open network despite WPA2/WPA3 password configuration
On recent versions of macOS (including current betas), when enabling Internet Sharing from Ethernet to Wi-Fi, the configured WPA2/WPA3 password is ignored and the shared network is broadcast as an open (unsecured) network. Steps to Reproduce: Connect Mac to Ethernet via USB/LAN adapter Go to System Settings > General > Sharing > Internet Sharing Set up Wi-Fi options with a valid WPA2/WPA3 password Enable Internet Sharing Expected Behavior: Devices should see a password-protected Wi-Fi network with a lock icon and require authentication. Actual Behavior: The network appears unsecured (no lock icon) Devices like iPhone connect without entering a password This can be verified immediately from iOS Wi-Fi settings Additional Notes: Reproducible across macOS 15.5 RC and 16.0,26.0 Developer Beta Feedback has been submitted via Feedback Assistant multiple times This is a serious security risk if used in public or shared environments Has anyone else experienced this? Any known workarounds besides terminal-level defaults or Plist edits? Thanks in advance!
Replies
0
Boosts
1
Views
78
Activity
Jun ’25
Need help making iPad 13 screenshot
Hello developers! I built a basic trivia app for NCAA Wrestling - I do NOT own an iPad 13. I can't get passed the screenshot for approval Hoping for a person willing to help a newbie out - I'm struggling thanks! Adrian Stewart
Replies
5
Boosts
1
Views
189
Activity
Jul ’25
XQuartz
XQuartz, used to run X11 apps on the Mac, does not work on Tahoe. Can you do something about this?
Replies
0
Boosts
1
Views
268
Activity
Jan ’26
Apple JS SDK: invalid_client error with new Service IDs in AppleID.auth.signIn()
We’re integrating Sign in with Apple using Apple’s official JavaScript SDK: https://appleid.cdn-apple.com/appleauth/static/jsapi/appleid/1/en_US/appleid.auth.js We’ve successfully used this setup with an older Service ID, but when we try to use any newly created Service ID, we get the following error immediately when calling AppleID.auth.signIn(): invalid_client This happens before any request reaches our backend. The same flow, redirect URI, and frontend code works fine with an old Service ID — but fails with new ones. ✅ What We’ve Verified: The Service ID (e.g., com.projectx.web.login) is created under Apple Developer → Identifiers → Service IDs The redirect URI is correct and matches exactly (HTTPS, no trailing slash) No client_secret is passed in the frontend (by design) We’re using usePopup: true ❌ What Doesn’t Work: Any new Service ID we create — even on the same domain and configuration — fails with invalid_client. 🔁 What We’ve Tried: Creating multiple new Service IDs Waiting 48+ hours in case of propagation delays Validating HTTPS and redirect URI setup Comparing all settings with the working (older) Service ID (which we deleted since we thought that was causing a problem) Testing in different environments and browsers ❓ Questions: Why do newly created Service IDs fail with invalid_client while older ones work? Are there undocumented requirements, propagation delays, or steps for new Service IDs to become active? Is this a known limitation or bug in the SDK? 💻 Our Code: import { useEffect } from "react"; import { Button, Box } from "@mui/material"; import api from "../utils/api"; // Axios wrapper import AppleIcon from "@mui/icons-material/Apple"; import MainAuthStyles from "../pages/MainAuthStyles"; import { useUser } from "../../../user-module/src/contexts/UserContext"; import { useNavigate } from "react-router-dom"; // Apple global type declare global { interface Window { AppleID: any; } } type AppleSignInButtonProps = { setApiError: (msg: string) => void; }; const AppleLogInButton = ({ setApiError }: AppleSignInButtonProps) => { const { user, setUser } = useUser(); const navigate = useNavigate(); useEffect(() => { if (!window.AppleID) return; window.AppleID.auth.init({ clientId: import.meta.env.VITE_APPLE_CLIENT_ID, scope: "name email", redirectURI: import.meta.env.VITE_APPLE_REDIRECT_URI, usePopup: true, }); }, []); const handleAppleLogin = async () => { try { const response = await window.AppleID.auth.signIn(); const { id_token, code, user } = response.authorization; const res = await api.post("/auth/apple-login", { idToken: id_token, code, user, rememberMe: true, }); if (res.data.success == true && res.data.user.userDataInitialised == true ) { setUser({ id: res.data.user.id ? res.data.user.id : '', fullName: res.data.user.fullName ? res.data.user.fullName : '', email: res.data.user.email ? res.data.user.email : '', role: res.data.user.role ? res.data.user.role : '', signUpType: res.data.user.signUpType ? res.data.user.signUpType : '', userDataInitialised: res.data.user.userDataInitialised ? res.data.user.userDataInitialised : false, }); localStorage.setItem("accessToken", res.data.accessToken); localStorage.setItem("refreshToken", res.data.refreshToken); navigate("/app") } else { setApiError("Unrecognized login method") return; } } catch (err) { console.error("Apple Sign-In failed", err); setApiError("AppleSignInFailed"); } }; return ( <Box mt={2}> <Button variant="outlined" fullWidth onClick={handleAppleLogin} className="AuthAppleButton" startIcon={<AppleIcon />} > Log in with Apple </Button> </Box> ); }; export default AppleLogInButton; Any help from the Apple team or anyone who's resolved this issue would be appreciated — we’re currently blocked on deploying new environments due to this error. Thanks!
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132
Activity
Jun ’25
Enrollment / Membership Valid for 1 year. What about Renewal.
As l proceeded through the enrollment/membership. I found the price is fixed for US$99. At the end. What about Renewal. Is there any cost reduction for Apple Developers?
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2
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252
Activity
Nov ’25
Safari and Mail quoting unepectely
Every broke I either open mail or the safari application they crash and eveytime I hit reopen and they crash again macOS 26 developer beta 2
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1
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97
Activity
Jun ’25
Feature to Enable ALLM optionally via the Apple TV settings Menu
I know this may not seem like the most important feature, but hear me out... I've been using Apple TV on a standard 1080p TV for years and it was GREAT. Recently, I purchased a higher-end 4K television, and when I plugged in my Apple TV - surprise! I was greeted with a somewhat laggy UI due to input delay. After playing with settings and doing a ton of research, I found that it's because of my TV's video processing features. When I switch from the default content type to my TV's Game Mode, the UI feels like a true Apple product again - crisp transitions and the input lag is basically gone. Here's the annoying part: when I start watching video content, it switches to the corresponding content type and everything looks perfect. But when I go back to the menus, it reverts to the default mode with all the lag. So I'm constantly having to manually switch modes! Adding ALLM (Auto Low Latency Mode) would fix this problem completely. The best part? It's backwards compatible with HDMI 2.0, so it seems like such a small thing to add that would seriously elevate the user experience. I would at least love it if apple gave users this option we can toggle in the settings. Any way we can get this? I made a community post here not sure best place to post
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1
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175
Activity
Apr ’25
Library not loaded: /usr/lib/swift/libswiftWebKit.dylib,...SquareReaderSDK
hi team To continue testing Xcode 26 beta for our POS project's compatibility with the upcoming iOS 26 release in September, we’ve been running trials on various simulators. While the app works fine on iOS 18 simulators (iPad Pro/Air), it fails to launch on iOS 26-based iPad simulators with the following error: "libswiftWebKit.dylib library is not loaded"...... SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib (Detailed logs are shared below.) Is there a known fix for this issue, or is a resolution expected in an upcoming beta release? dyld[34660]: Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such file, not in dyld cache), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libswiftWebKit.dylib' (no such file) Library not loaded: /usr/lib/swift/libswiftWebKit.dylib Referenced from: <BA066DAA-6AD6-3622-9A40-08C1600B0DC6> /Users/username/Library/Developer/CoreSimulator/Devices/3F807800-D684-4398-89DC-1AEC1747A99A/data/Containers/Bundle/Application/5327A260-4241-48F6-85C2-A7E0E0F152E3/Projectname.app/Frameworks/SquareReaderSDK.framework/SquareReaderSDK Reason: tried: '/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection/libswiftWebKit.dylib' (no such file), '/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/libswiftWebKit.dylib' (no such file), '/usr/lib/swift/libswiftWebKit.dylib' (no such dyld config: DYLD_SHARED_CACHE_DIR=/Library/Developer/CoreSimulator/Caches/dyld/24F74/com.apple.CoreSimulator.SimRuntime.iOS-26-0.23A5260l/ DYLD_ROOT_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot DYLD_LIBRARY_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/system/introspection DYLD_INSERT_LIBRARIES=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libLogRedirect.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libBacktraceRecording.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libMainThreadChecker.dylib:/usr/lib/libRPAC.dylib:/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib/libViewDebuggerSupport.dylib DYLD_FRAMEWORK_PATH=/Users/username/Library/Developer/Xcode/DerivedData/ProjectnamePOS-buqsthxxbyqalydvfpxruhzgmymf/Build/Products/Debug-iphonesimulator DYLD_FALLBACK_FRAMEWORK_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks DYLD_FALLBACK_LIBRARY_PATH=/Library/Developer/CoreSimulator/Volumes/iOS_23A5260l/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS 26.0.simruntime/Contents/Resources/RuntimeRoot/usr/lib```
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165
Activity
Jun ’25
Help Setting Up Project for Swift Student Challenge
I was wondering wether you have to create your full app as an Xcode app and then translate it into playgrounds? Because some of the submissions I have seen on YouTube are running on Xcode iPad emulators.
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2
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0
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479
Activity
Nov ’25
Apple Sign In Issues using Firebase on Flutter App
We are currently facing an issue with implementing "Sign in with Apple" in our iOS application built using Flutter. We've implemented "Sign in with Apple" using Firebase and On attempting to sign in, we are encountering the following error: “Sign-up not completed.” We have verified that: The Apple Sign is enabled on our Firebase Project. The Sign in with Apple capability is enabled in the Xcode project. The Apple Sign-In capability is enabled for the App ID on our Apple Developer account. All the certificates were re-provisioned after enabling the capability. The Bundle ID matches across Apple Developer portal and our app configuration. The email and fullName scopes are requested in the credential. Please let us know if you require any additional information. We’re happy to provide whatever is needed. Here's a screenshot attached to explain the problem better
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157
Activity
Jun ’25
iPhone/iPad iCloud is a piece of junk right now.
Since iOS 26.1 I'm running into the following iCloud issues. Contacts are not being synced to iOS and iPad OS at all, no matter how I re-enable contact syncing I can't get them to sync. Somehow, my Mac and iPad are able to send out iMessages, but not my iPhone. My iPhone can receive and sync what I've sent using my Mac and iPad Unable to save an airdropped contact
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2
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91
Activity
Nov ’25
Web Push Provisioning
Looking for more information on web push provisioning. I have a bank issuing credit card, which needs to be pushed to apple mobile wallet. Need to understand the APIs and other details required to do this.
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1
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205
Activity
Nov ’25