Posts under App & System Services topic

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How to debug or ensure single resume calls for continuations at compile time or with tools like Instruments?
When using the continuation API, we're required to call resume exactly once. While withCheckedContinuation helps catch runtime issues during debugging, I'm looking for ways to catch such errors at compile time or through tools like Instruments. Is there any tool or technique that can help enforce or detect this requirement more strictly than runtime checks? Or would creating custom abstractions around Continuation be the only option to ensure safety? Any suggestions or best practices are appreciated.
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439
Jan ’25
Applepay merchant validation failing with error request failed with status code 417
I am implementing apple pay and the merchant validation is failing with error (error request failed with status code 417). I am using react js in the frontend and node js in backend, this is my code const httpsAgent = new https.Agent({ rejectUnauthorized: false, cert: fs.readFileSync( path.join(__dirname, "../../../certificates/merchant_id_prod.pem") ), key: fs.readFileSync( path.join(__dirname, "../../../certificates/merchant_id_prod.key") ), }); const data = { merchantIdentifier: "merchantId", displayName: "Check", initiative: "web", initiativeContext: "domain.com", }; const response = await axios.post(validationURL, data, { httpsAgent });
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318
Jan ’25
Support for attachments in Message Access Profile
We are using an application that implements Handsfree Profile and Message Access Profile to retrieve and send SMS and MMS to and from an iPhone over Bluetooth. We are trying to retrieve Attachments by specifying GetMessage with the attachment Parameter set to 1, but we are not getting the attachments from the iPhone. Does iOS support sending attachments over Message Access Profile? Or do plan to support it in the near future?
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465
Jan ’25
Issue with Live Activity Update - "The device token doesn't match the specified topic"
Hi! I am encountering an issue when attempting to send a test notification to update a live activity. The request is failing with the following error: { "code": 400, "message": "bad-request", "reason": "The device token doesn't match the specified topic.", "requestUuid": "3ed3fc0c-9c57-4d67-8ae8-cbabe0579b10" } I have verified that all device tokens and app identifiers are correct, but the error persists. Could you please assist in identifying the root cause of this issue?
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Jan ’25
Read Workout Effort Scores
Is there documentation on how to read workout effort scores from a HealthKit workout? I'm interested in reading workoutEffortScore and estimatedWorkoutEffortScore. I have not been successful trying to read them using the same method that I do other workout HKQuantityTypes (heartRate, stepCount, etc). I'm using Swift and I do have authorization for those types requested and granted. I have found documentation on setting these values (https://developer.apple.com/forums/thread/763539) but not reading them. Thank You
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943
Jan ’25
How can I create a AppIntent with SwiftData correctly?
I currently create a AppIntent that contains a custom AppEntity, it shows like this struct GetTimerIntent: AppIntent { static let title: LocalizedStringResource = "Get Timer" @Parameter(title: "Timer") var timer: TimerEntity func perform() async throws -> some IntentResult { .result(value: timerText(timer.entity)) } static var parameterSummary: some ParameterSummary { Summary("Get time of \(\.$timer)") } func timerText(_ timer: ETimer) -> String { // Implementation Folded } } struct TimerEntity: AppEntity { var entity: ETimer static let defaultQuery: TimerQuery = .init() static var typeDisplayRepresentation: TypeDisplayRepresentation { TypeDisplayRepresentation(name: "Timer") } var id: UUID { entity.identifier } var displayRepresentation: DisplayRepresentation { DisplayRepresentation(title: "\(entity.title)") } } To get the timers, I create a TimerQuery type to fetch them from SwiftData containers. struct TimerQuery: EntityQuery, Sendable { func entities(for identifiers: [UUID]) async throws -> [TimerEntity] { print(identifiers) let context = ModelContext(ModelMigration.sharedContainer) let descriptor = FetchDescriptor<ETimer>( predicate: #Predicate { identifiers.contains($0.identifier) }, sortBy: [.init(\.index)] ) let timers = try context.fetch(descriptor) print(timers.map(\.title)) return timers.map { TimerEntity(entity: $0) } } } Everything looks make sense since I code it. When I'm testing, the console jump No ConnectionContext found for 105553169752832 and I can't get my datas. How can I solve this issue?
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Jan ’25
ShieldActionExtention not calling code or printing to console
I'm using ShieldActionExtention to make a HTTP request to a server when a user selects one of the buttons on their app shield. The apps are shielded, but nothing happens when I press one of the shield buttons. There is no message on the server signaling an HTTP request and nothing is printed to the XCode console while in debug mode. Here is my code for my Shield Action Extention // ShieldActionExtension.swift // ShieldAction // // import Foundation import UIKit import SwiftUI import ManagedSettings // Override the functions below to customize the shield actions used in various situations. // The system provides a default response for any functions that your subclass doesn't override. // Make sure that your class name matches the NSExtensionPrincipalClass in your Info.plist. class ShieldActionExtension: ShieldActionDelegate { override func handle(action: ShieldAction, for application: ApplicationToken, completionHandler: @escaping (ShieldActionResponse) -> Void) { print(action) let deviceID = UserDefaults.standard.string(forKey: UserDefaultKeys.userID.rawValue)! Task{ do{ print("sending to server") try await PlayerLosesGame(playerID: deviceID) completionHandler(.close) } catch { print("error occured on the shield") completionHandler(.none) } } } override func handle(action: ShieldAction, for webDomain: WebDomainToken, completionHandler: @escaping (ShieldActionResponse) -> Void) { print(action) let deviceID = UserDefaults.standard.string(forKey: UserDefaultKeys.userID.rawValue)! Task{ do{ print("sending to server") try await PlayerLosesGame(playerID: deviceID) completionHandler(.close) } catch { print("error occured on the shield") completionHandler(.none) } } } override func handle(action: ShieldAction, for category: ActivityCategoryToken, completionHandler: @escaping (ShieldActionResponse) -> Void) { print(action) let deviceID = UserDefaults.standard.string(forKey: UserDefaultKeys.userID.rawValue)! Task{ do{ print("sending to server") try await PlayerLosesGame(playerID: deviceID) completionHandler(.close) } catch { print("error occured on the shield") completionHandler(.none) } } //completionHandler(.close) } func PlayerLosesGame(playerID: String) async throws{ let url = URL(string: ServerConnection.GetWebsite() + "game/find?playerID="+playerID)! var request = URLRequest(url: url) request.httpMethod = "GET" print("trying this out") let (data, _) = try await URLSession.shared.data(for: request) } } I believe all my targets are set up correctly and should be working. Why is nothing happening?
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609
Jan ’25
DeviceActivityReportExtension / ScreenTimeBriefReport does not localize strings
Hello, In one of our apps we use DeviceActivityReportExtension to show the user how much screen time is remaining. The calculation is working as expected, but we have noticed that the labels in our ScreenTimeBriefReport are not localized to the device language. Example: Device with language set to Swedish App fully translated to English and Swedish Result: All labels in app are using the Swedish translations, except the strings in our ScreenTimeBriefReport instance. These labels are using the English localization. I've verified it's using the English localization from our Localizable.xcstrings file. I tried logging device language from our ScreenTimeBriefReport instance, but I could not see anything in Console.app. I guess this is intentional so no sensitive user information can be extracted. Is this a known feature or bug? If it's the latter, is there a known workaround? Sincerely, César
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570
Jan ’25
APN push notifications failling
After my membership was renewed (auto-payment was rejected, and my account was manually paid), my app stopped receiving notifications I thought was an invalidation by membership but after some days, my app kept not receiving notifications. I just recreated a new key for my app, (I hope it solves the problem) My question is, do I need to make another change to my account to reenable services?
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222
Jan ’25
My App have Incorrect name and icon displayed in Screen Time
STEPS TO REPRODUCE Install the application “Dynamic-Lyrics" develop by me, which the bundle ID is com.bing.lyrics (https://apps.apple.com/us/app/id6476125287) Use this APP for a period of time Go to Settings - Screen Time - See All App & Website Activity I found that the name and icon displayed in Screen Time are incorrect. The expectation is: “Dynamic-Lyrics", but the actual display is "com.microsoft.bing" The guess is that the bundle ID contains the characters com.bing (bing is my name) and is incorrectly recognized as microsoft’s app.
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Jan ’25
New CoreLocation APIs
Hi All, I am currently working on an app that has some navigation functionality, and since my minimum iOS is 18 wanted to incorporate the new APIs that yield a AsyncStream of locations. I have watched both WWDC sessions, the one where the new API is introduced to retrieve the location points, and also the other video where the new authorization process for location is simplified as well. I have an app currently working in its current state, but am noticing some weird quirks when using the CLBackgroundActivitySession to get the elevated background permission. What I am doing here is to create this stream and the background object is below: return AsyncThrowingStream { continuation in let task = Task { do { for try await update in CLLocationUpdate.liveUpdates(updateType) { if shouldStopUpdate { continuation.finish() break } continuation.yield(update) } } catch { continuation.finish(throwing: error) } } state = .started(locationTask: task, background: CLBackgroundActivitySession()) } When I have an active navigation session going and am strongly holding this object and the user force quits the app (or I stop the target through Xcode) the navigation activity indicator in the status bar (or dynamic island) remains present. Even if I relaunch the app, start navigation again, and then call the invalidate method on the CLBackgroundActivitySession I then am seeing that navigation indicator even if I delete my app, and often need to do a full restart to get out of this state. Is there a step I am missing, or do I not understand the way the new API works to run in the background?
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652
Jan ’25
Cannot add participants to CoreData to share between multiple users
I have been trying to get this to work since it was announced a few years ago but with no joy. I'm struggling to get Apple's example code to behave itself too. Seems overly complex and buggy. So I set out to create a simplified version myself. I have got the database to sync with CloudKit and I can see my records in the developer dashboard. I'm trying to use container.record(for: object.objectID) to get the CKRecord for it, but this always fails. The next step would be to add the participant. I try to add the participant based on this code: Button { let record = fetchRecord(for: items[0]) //hack just to use the first record for dev testing let share = CKShare(rootRecord: record) let persistenceController = PersistenceController.shared persistenceController.addParticipant( emailAddress: "andrew@ambrit.com", permission: .readWrite, share: share) { share, error in if let error = error { print("Error: \(error.localizedDescription)") } else if let share = share { print("Share updated successfully: \(share)") } } } label: { Label("Participants", systemImage: "person") } and extension PersistenceController { func addParticipant(emailAddress: String, permission: CKShare.ParticipantPermission = .readWrite, share: CKShare, completionHandler: ((_ share: CKShare?, _ error: Error?) -> Void)?) { let container = PersistenceController.shared.container let lookupInfo = CKUserIdentity.LookupInfo(emailAddress: emailAddress) let persistentStore = privatePersistentStore //share.persistentStore! container.fetchParticipants(matching: [lookupInfo], into: persistentStore) { (results, error) in guard let participants = results, let participant = participants.first, error == nil else { completionHandler?(share, error) return } participant.permission = permission participant.role = .privateUser share.addParticipant(participant) container.persistUpdatedShare(share, in: persistentStore) { (share, error) in if let error = error { print("\(#function): Failed to persist updated share: \(error)") } completionHandler?(share, error) } } } } My immediate problem is that when I call fetchRecord it doesn't find anything despite the record being available in the CloudKit dashboard. func fetchRecord(for object: NSManagedObject) -> CKRecord { let container = PersistenceController.shared.container print ("Fetching record \(object.objectID)") if let record = container.record(for: object.objectID) { print("CKRecord ID: \(record.recordID)") print("Record Name: \(record.recordID.recordName)") return record } else { fatalError("Record not found") } }
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829
Jan ’25
Can't batch delete with one-to-many to self relationship
I have a simple model that contains a one-to-many relationship to itself to represent a simple tree structure. It is set to cascade deletes so deleting the parent node deletes the children. Unfortunately I get an error when I try to batch delete. A test demonstrates: @Model final class TreeNode { var parent: TreeNode? @Relationship(deleteRule: .cascade, inverse: \TreeNode.parent) var children: [TreeNode] = [] init(parent: TreeNode? = nil) { self.parent = parent } } func testBatchDelete() throws { let config = ModelConfiguration(isStoredInMemoryOnly: true) let container = try ModelContainer(for: TreeNode.self, configurations: config) let context = ModelContext(container) context.autosaveEnabled = false let root = TreeNode() context.insert(root) for _ in 0..<10 { let child = TreeNode(parent: root) context.insert(child) } try context.save() // fails if first item doesn't have a nil parent, succeeds otherwise // which row is first is random, so will succeed sometimes try context.delete(model: TreeNode.self) } The error raised is: CoreData: error: Unhandled opt lock error from executeBatchDeleteRequest Constraint trigger violation: Batch delete failed due to mandatory OTO nullify inverse on TreeNode/parent and userInfo { NSExceptionOmitCallstacks = 1; NSLocalizedFailureReason = "Constraint trigger violation: Batch delete failed due to mandatory OTO nullify inverse on TreeNode/parent"; "_NSCoreDataOptimisticLockingFailureConflictsKey" = ( ); } Interestingly, if the first record when doing an unsorted query happens to be the parent node, it works correctly, so the above unit test will actually work sometimes. Now, this can be "solved" by changing the reverse relationship to an optional like so: @Relationship(deleteRule: .cascade, inverse: \TreeNode.parent) var children: [TreeNode]? The above delete will work fine. However, this causes issues with predicates that test counts in children, like for instance deleting only nodes where children is empty for example: try context.delete(model: TreeNode.self, where: #Predicate { $0.children?.isEmpty ?? true }) It ends up crashing and dumps a stacktrace to the console with: An uncaught exception was raised Keypath containing KVC aggregate where there shouldn't be one; failed to handle children.@count (the stacktrace is quite long and deep in CoreData's NSSQLGenerator) Does anyone know how to work around this?
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Jan ’25
URLSession QUIC configuration
I want to configure one aspect of my networking configuration (the QUIC keepalive interval). This only seems to be configurable via Network.framework’s nw_quic_set_keepalive_interval. Is there any way to apply this to a URLSession? Or do I need to implement the whole connection management myself using Network.framework?
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Jan ’25
Recovering Customer's Data After iCloud Migration
I have encountered an issue with a customer’s data access after they migrated to a different iCloud account, and I’m looking for guidance. The Situation: The customer was logged into their account on my app, which was associated with a specific iCloud account (iCloud A). They had all their app data available while using iCloud A. The customer then switched to a new iCloud account (iCloud B) on the same device, while still using the same app account. After switching iCloud accounts, their data is no longer visible in the app or my CloudKit dashboard. My Investigation: I accessed the customer’s CloudKit data via the CloudKit Console, acting as their iCloud account. I couldn’t find the private database zone or any of their records when accessing iCloud A through the console. I don’t believe the data was deleted since actions performed under iCloud B shouldn’t affect data stored in iCloud A. My Hypothesis: I suspect that the customer’s old iCloud account (iCloud A) may have downgraded or stopped paying for iCloud storage. If the iCloud subscription is inactive or expired, could that prevent me from accessing their CloudKit data? Would renewing the iCloud subscription for iCloud A restore access to the missing data? Questions: Does an unpaid or expired iCloud account restrict access to CloudKit records, even if they weren’t deleted? Would paying for iCloud storage again restore the data previously stored in CloudKit? Is there any way to recover the customer’s CloudKit data if they are unable to access their old iCloud account? If anyone has a simpler approach to recovering the customer’s iCloud-stored app data or has experience dealing with iCloud migrations like this, I’d appreciate your insights. Thank you in advance for any advice!
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Jan ’25
Collaboration of iCloud Drive document with CloudKit-based live sync
In Apple Numbers and similar apps, a user can save a document to iCloud Drive, and collaborate with other users. From what I can gather, it seems to use two mechanisms: the document as a whole is synced via iCloud Drive, but when a collaboration is started, it seems to use CloudKit records to do live updates. I am working on a similar app, that saves documents to iCloud Drive (on Mac, iPad, and iPhone). Currently it only syncs via iCloud Drive, re-reading the entire (often large) document when a remote change occurs. This can lead to a delay of several seconds (up to a minute) for the document to be saved, synced to the server, synced from the server, and re-read. I'm working on adding a "live sync", i.e. the ability to see changes in as near to real-time as feasible, like in Apple's apps. The document as a whole will remain syncing via iCloud Drive. My thought is to add a CloudKit CKRecord-based sync when two or more users are collaborating on a document, recording only the diffs for quick updates. The app would no longer re-read the entire document when iCloud Drive updates it while in use, and would instead read the CloudKit records and apply those changes. This should be much faster. Is my understanding of how Apple does it correct? Does my proposed approach seem sensible? Has anyone else implemented something like this, with iCloud Drive-based documents and a CloudKit live sync? In terms of technologies, I see that Apple now has a Shared with You framework, with the ability to use a NSItemProvider to start the collaboration. Which raises the question, should I use the iCloud Drive document for the collaboration (as I do now), or the CloudKit CKShare diff? I think I'd have to use the document as a whole, both so it works with the Send Copy option, and so a user that doesn't have the document gets it when using Collaborate. Once the collaboration is underway, I'd want to start the CloudKit channel. So I guess I'd save the CKShare to the server, get its URL, and save that in the document, so another user can read that URL as part of their initial load of the document from iCloud Drive? Once two (or more) users have the document via iCloud Drive, and the CKShare via the embedded URL, I should be able to do further live-sync updates via CloudKit. If a user closes the document and re-opens it, they'd get the updates via iCloud Drive, so no need to apply any updates from before the document was opened. Does all this sound reasonable, or am I overlooking some gotcha? I'd appreciate any advice from people who have experience with this kind of syncing.
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Jan ’25
CKSyncEngine API design problems and maintenance status inside Apple?
Something I want to know and all users of CKSyncEngine care about I'm going to build a full stack solution using CKSyncEngine, but what's the near future and the support and maintenance priorities inside Apple for CKSyncEngine? There is only one short video for CKSyncEngine, in 2023, no updates after that, no future plans mentioned. I'm worried that this technology be deprecated or not activity maintained. This is a complex technology, without being activity maintained (or open-sourced) there will be fatal production issues we the developer cannot solve. The CK developer in the video stated that "many apps" were using the framework, but he did not list any. The only named is NSUbiquitousKeyValueStore, but NSUbiquitousKeyValueStore is too simple a use case. I wonder is apple's Notes.app using it, or going to use it? Is SwiftData using it? API Problems The API design seems a little bit tricky, not designed from a user's perspective. handleEvent doesn't contain any context information about which batch. How do I react the event properly? Let's say our sync code and CKSyncEngine, and callbacks are all on a dedicated thread. Consider this: in nextRecordZoneChangeBatch you provided a batch of changes, let's call this BATCH 1, including an item in database with uuid "xxx" and name "yyy" before the changes are uploaded, there are new changes from many OTHER BACKGROUND THREADS made to the database. item "xxx"'s name is now "zzz" handle SentRecordZoneChanges event: I get records that uploaded or failed, but I don't know which BATCH the records belong to. How do I decide if i have to mark "xxx" as finished uploading or not? If I mark xxx as finished that's wrong, the new name "zzz" is not uploaded. I have to compare every field of xxx with the savedRecord to decide if I finished uploading or not? That is not acceptable as the performance and memory will be bad. Other questions I have to add recordIDs to state, and wait for the engine to react. I don't think this is a good idea, because recordID is a CloudKit concept, and what I want to sync is a local database. I don't see any rational for this, or not documented. If the engine is going to ask for a batch of records, you can get all record ids from the batch?
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1.2k
Jan ’25
Using child accounts with sandbox IAP testing
Hello, thank you for your time. I'm using several physical devices to test IAPs in builds from xCode. Some of my test devices are logged into child accounts from my family account. Child accounts "Ask Permission" from devices logged into adult accounts in the family. when you attempt to make a purchase. I'm hoping to be able to use these devices to test my IAPs but I get the following error after supplying the password for the sandbox account: Unable to Ask Permission You can't ask permission because you have signed in with iCloud and iTunes accounts that are not associated with each other. [Environment: Sandbox] Is there any way to make this work?
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1k
Jan ’25