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How is Record Zone Sharing done?
My use case is the following: Every user of my app can create as an owner a set of items.  These items are private until the owner invites other users to share all of them as participant. The participants can modify the shared items and/or add other items. So, sharing is not done related to individual items, but to all items of an owner. I want to use CoreData & CloudKit to have local copies of private and shared items. To my understanding, CoreData & CloudKit puts all mirrored items in a special zone „com.apple.coredata.cloudkit.zone“. So, this zone should be shared, i.e. all items in it. In the video it is said that NSPersistentCloudKitContainer uses Record Zone Sharing optionally in contrast to hierarchically record sharing using a root record. But how is this done? Maybe I can declare zone „com.apple.coredata.cloudkit.zone“ as a shared zone?
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Apr ’25
CloudKit: how to handle CKError partialFailure when using NSPersistentCloudKitContainer?
I'm using NSPersistentCloudKitContainer with Core Data and I receive errors because my iCloud space is full. The errors printed are the following: <CKError 0x280df8e40: "Quota Exceeded" (25/2035); server message = "Quota exceeded"; op = 61846C533467A5DF; uuid = 6A144513-033F-42C2-9E27-693548EF2150; Retry after 342.0 seconds>. I want to inform the user about this issue, but I can't find a way to access the details of the error. I'm listening to NSPersistentCloudKitContainer.eventChangedNotification, I receive a error of type .partialFailure. But when I want to access the underlying errors, the partialErrorsByItemID property on the error is nil. How can I access this Quota Exceeded error? import Foundation import CloudKit import Combine import CoreData class SyncMonitor { fileprivate var subscriptions = Set<AnyCancellable>() init() { NotificationCenter.default.publisher(for: NSPersistentCloudKitContainer.eventChangedNotification) .sink { notification in if let cloudEvent = notification.userInfo?[NSPersistentCloudKitContainer.eventNotificationUserInfoKey] as? NSPersistentCloudKitContainer.Event { guard let ckerror = cloudEvent.error as? CKError else { return } print("Error: \(ckerror.localizedDescription)") if ckerror.code == .partialFailure { guard let errors = ckerror.partialErrorsByItemID else { return } for (_, error) in errors { if let currentError = error as? CKError { print(currentError.localizedDescription) } } } } } // end of sink .store(in: &subscriptions) } }
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1.5k
Aug ’25
Crashes because main actor isolated closures are called on a background thread with `DispatchGroup.notify`, but no compiler warnings
Hello! We are in the progress of migrating a large Swift 5.10 legacy code base over to use Swift 6.0 with Strict Concurrency checking. We have already stumbled across a few weird edge cases where the "guaranteed" @MainActor isolation is violated (such as with @objc #selector methods used with NotificationCenter). However, we recently found a new scenario where our app crashes accessing main actor isolated state on a background thread, and it was surprising that the compiler couldn't warn us. Minimal reproducible example: class ViewController: UIViewController { var isolatedStateString = "Some main actor isolated state" override func viewDidLoad() { exampleMethod() } /// Note: A `@MainActor` isolated method in a `@MainActor` isolated class. func exampleMethod() { testAsyncMethod() { [weak self] in // !!! Crash !!! MainActor.assertIsolated() // This callback inherits @MainActor from the class definition, but it is called on a background thread. // It is an error to mutate main actor isolated state off the main thread... self?.isolatedStateString = "Let me mutate my isolated state" } } func testAsyncMethod(completionHandler: (@escaping () -> Void)) { let group = DispatchGroup() let queue = DispatchQueue.global() // The compiler is totally fine with calling this on a background thread. group.notify(queue: queue) { completionHandler() } // The below code at least gives us a compiler warning to add `@Sendable` to our closure argument, which is helpful. // DispatchQueue.global().async { // completionHandler() // } } } The problem: In the above code, the completionHandler implementation inherits main actor isolation from the UIViewController class. However, when we call exampleMethod(), we crash because the completionHandler is called on a background thread via the DispatchGroup.notify(queue:). If were to instead use DispatchQueue.global().async (snippet at the bottom of the sample), the compiler helpfully warns us that completionHandler must be Sendable. Unfortunately, DispatchGroup's notify gives us no such compiler warnings. Thus, we crash at runtime. So my questions are: Why can't the compiler warn us about a potential problem with DispatchGroup().notify(queue:) like it can with DispatchQueue.global().async? How can we address this problem in a holistic way in our app, as it's a very simple mistake to make (with very bad consequences) while we migrate off GCD? I'm sure the broader answer here is "don't mix GCD and Concurrency", but unfortunately that's a little unavoidable as we migrate our large legacy code base! 🙂
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666
Nov ’25
Private database: failed to access iCloud data please signin again.
When I logged into my cloudkit console to inspect the database for some debugging work I couldn't access the private database. It keeps saying "failed to access iCloud data, please signi n again". No matter how many times I sign in again, whether with password or passwordless key it keeps saying the same thing. It says that message when I click on Public database, and private and shared databases are below it. I only noticed this a couple of days ago. It's done this in the past, but I eventually got back into the database but I don't know what changed to make it work.
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2k
Aug ’25
Transactions Finish does not work on iOS 26 beta3
On iOS 26 beta 3, after a user purchases an item, initiating a second order for the same product fails to process payment. The system returns the same transaction ID and displays an interface message stating: "You've already purchased this In-App Purchase. It will be restored for free."​​ ​​I’ve tested this – not only did the legacy StoreKit finishTransaction method fail to work, but StoreKit2 finish method also malfunctioned.​​ ​​When will Apple fix this issue? If unresolved, it will prevent a large number of users from making purchases normally, leading to disastrous consequences.​
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Jul ’25
How to Set Up Deferred Deep Linking
I have universal links configured for my iOS app which work as expected when the app is installed. When the app is not installed the universal link will go to the browser as expected. What I want to do is redirect to the app store, allow the user to install the app, then redirect them to the initial universal link. Redirecting them to the app store isn't the hard part I can achieve that from the webpage, however I don't know how to save a reference to that initial link to redirect them once they instal the app. What I want the flow to be for a user who doesn't have the app is: visit a universal link (example.com/UUID) redirect to the app store and install the app open the app and redirect to example.com/UUID I've seen some ways people are doing this with the clipboard but I don't love that solution, I also don't want to use a 3rd party service if I can avoid it - how are the 3rd party services making this happen?
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Apr ’25
Is it possible to use the Matter.xcframework without using the MatterSupport extension for onboarding a device to our ecosystem?
Is it possible to use the Matter.xcframework without the MatterSupport extension for onboarding a Matter device to our own ecosystem(own OTBR and matter controller) for an official App Store release? Currently, we can achieve this in developer mode by adding the Bluetooth Central Matter Client Developer mode profile (as outlined here https://github.com/project-chip/connectedhomeip/blob/master/docs/guides/darwin.md). For an official release, what entitlements or capabilities do we need to request approval from Apple to replace the Bluetooth Central Matter Client Developer mode profile? Thank you for your assistance.
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Jan ’26
AppStore.sync() not restoring purchases
On an app that was using the old API for In-App Purchases (StoreKit 1). The app is already published on the App Store. The purchase is non-consumable. While trying to migrate to StoreKit 2, I'm unable to restore purchases. Specifically displaying and purchasing products works as expected, but when deleting and reinstalling the app, and then trying to restore purchases I can't do it. I'm trying to restore them using the new APIs but it doesn't seem to be working. What I have tried so far: I'm listening for transaction updates during the whole lifetime of the app, with: Task.detached { for await result in Transaction.updates { if case let .verified(safe) = result { } } } I have a button that calls this method, but other than prompting to log in again with the Apple ID it doesn't seem to have any effect at all: try? await AppStore.sync() This doesn't return any item for await result in Transaction.currentEntitlements { if case let .verified(transaction) = result { } } This doesn't return any item for await result in Transaction.all { if case let .verified(transaction) = result { } } As mentioned before I'm trying this after purchasing the item and deleting the app. So I'm sure it should be able to restore the purchase. Am trying this both with a Configuration.storekit file on the simulator, and without it on a real device, in the Sandbox Environment. Has anyone being able to restore purchases using StoreKit 2? PD: I already filed a feedback report on Feedback Assistant, but so far the only thing that they have replied is: Because StoreKit Testing in Xcode is a local environment, and the data is tied to the app, when you delete the app you're also deleting all the transaction data for that app in the Xcode environment. The code snippets provided are correct usage of the API. So yes, using a Configuration.storekit file won't work on restoring purchases, but if I can't restore them on the Sandbox Environment I'm afraid that this won't work once released, leaving my users totally unable to restore what they have already purchased.
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1.8k
Jul ’25
Getting a basic URL Filter to work
I haven’t been able to get this to work at any level! I’m running into multiple issues, any light shed on any of these would be nice: I can’t implement a bloom filter that produces the same output as can be found in the SimpleURLFilter sample project, after following the textual description of it that’s available in the documentation. No clue what my implementation is doing wrong, and because of the nature of hashing, there is no way to know. Specifically: The web is full of implementations of FNV-1a and MurmurHash3, and they all produce different hashes for the same input. Can we get the proper hashes for some sample strings, so we know which is the “correct” one? Similarly, different implementations use different encodings for the strings to hash. Which should we use here? The formulas for numberOfBits and numberOfHashes give Doubles and assign them to Ints. It seems we should do this conversing by rounding them, is this correct? Can we get a sample correct value for the combined hash, so we can verify our implementations against it? Or ignoring all of the above, can we have the actual code instead of a textual description of it? 😓 I managed to get Settings to register my first attempt at this extension in beta 1. Now, in beta 2, any other project (including the sample code) will redirect to Settings, show the Allow/Deny message box, I tap Allow, and then nothing happens. This must be a bug, right? Whenever I try to enable the only extension that Settings accepted (by setting its isEnabled to true), its status goes to .stopped and the error is, of course, .unknown. How do I debug this? While the extension is .stopped, ALL URL LOADS are blocked on the device. Is this to be expected? (shouldFailClosed is set to false) Is there any way to manually reload the bloom filter? My app ships blocklist updates with background push, so it would be wasteful to fetch the filter at a fixed interval. If so, can we opt out of the periodic fetch altogether? I initially believed the API to be near useless because I didn’t know of its “fuzzy matching” capabilities, which I’ve discovered by accident in a forum post. It’d be nice if those were documented somewhere! Thanks!!
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4h
New push notifications for widgets seem too limited for actual production-level apps
I was very excited to see the addition of push notifications for widgets. However upon further inspection, the way it is implemented seems too limiting for real life apps. I have an app for time tracking with my own backend. The app syncs with my backend in the main executable (main target). My widgets are more lightweight as they only access data in the shared app container, but they don't perform sync with the server directly to avoid race conditions with the main app. I was under the impression that the general direction of the platform is to be doing most things in the main app target (also App Intents work that way for the most part), so the fact that the WidgetPushHandler just calls the widget's method to reload the timeline is very unfortunate. In an ideal scenario I also need the main app to be 'woken up' to perform the sync with the server, and once that's done I'd update the widget's timeline and where I would just read data from the shared app container. So, my questions are: What is the recommended way of updating the widgets when this push notification arrives in the case that the main app target needs to perform the sync first? Is there any way how to detect that the method func timeline(for configuration: InteractiveTrackingWidgetConfigurationAppIntent, in context: Context) was called as a result of the push notification being received? Can I somehow schedule a background task from the widget's reloadTimeline() function? How can I get the push token later, in case that I don't save it right away the first time the WidgetPushHandler's pushTokenDidChange() is called? Thank you for your work on this and hopefully for your answers. FB19356256
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Jan ’26
JWT Token Errors
I have an app using weatherkit and its currently live and up on the app store, recently I had some users report to me that they had been receiving errors loading weather data, I had error handling built in and it reported an issue with apples authentication server Failed to generate jwt token for: com.apple.weatherkit.authservice with error: Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)" I have not come across this during the development lifecycle of my project, there where no codebase changes, it just stopped functioning. The app entitlements are valid and correct, Weatherkit is enabled in both xcode and across my Certs, identifiers and profiles. I was not experiencing this issue until I reinstalled the app from the app store completly by first removing it and then re-installing fresh. Hard reboots do not help and I do not want to start suggesting to my users to factory reset their devices. We are using WeatherKit in both our main app and widget, relying entirely on Apple’s framework for authentication and token management. We do not generate or inject our own JWT tokens; all token handling is managed by WeatherKit. We have implemented a debug menu with the following actions: Clear WeatherKit JWT tokens from the keychain Clear all related UserDefaults key Clear all app group data and all UserDefaults. Perform a “nuclear” cache clear (removes all app data, keychain, and cached files). We log all WeatherKit fetch attempts and failures, including authentication errors, both in the app and widget and get nothing but code 2. We have attempted all of the above steps, but continue to experience issues with WeatherKit JWT authentication We would appreciate any guidance or insight into what else could be causing persistent WeatherKit JWT/authentication issues, or if there are any additional steps we should try. P.S. - Tested and experiencing the same issues on an iPhone 15 Pro Max and iPhone 15 The Pro Max is on the iOS 26 Beta // and the 15 is on the latest iOS 18
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Jun ’25
PKPassLibrary.requestAutomaticPassPresentationSuppression Behavior
We are implementing a feature that uses PKPassLibrary.requestAutomaticPassPresentationSuppression to prevent the Wallet from appearing when unlocking a lock. We have already completed the approval process for the entitlement to enable Pass Presentation Suppression. In most cases, our code snippet works as expected, and the result is .success. However, we are also encountering other results, such as .denied, .alreadyPresenting, and .cancelled or .notSupported, which cause the Wallet to appear for users. Here's the code snippet we're using: PKPassLibrary.requestAutomaticPassPresentationSuppression { result in logger.log( .info, "PKPassLibrary suppression result: \(result.description)", LogContext.homeFeature ) } I would appreciate clarification on the following points: What's the meaning of each result type (.denied, .alreadyPresenting, .cancelled, .notSupported) beyond what is mentioned in the documentation? The documentation here does not provide additional details. What is the recommended handling for these specific result states? Should we be taking different actions or retries based on each case? Thank you very much for your help. Best, Ramiro.
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Aug ’25
Does "Locked and hidden apps" feature of iOS 18 support deep link?
Our app includes showing external web service with WebView or Safari and returning to the app with custom URL scheme or universal link. When we set "Hide and Require Face ID" feature which was available on iOS 18, neither custom URL scheme nor universal link activated the app. If we only set "Require Face ID", the deep link worked properly. Here is what we've tried: Define custom URL scheme or universal link in the app https://developer.apple.com/documentation/xcode/defining-a-custom-url-scheme-for-your-app https://developer.apple.com/documentation/xcode/supporting-universal-links-in-your-app Implement external web service with one of the following frameworks ASWebAuthenticationSession https://developer.apple.com/documentation/authenticationservices/aswebauthenticationsession/ SFSafariViewController https://developer.apple.com/documentation/safariservices/sfsafariviewcontroller Safari WKWebView https://developer.apple.com/documentation/webkit/wkwebview On iOS 18 device, install the app and set "Hide and Require Face ID" Access external web page and tap the link which activates custom URL scheme or universal link We expected the deep link to work, but the results were: Custom URL scheme &amp;amp; ASWebAuthenticationSession/SFSafariViewController/Safari The system shows "Cannot open the page because the address is invalid" Custom URL scheme &amp;amp; WKWebView Nothing happens when tapping the link Universal link Directed to the server with associated domain file, but the system doesn't call the app which is defined in the associated domain file We tested the feature with the app built with Xcode16 beta 6, and the device with iOS 18 Seed 8(22A5350a). Does hide app feature support custom URL scheme and universal link?
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Jun ’25
Extreme increase in app storage size after enabling CloudKit
I have a SwiftData flashcard app which I am syncing with CloudKit using NSPersistentCloudKitContainer. While syncing itself is working perfectly, I have noticed a dramatic increase in the app size after enabling sync. Specifically, without CloudKit, 15k flashcards results in the default.store file being about 4.5 MB. With CloudKit, default.store is about 67 MB. I have inspected the store and found that most of this increase is due to the ANSCKRECORDMETADATA table. My question is, does implementing CloudKit normally cause this magnitude of increase in storage? If it doesn’t, is there something in my model, schema, implementation, etc. that could be causing it? Below are two other posts describing a similar issue, but neither with a solution. I replied to the first one about a month ago. I then submitted this to Developer Technical Support, but was asked to post my question in the forums, so here it is. Strange behavior with 100k+ records in NSPersistentCloudKitContainer Huge increase in sqlite file size after adopting CloudKit
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Jan ’26
AccessorySetupKit documentation
This is not a question but rather a small bit of documentation on how Accessory Setup Kit actually works. I spent a couple days figuring this out so I thought let's share my findings. The example app is very light and the documentation definitely has room for improvement so here are a couple important notes. Findings: If you're running > iOS 18 and add any property to your Info.plist file you're no longer able to scan for devices by using CBCentralManager.scanForPeriphals. This will no longer return discoverable devices. Below iOS 18 these properties in the Info.plist are ignored by the OS and you can safely use the "legacy" method of connecting to bluetooth devices. If you're running > iOS 26 the removeAccessory will show a prompt to the user. If you're running < 26 you can silently remove the accessory and start each session with a clean state. If you create CBCentralManager before you start the ASK session you'll not get the state = PoweredOn. If you have 0 accessories connected to your application CBCentralManager will never enter the state = PoweredOn when you create the CBCentralManager. Pre-ASK this would be the trigger for iOS to ask the user permission. This is no longer necessary with ASK. If you have have 1 or more accessories authorized to your app this will be returned in the session.accessories after the session has started. This is an important indicator to determine app behavior. If you have 1 or more accessories CBCentralManager.scanForPeripherals will ONLY return previously authorized AND discoverable devices. Use this for when you want to connect to a previously authorized device. If you have 1 or more accessories and the CBCentralManager.scanForPeripherals returns nothing you can (safely) assume the user attempts to onboard a new device. So for my application I take the following steps: Check for iOS version, if > iOS 18 start ASK session. Are there previously authorized devices? -- yes: run CBCentralManger.scanForPeripherals -- no: show the picker Did the scan return any devices? -- yes: show UI to select device or connect with first available device in the list -- no: show the picker Feel free to add any of your findings and @Apple please update the documentation!
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Jan ’26
Clarification on AskCenter and Age Assurance APIs for Texas Regulatory Compliance
Hello, I’m currently reviewing and implementing age assurance and parental approval flows using AgeRangeService and PermissionKit (AskCenter) in the context of Texas regulatory compliance requirements. While the high-level APIs are clear, there are several technical aspects where the intended usage patterns are not fully explicit in the documentation. Clarification on these points would help ensure our implementation aligns with system expectations and regulatory obligations. ⸻ Querying the current approval state for SignificantAppUpdateTopic AskCenter.ask(...) returns Void, and AskCenter.responses(for:) provides an AsyncSequence of approval events. Is there an official or recommended way to determine whether a SignificantAppUpdateTopic has already been approved when the app launches, or is listening for future responses events the only supported mechanism? ⸻ Behavior of AskCenter.responses(for:) regarding past approvals When subscribing to AskCenter.responses(for:): • Does the stream replay previously recorded approval or decline decisions? • Or does it only emit events that occur after subscription? This affects whether the listener must be registered early in the app lifecycle. ⸻ Recommended lifecycle timing for registering a responses(for:) listener What is the intended or recommended time to register a responses(for:) listener? • At application launch • Immediately before calling ask(...) • When entering a specific gated feature Clarification on the expected lifecycle usage would be helpful. ⸻ Repeated calls to ask(...) after approval If AskCenter.ask(...) is called again for the same SignificantAppUpdateTopic after parental approval has already been granted: • Is the request ignored? • Is a new approval request sent to the parent? • Or is the call handled idempotently by the system? ⸻ Delivery of approval results when the child app is not running If a parent approves or declines a SignificantAppUpdateTopic while the child app is not running: • Will the approval decision be delivered as a responses(for:) event on the next app launch? • Or is the app expected to persist approval state locally? ⸻ Persistence of approval state Is the approval decision for SignificantAppUpdateTopic persisted by the system at the OS level, or is the app responsible for storing approval state? Additionally, does the approval persist across: • app restarts? • app deletion and reinstallation? ⸻ Meaning of activeParentalControls.significantAppChangeApprovalRequired How is activeParentalControls.significantAppChangeApprovalRequired determined? • Is this value explicitly configured by a parent (for example via Screen Time)? • Or is it automatically determined by the system based on region, age, or regulatory requirements? ⸻ Relationship between significantAppChangeApprovalRequired and AgeRangeService When activeParentalControls contains significantAppChangeApprovalRequired, is it still expected that apps call AgeRangeService.requestAgeRange(...)? Or can the presence of this flag be treated as sufficient indication that the user is a minor for gating purposes? ⸻ Recommended interpretation of AgeRangeDeclaration Is the intended usage of AgeRangeDeclaration to handle each case individually, or is it acceptable and recommended to interpret the values as different trust levels (for example, self-declared vs. government ID or payment verified)? ⸻ Clarification on these points would help ensure that implementations of age assurance and parental approval flows are consistent with system behavior while meeting regulatory compliance requirements. Thank you for your guidance.
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232
Dec ’25
ExtensionKit and iOS 26
It looks like ExtensionKit (and ExtensionFoundation) is fully available on iOS 26 but there is no mention about this in WWDC. From my testing, it seems as of beta 1, ExtensionKit allows the app from one dev team to launch extension provided by another dev team. Before we start building on this, can someone from Apple help confirm this is the intentional behavior and not just beta 1 thing?
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Dec ’25
Can LiveActivityIntent open the app when tapping a Live Activity button on Lock Screen & Dynamic Island expanded view?
I’m implementing a Live Activity that shows some text and a button. When the user taps the button, I want to open the host app. What I’ve done so far: Implemented a LiveActivityIntent to handle the button tap. The intent is triggered successfully. However, the app does not open by using deep link/universal app link. From what I can tell, LiveActivityIntent seems limited to system/background execution and doesn’t bring the app to the foreground. Questions: Is it possible for a LiveActivityIntent to open the app? Is this behavior a documented/intentional limitation? If not supported, is using a Universal Link or deep link the recommended solution for opening the app from a Live Activity button? Any official clarification or recommended best practice would be helpful.
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Jan ’26
How is Record Zone Sharing done?
My use case is the following: Every user of my app can create as an owner a set of items.  These items are private until the owner invites other users to share all of them as participant. The participants can modify the shared items and/or add other items. So, sharing is not done related to individual items, but to all items of an owner. I want to use CoreData & CloudKit to have local copies of private and shared items. To my understanding, CoreData & CloudKit puts all mirrored items in a special zone „com.apple.coredata.cloudkit.zone“. So, this zone should be shared, i.e. all items in it. In the video it is said that NSPersistentCloudKitContainer uses Record Zone Sharing optionally in contrast to hierarchically record sharing using a root record. But how is this done? Maybe I can declare zone „com.apple.coredata.cloudkit.zone“ as a shared zone?
Replies
2
Boosts
0
Views
1.1k
Activity
Apr ’25
CloudKit: how to handle CKError partialFailure when using NSPersistentCloudKitContainer?
I'm using NSPersistentCloudKitContainer with Core Data and I receive errors because my iCloud space is full. The errors printed are the following: <CKError 0x280df8e40: "Quota Exceeded" (25/2035); server message = "Quota exceeded"; op = 61846C533467A5DF; uuid = 6A144513-033F-42C2-9E27-693548EF2150; Retry after 342.0 seconds>. I want to inform the user about this issue, but I can't find a way to access the details of the error. I'm listening to NSPersistentCloudKitContainer.eventChangedNotification, I receive a error of type .partialFailure. But when I want to access the underlying errors, the partialErrorsByItemID property on the error is nil. How can I access this Quota Exceeded error? import Foundation import CloudKit import Combine import CoreData class SyncMonitor { fileprivate var subscriptions = Set<AnyCancellable>() init() { NotificationCenter.default.publisher(for: NSPersistentCloudKitContainer.eventChangedNotification) .sink { notification in if let cloudEvent = notification.userInfo?[NSPersistentCloudKitContainer.eventNotificationUserInfoKey] as? NSPersistentCloudKitContainer.Event { guard let ckerror = cloudEvent.error as? CKError else { return } print("Error: \(ckerror.localizedDescription)") if ckerror.code == .partialFailure { guard let errors = ckerror.partialErrorsByItemID else { return } for (_, error) in errors { if let currentError = error as? CKError { print(currentError.localizedDescription) } } } } } // end of sink .store(in: &subscriptions) } }
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2
Boosts
1
Views
1.5k
Activity
Aug ’25
Crashes because main actor isolated closures are called on a background thread with `DispatchGroup.notify`, but no compiler warnings
Hello! We are in the progress of migrating a large Swift 5.10 legacy code base over to use Swift 6.0 with Strict Concurrency checking. We have already stumbled across a few weird edge cases where the "guaranteed" @MainActor isolation is violated (such as with @objc #selector methods used with NotificationCenter). However, we recently found a new scenario where our app crashes accessing main actor isolated state on a background thread, and it was surprising that the compiler couldn't warn us. Minimal reproducible example: class ViewController: UIViewController { var isolatedStateString = "Some main actor isolated state" override func viewDidLoad() { exampleMethod() } /// Note: A `@MainActor` isolated method in a `@MainActor` isolated class. func exampleMethod() { testAsyncMethod() { [weak self] in // !!! Crash !!! MainActor.assertIsolated() // This callback inherits @MainActor from the class definition, but it is called on a background thread. // It is an error to mutate main actor isolated state off the main thread... self?.isolatedStateString = "Let me mutate my isolated state" } } func testAsyncMethod(completionHandler: (@escaping () -> Void)) { let group = DispatchGroup() let queue = DispatchQueue.global() // The compiler is totally fine with calling this on a background thread. group.notify(queue: queue) { completionHandler() } // The below code at least gives us a compiler warning to add `@Sendable` to our closure argument, which is helpful. // DispatchQueue.global().async { // completionHandler() // } } } The problem: In the above code, the completionHandler implementation inherits main actor isolation from the UIViewController class. However, when we call exampleMethod(), we crash because the completionHandler is called on a background thread via the DispatchGroup.notify(queue:). If were to instead use DispatchQueue.global().async (snippet at the bottom of the sample), the compiler helpfully warns us that completionHandler must be Sendable. Unfortunately, DispatchGroup's notify gives us no such compiler warnings. Thus, we crash at runtime. So my questions are: Why can't the compiler warn us about a potential problem with DispatchGroup().notify(queue:) like it can with DispatchQueue.global().async? How can we address this problem in a holistic way in our app, as it's a very simple mistake to make (with very bad consequences) while we migrate off GCD? I'm sure the broader answer here is "don't mix GCD and Concurrency", but unfortunately that's a little unavoidable as we migrate our large legacy code base! 🙂
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3
Boosts
3
Views
666
Activity
Nov ’25
Private database: failed to access iCloud data please signin again.
When I logged into my cloudkit console to inspect the database for some debugging work I couldn't access the private database. It keeps saying "failed to access iCloud data, please signi n again". No matter how many times I sign in again, whether with password or passwordless key it keeps saying the same thing. It says that message when I click on Public database, and private and shared databases are below it. I only noticed this a couple of days ago. It's done this in the past, but I eventually got back into the database but I don't know what changed to make it work.
Replies
8
Boosts
5
Views
2k
Activity
Aug ’25
Transactions Finish does not work on iOS 26 beta3
On iOS 26 beta 3, after a user purchases an item, initiating a second order for the same product fails to process payment. The system returns the same transaction ID and displays an interface message stating: "You've already purchased this In-App Purchase. It will be restored for free."​​ ​​I’ve tested this – not only did the legacy StoreKit finishTransaction method fail to work, but StoreKit2 finish method also malfunctioned.​​ ​​When will Apple fix this issue? If unresolved, it will prevent a large number of users from making purchases normally, leading to disastrous consequences.​
Replies
4
Boosts
5
Views
594
Activity
Jul ’25
How to Set Up Deferred Deep Linking
I have universal links configured for my iOS app which work as expected when the app is installed. When the app is not installed the universal link will go to the browser as expected. What I want to do is redirect to the app store, allow the user to install the app, then redirect them to the initial universal link. Redirecting them to the app store isn't the hard part I can achieve that from the webpage, however I don't know how to save a reference to that initial link to redirect them once they instal the app. What I want the flow to be for a user who doesn't have the app is: visit a universal link (example.com/UUID) redirect to the app store and install the app open the app and redirect to example.com/UUID I've seen some ways people are doing this with the clipboard but I don't love that solution, I also don't want to use a 3rd party service if I can avoid it - how are the 3rd party services making this happen?
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4
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5
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4.8k
Activity
Apr ’25
Is it possible to use the Matter.xcframework without using the MatterSupport extension for onboarding a device to our ecosystem?
Is it possible to use the Matter.xcframework without the MatterSupport extension for onboarding a Matter device to our own ecosystem(own OTBR and matter controller) for an official App Store release? Currently, we can achieve this in developer mode by adding the Bluetooth Central Matter Client Developer mode profile (as outlined here https://github.com/project-chip/connectedhomeip/blob/master/docs/guides/darwin.md). For an official release, what entitlements or capabilities do we need to request approval from Apple to replace the Bluetooth Central Matter Client Developer mode profile? Thank you for your assistance.
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9
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3
Views
452
Activity
Jan ’26
AppStore.sync() not restoring purchases
On an app that was using the old API for In-App Purchases (StoreKit 1). The app is already published on the App Store. The purchase is non-consumable. While trying to migrate to StoreKit 2, I'm unable to restore purchases. Specifically displaying and purchasing products works as expected, but when deleting and reinstalling the app, and then trying to restore purchases I can't do it. I'm trying to restore them using the new APIs but it doesn't seem to be working. What I have tried so far: I'm listening for transaction updates during the whole lifetime of the app, with: Task.detached { for await result in Transaction.updates { if case let .verified(safe) = result { } } } I have a button that calls this method, but other than prompting to log in again with the Apple ID it doesn't seem to have any effect at all: try? await AppStore.sync() This doesn't return any item for await result in Transaction.currentEntitlements { if case let .verified(transaction) = result { } } This doesn't return any item for await result in Transaction.all { if case let .verified(transaction) = result { } } As mentioned before I'm trying this after purchasing the item and deleting the app. So I'm sure it should be able to restore the purchase. Am trying this both with a Configuration.storekit file on the simulator, and without it on a real device, in the Sandbox Environment. Has anyone being able to restore purchases using StoreKit 2? PD: I already filed a feedback report on Feedback Assistant, but so far the only thing that they have replied is: Because StoreKit Testing in Xcode is a local environment, and the data is tied to the app, when you delete the app you're also deleting all the transaction data for that app in the Xcode environment. The code snippets provided are correct usage of the API. So yes, using a Configuration.storekit file won't work on restoring purchases, but if I can't restore them on the Sandbox Environment I'm afraid that this won't work once released, leaving my users totally unable to restore what they have already purchased.
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2
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0
Views
1.8k
Activity
Jul ’25
Getting a basic URL Filter to work
I haven’t been able to get this to work at any level! I’m running into multiple issues, any light shed on any of these would be nice: I can’t implement a bloom filter that produces the same output as can be found in the SimpleURLFilter sample project, after following the textual description of it that’s available in the documentation. No clue what my implementation is doing wrong, and because of the nature of hashing, there is no way to know. Specifically: The web is full of implementations of FNV-1a and MurmurHash3, and they all produce different hashes for the same input. Can we get the proper hashes for some sample strings, so we know which is the “correct” one? Similarly, different implementations use different encodings for the strings to hash. Which should we use here? The formulas for numberOfBits and numberOfHashes give Doubles and assign them to Ints. It seems we should do this conversing by rounding them, is this correct? Can we get a sample correct value for the combined hash, so we can verify our implementations against it? Or ignoring all of the above, can we have the actual code instead of a textual description of it? 😓 I managed to get Settings to register my first attempt at this extension in beta 1. Now, in beta 2, any other project (including the sample code) will redirect to Settings, show the Allow/Deny message box, I tap Allow, and then nothing happens. This must be a bug, right? Whenever I try to enable the only extension that Settings accepted (by setting its isEnabled to true), its status goes to .stopped and the error is, of course, .unknown. How do I debug this? While the extension is .stopped, ALL URL LOADS are blocked on the device. Is this to be expected? (shouldFailClosed is set to false) Is there any way to manually reload the bloom filter? My app ships blocklist updates with background push, so it would be wasteful to fetch the filter at a fixed interval. If so, can we opt out of the periodic fetch altogether? I initially believed the API to be near useless because I didn’t know of its “fuzzy matching” capabilities, which I’ve discovered by accident in a forum post. It’d be nice if those were documented somewhere! Thanks!!
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57
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2
Views
5.1k
Activity
4h
New push notifications for widgets seem too limited for actual production-level apps
I was very excited to see the addition of push notifications for widgets. However upon further inspection, the way it is implemented seems too limiting for real life apps. I have an app for time tracking with my own backend. The app syncs with my backend in the main executable (main target). My widgets are more lightweight as they only access data in the shared app container, but they don't perform sync with the server directly to avoid race conditions with the main app. I was under the impression that the general direction of the platform is to be doing most things in the main app target (also App Intents work that way for the most part), so the fact that the WidgetPushHandler just calls the widget's method to reload the timeline is very unfortunate. In an ideal scenario I also need the main app to be 'woken up' to perform the sync with the server, and once that's done I'd update the widget's timeline and where I would just read data from the shared app container. So, my questions are: What is the recommended way of updating the widgets when this push notification arrives in the case that the main app target needs to perform the sync first? Is there any way how to detect that the method func timeline(for configuration: InteractiveTrackingWidgetConfigurationAppIntent, in context: Context) was called as a result of the push notification being received? Can I somehow schedule a background task from the widget's reloadTimeline() function? How can I get the push token later, in case that I don't save it right away the first time the WidgetPushHandler's pushTokenDidChange() is called? Thank you for your work on this and hopefully for your answers. FB19356256
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3
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2
Views
314
Activity
Jan ’26
JWT Token Errors
I have an app using weatherkit and its currently live and up on the app store, recently I had some users report to me that they had been receiving errors loading weather data, I had error handling built in and it reported an issue with apples authentication server Failed to generate jwt token for: com.apple.weatherkit.authservice with error: Error Domain=WeatherDaemon.WDSJWTAuthenticatorServiceListener.Errors Code=2 "(null)" I have not come across this during the development lifecycle of my project, there where no codebase changes, it just stopped functioning. The app entitlements are valid and correct, Weatherkit is enabled in both xcode and across my Certs, identifiers and profiles. I was not experiencing this issue until I reinstalled the app from the app store completly by first removing it and then re-installing fresh. Hard reboots do not help and I do not want to start suggesting to my users to factory reset their devices. We are using WeatherKit in both our main app and widget, relying entirely on Apple’s framework for authentication and token management. We do not generate or inject our own JWT tokens; all token handling is managed by WeatherKit. We have implemented a debug menu with the following actions: Clear WeatherKit JWT tokens from the keychain Clear all related UserDefaults key Clear all app group data and all UserDefaults. Perform a “nuclear” cache clear (removes all app data, keychain, and cached files). We log all WeatherKit fetch attempts and failures, including authentication errors, both in the app and widget and get nothing but code 2. We have attempted all of the above steps, but continue to experience issues with WeatherKit JWT authentication We would appreciate any guidance or insight into what else could be causing persistent WeatherKit JWT/authentication issues, or if there are any additional steps we should try. P.S. - Tested and experiencing the same issues on an iPhone 15 Pro Max and iPhone 15 The Pro Max is on the iOS 26 Beta // and the 15 is on the latest iOS 18
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5
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5
Views
308
Activity
Jun ’25
PKPassLibrary.requestAutomaticPassPresentationSuppression Behavior
We are implementing a feature that uses PKPassLibrary.requestAutomaticPassPresentationSuppression to prevent the Wallet from appearing when unlocking a lock. We have already completed the approval process for the entitlement to enable Pass Presentation Suppression. In most cases, our code snippet works as expected, and the result is .success. However, we are also encountering other results, such as .denied, .alreadyPresenting, and .cancelled or .notSupported, which cause the Wallet to appear for users. Here's the code snippet we're using: PKPassLibrary.requestAutomaticPassPresentationSuppression { result in logger.log( .info, "PKPassLibrary suppression result: \(result.description)", LogContext.homeFeature ) } I would appreciate clarification on the following points: What's the meaning of each result type (.denied, .alreadyPresenting, .cancelled, .notSupported) beyond what is mentioned in the documentation? The documentation here does not provide additional details. What is the recommended handling for these specific result states? Should we be taking different actions or retries based on each case? Thank you very much for your help. Best, Ramiro.
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4
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2
Views
491
Activity
Aug ’25
Does "Locked and hidden apps" feature of iOS 18 support deep link?
Our app includes showing external web service with WebView or Safari and returning to the app with custom URL scheme or universal link. When we set "Hide and Require Face ID" feature which was available on iOS 18, neither custom URL scheme nor universal link activated the app. If we only set "Require Face ID", the deep link worked properly. Here is what we've tried: Define custom URL scheme or universal link in the app https://developer.apple.com/documentation/xcode/defining-a-custom-url-scheme-for-your-app https://developer.apple.com/documentation/xcode/supporting-universal-links-in-your-app Implement external web service with one of the following frameworks ASWebAuthenticationSession https://developer.apple.com/documentation/authenticationservices/aswebauthenticationsession/ SFSafariViewController https://developer.apple.com/documentation/safariservices/sfsafariviewcontroller Safari WKWebView https://developer.apple.com/documentation/webkit/wkwebview On iOS 18 device, install the app and set "Hide and Require Face ID" Access external web page and tap the link which activates custom URL scheme or universal link We expected the deep link to work, but the results were: Custom URL scheme &amp;amp; ASWebAuthenticationSession/SFSafariViewController/Safari The system shows "Cannot open the page because the address is invalid" Custom URL scheme &amp;amp; WKWebView Nothing happens when tapping the link Universal link Directed to the server with associated domain file, but the system doesn't call the app which is defined in the associated domain file We tested the feature with the app built with Xcode16 beta 6, and the device with iOS 18 Seed 8(22A5350a). Does hide app feature support custom URL scheme and universal link?
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3
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4
Views
1.8k
Activity
Jun ’25
*.ips CrashReport not always available when dext crashes
While developing our driver, we've noticed that the *.ips report that contains the stacktrace of the crash is not always generated. I'm wondering why this report may not get generated, or if there's anything specific to do to guarantee it gets generated.
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1
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3
Views
185
Activity
Oct ’25
Extreme increase in app storage size after enabling CloudKit
I have a SwiftData flashcard app which I am syncing with CloudKit using NSPersistentCloudKitContainer. While syncing itself is working perfectly, I have noticed a dramatic increase in the app size after enabling sync. Specifically, without CloudKit, 15k flashcards results in the default.store file being about 4.5 MB. With CloudKit, default.store is about 67 MB. I have inspected the store and found that most of this increase is due to the ANSCKRECORDMETADATA table. My question is, does implementing CloudKit normally cause this magnitude of increase in storage? If it doesn’t, is there something in my model, schema, implementation, etc. that could be causing it? Below are two other posts describing a similar issue, but neither with a solution. I replied to the first one about a month ago. I then submitted this to Developer Technical Support, but was asked to post my question in the forums, so here it is. Strange behavior with 100k+ records in NSPersistentCloudKitContainer Huge increase in sqlite file size after adopting CloudKit
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2
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0
Views
206
Activity
Jan ’26
KDK for recent MacOS Sequoia versions (15.6, 15.7RC)
The most recent KDK for MacOS Sequoia that appears in the Downloads is for MacOS 15.5 (24F74), but the current version of MacOS Sequoia is 15.6 (24G84) and 15.7 (24G207) is in RC. Is there an ETA for the KDKs for 15.6 (24G84) and 15.7 (24G207) to be made available to download? Many thanks for any help.
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4
Boosts
4
Views
1.5k
Activity
Oct ’25
AccessorySetupKit documentation
This is not a question but rather a small bit of documentation on how Accessory Setup Kit actually works. I spent a couple days figuring this out so I thought let's share my findings. The example app is very light and the documentation definitely has room for improvement so here are a couple important notes. Findings: If you're running > iOS 18 and add any property to your Info.plist file you're no longer able to scan for devices by using CBCentralManager.scanForPeriphals. This will no longer return discoverable devices. Below iOS 18 these properties in the Info.plist are ignored by the OS and you can safely use the "legacy" method of connecting to bluetooth devices. If you're running > iOS 26 the removeAccessory will show a prompt to the user. If you're running < 26 you can silently remove the accessory and start each session with a clean state. If you create CBCentralManager before you start the ASK session you'll not get the state = PoweredOn. If you have 0 accessories connected to your application CBCentralManager will never enter the state = PoweredOn when you create the CBCentralManager. Pre-ASK this would be the trigger for iOS to ask the user permission. This is no longer necessary with ASK. If you have have 1 or more accessories authorized to your app this will be returned in the session.accessories after the session has started. This is an important indicator to determine app behavior. If you have 1 or more accessories CBCentralManager.scanForPeripherals will ONLY return previously authorized AND discoverable devices. Use this for when you want to connect to a previously authorized device. If you have 1 or more accessories and the CBCentralManager.scanForPeripherals returns nothing you can (safely) assume the user attempts to onboard a new device. So for my application I take the following steps: Check for iOS version, if > iOS 18 start ASK session. Are there previously authorized devices? -- yes: run CBCentralManger.scanForPeripherals -- no: show the picker Did the scan return any devices? -- yes: show UI to select device or connect with first available device in the list -- no: show the picker Feel free to add any of your findings and @Apple please update the documentation!
Replies
2
Boosts
4
Views
736
Activity
Jan ’26
Clarification on AskCenter and Age Assurance APIs for Texas Regulatory Compliance
Hello, I’m currently reviewing and implementing age assurance and parental approval flows using AgeRangeService and PermissionKit (AskCenter) in the context of Texas regulatory compliance requirements. While the high-level APIs are clear, there are several technical aspects where the intended usage patterns are not fully explicit in the documentation. Clarification on these points would help ensure our implementation aligns with system expectations and regulatory obligations. ⸻ Querying the current approval state for SignificantAppUpdateTopic AskCenter.ask(...) returns Void, and AskCenter.responses(for:) provides an AsyncSequence of approval events. Is there an official or recommended way to determine whether a SignificantAppUpdateTopic has already been approved when the app launches, or is listening for future responses events the only supported mechanism? ⸻ Behavior of AskCenter.responses(for:) regarding past approvals When subscribing to AskCenter.responses(for:): • Does the stream replay previously recorded approval or decline decisions? • Or does it only emit events that occur after subscription? This affects whether the listener must be registered early in the app lifecycle. ⸻ Recommended lifecycle timing for registering a responses(for:) listener What is the intended or recommended time to register a responses(for:) listener? • At application launch • Immediately before calling ask(...) • When entering a specific gated feature Clarification on the expected lifecycle usage would be helpful. ⸻ Repeated calls to ask(...) after approval If AskCenter.ask(...) is called again for the same SignificantAppUpdateTopic after parental approval has already been granted: • Is the request ignored? • Is a new approval request sent to the parent? • Or is the call handled idempotently by the system? ⸻ Delivery of approval results when the child app is not running If a parent approves or declines a SignificantAppUpdateTopic while the child app is not running: • Will the approval decision be delivered as a responses(for:) event on the next app launch? • Or is the app expected to persist approval state locally? ⸻ Persistence of approval state Is the approval decision for SignificantAppUpdateTopic persisted by the system at the OS level, or is the app responsible for storing approval state? Additionally, does the approval persist across: • app restarts? • app deletion and reinstallation? ⸻ Meaning of activeParentalControls.significantAppChangeApprovalRequired How is activeParentalControls.significantAppChangeApprovalRequired determined? • Is this value explicitly configured by a parent (for example via Screen Time)? • Or is it automatically determined by the system based on region, age, or regulatory requirements? ⸻ Relationship between significantAppChangeApprovalRequired and AgeRangeService When activeParentalControls contains significantAppChangeApprovalRequired, is it still expected that apps call AgeRangeService.requestAgeRange(...)? Or can the presence of this flag be treated as sufficient indication that the user is a minor for gating purposes? ⸻ Recommended interpretation of AgeRangeDeclaration Is the intended usage of AgeRangeDeclaration to handle each case individually, or is it acceptable and recommended to interpret the values as different trust levels (for example, self-declared vs. government ID or payment verified)? ⸻ Clarification on these points would help ensure that implementations of age assurance and parental approval flows are consistent with system behavior while meeting regulatory compliance requirements. Thank you for your guidance.
Replies
0
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4
Views
232
Activity
Dec ’25
ExtensionKit and iOS 26
It looks like ExtensionKit (and ExtensionFoundation) is fully available on iOS 26 but there is no mention about this in WWDC. From my testing, it seems as of beta 1, ExtensionKit allows the app from one dev team to launch extension provided by another dev team. Before we start building on this, can someone from Apple help confirm this is the intentional behavior and not just beta 1 thing?
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3
Boosts
4
Views
507
Activity
Dec ’25
Can LiveActivityIntent open the app when tapping a Live Activity button on Lock Screen & Dynamic Island expanded view?
I’m implementing a Live Activity that shows some text and a button. When the user taps the button, I want to open the host app. What I’ve done so far: Implemented a LiveActivityIntent to handle the button tap. The intent is triggered successfully. However, the app does not open by using deep link/universal app link. From what I can tell, LiveActivityIntent seems limited to system/background execution and doesn’t bring the app to the foreground. Questions: Is it possible for a LiveActivityIntent to open the app? Is this behavior a documented/intentional limitation? If not supported, is using a Universal Link or deep link the recommended solution for opening the app from a Live Activity button? Any official clarification or recommended best practice would be helpful.
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3
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0
Views
199
Activity
Jan ’26