Notifications

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Learn about the technical aspects of notification delivery on device, including notification types, priorities, and notification center management.

Notifications Documentation

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Push Notifications
The following issue has occurred: Push notifications are not being received on certain devices. What could be the possible causes? Push notifications are being sent from our own server, and we are receiving normal responses from APNs. Users have confirmed that notifications are enabled on their devices, and they report no network issues. This problem is occurring for multiple users.
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Periodic, seemingly global APNS disruptions
Hello, I'm from Microsoft team maintaining push notification api behind Teams platform. We are experiencing strange and short error spikes towards APNS that seem to mostly correlate worldwide. We checked the networking and push request code but could not find what could be causing this. These error spikes are all timeouts or connection resets (by remote host, ie. APNS servers) and seem to come and go randomly: Would it be possible to check this for outages or some other metrics on your side or investigate why would it happen? Since it's worldwide it seems unlikely it's something broken on our side. We are using the standard APNS http2 endpoint with modern support for all RFC features (so everything should work normally). Mind you, our api might be in a unique position because of the volume of notifications (in the billions per day).
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track PushNotification delivery
Hello Team, We are working on a requirement where the business wants to track the delivery of push notifications on iOS devices. Specifically, they want to capture the moment when the device receives the notification and it appears as a badge in the Notification Center—regardless of whether the app is in the background or not—and then send that delivery status back to APNs. We have explored multiple approaches, but so far, we are only able to capture events when the user interacts with the notification banner. We would like to understand: Is it technically possible to send an event to APNs or another service upon receipt of the notification on the device without requiring user interaction? Any guidance or recommendations would be greatly appreciated.
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171
May ’25
[iOS 26 beta] Unexpected Behavior: didRegisterForRemoteNotificationsWithDeviceToken Invoked Before User Notification Authorization on iOS 26 Beta
I'm encountering an issue with our legacy Objective-C codebase that uses UIApplicationDelegate. Here are the steps to reproduce the issue: Uninstall the application from the device. Install and launch the application. As part of the launch event, the client requests notification permission. The permission prompt is still displayed, even though the client receives a remote notification token (which appears to be a cached one). I followed the same steps with a sample app built with Swift (SwiftUI), and this issue did not occur. In the Swift app, I consistently received a delegate<didRegisterForRemoteNotificationsWithDeviceToken> call after the user allowed the notification permission. Could you please provide some insights into why this might be happening with only our client?
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Jul ’25
push notifications for VOIP app Max UC
Hello, we have a problem with fake call on iPhone device for incoming calls. When I leave the iPhone in idle state for 30, 40 seconds and dialed voip app number the iPhone rings and there is no problem. When I leave it in idle for longer time one minute or two minutes I get "Call Failed to Connect" on iPhone's display and after this fake call I get second call with real calling number displays on iPhone. This first fake call is triggered by wake up push notification type 'voip'. If I switched off this wake up push notification type 'voip' and device's token has not expired yet I don't get fake call and iPhone's directly displays calling number. But in this situation we need to use wake up push notification type 'voip' on during a certain time to keep the device's token in our database and continuing to receive calling number without fake call. If we switched off the wake up push notification type 'voip' on certain time we need to activate again wake up push notification type 'voip' for incoming calls to wake up the iPhone. And in this way every time on every incoming call the iPhone's will display first fake call "Call Failed to connect" and after that the call with Calling number. How we can eliminate this fake call and use only one wake up push notification only for incoming calls not use second type wake up push on certain time? Thank you, I paste here our code for this: public ApnClient(IOptions settings) { var httpHandler = new HttpClientHandler() { ClientCertificates = { new X509Certificate2(certificate.Export(X509ContentType.Pfx)) }, }; ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls13; this.httpClient = new HttpClient(httpHandler) { DefaultRequestVersion = HttpVersion.Version20, DefaultVersionPolicy = HttpVersionPolicy.RequestVersionOrHigher, BaseAddress = new Uri(settings.Value.ApnProdBaseUri), DefaultRequestHeaders = { { "apns-topic", ApnsTopic }, }, }; } public async Task<bool> WakeUpDevice(string deviceToken, string callId) { this.requestContent = new StringContent( $"{{\"aps\":{{\"content-available\":\"1\"}}}}", System.Text.Encoding.UTF8, "application/json"); var res = await this.httpClient.PostAsync($"/3/device/{deviceToken}", this.requestContent); return res.IsSuccessStatusCode; }
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May ’25
Critical Notifications
Hey Together, I have seen that critical notifications need to be confirmed by apple to be used. Sadly I couldn't figure out where to ask for that. Context: I have a sports tournament app for Beach Handball. There are a couple of Courts like up to 20-25. The main use for that in my app would be to notify first aiders/Medics. Right now they are called in via Speakers or by the referees just writing that into a WhatsApp chat. As this takes a long time and the speakers can be deactivated due to rain, power shortage or even the medics sometimes are not in range to exactly hear the speakers calling them. To Speed up this process I want them to download the App, Register via an E-Mail or a One Time Code. Now if a referee needs immediate Help from the Medics on their court they can send the Critical alert to the Medics without having to write a chat into a WhatsApp group, to get a call through the speakers 10 minutes later which the medics may not even hear. A couple of weeks ago we had a player falling on her back/neck/head and they couldn't figure out if she broke her neck or not. Luckily the medics were right next to the court and saw that. but what would happen if they were a couple hundred of meters away and did not notice that? I mean the PA system was off due to a power shortage. someone trying to move her? Risking her death? And while we are at it we could add those notifications if a team is missing to a court for a game that already should've started. Critical because it is urgent. Those notifications are handled with care.
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Jul ’25
Issue related to APNS is delivering expired voip push notification.
Hi, am facing an issue related to voip push notifications getting delivered 1-2 hours after apns-expiration to 0 and apns-priority to 10. I had raised a similar post got a reply that it may be due to network delay. But network delay can cause the delivery of voip push to be delayed only by few seconds or minutes. But in our case voip push is getting delivered hours after the voip call was attempted. Steps to reproduce: Put our voip app in background and lock iPhone. As app is put in background, socket connections gets disconnected from server. Now if a caller makes call to this app, the call should be delivered through voip push. 2) Voip push should ideally be received even if app is in background and iPhone is locked. It is connected to a good wifi network. But it does not receive the voip push. 3) After 1-2 hours user unlocks iPhone and opens voip app. As soon as user opens app, the voip push is received and phone starts ringing.
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Feb ’26
APNs Returning 200 OK for Uninstalled Apps Instead of 410 Error
We're experiencing an issue with Apple Push Notification service where APNs continues to return 200 OK responses for device tokens belonging to uninstalled applications. Issue Details: When sending push notifications to device tokens. APNs returns 200 OK responses even for devices where our app was uninstalled more than a month ago According to documentation(https://developer.apple.com/documentation/usernotifications/handling-notification-responses-from-apns), APNs should return 410 status code with JSON body for invalid tokens Expected Behavior: APNs should return 410 status code when device token is no longer valid (app uninstalled) Thanks in advanced for support
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Jul ’25
Background timer
Hey everyone! I'm trying to develop an app that would need to send periodic notifications (every 20 minutes, for instance) to the user even when the app is not running (but only when the phone is being used). I've been reading through the prior comments and all about not being able to have a timer run in the background in the way I need it to, but I wanted to ask if there's any way around this, or is there truly no way? If there is no way to do this, I was just now considering another workaround, where I could try getting the time they open their phone, and from there, I schedule local notification for every 20 minutes or so for the entire day, and they keep sending until the phone is turned off, when the rest of the scheduled local notifications are cancelled. Is this possible? I would also appreciate any other suggests/workarounds for this. Happy to provide any additional details needed! Thanks!
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135
Jul ’25
Does UNNotificationRequest have a 64-notification scheduling limit?
Hi, We have a simple calendar reminder app that uses UNNotificationRequest to schedule local notifications for user events. I’m wondering whether UNNotificationRequest has a system-imposed limit of 64 upcoming scheduled notifications, similar to the deprecated UILocalNotification. We’re asking because one of our users is not receiving recently scheduled reminders. Our current workflow is: We schedule notifications on app launch and when the app is about to quit. Before scheduling, we call removeAllPendingNotificationRequests(). We then fetch the 64 nearest upcoming events and schedule them using UNUserNotificationCenter.current().add(...). This approach works fine during our testing, but we’re unsure what might be causing the issue for some users. Any insights would be appreciated. Thanks!
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328
Jan ’26
Can Critical Alerts Play Sound Continuously Until User Interaction?
We are developing an app that receives push notifications (via Firebase) from configured IoT devices. It is essential that when a specific type of notification is received, a sound is played continuously until the user interacts with the notification. This behavior is crucial for alerting users to certain critical states of the IoT device. We understand that Critical Alerts on iOS can bypass Do Not Disturb and silent mode. However, from our testing and available documentation, the sound from a Critical Alert seems to be limited to around 30 seconds. Our question: Is it possible on iOS to have a Critical Alert (or any other type of notification) continue playing sound until the user interacts with the notification or app? If so, could someone please point us to the appropriate documentation or APIs? Thanks in advance for any guidance.
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May ’25
iOS App not able to get VoIP push notification when device is powered on, After opening App VoIP push receiving
When User restarted iOS device, after powering on iOS App is not able to get VoIP push notification. If user opens App, immediate VoIP push receiving. In Normal (App Kill or Background state) everything works as expected. Issue is when device is powered on and immediately( In 1-2 mins) try to call on device. We are using delegate to show Call to User public func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType, completion: @escaping () -> Void)
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Jul ’25
APNs Notifications Always Failing – 0-Byte Response
Hello, We are currently facing a persistent issue where Apple Push Notifications (APNs) are no longer being delivered to devices. This is not an intermittent problem — push notifications have completely stopped working. We are using PushSharp.Apple (Version 4.0.10.0) to send the notifications. Current Behavior (Failing): Every notification request appears to be processed successfully from the server side. However, the APNs client receives a 0-byte response, and the server closes the connection. Devices do not receive the notifications at all. Logs from Current (Failing) State: APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received 0 bytes response... APNS-Client[1]: Server Closed Connection... APNS-Client[1]: Disconnected (Batch ID=1) For Reference – Successful Log From Earlier (When Notifications Worked): APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received -1 bytes response... Push Notification Successfully Sent to Device Any help, suggestions, or experience with similar issues would be greatly appreciated. Thanks!!!
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May ’25
Can APNs handle large numbers of VoIP requests in real time?
I am developing a system to send VoIP notifications to terminals with APNs. I understand that the maximum JSON Payload for VoIP is 5kb. If I want to send VoIP notifications to 3000 terminals, I am considering sending 3000 requests in parallel from the system to the APNs, will the APNs guarantee that the notifications will be sent to each terminal without a significant time lag when receiving 3000 requests simultaneously?
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Apr ’25
didRegisterForRemoteNotificationsWithDeviceToken called twice when also using CKSyncEngine in project
In didFinishLaunchingWithOptions I have this setup for getting the token to send to my server for notifications. The issue is that the delegate callback didRegisterForRemoteNotificationsWithDeviceToken gets called twice when also initializing a CKSyncEngine object. This confuses me. Is this expected behavior? Why is the delegate callback only called twice when both are called, but not at all when only using CKSyncEngine. See code and comments below. /// Calling just this triggers `didRegisterForRemoteNotificationsWithDeviceToken` once. UIApplication.shared.registerForRemoteNotifications() /// When triggering the above function plus initializing a CKSyncEngine, `didRegisterForRemoteNotificationsWithDeviceToken` gets called twice. /// This somewhat make sense, because CloudKit likely also registers for remote notifications itself, but why is the delegate not triggered when *only* initializing CKSyncEngine and removing the `registerForRemoteNotifications` call above? let syncManager = SyncManager() /// Further more, if calling `registerForRemoteNotifications` with a delay instead of directly, the delegate is only called once, as expected. For some reason, the delegate is only triggered when two entities call `registerForRemoteNotifications` at the same time? DispatchQueue.main.asyncAfter(deadline: .now() + 4) { UIApplication.shared.registerForRemoteNotifications() } func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { print("didRegisterForRemoteNotificationsWithDeviceToken") }
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Feb ’26
Provisioning Profile Not Including Push Notifications Capability
Provisioning profiles created for my App ID are not including the Push Notifications capability, even though Push Notifications is enabled in the App ID configuration in Apple Developer Portal. I have enabled Push Notifications for my App ID (com.abc.app) in the Apple Developer Portal. The capability shows as enabled and saved. However, when provisioning profiles are generated (either manually or through third-party tools like Expo Application Services), they do not include: The Push Notifications capability The aps-environment entitlement This results in build failures with the following errors: Provisioning profile "*[expo] com.abc.app AppStore [timestamp]" doesn't support the Push Notifications capability. Provisioning profile "*[expo] com.abc.app AppStore [timestamp]" doesn't include the aps-environment entitlement. Steps Taken ✅ Enabled Push Notifications in App ID configuration (com.mirova.app) ✅ Saved the App ID configuration multiple times ✅ Waited for Apple's systems to sync (waited 5-10 minutes) ✅ Removed and re-added Push Notifications capability (unchecked, saved, re-checked, saved) ✅ Created Push Notification key in Apple Developer Portal ✅ Verified Push Notifications is checked and saved in App ID ❌ Provisioning profiles still created without Push Notifications capability Expected Behavior When Push Notifications is enabled for an App ID, any provisioning profiles created for that App ID should automatically include: Push Notifications capability aps-environment entitlement (set to production or development) Actual Behavior Provisioning profiles are created without Push Notifications capability, even though: Push Notifications is enabled in App ID App ID configuration is saved Sufficient time has passed for sync Additional Information Push Notification Key: Created and valid (Key ID: 3YKQ7XLG9L and 747G8W2J68) Distribution Certificate: Valid and active Provisioning Profile Type: App Store distribution Third-party Tool: Using Expo Application Services (EAS) for builds, but issue persists with manually created profiles as well Questions Is there a delay or sync issue between enabling Push Notifications in App ID and it being available for provisioning profiles? Are there any additional steps required to ensure Push Notifications is included in provisioning profiles? Is there a known issue with Push Notifications capability not being included in provisioning profiles? Should I create the provisioning profile in a specific way to ensure Push Notifications is included? Environment Platform: iOS Build Type: App Store distribution Xcode Version: (via EAS cloud build) Thank you for your assistance. I've been unable to resolve this issue and would appreciate any guidance. iOS Deployment Target: Latest
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Nov ’25
Concerning Socket Disconnection Issues in iPhone VoIP Applications
We are encountering the following issue with our VoIP application for iPhone, published on the App Store, and would appreciate your guidance on possible countermeasures. The VoIP application (callee side) utilizes a Wi-Fi network. The sequence leading to the issue is as follows: VoIP App (callee): Launches iPhone (callee): Locks (e.g., by short-pressing the power button) VoIP App (callee): Transitions to a suspended state VoIP App (caller): Initiates a VoIP call VoIP App (callee): Receives a local push notification VoIP App (callee): Creates a UDP socket for call control (for SIP send/receive) VoIP App (callee): Creates a UDP socket for audio stream (for RTP send/receive) VoIP App (callee): Exchanges SIP messages (INVITE, 100 Trying, 180 Ringing, etc.) using the call control UDP socket VoIP App (callee): Answers the incoming call VoIP App (callee): Executes performAnswerCallAction() Immediately after executing performAnswerCallAction() in the above sequence, the sendto() function for both the "UDP socket for call control (SIP send/receive)" and the "UDP socket for audio stream (RTP send/receive)" occasionally returns errno = 57 (ENOTCONN). (of course The VoIP app itself does not close the sockets in this timing) Given that the user has performed an answer operation, the iPhone is in an active state, and the VoIP app is running, what could be the possible reasons why the sockets suddenly become unusable? Could you please provide guidance on how to avoid such socket closures? Our VoIP app uses SCNetworkReachabilitySetCallback to receive network change notifications, but no notifications regarding network changes were received at the time errno = 57 occurred. Is it possible for sockets used by an application to be closed without any notification to the application itself?
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Nov ’25
Posting a local notifications (or alert) from a launch agent
My Mac app has a launch agent (within the app bundle) that works great without the app running. There are some occasions where I need to display an alert and ask the user to launch the app to handle the issue. I thought about using UNUserNotificationCenter but I'm not able to make it work from the agent. I'm asking for authorization as follows: [center requestAuthorizationWithOptions:(UNAuthorizationOptionAlert | UNAuthorizationOptionSound | UNAuthorizationOptionBadge) completionHandler:^(BOOL granted, NSError * _Nullable error) { NSLog(@"authorization request completion. Granted: %@, error: %@ (%@)",granted?@"YES":@"NO",error, [error localizedDescription]); }]; And I'm trying to post the notification as follows: content.title = @"Your App Name"; content.body = @"Click the button to open the app"; content.sound = [UNNotificationSound defaultSound]; UNNotificationRequest *request = [UNNotificationRequest requestWithIdentifier:[[NSUUID UUID] UUIDString] content:content trigger:nil]; [center addNotificationRequest:request withCompletionHandler:^(NSError * _Nullable error) { if (error) { NSLog(@"Error showing notification: %@ %@", error, [error localizedDescription]); } }]; When running I'm getting asked to authorize, I authorize and all seems OK in system settings but I'm not able send any notifications. addNotificationRequest results in UNErrorCodeNotificationsNotAllowed error. I tried this with the authorization request inside the main app, or inside the agent, with the same results. When trying to post the notification from within the app, it does work, but that's not what I need. Is posting notifications from within the launch agent not possible at all, or is there anything here that I'm missing. TIA
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Oct ’25
NSE Filtering
we already got access to com.apple.developer.usernotifications.filtering , we have set up this special permission in our app extension entitlement and provision profile. but we are still unable to filter notification by providing empty UNNotificationContent
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4.0k
Nov ’25
Push Notifications
The following issue has occurred: Push notifications are not being received on certain devices. What could be the possible causes? Push notifications are being sent from our own server, and we are receiving normal responses from APNs. Users have confirmed that notifications are enabled on their devices, and they report no network issues. This problem is occurring for multiple users.
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8
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0
Views
350
Activity
1w
Periodic, seemingly global APNS disruptions
Hello, I'm from Microsoft team maintaining push notification api behind Teams platform. We are experiencing strange and short error spikes towards APNS that seem to mostly correlate worldwide. We checked the networking and push request code but could not find what could be causing this. These error spikes are all timeouts or connection resets (by remote host, ie. APNS servers) and seem to come and go randomly: Would it be possible to check this for outages or some other metrics on your side or investigate why would it happen? Since it's worldwide it seems unlikely it's something broken on our side. We are using the standard APNS http2 endpoint with modern support for all RFC features (so everything should work normally). Mind you, our api might be in a unique position because of the volume of notifications (in the billions per day).
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4
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0
Views
241
Activity
1w
track PushNotification delivery
Hello Team, We are working on a requirement where the business wants to track the delivery of push notifications on iOS devices. Specifically, they want to capture the moment when the device receives the notification and it appears as a badge in the Notification Center—regardless of whether the app is in the background or not—and then send that delivery status back to APNs. We have explored multiple approaches, but so far, we are only able to capture events when the user interacts with the notification banner. We would like to understand: Is it technically possible to send an event to APNs or another service upon receipt of the notification on the device without requiring user interaction? Any guidance or recommendations would be greatly appreciated.
Replies
8
Boosts
0
Views
171
Activity
May ’25
[iOS 26 beta] Unexpected Behavior: didRegisterForRemoteNotificationsWithDeviceToken Invoked Before User Notification Authorization on iOS 26 Beta
I'm encountering an issue with our legacy Objective-C codebase that uses UIApplicationDelegate. Here are the steps to reproduce the issue: Uninstall the application from the device. Install and launch the application. As part of the launch event, the client requests notification permission. The permission prompt is still displayed, even though the client receives a remote notification token (which appears to be a cached one). I followed the same steps with a sample app built with Swift (SwiftUI), and this issue did not occur. In the Swift app, I consistently received a delegate<didRegisterForRemoteNotificationsWithDeviceToken> call after the user allowed the notification permission. Could you please provide some insights into why this might be happening with only our client?
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5
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0
Views
309
Activity
Jul ’25
push notifications for VOIP app Max UC
Hello, we have a problem with fake call on iPhone device for incoming calls. When I leave the iPhone in idle state for 30, 40 seconds and dialed voip app number the iPhone rings and there is no problem. When I leave it in idle for longer time one minute or two minutes I get "Call Failed to Connect" on iPhone's display and after this fake call I get second call with real calling number displays on iPhone. This first fake call is triggered by wake up push notification type 'voip'. If I switched off this wake up push notification type 'voip' and device's token has not expired yet I don't get fake call and iPhone's directly displays calling number. But in this situation we need to use wake up push notification type 'voip' on during a certain time to keep the device's token in our database and continuing to receive calling number without fake call. If we switched off the wake up push notification type 'voip' on certain time we need to activate again wake up push notification type 'voip' for incoming calls to wake up the iPhone. And in this way every time on every incoming call the iPhone's will display first fake call "Call Failed to connect" and after that the call with Calling number. How we can eliminate this fake call and use only one wake up push notification only for incoming calls not use second type wake up push on certain time? Thank you, I paste here our code for this: public ApnClient(IOptions settings) { var httpHandler = new HttpClientHandler() { ClientCertificates = { new X509Certificate2(certificate.Export(X509ContentType.Pfx)) }, }; ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls13; this.httpClient = new HttpClient(httpHandler) { DefaultRequestVersion = HttpVersion.Version20, DefaultVersionPolicy = HttpVersionPolicy.RequestVersionOrHigher, BaseAddress = new Uri(settings.Value.ApnProdBaseUri), DefaultRequestHeaders = { { "apns-topic", ApnsTopic }, }, }; } public async Task<bool> WakeUpDevice(string deviceToken, string callId) { this.requestContent = new StringContent( $"{{\"aps\":{{\"content-available\":\"1\"}}}}", System.Text.Encoding.UTF8, "application/json"); var res = await this.httpClient.PostAsync($"/3/device/{deviceToken}", this.requestContent); return res.IsSuccessStatusCode; }
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1
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0
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128
Activity
May ’25
Critical Notifications
Hey Together, I have seen that critical notifications need to be confirmed by apple to be used. Sadly I couldn't figure out where to ask for that. Context: I have a sports tournament app for Beach Handball. There are a couple of Courts like up to 20-25. The main use for that in my app would be to notify first aiders/Medics. Right now they are called in via Speakers or by the referees just writing that into a WhatsApp chat. As this takes a long time and the speakers can be deactivated due to rain, power shortage or even the medics sometimes are not in range to exactly hear the speakers calling them. To Speed up this process I want them to download the App, Register via an E-Mail or a One Time Code. Now if a referee needs immediate Help from the Medics on their court they can send the Critical alert to the Medics without having to write a chat into a WhatsApp group, to get a call through the speakers 10 minutes later which the medics may not even hear. A couple of weeks ago we had a player falling on her back/neck/head and they couldn't figure out if she broke her neck or not. Luckily the medics were right next to the court and saw that. but what would happen if they were a couple hundred of meters away and did not notice that? I mean the PA system was off due to a power shortage. someone trying to move her? Risking her death? And while we are at it we could add those notifications if a team is missing to a court for a game that already should've started. Critical because it is urgent. Those notifications are handled with care.
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1
Boosts
0
Views
73
Activity
Jul ’25
Issue related to APNS is delivering expired voip push notification.
Hi, am facing an issue related to voip push notifications getting delivered 1-2 hours after apns-expiration to 0 and apns-priority to 10. I had raised a similar post got a reply that it may be due to network delay. But network delay can cause the delivery of voip push to be delayed only by few seconds or minutes. But in our case voip push is getting delivered hours after the voip call was attempted. Steps to reproduce: Put our voip app in background and lock iPhone. As app is put in background, socket connections gets disconnected from server. Now if a caller makes call to this app, the call should be delivered through voip push. 2) Voip push should ideally be received even if app is in background and iPhone is locked. It is connected to a good wifi network. But it does not receive the voip push. 3) After 1-2 hours user unlocks iPhone and opens voip app. As soon as user opens app, the voip push is received and phone starts ringing.
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5
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0
Views
390
Activity
Feb ’26
User changes Settings for my app, any notification?
User is using my app, the goes to System Settings, and changes some of my App's settings (switches, text fields, etc). Does the system send my app any kind of notification? David PS: I tried all kinds of searches on this and found nothing.
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2
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0
Views
183
Activity
May ’25
APNs Returning 200 OK for Uninstalled Apps Instead of 410 Error
We're experiencing an issue with Apple Push Notification service where APNs continues to return 200 OK responses for device tokens belonging to uninstalled applications. Issue Details: When sending push notifications to device tokens. APNs returns 200 OK responses even for devices where our app was uninstalled more than a month ago According to documentation(https://developer.apple.com/documentation/usernotifications/handling-notification-responses-from-apns), APNs should return 410 status code with JSON body for invalid tokens Expected Behavior: APNs should return 410 status code when device token is no longer valid (app uninstalled) Thanks in advanced for support
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2
Boosts
0
Views
136
Activity
Jul ’25
Background timer
Hey everyone! I'm trying to develop an app that would need to send periodic notifications (every 20 minutes, for instance) to the user even when the app is not running (but only when the phone is being used). I've been reading through the prior comments and all about not being able to have a timer run in the background in the way I need it to, but I wanted to ask if there's any way around this, or is there truly no way? If there is no way to do this, I was just now considering another workaround, where I could try getting the time they open their phone, and from there, I schedule local notification for every 20 minutes or so for the entire day, and they keep sending until the phone is turned off, when the rest of the scheduled local notifications are cancelled. Is this possible? I would also appreciate any other suggests/workarounds for this. Happy to provide any additional details needed! Thanks!
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1
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0
Views
135
Activity
Jul ’25
Does UNNotificationRequest have a 64-notification scheduling limit?
Hi, We have a simple calendar reminder app that uses UNNotificationRequest to schedule local notifications for user events. I’m wondering whether UNNotificationRequest has a system-imposed limit of 64 upcoming scheduled notifications, similar to the deprecated UILocalNotification. We’re asking because one of our users is not receiving recently scheduled reminders. Our current workflow is: We schedule notifications on app launch and when the app is about to quit. Before scheduling, we call removeAllPendingNotificationRequests(). We then fetch the 64 nearest upcoming events and schedule them using UNUserNotificationCenter.current().add(...). This approach works fine during our testing, but we’re unsure what might be causing the issue for some users. Any insights would be appreciated. Thanks!
Replies
1
Boosts
0
Views
328
Activity
Jan ’26
Can Critical Alerts Play Sound Continuously Until User Interaction?
We are developing an app that receives push notifications (via Firebase) from configured IoT devices. It is essential that when a specific type of notification is received, a sound is played continuously until the user interacts with the notification. This behavior is crucial for alerting users to certain critical states of the IoT device. We understand that Critical Alerts on iOS can bypass Do Not Disturb and silent mode. However, from our testing and available documentation, the sound from a Critical Alert seems to be limited to around 30 seconds. Our question: Is it possible on iOS to have a Critical Alert (or any other type of notification) continue playing sound until the user interacts with the notification or app? If so, could someone please point us to the appropriate documentation or APIs? Thanks in advance for any guidance.
Replies
2
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0
Views
126
Activity
May ’25
iOS App not able to get VoIP push notification when device is powered on, After opening App VoIP push receiving
When User restarted iOS device, after powering on iOS App is not able to get VoIP push notification. If user opens App, immediate VoIP push receiving. In Normal (App Kill or Background state) everything works as expected. Issue is when device is powered on and immediately( In 1-2 mins) try to call on device. We are using delegate to show Call to User public func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType, completion: @escaping () -> Void)
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3
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0
Views
230
Activity
Jul ’25
APNs Notifications Always Failing – 0-Byte Response
Hello, We are currently facing a persistent issue where Apple Push Notifications (APNs) are no longer being delivered to devices. This is not an intermittent problem — push notifications have completely stopped working. We are using PushSharp.Apple (Version 4.0.10.0) to send the notifications. Current Behavior (Failing): Every notification request appears to be processed successfully from the server side. However, the APNs client receives a 0-byte response, and the server closes the connection. Devices do not receive the notifications at all. Logs from Current (Failing) State: APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received 0 bytes response... APNS-Client[1]: Server Closed Connection... APNS-Client[1]: Disconnected (Batch ID=1) For Reference – Successful Log From Earlier (When Notifications Worked): APNS-Client[1]: Connected (Batch ID=1) APNS-Client[1]: Sent Batch, waiting for possible response... APNS-Client[1]: Received -1 bytes response... Push Notification Successfully Sent to Device Any help, suggestions, or experience with similar issues would be greatly appreciated. Thanks!!!
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1
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0
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184
Activity
May ’25
Can APNs handle large numbers of VoIP requests in real time?
I am developing a system to send VoIP notifications to terminals with APNs. I understand that the maximum JSON Payload for VoIP is 5kb. If I want to send VoIP notifications to 3000 terminals, I am considering sending 3000 requests in parallel from the system to the APNs, will the APNs guarantee that the notifications will be sent to each terminal without a significant time lag when receiving 3000 requests simultaneously?
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4
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0
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133
Activity
Apr ’25
didRegisterForRemoteNotificationsWithDeviceToken called twice when also using CKSyncEngine in project
In didFinishLaunchingWithOptions I have this setup for getting the token to send to my server for notifications. The issue is that the delegate callback didRegisterForRemoteNotificationsWithDeviceToken gets called twice when also initializing a CKSyncEngine object. This confuses me. Is this expected behavior? Why is the delegate callback only called twice when both are called, but not at all when only using CKSyncEngine. See code and comments below. /// Calling just this triggers `didRegisterForRemoteNotificationsWithDeviceToken` once. UIApplication.shared.registerForRemoteNotifications() /// When triggering the above function plus initializing a CKSyncEngine, `didRegisterForRemoteNotificationsWithDeviceToken` gets called twice. /// This somewhat make sense, because CloudKit likely also registers for remote notifications itself, but why is the delegate not triggered when *only* initializing CKSyncEngine and removing the `registerForRemoteNotifications` call above? let syncManager = SyncManager() /// Further more, if calling `registerForRemoteNotifications` with a delay instead of directly, the delegate is only called once, as expected. For some reason, the delegate is only triggered when two entities call `registerForRemoteNotifications` at the same time? DispatchQueue.main.asyncAfter(deadline: .now() + 4) { UIApplication.shared.registerForRemoteNotifications() } func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { print("didRegisterForRemoteNotificationsWithDeviceToken") }
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4
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0
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320
Activity
Feb ’26
Provisioning Profile Not Including Push Notifications Capability
Provisioning profiles created for my App ID are not including the Push Notifications capability, even though Push Notifications is enabled in the App ID configuration in Apple Developer Portal. I have enabled Push Notifications for my App ID (com.abc.app) in the Apple Developer Portal. The capability shows as enabled and saved. However, when provisioning profiles are generated (either manually or through third-party tools like Expo Application Services), they do not include: The Push Notifications capability The aps-environment entitlement This results in build failures with the following errors: Provisioning profile "*[expo] com.abc.app AppStore [timestamp]" doesn't support the Push Notifications capability. Provisioning profile "*[expo] com.abc.app AppStore [timestamp]" doesn't include the aps-environment entitlement. Steps Taken ✅ Enabled Push Notifications in App ID configuration (com.mirova.app) ✅ Saved the App ID configuration multiple times ✅ Waited for Apple's systems to sync (waited 5-10 minutes) ✅ Removed and re-added Push Notifications capability (unchecked, saved, re-checked, saved) ✅ Created Push Notification key in Apple Developer Portal ✅ Verified Push Notifications is checked and saved in App ID ❌ Provisioning profiles still created without Push Notifications capability Expected Behavior When Push Notifications is enabled for an App ID, any provisioning profiles created for that App ID should automatically include: Push Notifications capability aps-environment entitlement (set to production or development) Actual Behavior Provisioning profiles are created without Push Notifications capability, even though: Push Notifications is enabled in App ID App ID configuration is saved Sufficient time has passed for sync Additional Information Push Notification Key: Created and valid (Key ID: 3YKQ7XLG9L and 747G8W2J68) Distribution Certificate: Valid and active Provisioning Profile Type: App Store distribution Third-party Tool: Using Expo Application Services (EAS) for builds, but issue persists with manually created profiles as well Questions Is there a delay or sync issue between enabling Push Notifications in App ID and it being available for provisioning profiles? Are there any additional steps required to ensure Push Notifications is included in provisioning profiles? Is there a known issue with Push Notifications capability not being included in provisioning profiles? Should I create the provisioning profile in a specific way to ensure Push Notifications is included? Environment Platform: iOS Build Type: App Store distribution Xcode Version: (via EAS cloud build) Thank you for your assistance. I've been unable to resolve this issue and would appreciate any guidance. iOS Deployment Target: Latest
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1
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195
Activity
Nov ’25
Concerning Socket Disconnection Issues in iPhone VoIP Applications
We are encountering the following issue with our VoIP application for iPhone, published on the App Store, and would appreciate your guidance on possible countermeasures. The VoIP application (callee side) utilizes a Wi-Fi network. The sequence leading to the issue is as follows: VoIP App (callee): Launches iPhone (callee): Locks (e.g., by short-pressing the power button) VoIP App (callee): Transitions to a suspended state VoIP App (caller): Initiates a VoIP call VoIP App (callee): Receives a local push notification VoIP App (callee): Creates a UDP socket for call control (for SIP send/receive) VoIP App (callee): Creates a UDP socket for audio stream (for RTP send/receive) VoIP App (callee): Exchanges SIP messages (INVITE, 100 Trying, 180 Ringing, etc.) using the call control UDP socket VoIP App (callee): Answers the incoming call VoIP App (callee): Executes performAnswerCallAction() Immediately after executing performAnswerCallAction() in the above sequence, the sendto() function for both the "UDP socket for call control (SIP send/receive)" and the "UDP socket for audio stream (RTP send/receive)" occasionally returns errno = 57 (ENOTCONN). (of course The VoIP app itself does not close the sockets in this timing) Given that the user has performed an answer operation, the iPhone is in an active state, and the VoIP app is running, what could be the possible reasons why the sockets suddenly become unusable? Could you please provide guidance on how to avoid such socket closures? Our VoIP app uses SCNetworkReachabilitySetCallback to receive network change notifications, but no notifications regarding network changes were received at the time errno = 57 occurred. Is it possible for sockets used by an application to be closed without any notification to the application itself?
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6
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0
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403
Activity
Nov ’25
Posting a local notifications (or alert) from a launch agent
My Mac app has a launch agent (within the app bundle) that works great without the app running. There are some occasions where I need to display an alert and ask the user to launch the app to handle the issue. I thought about using UNUserNotificationCenter but I'm not able to make it work from the agent. I'm asking for authorization as follows: [center requestAuthorizationWithOptions:(UNAuthorizationOptionAlert | UNAuthorizationOptionSound | UNAuthorizationOptionBadge) completionHandler:^(BOOL granted, NSError * _Nullable error) { NSLog(@"authorization request completion. Granted: %@, error: %@ (%@)",granted?@"YES":@"NO",error, [error localizedDescription]); }]; And I'm trying to post the notification as follows: content.title = @"Your App Name"; content.body = @"Click the button to open the app"; content.sound = [UNNotificationSound defaultSound]; UNNotificationRequest *request = [UNNotificationRequest requestWithIdentifier:[[NSUUID UUID] UUIDString] content:content trigger:nil]; [center addNotificationRequest:request withCompletionHandler:^(NSError * _Nullable error) { if (error) { NSLog(@"Error showing notification: %@ %@", error, [error localizedDescription]); } }]; When running I'm getting asked to authorize, I authorize and all seems OK in system settings but I'm not able send any notifications. addNotificationRequest results in UNErrorCodeNotificationsNotAllowed error. I tried this with the authorization request inside the main app, or inside the agent, with the same results. When trying to post the notification from within the app, it does work, but that's not what I need. Is posting notifications from within the launch agent not possible at all, or is there anything here that I'm missing. TIA
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2
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184
Activity
Oct ’25
NSE Filtering
we already got access to com.apple.developer.usernotifications.filtering , we have set up this special permission in our app extension entitlement and provision profile. but we are still unable to filter notification by providing empty UNNotificationContent
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7
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4.0k
Activity
Nov ’25