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Explore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.

Networking Documentation

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Network extension doesn't get the updated preferred language after changing phone language
We’ve noticed an issue where after running a network extension, if the phone’s language is changed the Locale.preferredLanguages array is not updated and still returns the old array. It only returns the updated array when the app is reinstalled or the phone is restarted. This is unlike the app itself where using the same Locale.preferredLanguages API immediately returns the updated array. We think this issue is also the cause of notifications that are sent by the network extension being in the previous language as long as the app isn’t reinstalled or the phone is restarted, despite our Localizable file having localised strings for the new language. Feedback ID: FB20086051 The feedback report includes a sample project with steps on how to reproduce the issue.
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Sep ’25
Setup SearchDomains with NETransparentProxyProvider
We have a macOS system extension with NETransparentProxyProvider which is able to intercept traffic and handle it. We also wanted to setup few search domains from our network extension. However, unlike PacketTunnelProvider, NEDNSSettings are completely ignored with NETransparentProxyProvider. So whats the best way to setup few DNS search domains when using NETransparentProxyProvider.
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NWConnection cancel: Do we need to wait for pending receive callbacks to be cancelled?
Hi, I’m using Network Framework to implement a UDP client via NWConnection, and I’m looking for clarification about the correct and fully safe shutdown procedure, especially regarding resource release. I have initiated some pending receive calls on the NWConnection (using receive). After calling connection.cancel(), do we need to wait for the cancellation of these pending receives? As mentioned in this thread, NWConnection retains references to the receive closures and releases them once they are called. If a receive closure holds a reference to the NWConnection itself, do we need to wait for these closures to be called to avoid memory leaks? Or, if there are no such retained references, we don't need to wait for the cancellation of the pending I/O and cancelled state for NWConnection?
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Dec ’25
NetworkConnection throws EINVAL when receiving ping/pong control frames
Summary NetworkConnection<WebSocket> in iOS 26 Network framework throws POSIXErrorCode(rawValue: 22): Invalid argument when receiving WebSocket ping (opcode 9) or pong (opcode 10) control frames. This prevents proper WebSocket keep-alive functionality. Environment iOS 26.0 (Simulator) macOS 26.1 Xcode 26.0 Note: This issue was initially discovered on iOS 26 Simulator. The same behavior was confirmed on macOS 26, suggesting a shared bug in the Network framework. The attached sample code is for macOS for easier reproduction. Description When using the new NetworkConnection<WebSocket> API introduced in iOS 26 or macOS 26, the receive() method throws EINVAL error whenever a ping or pong control frame is received from the server. This is a critical issue because: WebSocket servers commonly send ping frames to keep connections alive Clients send ping frames to verify connection health The receive callback never receives the ping/pong frame - the error occurs before the frame reaches user code Steps to Reproduce Create a WebSocket connection to any server that supports ping/pong (e.g., wss://echo.websocket.org): import Foundation import Network // MARK: - WebSocket Ping/Pong EINVAL Bug Reproduction // This sample demonstrates that NetworkConnection<WebSocket> throws EINVAL // when receiving ping or pong control frames. @main struct WebSocketPingPongBug { static func main() async { print("=== WebSocket Ping/Pong EINVAL Bug Reproduction ===\n") do { try await testPingPong() } catch { print("Test failed with error: \(error)") } } static func testPingPong() async throws { let host = "echo.websocket.org" let port: UInt16 = 443 print("Connecting to wss://\(host)...") let endpoint = NWEndpoint.hostPort( host: NWEndpoint.Host(host), port: NWEndpoint.Port(rawValue: port)! ) try await withNetworkConnection(to: endpoint, using: { WebSocket { TLS { TCP() } } }) { connection in print("Connected!\n") // Start receive loop in background let receiveTask = Task { var messageCount = 0 while !Task.isCancelled { do { let (data, metadata) = try await connection.receive() messageCount += 1 print("[\(messageCount)] Received frame - opcode: \(metadata.opcode)") if let text = String(data: data, encoding: .utf8) { print("[\(messageCount)] Content: \(text)") } else { print("[\(messageCount)] Binary data: \(data.count) bytes") } } catch let error as NWError { if case .posix(let code) = error, code == .EINVAL { print("❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument)") print(" This is the bug - ping/pong frame caused EINVAL") // Continue to demonstrate workaround continue } print("Receive error: \(error)") break } catch { print("Receive error: \(error)") break } } } // Wait for initial message from server try await Task.sleep(for: .seconds(2)) // Test 1: Send text message (should work) print("\n--- Test 1: Sending text message ---") try await connection.send("Hello, WebSocket!") print("✅ Text message sent") try await Task.sleep(for: .seconds(1)) // Test 2: Send ping (pong response will cause EINVAL) print("\n--- Test 2: Sending ping frame ---") print("Expecting EINVAL when pong is received...") let pingMetadata = NWProtocolWebSocket.Metadata(opcode: .ping) try await connection.ping(Data()) { pingMetadata } print("✅ Ping sent, waiting for pong...") // Wait for pong response try await Task.sleep(for: .seconds(2)) // Cleanup receiveTask.cancel() print("\n=== Test Complete ===") print("If you saw 'EINVAL error occurred!' above, the bug is reproduced.") } } } The receive() call fails with error when pong arrives: ❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument) Test Results Scenario Result Send/receive text (opcode 1) ✅ OK Client sends ping, receives pong ❌ EINVAL on pong receive Expected Behavior The receive() method should successfully return ping and pong frames, or at minimum, handle them internally without throwing an error. The autoReplyPing option should allow automatic pong responses without disrupting the receive loop. Actual Behavior When a ping or pong control frame is received: The receive() method throws NWError.posix(.EINVAL) The frame never reaches user code (no opcode check is possible) The connection remains valid, but the receive loop is interrupted Workaround Catch the EINVAL error and restart the receive loop: while !Task.isCancelled { do { let received = try await connection.receive() // Process message } catch let error as NWError { if case .posix(let code) = error, code == .EINVAL { // Control frame caused EINVAL, continue receiving continue } throw error } } This workaround allows continued operation but: Cannot distinguish between ping-related EINVAL and other EINVAL errors Cannot access the ping/pong frame content Cannot implement custom ping/pong handling Impact WebSocket connections to servers that send periodic pings will experience repeated EINVAL errors Applications must implement workarounds that may mask other legitimate errors Additional Information Packet capture confirms ping/pong frames are correctly transmitted at the network level The error occurs in the Network framework's internal processing, before reaching user code
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Dec ’25
Need Inputs on Which Extension to Use
Hi all, I have a working macOS (Intel) system extension app that currently uses only a Content Filter (NEFilterDataProvider). I need to capture/log HTTP and HTTPS traffic in plain text, and I understand NETransparentProxyProvider is the right extension type for that. For HTTPS I will need TLS inspection / a MITM proxy — I’m new to that and unsure how complex it will be. For DNS data (in plain text), can I use the same extension, or do I need a separate extension type such as NEPacketTunnelProvider, NEFilterPacketProvider, or NEDNSProxyProvider? Current architecture: Two Xcode targets: MainApp and a SystemExtension target. The SystemExtension target contains multiple network extension types. MainApp ↔ SystemExtension communicate via a bidirectional NSXPC connection. I can already enable two extensions (Content Filter and TransparentProxy). With the NETransparentProxy, I still need to implement HTTPS capture. Questions I’d appreciate help with: Can NETransparentProxy capture the DNS fields I need (dns_hostname, dns_query_type, dns_response_code, dns_answer_number, etc.), or do I need an additional extension type to capture DNS in plain text? If a separate extension is required, is it possible or problematic to include that extension type (Packet Tunnel / DNS Proxy / etc.) in the same SystemExtension Xcode target as the TransparentProxy? Any recommended resources or guidance on TLS inspection / MITM proxy setup for capturing HTTPS logs? There are multiple DNS transport types — am I correct that capturing DNS over UDP (port 53) is not necessarily sufficient? Which DNS types should I plan to handle? I’ve read that TransparentProxy and other extension types (e.g., Packet Tunnel) cannot coexist in the same Xcode target. Is that true? Best approach for delivering logs from multiple extensions to the main app (is it feasible)? Or what’s the best way to capture logs so an external/independent process (or C/C++ daemon) can consume them? Required data to capture (not limited to): All HTTP/HTTPS (request, body, URL, response, etc.) DNS fields: dns_hostname, dns_query_type, dns_response_code, dns_answer_number, and other DNS data — all in plain text. I’ve read various resources but remain unclear which extension(s) to use and whether multiple extension types can be combined in one Xcode target. Please ask if you need more details. Thank you.
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Jan ’26
Running headless app as root for handling VPN and launching microservices
Hello to all I have coded in swift a headless app, that launches 3 go microservices and itself. The app listens via unix domain sockets for commands from the microservices and executes different VPN related operations, using the NEVPNManager extension. Because there are certificates and VPN operations, the headless app and two Go microservices must run as root. The app and microservices run perfectly when I run in Xcode launching the swift app as root. However, I have been trying for some weeks already to modify the application so at startup it requests the password and runs as root or something similar, so all forked apps also run as root. I have not succeeded. I have tried many things, the last one was using SMApp but as the swift app is a headless app and not a CLI command app it can not be embedded. And CLI apps can not get the VPN entitlements. Can anybody please give me some pointers how can I launch the app so it requests the password and runs as root in background or what is the ideal framework here? thank you again.
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Dec ’25
Get UDP/TCP Payload for NWConnections?
Is it somehow possible to get the transport layer (UDP and TCP) payload amounts for TLS or QUIC connections established via the Network framework? (From within the app itself that establishes the connections.) I am currently using the ntstat.h kernel socket calls, but I hope there is a simpler solution. With ntstat, I have not yet been able to observe a specific connection. I have to search for the connection I am looking in all (userspace) connections.
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iPhone 17(iOS26) Unable to join the Wi-Fi(TKIP)
Device: iPhone 17 Series System: iOS 26.0.0 Wi-Fi: TKIP encryption protocol Question: Unable to join the network We have several products that are used by connecting to iPhone via Wi-Fi. Recently, many customers who have purchased the iPhone 17 series have reported that they are unable to connect to Wi-Fi. For Wi-Fi with TKIP encryption, after entering the password correctly to connect to the Wi-Fi, a pop-up appears stating "Unable to join the network.". Only Wi-Fi with WPA2-AES can be used normally. Before that, during the iPhone 11 era or even earlier, the TKIP encryption method was in normal use. However, the new iPhone models were incompatible with it, which obviously caused great inconvenience. I hope the engineers can fix this issue to support Wi-Fi with older encryption protocols.
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Dec ’25
Network System Extension cannot use network interface of another VPN
Hi, Our project is a MacOS SwiftUI GUI application that bundles a (Sandboxed) System Network Extension, signed with a Developer ID certificate for distribution outside of the app store. The system network extension is used to write a packet tunnel provider (NEPacketTunnelProvider), as our project requires the creation of a TUN device. In order for our System VPN to function, it must reach out to a (self-hosted) server (i.e. to discover a list of peers). Being self-hosted, this server is typically not accessible via the public web, and may only be accessible from within a VPN (such as those also implemented using NEPacketTunnelProvider, e.g. Tailscale, Cloudflare WARP). What we've discovered is that the networking code of the System Network Extension process does not attempt to use the other VPN network interfaces (utunX) on the system. In practice, this means requests to IPs and hostnames that should be routed to those interfaces time out. Identical requests made outside of the Network System Extension process use those interfaces and succeed. The simplest example is where we create a URLSession.downloadTask for a resource on the server. A more complicated example is where we execute a Go .dylib that continues to communicate with that server. Both types of requests time out. Two noteworthy logs appear when packets fail to send, both from the kernel 'process': cfil_hash_entry_log:6088 <CFIL: Error: sosend_reinject() failed>: [30685 com.coder.Coder-Desktop.VPN] <UDP(17) out so b795d11aca7c26bf 57728068503033955 57728068503033955 age 0> lport 3001 fport 3001 laddr 100.108.7.40 faddr 100.112.177.88 hash 58B15863 cfil_service_inject_queue:4472 CFIL: sosend() failed 49 I also wrote some test code that probes using a UDP NWConnection and NWPath availableInterfaces. When run from the GUI App, multiple interfaces are returned, including the one that routes the address, utun5. When ran from within the sysex, only en0 is returned. I understand routing a VPN through another is unconventional, but we unfortunately do need this functionality one way or another. Is there any way to modify which interfaces are exposed to the sysex? Additionally, are these limitations of networking within a Network System Extension documented anywhere? Do you have any ideas why this specific limitation might exist?
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Jul ’25
Network Extension App for MacOS with 3 Extensions
Hi All, I am currently working on a Network Extension App for MacOS using 3 types of extensions provided by Apple's Network Extension Framework. Content Filter, App Proxy (Want to get/capture/log all HTTP/HTTPS traffic), DNS Proxy (Want to get/capture/log all DNS records). Later parse into human readable format. Is my selection of network extension types correct for the intended logs I need? I am able to run with one extension: Main App(Xcode Target1) <-> Content Filter Extension. Here there is a singleton class IPCConnection between App(ViewController.swift) which is working fine with NEMachServiceName from Info.plist of ContentFilter Extension(Xcode Target2) However, when I add an App Proxy extension as a new Xcode Target3, I think the App and extension's communication getting messed up and App not getting started/Crashing. Here, In the same Main App, I am adding new separate IPCConnection for this extension. Here is the project organization/folder structure. MyNetworkExtension ├──MyNetworkExtension(Xcode Target1) │ ├── AppDelegate.swift │ ├── Assets.xcassets │ ├── Info.plist │ ├── MyNetworkExtension.entitlement │ | ── Main │ |-----ViewController.swift │ └── Base.lproj │ └── Main.storyboard ├── ContentFilterExtension(Xcode Target2) │ ├── ContentFilterExtension.entitlement │ │ ├── FilterDataProvider.swift │ │ ├── Info.plist │ │ ├── IPCConnection.swift │ │ └── main.swift ├── AppProxyProviderExtension(Xcode Target3) │ ├── AppProxyProviderExtension.entitlement │ │ ├── AppProxyIPCConnection.swift │ │ ├── AppProxyProvider.swift │ │ ├── Info.plist │ │ └── main.swift └── Frameworks ├── libbsm.tbd └── NetworkExtension.framework Is my Approach for creating a single Network Extension App with Multiple extensions correct or is there any better approach of project organization that will make future modifications/working easier and makes the maintenance better? I want to keep the logic for each extension separate while having the same, single Main App that manages everything(installing, activating, managing identifiers, extensions, etc). What's the best approach to establish a Communication from MainApp to each extension separately, without affecting one another? Is it good idea to establish 3 separate IPC Connections(each is a singleton class) for each extension? Are there any suggestions you can provide that relates to my use case of capturing all the network traffic logs(including HTTP/HTTPS, DNS Records, etc), especially on App to Extension Communication, where my app unable to keep multiple IPC Connections and maintain them separately? I've been working on it for a while, and still unable to make the Network Extension App work with multiple extensions(each as a new Xcode target). Main App with single extension is working fine, but if I add new extension, App getting crashed. I suspect it's due to XPC/IPC connection things! I really appreciate any support on this either directly or by any suggestions/resources that will help me get better understand and make some progress. Please reach out if in case any clarifications or specific information that's needed to better understand my questions. Thank you very much
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Sep ’25
Moving data over ultra constrained network path
I have an app with lots of networking calls that are currently done through URLSession. We would like to implement the new carried constrained entitlements and begin moving data through the ultra constrained network path for core features of our application. I have successfully implemented the NWPathMonitor to identify when the current network path is ultra constrained and I have been consistently on a physical device in a real world environment. I'm aware that we will not be able to use URLSession to do this from other posts in this forum like this one. Because of this problem with URLSession I am attempting to fallback to using NWConnection when the current path is ultra constrained. I have setup a NWConnection with the NWParameters.allowUltraConstrainedPaths set to true. The request works perfectly when connected to wifi or cellular. However, it does not work at all when the current path is ultra constrained. When attempting this request through my NWConnection I receive an error that says: The operation couldn’t be completed. (Network.NWError error 50 - Network is down) Is this expected? I have confirmed my physical device is connecting to carrier provided satellite and I have been able to load data in other ios apps from Apple like the music app while on this carrier constrained connection. If this is not the correct way to move data when the path is ultra constrained what is the correct way?
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Sep ’25
A simple CLI DNS-SD browser...
I am learning how to use DNS-SD from swift and have created a basic CLI app, however I am not getting callback results. I can get results from cli. Something I am doing wrong here? dns-sd -G v6 adet.local 10:06:08.423 Add 40000002 22 adet.local. FE80:0000... dns-sd -B _adt._udp. 11:19:10.696 Add 2 22 local. _adt._udp. adet import Foundation import dnssd var reference: DNSServiceRef? func dnsServiceGetAddrInfoReply(ref: DNSServiceRef?, flags: DNSServiceFlags, interfaceIndex: UInt32, errorCode: DNSServiceErrorType, hostname: UnsafePointer&lt;CChar&gt;?, address: UnsafePointer&lt;sockaddr&gt;?, ttl: UInt32, context: UnsafeMutableRawPointer?) { print("GetAddr'd") print(hostname.debugDescription.utf8CString) print(address.debugDescription.utf8CString) } var error = DNSServiceGetAddrInfo(&amp;reference, 0, 0, DNSServiceProtocol(kDNSServiceProtocol_IPv6), "adet.local", dnsServiceGetAddrInfoReply, nil) print("GetAddr: \(error)") func dnsServiceBrowseReply(ref: DNSServiceRef?, flags: DNSServiceFlags, interfaceIndex: UInt32, errorCode: DNSServiceErrorType, serviceName: UnsafePointer&lt;CChar&gt;?, regType: UnsafePointer&lt;CChar&gt;?, replyDomain: UnsafePointer&lt;CChar&gt;?, context: UnsafeMutableRawPointer?) { print("Browsed") print(serviceName.debugDescription.utf8CString) print(replyDomain.debugDescription.utf8CString) } error = DNSServiceBrowse(&amp;reference, 0, 0, "_adt._udp", nil, dnsServiceBrowseReply, nil) print("Browse: \(error)") Foundation.RunLoop.main.run() Info.plist &lt;?xml version="1.0" encoding="UTF-8"?&gt; &lt;!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"&gt; &lt;plist version="1.0"&gt; &lt;dict&gt; &lt;key&gt;NSLocalNetworkUsageDescription&lt;/key&gt; &lt;string&gt;By the Hammer of Grabthor&lt;/string&gt; &lt;key&gt;NSBonjourServices&lt;/key&gt; &lt;array&gt; &lt;string&gt;_adt._udp.&lt;/string&gt; &lt;string&gt;_http._tcp.&lt;/string&gt; &lt;string&gt;_http._tcp&lt;/string&gt; &lt;string&gt;_adt._udp&lt;/string&gt; &lt;/array&gt; &lt;/dict&gt; &lt;/plist&gt;
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Jun ’25
Network Framework: Choosing Interface Types for Browsing/ Advertising
I am using Network framework for connecting two iPad devices that are connected through LAN and has Wifi enabled. I have enabled peerToPeerIncluded. I would like to understand how the framework chooses the interface types for browsing and discovering devices. When I start a browser with browser.run or listener.run, does the browser and advertiser browse and listen on all available interface types? My concern is that if it does in only one interface, Is there a chance that the browser is browsing in one interface(Lets say WiredEthernet) and the listener is listening on another interface(Lets say AWDL) and they dont discover?
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Network extension caused network access to slow down or fail.
Hi, On macOS 26.4 Beta (25E5218f) (macOS Tahoe 26 Developer Beta ), the network filter causes network failures or slowdowns. This manifests as Chrome failing to access websites, while Safari can access the same websites without issue. The affected websites can be pinged locally. My situation is similar to this situation.The same question link is: https://github.com/objective-see/LuLu/issues/836 Have you been paying attention to this issue? Hopefully, it can be fixed in the official release. Thank you.
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Feb ’26
Title: Developer ID + DNS Proxy system extension: profile mismatch for `com.apple.developer.networking.networkextension`
I’m building a macOS app with a DNS Proxy system extension for Developer ID + notarization, deployed via MDM, and Xcode fails the Developer ID Release build with a provisioning profile mismatch for com.apple.developer.networking.networkextension. Environment macOS: Sequoia (15.7.2) Xcode: 26.2 Distribution: Developer ID + notarization, deployed via MDM Host bundle ID: com.mydns.agent.MyDNSMacProxy DNS Proxy system extension bundle ID: com.mydns.agent.MyDNSMacProxy.dnsProxy Host entitlements (Release): File: MyDNSMacProxy/MyDNSMacProxyRelease.entitlements: "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>com.apple.application-identifier</key> <string>B234657989.com.mydns.agent.MyDNSMacProxy</string> <key>com.apple.developer.networking.networkextension</key> <array> <string>dns-proxy</string> </array> <key>com.apple.developer.system-extension.install</key> <true/> <key>com.apple.developer.team-identifier</key> <string>B234657989</string> <key>com.apple.security.app-sandbox</key> <true/> <key>com.apple.security.application-groups</key> <array> <string>group.com.mydns.MyDNSmac</string> </array> <key>keychain-access-groups</key> <array> <string>B234657989.*</string> </array> </dict> </plist> xcodebuild -showBuildSettings -scheme MyDNSMacProxy -configuration Release : PROVISIONING_PROFILE_SPECIFIER = main MyDNSMacProxy5 CODE_SIGN_IDENTITY = Developer ID Application Host Developer ID profile main_MyDNSMacProxy5.provisionprofile (via security cms -D): "Entitlements" => { "com.apple.application-identifier" => "B234657989.com.mydns.agent.MyDNSMacProxy" "com.apple.developer.team-identifier" => "B234657989" "com.apple.security.application-groups" => [ "group.com.mydns.MyDNSmac", ..., "B234657989.*" ] "keychain-access-groups" => [ "B234657989.*" ] "com.apple.developer.system-extension.install" => 1 "com.apple.developer.networking.networkextension" => [ "packet-tunnel-provider-systemextension", "app-proxy-provider-systemextension", "content-filter-provider-systemextension", "dns-proxy-systemextension", "dns-settings", "relay", "url-filter-provider", "hotspot-provider" ] } So: App ID, team ID, keychain and system‑extension.install match. The profile’s com.apple.developer.networking.networkextension is a superset of what I request in the host entitlements (dns-proxy only). System extension (for context) DNS Proxy system extension target: NSExtensionPointIdentifier = com.apple.dns-proxy NetworkExtension → NEProviderClasses → com.apple.networkextension.dns-proxy → my provider class Entitlements: com.apple.developer.networking.networkextension = ["dns-proxy-systemextension"] This target uses a separate Developer ID profile and builds successfully. Xcode error Release build of the host fails with: …MyDNSMacProxy.xcodeproj: error: Provisioning profile "main MyDNSMacProxy5" doesn't match the entitlements file's value for the com.apple.developer.networking.networkextension entitlement. (in target 'MyDNSMacProxy' from project 'MyDNSMacProxy') Xcode UI also says: Entitlements: 6 Included, 1 Missing Includes com.apple.developer.team-identifier, com.apple.application-identifier, keychain-access-groups, com.apple.developer.system-extension.install, and com.apple.security.application-groups. Doesn’t match entitlements file value for com.apple.developer.networking.networkextension. Because of this, the app bundle isn’t produced and I can’t inspect the final signed entitlements. Questions: For com.apple.developer.networking.networkextension, should Xcode accept a subset of values in the entitlements (here just dns-proxy) as long as that value is allowed by the Developer ID profile, or does it currently require a stricter match? Is the following configuration valid for Developer ID + MDM with a DNS Proxy system extension: Host entitlements: ["dns-proxy"] System extension entitlements: ["dns-proxy-systemextension"] Host profile’s NE array includes the DNS Proxy system extension types. If this is a known limitation or bug in how Xcode validates NE entitlements for Developer ID, is there a recommended workaround? Thanks for any guidance.
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Feb ’26
Using the Bloom filter tool to configure a URL filter Error 9
Hi, I tried to follow this guide: https://developer.apple.com/documentation/networkextension/filtering-traffic-by-url And this: https://github.com/apple/pir-service-example I already deploy the pir service on my server. And set the configuration on the app like this: { name = SimpleURLFilter identifier = xxxxx applicationName = SimpleURLFilter application = com.xxxx.SimpleURLFilter grade = 2 urlFilter = { Enabled = YES FailClosed = NO AppBundleIdentifier = com.mastersystem.SimpleURLFilter ControlProviderBundleIdentifier = com.xxxx.SimpleURLFilter.SimpleURLFilterExtension PrefilterFetchFrequency = 2700 pirServerURL = https://xxxxx/pir pirPrivacyPassIssuerURL = https://xxxxx/pir AuthenticationToken = AAAA pirPrivacyProxyFailOpen = NO pirSkipRegistration = NO } } But I got this error when I tried to enable the service on the app: Received filter status change: <FilterStatus: 'stopped' errorMessage: 'The operation couldn’t be completed. (NetworkExtension.NEURLFilterManager.Error error 9.)'> What does that error mean? And how to fix it?
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253
Feb ’26
What is the best way to retrieve data from a server
Hello, I am new to App development, so I am looking for some advice. I want to develop an app for iPhone, which downloads files (pdf, jpg)from a server to the local storage. I also want to get data from the server to be used in my app. This could be a database access or just simple xml files. I want a secure access based on userid and password. Since in a later version, my app should also run on Android Phones, I am reluctant to use iCloud. I was thinking sftp, but that does not seem to be supported for iOS.
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Aug ’25
Network extension doesn't get the updated preferred language after changing phone language
We’ve noticed an issue where after running a network extension, if the phone’s language is changed the Locale.preferredLanguages array is not updated and still returns the old array. It only returns the updated array when the app is reinstalled or the phone is restarted. This is unlike the app itself where using the same Locale.preferredLanguages API immediately returns the updated array. We think this issue is also the cause of notifications that are sent by the network extension being in the previous language as long as the app isn’t reinstalled or the phone is restarted, despite our Localizable file having localised strings for the new language. Feedback ID: FB20086051 The feedback report includes a sample project with steps on how to reproduce the issue.
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5
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215
Activity
Sep ’25
How to clean useless NetworkExtension
Question 1: After NetworkExtension is installed, when the software receives a pushed uninstall command, it needs to download the entire software but fails to uninstall this NetworkExtension. Are there any solutions? Question 2: How can residual, uninstalled NetworkExtensions be cleaned up when SIP (System Integrity Protection) is enabled?
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181
Activity
Jun ’25
Setup SearchDomains with NETransparentProxyProvider
We have a macOS system extension with NETransparentProxyProvider which is able to intercept traffic and handle it. We also wanted to setup few search domains from our network extension. However, unlike PacketTunnelProvider, NEDNSSettings are completely ignored with NETransparentProxyProvider. So whats the best way to setup few DNS search domains when using NETransparentProxyProvider.
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181
Activity
2w
NWConnection cancel: Do we need to wait for pending receive callbacks to be cancelled?
Hi, I’m using Network Framework to implement a UDP client via NWConnection, and I’m looking for clarification about the correct and fully safe shutdown procedure, especially regarding resource release. I have initiated some pending receive calls on the NWConnection (using receive). After calling connection.cancel(), do we need to wait for the cancellation of these pending receives? As mentioned in this thread, NWConnection retains references to the receive closures and releases them once they are called. If a receive closure holds a reference to the NWConnection itself, do we need to wait for these closures to be called to avoid memory leaks? Or, if there are no such retained references, we don't need to wait for the cancellation of the pending I/O and cancelled state for NWConnection?
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207
Activity
Dec ’25
NetworkConnection throws EINVAL when receiving ping/pong control frames
Summary NetworkConnection<WebSocket> in iOS 26 Network framework throws POSIXErrorCode(rawValue: 22): Invalid argument when receiving WebSocket ping (opcode 9) or pong (opcode 10) control frames. This prevents proper WebSocket keep-alive functionality. Environment iOS 26.0 (Simulator) macOS 26.1 Xcode 26.0 Note: This issue was initially discovered on iOS 26 Simulator. The same behavior was confirmed on macOS 26, suggesting a shared bug in the Network framework. The attached sample code is for macOS for easier reproduction. Description When using the new NetworkConnection<WebSocket> API introduced in iOS 26 or macOS 26, the receive() method throws EINVAL error whenever a ping or pong control frame is received from the server. This is a critical issue because: WebSocket servers commonly send ping frames to keep connections alive Clients send ping frames to verify connection health The receive callback never receives the ping/pong frame - the error occurs before the frame reaches user code Steps to Reproduce Create a WebSocket connection to any server that supports ping/pong (e.g., wss://echo.websocket.org): import Foundation import Network // MARK: - WebSocket Ping/Pong EINVAL Bug Reproduction // This sample demonstrates that NetworkConnection<WebSocket> throws EINVAL // when receiving ping or pong control frames. @main struct WebSocketPingPongBug { static func main() async { print("=== WebSocket Ping/Pong EINVAL Bug Reproduction ===\n") do { try await testPingPong() } catch { print("Test failed with error: \(error)") } } static func testPingPong() async throws { let host = "echo.websocket.org" let port: UInt16 = 443 print("Connecting to wss://\(host)...") let endpoint = NWEndpoint.hostPort( host: NWEndpoint.Host(host), port: NWEndpoint.Port(rawValue: port)! ) try await withNetworkConnection(to: endpoint, using: { WebSocket { TLS { TCP() } } }) { connection in print("Connected!\n") // Start receive loop in background let receiveTask = Task { var messageCount = 0 while !Task.isCancelled { do { let (data, metadata) = try await connection.receive() messageCount += 1 print("[\(messageCount)] Received frame - opcode: \(metadata.opcode)") if let text = String(data: data, encoding: .utf8) { print("[\(messageCount)] Content: \(text)") } else { print("[\(messageCount)] Binary data: \(data.count) bytes") } } catch let error as NWError { if case .posix(let code) = error, code == .EINVAL { print("❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument)") print(" This is the bug - ping/pong frame caused EINVAL") // Continue to demonstrate workaround continue } print("Receive error: \(error)") break } catch { print("Receive error: \(error)") break } } } // Wait for initial message from server try await Task.sleep(for: .seconds(2)) // Test 1: Send text message (should work) print("\n--- Test 1: Sending text message ---") try await connection.send("Hello, WebSocket!") print("✅ Text message sent") try await Task.sleep(for: .seconds(1)) // Test 2: Send ping (pong response will cause EINVAL) print("\n--- Test 2: Sending ping frame ---") print("Expecting EINVAL when pong is received...") let pingMetadata = NWProtocolWebSocket.Metadata(opcode: .ping) try await connection.ping(Data()) { pingMetadata } print("✅ Ping sent, waiting for pong...") // Wait for pong response try await Task.sleep(for: .seconds(2)) // Cleanup receiveTask.cancel() print("\n=== Test Complete ===") print("If you saw 'EINVAL error occurred!' above, the bug is reproduced.") } } } The receive() call fails with error when pong arrives: ❌ EINVAL error occurred! (POSIXErrorCode 22: Invalid argument) Test Results Scenario Result Send/receive text (opcode 1) ✅ OK Client sends ping, receives pong ❌ EINVAL on pong receive Expected Behavior The receive() method should successfully return ping and pong frames, or at minimum, handle them internally without throwing an error. The autoReplyPing option should allow automatic pong responses without disrupting the receive loop. Actual Behavior When a ping or pong control frame is received: The receive() method throws NWError.posix(.EINVAL) The frame never reaches user code (no opcode check is possible) The connection remains valid, but the receive loop is interrupted Workaround Catch the EINVAL error and restart the receive loop: while !Task.isCancelled { do { let received = try await connection.receive() // Process message } catch let error as NWError { if case .posix(let code) = error, code == .EINVAL { // Control frame caused EINVAL, continue receiving continue } throw error } } This workaround allows continued operation but: Cannot distinguish between ping-related EINVAL and other EINVAL errors Cannot access the ping/pong frame content Cannot implement custom ping/pong handling Impact WebSocket connections to servers that send periodic pings will experience repeated EINVAL errors Applications must implement workarounds that may mask other legitimate errors Additional Information Packet capture confirms ping/pong frames are correctly transmitted at the network level The error occurs in the Network framework's internal processing, before reaching user code
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Need Inputs on Which Extension to Use
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Activity
Jul ’25
Network Extension App for MacOS with 3 Extensions
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Sep ’25
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Feb ’26
Title: Developer ID + DNS Proxy system extension: profile mismatch for `com.apple.developer.networking.networkextension`
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Feb ’26
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Feb ’26
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Feb ’26
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Aug ’25