Explore best practices for creating inclusive apps for users of Apple accessibility features and users from diverse backgrounds.

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[macOS 15.4] Game Controller Background Input Capture Broken - Accessibility App No Longer Functions
Our application, https://apps.apple.com/us/app/gamecontroller-mapper/id6737088417 which maps game controller inputs to keyboard/mouse events system-wide, has stopped functioning properly after the macOS 15.4 update. Specifically, the app can no longer capture game controller inputs when running in the background, severely impacting its core functionality. Environment macOS version: 15.4 Previous working versions: All versions prior to 15.4 App type: Background utility with accessibility permissions Hardware: All game controller brands compatible with macOS Detailed Description Before macOS 15.4 Our application correctly captured game controller inputs from any brand connected to Mac and successfully translated them to keyboard/mouse events system-wide. Users could control any application (e.g., scrolling through documents in Preview using controller buttons) while our app ran in the background with the accessibility permissions granted. After macOS 15.4 The application only works when it has active focus (is in the foreground). When any other application gains focus, our app completely stops receiving or detecting any input events from the game controller while running in the background. For instance, pressing the 'down' button on the controller while another app is active results in no event being registered within our application. We've tried updating the app to work in accessory mode (in the menubar), but the issue persists. Steps to Reproduce Install our application on macOS 15.3 or earlier Grant accessibility permissions when prompted Connect a compatible game controller (e.g., Xbox or other controller) Open another application (e.g., Preview with a PDF document) Press buttons on the controller to navigate the document without touching the keyboard Expected result on 15.3: Controller inputs are translated to keyboard events, even when our app is in the background Upgrade to macOS 15.4 Repeat steps 2-5 Actual result on 15.4: Controller inputs are only translated to keyboard events when our application has focus Technical Implementation Our app uses: CGEvent.tapCreate() to create a global event tap CGEvent for simulating keyboard and mouse events GCController.extendedGamepad?.valueChangedHandler for detecting controller inputs Proper NSAccessibilityUsageDescription and appropriate entitlements GCController.shouldMonitorBackgroundEvents = true to ensure controller events continue when the app is inactive Possible Relation to Recent Changes We noticed in the macOS 15.4 Release Notes: Game Controller - Resolved Issues: Fixed: Game controllers might stop responding when accessibility features, such as Voice Over, are enabled. (141497799) We suspect this fix might have introduced a regression or intentional limitation affecting applications like ours that rely on background event simulation with game controller input. Impact This change severely impacts: Applications designed to use game controllers as assistive input devices for users who may have difficulty using traditional keyboard and mouse inputs Applications for media control, presentation navigation, and other similar use cases Users who rely on our application for accessibility purposes Questions Is this an intentional security change or an unintended side effect of the controller fix mentioned in the release notes? Are there any new APIs or alternative approaches we should implement to restore functionality? If this is a system bug, when can we expect a fix? We would greatly appreciate any guidance on how to restore our application's functionality. Thank you for your assistance.
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308
Apr ’25
IOS 26 Full Keyboard Access (navigation) and WKWebView
We use an embedded WKWebView for several screens in our app. Recently, we have been testing keyboard navigation via Full Keyboard Access in our apps. On IOS 18, everything works pretty much as expected. On IOS 26, it does not. On IOS 26, you can "tab" away from the webview and then never tab back to the webview for keyboard navigation. Is this a known issue? Are there workarounds for this issue that anyone is aware of?
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Nov ’25
Guided Access Mode From Background
My team is designing an app for retail associates that need to share managed iPads. We keep the app in Guided Access mode on our login app until an auth token is obtained. Then the iPad is opened for general use. Upon signout we need to re-enter guided access mode and we can do this via manual signout easily. But with idle signout, ie after 60 minutes of inactivity, we need to be able to make a call from the background (in a locked state even) and sign out the user, clear the pin code and enter single app mode before restarting. So that hopefully once the device restarts, we have the app in a locked state again until the next user provides credentials that can obtain a new auth token. We are struggling to see if this is even possible. Our bosses will be displeased if we tell them it isn't. So anybody with any tips would be very appreciated.
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267
Mar ’25
Developer Mode Restart without HomeButton
After enabling Developer Mode on my iPhone and restarting it, the device asks me to press the Home button to confirm. Unfortunately, my Home button is broken, so I can’t access Developer Mode. The iPhone itself still works, but I can’t enable the mode. Is there any way to bypass this without the Home button?
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101
Mar ’25
I cannot pair my PHONAK hearing aids
I cannot pair my PHONAK hearing aids after I upgraded to iOS 18.3 under hearing devices, it just keeps on switching will not find anything. I’ve undelete them and reinstall them four times. Uninstalled the app. Under Bluetooth, it finds it and has it. But under hearing devices where I can control everything it will not. Once I add the hearing aids, my phone goes completely silent. I do not know if anyone calls or texts me
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523
Jan ’25
Attempting to go directly to a help book page results in the main help book page being displayed instead
There is an issue with Help Books that started with the release of macOS 14.4. The issue is that when an app attempts to go directly to a Help Book page, the help viewer opens to the Help Book's main index page, rather than the specific page requested. As I investigated the issue I found that the requested page was actually part of help viewer's navigation history, and all I had to do was to click the Back navigation arrow and the requested page would be displayed. So it seems like the requested page is momentarily visited but is then (for whatever reason) quickly replaced by the main index page. Our app uses the AHGotoPage() API for directly accessing our Help Book's pages. This is the same mechanism/code that our app has used for more than a decade and has never caused us any issues. Everything works fine on macOS 14.3.0 and earlier. I've scoured the documentation and can't find any newer APIs for accessing Help pages. I've also tried various other things (e.g. reworking the code, creating new indexes for the app's Help, etc.), but none of it seems to make a difference. As far as I can tell, the issue seems to stem from some change made to the OS. So my questions are: Is this a known bug? And if so, is there any ETA on a fix? Is there something different we should be doing for newer versions of the OS (create indexes differently, use a different API, etc.)?
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1.9k
Oct ’25
Bulgarian cyrillic alphabet appears to be Russian, but should look Bulgarian
Hello So if you use the Bulgarian keyboard, you get these characters: явертъуиопюасдфгхйклшщзьцжбнмч This isn’t really right for Bulgaria, because т should look like m, and д should look like g, and other characters should look like rotated or mirrored Latin characters. E.g., г should look like a backwards s. Compare the Bulgaria Wikipedia page in Bulgarian: https://bg.m.wikipedia.org/wiki/%D0%91%D1%8A%D0%BB%D0%B3%D0%B0%D1%80%D0%B8%D1%8F with the Bulgaria Wikipedia page in Russian: https://ru.m.wikipedia.org/wiki/%D0%91%D0%BE%D0%BB%D0%B3%D0%B0%D1%80%D0%B8%D1%8F Notice that the letters are different. Anyhow, the ios Bulgarian font is just Russian Cyrillic, and that seems like an unintended bug rather than an intentional stylistic choice, basically.
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333
Feb ’25
VisionOS - Gamepad steals focus
I am developing a vision os app for controlling an underwater ROV. I have ornaments with telemetry and buttons around a central video view feed. I have custom buttons mappings, such as "A" for locking the depth of the drone. However, when I look at buttons or certain ornaments, my custom gamepad logic is kept from running. This means that when a SwiftUI Button gains focus on visionOS, pressing the controller’s A button triggers the system’s default “click” on that Button rather than my custom buttonA handler. Essentially, focus interception by the system is stealing my A-press events and preventing my custom gamepad logic from running. Is there a way to disable the built in gamepad interaction and only allow my custom gamepad mappings?
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152
Apr ’25
`accessibilityUserInputLabels` is ignored on `UIBarButtonItem`
accessibilityUserInputLabels is working fine with any view I tried this on. Meaning that the control can be toggled with the provided alternative names when using Voice Control. When setting this property on any UIBarButtonItem though, it seems Voice Control ignores the alternative names provided by setting accessibilityUserInputLabels. For comparison, accessibilityLabel works perfectly when set on UIBarButtonItem. Is anyone facing the same issue? Using Xcode 16.0 (16A242) on iOS 18
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585
Aug ’25
Custom tab bar in SwiftUI
I made a (very simple) custom tab bar in SwiftUI. It's simply an HStack containing two buttons. These buttons control the selection of a paged TabView. This works well, but in VoiceOver they don't behave like the bottom tab bar or e.g. a segmented picker. Specifically, VoiceOver does not say something like "tab one of two" when the first button is focused. According to my research, in UIKit this can be accomplished by giving the container view the accessibility trait tabBar, hiding it as an accessibility element and give it the accessibility container type semanticGroup. In SwiftUI, there is also the trait isTabBar, but that does not seem to have any impact for VoiceOver. I don't see an equivalent of semanticGroup in SwiftUI. I tried accessibilityElement(children: .contain) but that also does not seem to have any impact. So, is there any way in SwiftUI to make a button behave like a tab-button in VoiceOver? And how is SwiftUI's isTabBar accessibility trait supposed to be used?
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334
Aug ’25
Speak Selection broken with SwiftUI text
I have users who need to be able to hear the content of SwiftUI Text views. I have specified the .textSelection(.enabled) modifier for the text views. Adding this modifier causes a "copy" option to appear on long press, but it doesn't enable the visible selection of text, nor does it provide the "Speak" menu item that UIKit allows on text selection. Is the "Speak Selection" accessibility feature broken for SwiftUI Text views? I've found that there's another accessibility feature that does work (enabling the Speech Controller button for "Speak Screen"). Do I need to tell my users that Apple is deprecating the "Speak Selection" accessibility feature, and that they need to use the Speech Controller instead? Or is there something else I can do to my SwiftUI to get that feature to work?
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237
Jul ’25
accessibilityActivationPoint Not Working When Set Directly on UITableViewCell
I’m trying to set the accessibilityActivationPoint directly on a UITableViewCell so that VoiceOver activate on a specific button inside the cell. However, this approach doesn’t seem to work. Instead, when I override the accessibilityActivationPoint property inside the UITableViewCell subclass and return the desired point, it works as expected. Why doesn’t setting accessibilityActivationPoint directly on the cell work, but overriding it inside the cell does? Is there a recommended approach for handling this scenario? The following approach works, override var accessibilityActivationPoint: CGPoint { get { return convert(toggleSwitch.center, to: nil) } set{ super.accessibilityActivationPoint = newValue } } but setting accessibility point directly not works private func configureAccessibility() { isAccessibilityElement = true accessibilityLabel = titleLabel.text accessibilityTraits = .toggleButton accessibilityActivationPoint = self.convert(toggleSwitch.center, to: self) accessibilityValue = toggleSwitch.accessibilityValue }
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134
Apr ’25
VoiceOver doesn't work well for accessing PDFs/forms with tables
I have been working to remediate PDFs for a client. The documents/forms have many tables. When I correctly tag a table, using Foxit Editor Pro, it works beautifully on a PC reading it with NVDA. On Mac using VoiceOver the table isn't accessible. It doesn't matter if I try to read it in Adobe Acrobat, Foxit, or Preview. The reader often says the document is empty, omits column headers, and/or associates the wrong header with the column data. The documents have essentially the same coding behind them as for the web. Why is it they perform so well on a PC with NVDA, but so poorly with Mac VoiceOver? I am a Quality Assurance Specialist. I review websites apps, and documents for accessibility. Why can't I do my job using only my Mac system? As a Mac user, it frustrates me that I can't use my preferred system for checking documents to see if they are accessible because VoiceOver doesn't work well. I actually have to recommend to my clients and their customers that they need to use a PC with NVDA or Jaws for these documents to be able to get all the information. Unfortunately, most people aren't able to have, or maintain, both systems. Overall, Mac products are very high quality. This, and other issues with VoiceOver, seems to be a large gap in Apple's offerings and functionality. I would appreciate a human response to the original email I sent about this on 7/30/2025.
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135
Jul ’25
AXIsProcessTrusted returns true, but AXUIElementCopyAttributeValue fails with .cannotComplete
This was working a few days ago, but it has since stopped and I can't figure out why. I've tried resetting TCC, double-checking my entitlements, restarting, deleting and rebuilding, and nothing works. My app is a sandboxed macOS SwiftUI LSUIElement app that, when invoked, checks to see if the frontmost process is Terminal, then tries to get the frontmost window’s title. func getFrontmostWindowTitle() throws -> String? { let trusted = AXIsProcessTrusted() print("getFrontmostWindowTitle AX trusted: \(trusted)") guard let app = NSWorkspace.shared.frontmostApplication else { return nil } let appElement = AXUIElementCreateApplication(app.processIdentifier) var focusedWindow: AnyObject? let status = AXUIElementCopyAttributeValue(appElement, kAXFocusedWindowAttribute as CFString, &focusedWindow) guard status == .success, let window = focusedWindow else { if status == .cannotComplete { throw Errors.needAccessibilityPermission } return nil } var title: AnyObject? let titleStatus = AXUIElementCopyAttributeValue(window as! AXUIElement, kAXTitleAttribute as CFString, &title) guard titleStatus == .success else { return nil } return title as? String } I recently renamed the app, but the Bundle ID has not yet changed. I have com.apple.security.accessibility set to YES in the Entitlements file (although i had to add it manually), and a NSAccessibilityUsageDescription string set in Info.plist. The first time I ran this, macOS nicely prompted for permission. Now it won't do that, even when I use AXIsProcessTrustedWithOptions() to try to force it. If I use tccutil to reset accessibility and apple events, it still doesn't prompt. If I drag my app from the build products folder to System Settings, it gets added to the system TCC DB (not the user DB). It shows an auth value of 2 for my app: % sudo sqlite3 "/Library/Application Support/com.apple.TCC/TCC.db" "SELECT client,auth_value FROM access WHERE service='kTCCServiceAccessibility' OR service='kTCCServiceAppleEvents';" com.latencyzero.<redacted>|2 <redactd> I'm at a loss as to what went wrong. I proved out the concept earlier and it worked, and have since spent a lot of time enhancing and polishing the app, and now things aren't working and I'm starting to worry.
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1.1k
Jul ’25
WKWebView not scrollable with a physical keyboard
Hello all. Currently I am trying to get WKWebView to scroll with a physical keyboard and it just will not work. I tried allowsKeyboardScrolling( ) and it did not work. UIWebView works but its no longer supported. Trying to get full keyboard access to work to make our app more accessible but WKWebView does not want to play nice. Has anyone else had issues trying to use WKWebView with an external keyboard, and if so did you find any solutions? Greatly appreciated!
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455
Feb ’25
Programmatically force VoiceOver to read parentheses for math expressions
How can I force VoiceOver to read parentheses for math expressions like this: Text("(2+3)×4") // VoiceOver: Two plus three, times four I’m looking for a way to have VoiceOver announce parentheses (e.g. “left paren”, “right paren”) without relying on NumberFormatter.Style.spellOut or .speechAlwaysIncludesPunctuation(), as both have drawbacks. Using .spellOut breaks braille output and Rotor › Characters menu by turning numbers and symbols into words. And .speechAlwaysIncludesPunctuation() makes VoiceOver overly verbose—for example, it reads “21” as “twenty hyphen one.” Is there a better way to selectively announce specific punctuation like parentheses while keeping numbers and symbols intact for braille and Rotor use?
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374
Jul ’25
Programmatically Modifying Per Application or System Wide Color Filters using Cocoa/Swift in MacOS?
I'm looking into how to programmatically control color filters in the Accessibility settings under "System Settings" -> "Accessibility" -> "Color Filters"--in particular the "Intensity" and "Filter type" settings. As far as I have gathered, changing this setting can only be accomplished using the CoreGraphics APIs or Accessibility APIs (I've poked around GitHub, Stack Overflow, and queried some LLMs), but there doesn't seem to be a clear cut example for doing this using public facing APIs, without ripping off source code from another project wholesale or using private APIs. My goal is to overlay a color filter at either a per-application or system level to help with accessibility. If there's a way to overlay this capability on an application-by-application basis as a third-party developer, that would be the most ideal scenario. For example, modifying the look and feel/UX for Launchpad, Photos, etc, as a third-party developer without accessing the source code of the application that I'm modifying the look/feel for (with appropriate user consent of course).
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377
Jul ’25