In our application we are using OTP login. When accessibility full keyboard access is enabled, and we are trying to enter OTP in the OTP field that time in iOS 17 focus is moving to the next text field accordingly but in iOS 18 focus is staying the first OTP field only and not moving to the next text field.
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RSS for tagExplore best practices for creating inclusive apps that cater to users with diverse abilities
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I downloaded the official camera sample code(https://developer.apple.com/tutorials/sample-apps/capturingphotos-camerapreview )it's a .swiftpm package and created a SwiftUI project. I copied the official sample code into this new project, build it, and ran it on an iPhone 13 for testing. I found that there were black empty areas on the top and bottom of the application interface, which means that the application interface cannot be previewed in full screen. I have tried many methods but cannot preview in full screen. How can I modify the code?
How can I force VoiceOver to read parentheses for math expressions like this:
Text("(2+3)×4") // VoiceOver: Two plus three, times four
I’m looking for a way to have VoiceOver announce parentheses (e.g. “left paren”, “right paren”) without relying on NumberFormatter.Style.spellOut or .speechAlwaysIncludesPunctuation(), as both have drawbacks.
Using .spellOut breaks braille output and Rotor › Characters menu by turning numbers and symbols into words. And .speechAlwaysIncludesPunctuation() makes VoiceOver overly verbose—for example, it reads “21” as “twenty hyphen one.”
Is there a better way to selectively announce specific punctuation like parentheses while keeping numbers and symbols intact for braille and Rotor use?
I cannot pair my PHONAK hearing aids after I upgraded to iOS 18.3
under hearing devices, it just keeps on switching will not find anything. I’ve undelete them and reinstall them four times. Uninstalled the app. Under Bluetooth, it finds it and has it. But under hearing devices where I can control everything it will not. Once I add the hearing aids, my phone goes completely silent. I do not know if anyone calls or texts me
This has been an ongoing issue and continues in Tahoe. When dictating into Gmail in Safari, whole portions of sentences are copy and pasted, making the text a mess. I have reported this in feedback for a couple years, and it has never been resolved.
Topic:
Accessibility & Inclusion
SubTopic:
General
We currently have an odd issue with VoiceOver spelling a word letter by letter while the same word is spoken as a whole for other items.
The app is in German.
I have a View in SwiftUI whose button traits are removed, then a label "Start Tab 1 von 5" is added. "Tab is spoken as a whole word here, all fine.
If I change the label to "Tab-Schaltfläche" or for example "SimplyGo Tab 3 von 5", then "Tab" is spoken as "T A B", letter by letter. is there a way to force VoiceOver to speak it as a whole?
Topic:
Accessibility & Inclusion
SubTopic:
General
AVPlayer has 3 visual accessibility issues with videos out of the box:
The contrast fails for the current time in the video
The contrast fails for the remaining time in the video
The hit area is too small for the time slider. The WCAG AA requirement is a minimum hit size of 24 x 24. The height of the hit area of the offending region is 8.
Is there a known fix for any of these?
This can be reproduced with this code in an app playground:
import SwiftUI
import AVKit
import UIKit
struct ContentView: View {
private let video = URL(string: "https://server15700.contentdm.oclc.org/dmwebservices/index.php?q=dmGetStreamingFile/p15700coll2/15.mp4/byte/json")!
@State private var player: AVPlayer?
var body: some View {
VStack {
VideoPlayerView(player: player)
.frame(maxWidth: .infinity, maxHeight: 200)
}
.task {
player = try? await loadPlayer(video: video)
}
}
}
private struct VideoPlayerView: UIViewControllerRepresentable {
let player: AVPlayer?
func makeUIViewController(context: Context) -> AVPlayerViewController {
let controller = AVPlayerViewController()
controller.player = player
controller.modalPresentationStyle = .overFullScreen
return controller
}
func updateUIViewController(_ uiViewController: AVPlayerViewController, context: Context) {
uiViewController.player = player
}
}
private func loadPlayer(video: URL) async throws -> AVPlayer {
let videoAsset = AVURLAsset(url: video)
let videoPlusSubtitles = AVMutableComposition()
try await videoPlusSubtitles.add(videoAsset, withMediaType: .video)
try await videoPlusSubtitles.add(videoAsset, withMediaType: .audio)
return await AVPlayer(playerItem: AVPlayerItem(asset: videoPlusSubtitles))
}
private extension AVMutableComposition {
func add(_ asset: AVAsset, withMediaType mediaType: AVMediaType) async throws {
let duration = try await asset.load(.duration)
try await asset.loadTracks(withMediaType: mediaType).first.map { track in
let newTrack = self.addMutableTrack(withMediaType: mediaType, preferredTrackID: kCMPersistentTrackID_Invalid)
let range = CMTimeRangeMake(start: .zero, duration: duration)
try newTrack?.insertTimeRange(range, of: track, at: .zero)
}
}
}
Hi I'm planning to make macos App and distribute to MacOS App Store.
The question is should i make force update when update is needed.
The reason why I want to make this feature is I don't want to make user use previous version of app.
My plan is like this.
when app needed update, make user reach special page that describe why update is needed and set a button that can download new version of app.
the download will be automatically doing at background don't need to visit app store.
I search several forums and gpt but there is no positive reply of this..
so finally i make a post to know is there no way to make this.
Thank you!
Topic:
Accessibility & Inclusion
SubTopic:
General
Many of us Bangladeshi iPhone users were upset when Apple changed the font to Bangla in the most recent iOS version (18.4.1). We prefer the old Bangla typeface. I want the old Bangla typeface to return, and so do we. Please consider this.
Hello,
I am a student studying accessibility.
I aim to analyze the smartphone usage patterns of visually impaired individuals.
Therefore, I would like to log the VoiceOver usage records of visually impaired iPhone users.
Is there a way to output VoiceOver logs, similar to the AccessibilityService API on Android?
Thank you in advance for your responses.
I'm developing a macOS app using NSView and trying to make my content navigable via VoiceOver. I'm expecting the built-in rotor category "Content Chooser" (accessed via VO + U) to list my accessible elements — just like how it shows message items in the Mail app. However, in my app, this rotor appears empty, even though:
My views return proper accessibilityChildren() or accessibilityContents() with valid NSAccessibilityElements
Each child has correct AXRole, AXLabel, etc.
The window is key and visible
VoiceOver navigation works for the elements
I've also tried:
Using both accessibilityChildren() and accessibilityContents() in container views
Setting roles like .group, .staticText, .button, etc.
Avoiding hidden elements
Ensuring all elements are visible and labeled
Still, "Content Chooser" rotor is empty.
What exact conditions must be met for an element to appear in the "Content Chooser" rotor in a macOS app?
Any Apple-specific guidance, hidden requirements, or sample code would be appreciated.
Dear developer team,
After updating to iOS 18.3.1 I noticed the font in the Notes app became too small to read comfortably, and I have already got poor eyesight.
There is no way to increase the font size. When I select my preferred text size through Accessibility settings, it only changes the size of headings in the Notes app but the text remains too small in the note itself. I’m using the IPhone 13.
I googled the issue and seems like other users across the Internet are also unhappy about the lack of ability to change the text size in Notes to suit their comfortable levels.
I hope that this issue will be addressed by developers in the next version of the iOS because the reading size in the standard app can affect health for the tired and diminished eyesight.
Kind regards,
Maria
Topic:
Accessibility & Inclusion
SubTopic:
General
I am building a language learning app for a unlisted primary language. My plan is to go with english. Any other suggestions or heads up? Check screenshot.
Its unfortunate that i have to tag a language learning app incorrectly and a tag for that language probably does not exist across the apple system.
i downloaded ios 18.2 and siri returned to the old ios 17 siri.iIt wont respons.i have to click the button many times to respond and when it does it goes away.also genmoji isnt downloading
i have iphone 15 pro max
Topic:
Accessibility & Inclusion
SubTopic:
General
I get it, "Why don't you just get an apple watch?" regardless, My Macbok Pro M4 doesn't recognize my charging cable in any of my USBC ports.
The Cable works with any other power supply I plug it into, but the Macbook doesn't even register that a cable is connected.
-- Running Sequioa Beta 15.4 thinking it may have been software related. No change.
-- Settings> Privacy and Security> accessories> Changed between all available options. No change.
-- Option + Apple Logo> system info> Thunderbolt/USB4> none of the ports show that the cable is connected.
-- Any other USB-C Cable is recognized in any of the ports on the Macbook. Just not the cable for the Galaxy Watch.
Again, the cable charges in ANY other USBc ports from ANY other device I connect it to.
Am I missing something? Or is this an intended jab at Samsung from Apple? lol
Topic:
Accessibility & Inclusion
SubTopic:
General
I’ve developed the Pro Talkie app—a walkie-talkie solution designed to keep you connected with family and friends
App Store: https://apps.apple.com/in/app/pro-talkie/id6742051063
Play Store: https://play.google.com/store/apps/details?id=com.protalkie.app
While the app works flawlessly on Android and in the foreground on iOS, I’m facing issues with establishing connections when the app is in the background or terminated on iOS.
Specifically, I’ve attempted the following:
Silent pushes and alert payloads: These are intended to wake the app in the background, but they often fail—notifications may not be received or can be delayed by 20–30 minutes, leading to a poor user experience.
VoIP pushes: These reliably wake the app, but they trigger the incoming call UI, which isn’t suitable for a walkie-talkie app that should connect directly without displaying a call screen.
I’ve enabled all the necessary background modes (audio, remote notifications, VoIP, background fetch, processing), but the challenge remains.
How can I ensure a consistent background connection on iOS without triggering the call UI?
Topic:
Accessibility & Inclusion
SubTopic:
General
Tags:
APNS
User Notifications
PushKit
Push To Talk
Hello everyone,
I’d like to report an issue I’ve encountered when using a Bluetooth mouse together with AssistiveTouch on iPhone running iOS 16.5.
This has also been reported via Feedback Assistant with
Feedback ID: FB17806167
Description:
When using a Bluetooth mouse together with AssistiveTouch on iPhone (iOS), the pointer behaves incorrectly in landscape orientation.
Specifically:
The pointer cannot move past the center of the screen
Horizontal and vertical (X/Y) movements appear to be swapped or misaligned
Natural movement of the pointer is not possible
It seems as if the internal coordinate mapping remains locked in portrait orientation, even when the device is physically rotated to landscape.
This issue occurs system-wide, regardless of the current app. It is observable in Settings, on the Home screen, and in third-party apps.
Steps to Reproduce:
Enable AssistiveTouch
Connect a Bluetooth mouse to the iPhone
Rotate the device to landscape orientation
Try moving the mouse pointer across the screen
→ Notice that:
Pointer cannot move past the center
Horizontal/vertical input is interpreted incorrectly (as if still in portrait)
Expected Behavior:
The mouse pointer should move across the entire screen correctly, regardless of device orientation.
Actual Behavior:
In landscape orientation, the pointer is either restricted to part of the screen or misaligned.
It behaves as if the device is still in portrait.
Horizontal mouse movement causes vertical pointer movement, and vice versa
User experience feels broken and unintuitive
Feature Suggestion:
Please improve the synchronization between physical device orientation and AssistiveTouch pointer mapping on iOS.
I also suggest exposing AssistiveTouch orientation control via a public API, so developers can help maintain consistent pointer behavior.
Thanks in advance for any insights or suggestions.
Best regards,
Jannis
I'm working on a ble connected device that use ancs and system clock to receive alarm notification events for earing impaired people. It used to work until iPhone 13 with latest iOS 18.x. Starting with iPhone 14 onward (iOS 18.x), system clock alarm notification is not sent anymore.
Is There any reason for this to happening?.
Is anyone aware of this behaviour?
Any suggestion would be really appreciated.
Cheers
I learned that I need to create an iTunes Connect account to publish my book translations on Apple Books, following the instructions on the Apple Support page. I was then directed to the iTunes Connect website. Despite trying multiple Apple accounts with different credit cards on my Mac, iPad, and iPhone, I kept getting the error “This Apple Account does not have a valid credit card on file.” In the end, I began to wonder if iTunes Connect is unavailable in Turkey. What do I need to do to publish content on Apple Books from Turkey? Do I need to obtain a developer account, or is this service not available in Turkey?
The Apple customer service representative I contacted in Turkey said they didn’t have information on the matter and directed me here.
Topic:
Accessibility & Inclusion
SubTopic:
General
I’m currently exploring VoiceOver accessibility in iOS and looking for the best way to reduce the number of swipes required to navigate a UITableView. I’ve come across a couple of potential solutions but am unsure which is preferred.
Solution 1: Grouping Subviews in Each Cell
Combine all subviews inside a UITableViewCell into a single accessibility element.
Provide a concise and meaningful accessibilityLabel.
Use custom actions (UIAccessibilityCustomAction) or accessibilityActivationPoint to handle interactions on specific elements within the cell.
Solution 2: Using UIAccessibilityContainerDataTableCell & UIAccessibilityContainerDataTable
Implement UIAccessibilityContainerDataTable for structured table navigation.
Make each cell conform to UIAccessibilityContainerDataTableCell, defining its row and column positions.
However, I’m finding this approach a bit complex, and I need guidance on properly implementing these protocols.
Additionally, in my case, VoiceOver is not navigating to Section 2—I’m not sure why.
Questions:
Which of these approaches is generally preferred for better VoiceOver navigation?
How do I properly implement UIAccessibilityContainerDataTable so that all sections and rows are navigable?
Any best practices or alternative recommendations?
Would really appreciate any insights or guidance!