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Speak Screen gesture not working
I am testing the accessibility feature available in the Settings app called "Speak Screen". The help text in the Setting app states that swiping down with two fingers will cause the screen content to be spoken. However, I've been unable to get this feature to work. Every time I try the double finger swipe down, it behaves the same as the single finger swipe down gesture. Usually this manifests as making scroll views bounce. I've tried toggling the feature on and off, turning off Reachability, and rebooting my phone, but I can't get the speak screen gesture to work. If I access the speak screen feature from the "Speech Controller" button, then the screens content is spoken, as expected, so I know the feature is enabled. It's just the gesture that doesn't work. Is there something else I need to do to get this gesture to work? I don't want to tell my users to turn this feature on if I can't verify that the gesture will work with my app.
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Jul ’25
Assistive Access Bugs
Hi! I have noticed a few glitches as well as some overall unfortunate cons with the assistive access mode. Alarms, timers, stopwatch, etc. do not sound or alert. However, I have an infant monitor app and I do get that sound alert so I know it is possible.. do I need to download a separate alarm app for it to work? Cannot make FaceTime calls with favorite contacts. Find My iPhone cannot jump to the maps app. Camera cannot zoom in or out. Photos cannot be deleted, edited, or shared in a shared album in the photos app. Photos/videos cannot be sent in messages. Spotify cannot be accessed from the lock screen. Apps do not stay open if you lock the phone screen or leave it on too long without touching the screen (auto locks). There is no flashlight option. I downloaded an app to have this feature but without being touched the screen will lock which shuts off the flashlight feature in the app until I unlock the phone again.
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Mar ’25
iPod comeback with 5G and more
hello everybody, I have a new idea for the future a new product the new iPod with integrated mobile router and with more functions also other products in this category more functions you can thinking for gaming and more one function is special for handheld controller. One is Nintendo Switch or other consoles. She have problem with the Wi-Fi. When you most login we are website. This problem is with this problem. Not more a problem. This is the idea one from thousand ideas the best is the software you can use this for working and for the children for the first smartphone you cannot calling all person you can only call the 911 or the family interest you making with FaceTime this is the number one for communication on this iPod. This is a new category and you can music streaming.
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Add custom emoji tags
Allow the user to add their own tags to the default emoji tags. For instance, this emoji, for me, is nonna: 🤌🏻. My efficiency would improve immensely if I could search for it as the “Nonna” emoji, rather than searching for nonna, remembering it doesn’t exist, trying the search for other things it might be called, realising I don’t know what it is, then having to scroll through all the hand emojis twice to find it. 🤌🏻🤞🏼👌
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521
Jan ’25
Registering a macOS app for dynamic text sizing in macOS 15
macOS 15 includes a neat section in System Preferences Settings to change the dynamic text size, as outlined see: https://support.apple.com/guide/mac-help/make-text-and-icons-bigger-mchld786f2cd/mac However, it's not immediately clear a) how to get one's app in this list, and b) if the usual methods from iOS to react to text size even work on macOS. Does anyone have any experience here? Or should I implement my own controls in my app's settings and call it a day? For context, my app is a macOS-native SwiftUI app.
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Jan ’25
How to force VoiceOver to read decimal point even when there are 6 or more decimal digits?
When VoiceOver reads decimal numbers with six or more digits after the decimal, it stops announcing the decimal separator and also adds pauses between each digit. Text("0.12345") // VoiceOver: "zero **point** one two three four five" Text("0.123456") // VoiceOver: "zero one, two, three, four, five, six" How can I force VoiceOver to announce the decimal separator ("point") and not insert pauses regardless of the number of decimal digits?
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267
Jun ’25
Add VoiceOver touch gesture guidance for frame iframe in webView and Safari web
Please update Accessibility OS Settings for VoiceOver in iPhone iOS and iPadOS to include frames on the Rotor, and to make web navigation and component gestures easier to find and assign. Please add content to the iPhone and iPad Apple User Guide to use VoiceOver in web navigation with touch gestures. Specifically... iframes. There is no clear guidance in Apple documentation for VoiceOver users in iPhone or iPadOS to access iframes with touch gestures. A common belief as written on AppleVis, other blogs, and internet searches is that iframes in Safari or a webView in an app are only available with explore by touch. If explore by touch is the only option for some interactions, that needs to be included in Apple User Guides. If not, details on equivalent touch gestures for VO that have keyboard interactions in Mac need to be clear for users. VoiceOver for Mac includes a default keyboard interaction of VO-Command-F in its extensive User Guide (https://support.apple.com/guide/voiceover/by-images-or-frames-mchlp2740/mac). A user can include a rotor option for web navigation for iframes. VoiceOver for iPhone and iPad does not include a default swipe gesture assigned to frames. An option is not available for the Rotor. While there is iPhone User Guide guidance that gestures can be customized (https://support.apple.com/guide/iphone/customize-gestures-and-keyboard-shortcuts-iph59a8e6fd2/18.0/ios/18.0), it is not clear that for adding this gesture, "Move to the next frame" is tucked into the advanced navigation commands for VoiceOver Accessibility Settings in the OS. At least in my phone, the word "frame" was not searchable despite the All Commands screen using a search bar.
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Apr ’25
How to lookup keybinding translation across input sources
I have an application that binds a menu item to trigger on ⌘]. When I set the US input source, I press ⌘] in order to trigger that item. However, when I switch the input source to QWERTZ (German), the trigger changes to ⌘Ä automatically by the OS. It seems to translate keystrokes for different input sources. The problem is that I also render the keybindings in a window in my application, and my application is not aware of this translation. Furthermore, I have other key shortcuts in my application which are not bound to menu items, and I want to make sure those get translated too. Does AppKit expose a way to lookup what a keystroke will be when MacOS translates it, i.e. lookup ⌘Ä from ⌘] when the current layout is QWERTZ? I can't find anything in Apple's docs. I tried converting a character to virtual key code based on the US layout and then mapping it back to a character based on the QWERTZ layout. That doesn't seem to be the same b/c that ends up converting ] to + instead which seems to be based on physical key location, different from how the keybindings are handled. Update: I notice similar behavior for VS Code's menu bar, e.g. in their "Terminal" menu. Switching to German changes some bindings. This does not occur at all in iTerm's menu bar, I suspect b/c their menu items are specified in a different way, xib files with hard-coded key equivalents
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Jan ’25
Getting precise text position with Swift for MacOS
Hey there! Hope you are starting the year with great joy. My situation I'm building a new product that is based on detecting certain text on screen in realtime. The product is only targeted for Mac and it's built with Swift My problem I need to get the exact position of a text element with the Apple Accessibility API but I can't figurate it out. I managed to get the AXUIElement where the text is placed but it's position is too broad and off target. My discoveries so far I've tried OCR but is too slow for what I'm building, so the only possible way I can think of is with the Accessibility API. Thank you in advanced.
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Jan ’25
False 3.1.1 Rejection: Real-World Dues Payments App
Hello everyone, Our community dues payment app only facilitates real-world maintenance-dues payments directly to property managers’ bank accounts. However, during testing it was likely flagged by the AI-driven review system for a metadata criterion and rejected under Guideline 3.1.1 (“Paid digital content must use IAP”). Meanwhile, hundreds of similar apps remain live on the App Store using the exact same model: The app is completely free No digital content or subscriptions are sold Dues payments are made via bank transfer or credit card directly to the manager Has anyone else encountered this? How did you overcome the metadata check in the AI-driven review process? Thanks!
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104
May ’25
WhatsApp not showing in Apple Carplay in iOS 18.X
I bought a new iPhone 16 recently and connected with my car (Hyundai Venue) I couldn't able to see WhatsApp. I researched and found some forum, but the suggested steps are not workable or not suitable for latest iOS version. I have updated iOS and WhatsApp, nothing helped to resolve. Note: Earlier I was used Pixel phone I can able to see Whatsapp and I can make a call
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Jan ’25
Accessibility IDs showing up in Accessibility Inspector, but automated testing script is unable to find them
In the app I'm working on, I have a SwiftUI View embedded in a UIKit Storyboard. The SwiftUI View holds a menu with a list of payment tools, and the ForEach loop looks like this: ForEach(self.paymentToolsVM.paymentToolsItems, id: \.self) { paymentTool in Button { navigationCallback(paymentTool.segueID) } label: { PaymentToolsRow(paymentToolName: paymentTool.title, imageName: paymentTool.imageName) .accessibilityElement() .accessibilityIdentifier("Billing_\(paymentTool.title.replacingOccurrences(of: " ", with: ""))") } if paymentTool != self.paymentToolsVM.paymentToolsItems.last { Divider() } } So you can see the accessibility ID is there, and it shows up properly when I open up Accessibility Inspector with the simulator, but the testing script isn't picking up on it, and it doesn't show up when the view is inspected in Appium. I have other SwiftUI views embedded in the UIKit view, and the script picks up the buttons on those, so I'm not sure what's different about this one. If it helps, the script is written in Java with the BDD framework. I can try to get the relevant part of the script if anyone thinks that would be helpful. Otherwise, is there anything else I can try?
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May ’25
"illegal character encoding in string literal" warnings in Xcode
Good day! I have a long-term project ported all the way up from old Think C through many versions of Xcode. Its source files are encoded in "Western (Mac OS Roman)". Some of my error messages have characters outside the straight ASCII character set (i.e. "å"). The editor correctly displays these, but I get plenty of Illegal Character warnings and the messages do not display properly. I imagine there's a way to have seperate files of localized text for internationalized applications, but I am the only end-user of this application, and it used to just plain work in earlier Xcode versions. Furthermore, there must be developers throughout Europe who use such characters in string literals, just typing in their native languages, straight off their keyboards. I was thinking that there must be a Clang setting or something, but have been unable to find it, and an internet search turns up no solution except to cumbersomely escape each individual character. I can't imagine that a French programmer does that every time they want to type "è", "é", or "à"! Any help? (Disclaimer: I'm an English speaker and only use such characters whimsically, but want to keep them for legacy's sake.) Thanks.... p.s. using Xcode 15.3, and under Settings->Text Editing->Editing, "Western (Mac OS Roman)" is already selected as the default text encoding with "Convert existing files on save" checked.
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Jun ’25
Voice-over mode issues
Added a view controller in the storyboard, added a tableview in this view, and added a cell under the table, when I run the APP to jump to the page, when using the narration function, I find that when I use three fingers to swipe up or down, a sentence will be broadcast in English, I want to no longer change the accessiblity of the cell, when I perform the behavior of swiping up or down with three fingers, Broadcast how Chinese should be implemented.
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75
Jun ’25
AirPlay connection to a large monitor
I created a desktop app for Mac using Xojo. The app has a controller in the main window and displays advertisements and notices on a connected external display. I'm currently connecting my iMac24 to a REGZA-55M550M via AirPlay, and displaying video from the iMac to the REGZA, but the connection occasionally drops out. Yesterday, the connection dropped about 3.5 hours after connecting. Of course, I have other apps running on the iMac, but I'm not using any operations that would put a strain on the network or memory. Does AirPlay connection to non-Apple products become unstable over long periods of time?
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639
Sep ’25
The accessibility app keeps opening by itself on my iPhone 12 Pro. Can anyone please help me?
It’s very annoying but on my iPhone 12 Pro I keep getting the accessibility app with the microphone on and it keeps opening the app by itself and it’s a blank screen and every time I close it it just reopens. I don’t know why it keeps doing this, but it drives me crazy. Does anyone know what else to do? I also have the beta iOS 26 but it’s been doing this even with the past update.
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110
Jun ’25
Best Way to Navigate to the Top Element Using VoiceOver
I’m currently focused on an element at the bottom of the screen. What is the proper way to quickly navigate to the top element? By default, there’s a four-finger single tap to move to the first element, but should I use the Rotor action instead to focus on the element I need? For example, in the Contacts app while adding a new contact, if I enter a value in a field at the bottom, there’s no quick way to directly save the contact. I have to manually navigate all the way to the top to tap the Done button, which feels a bit inconvenient. Is there a better way to handle this using VoiceOver?
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Mar ’25