Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

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SFCertificateView Memory Leak
I've been spending days trying to solve the memory leak in a small menu bar application I've wrote (SC Menu). I've used Instruments which shows the leaks and memory graph which shows unreleased allocations. This occurs when someone views a certificate on the smartcard. Basically it opens a new window and displays the certificate, the same way Keychain Access displays a certificate. Whenever I create an SFCertificateView instance and set setDetailsDisclosed(true) - a memory leak happens. Instruments highlights that line. import Cocoa import SecurityInterface class ViewCertsViewController: NSViewController { var selectedCert: SecIdentity? = nil override func viewDidLoad() { super.viewDidLoad() self.view = NSView(frame: NSRect(x: 0, y: 0, width: 500, height: 500)) self.view.wantsLayer = true var secRef: SecCertificate? = nil guard let selectedCert else { return } let certRefErr = SecIdentityCopyCertificate(selectedCert, &secRef) if certRefErr != errSecSuccess { os_log("Error getting certificate from identity: %{public}@", log: OSLog.default, type: .error, String(describing: certRefErr)) return } let scrollView = NSScrollView() scrollView.translatesAutoresizingMaskIntoConstraints = false scrollView.borderType = .lineBorder scrollView.hasHorizontalScroller = true scrollView.hasVerticalScroller = true let certView = SFCertificateView() guard let secRef = secRef else { return } certView.setCertificate(secRef) certView.setDetailsDisclosed(true) certView.setDisplayTrust(true) certView.setEditableTrust(true) certView.setDisplayDetails(true) certView.setPolicies(SecPolicyCreateBasicX509()) certView.translatesAutoresizingMaskIntoConstraints = false scrollView.documentView = certView view.addSubview(scrollView) // Layout constraints NSLayoutConstraint.activate([ scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor), scrollView.trailingAnchor.constraint(equalTo: view.trailingAnchor), scrollView.topAnchor.constraint(equalTo: view.topAnchor), scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor), // Provide certificate view a width and height constraint certView.widthAnchor.constraint(equalTo: scrollView.widthAnchor), certView.heightAnchor.constraint(greaterThanOrEqualToConstant: 500) ]) } } https://github.com/boberito/sc_menu/blob/dev_2.0/smartcard_menu/ViewCertsViewController.swift Fairly simple.
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561
Oct ’25
Secure Enclave Cryptokit
I am using the CryptoKit SecureEnclave enum to generate Secure Enclave keys. I've got a couple of questions: What is the lifetime of these keys? When I don't store them somewhere, how does the Secure Enclave know they are gone? Do backups impact these keys? I.e. can I lose access to the key when I restore a backup? Do these keys count to the total storage capacity of the Secure Enclave? If I recall correctly, the Secure Enclave has a limited storage capacity. Do the SecureEnclave key instances count towards this storage capacity? What is the dataRepresentation and how can I use this? I'd like to store the Secure Enclave (preferably not in the Keychain due to its limitations). Is it "okay" to store this elsewhere, for instance in a file or in the UserDefaults? Can the dataRepresentation be used in other apps? If I had the capability of extracting the dataRepresentation as an attacker, could I then rebuild that key in my malicious app, as the key can be rebuilt with the Secure Enclave on the same device, or are there measures in place to prevent this (sandbox, bundle id, etc.)
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378
Jun ’25
How to use an Intune-delivered SCEP certificate for mTLS in iOS app using URLSessionDelegate?
I am working on implementing mTLS authentication in my iOS app (Apple Inhouse & intune MAM managed app). The SCEP client certificate is deployed on the device via Intune MDM. When I try accessing the protected endpoint via SFSafariViewController/ASWebAuthenticationSession, the certificate picker appears and the request succeeds. However, from within my app (using URLSessionDelegate), the certificate is not found (errSecItemNotFound). The didReceive challenge method is called, but my SCEP certificate is not found in the app. The certificate is visible under Settings > Device Management > SCEP Certificate. How can I make my iOS app access and use the SCEP certificate (installed via Intune MDM) for mTLS requests? Do I need a special entitlement, keychain access group, or configuration in Intune or Developer account to allow my app to use the certificate? Here is the sample code I am using: final class KeychainCertificateDelegate: NSObject, URLSessionDelegate { func urlSession(_ session: URLSession, didReceive challenge: URLAuthenticationChallenge, completionHandler: @escaping (URLSession.AuthChallengeDisposition, URLCredential?) -> Void) { guard challenge.protectionSpace.authenticationMethod == NSURLAuthenticationMethodClientCertificate else { completionHandler(.performDefaultHandling, nil) return } // Get the DNs the server will accept guard let expectedDNs = challenge.protectionSpace.distinguishedNames else { completionHandler(.cancelAuthenticationChallenge, nil) return } var identityRefs: CFTypeRef? = nil let err = SecItemCopyMatching([ kSecClass: kSecClassIdentity, kSecMatchLimit: kSecMatchLimitAll, kSecMatchIssuers: expectedDNs, kSecReturnRef: true, ] as NSDictionary, &identityRefs) if err != errSecSuccess { completionHandler(.cancelAuthenticationChallenge, nil) return } guard let identities = identityRefs as? [SecIdentity], let identity = identities.first else { print("Identity list is empty") completionHandler(.cancelAuthenticationChallenge, nil) return } let credential = URLCredential(identity: identity, certificates: nil, persistence: .forSession) completionHandler(.useCredential, credential) } } func perform_mTLSRequest() { guard let url = URL(string: "https://sample.com/api/endpoint") else { return } var request = URLRequest(url: url) request.httpMethod = "POST" request.setValue("application/json", forHTTPHeaderField: "Accept") request.setValue("Bearer \(bearerToken)", forHTTPHeaderField: "Authorization") let delegate = KeychainCertificateDelegate() let session = URLSession(configuration: .ephemeral, delegate: delegate, delegateQueue: nil) let task = session.dataTask(with: request) { data, response, error in guard let httpResponse = response as? HTTPURLResponse, (200...299).contains(httpResponse.statusCode) else { print("Bad response") return } if let data = data { print(String(data: data, encoding: .utf8)!) } } task.resume() }
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888
Sep ’25
How to Localize Biometric Prompt for SecKeyCreateSignature with Secure Enclave
I'm using Secure Enclave to generate and use a private key like this: let access = SecAccessControlCreateWithFlags(nil, kSecAttrAccessibleWhenUnlockedThisDeviceOnly, [.privateKeyUsage, .biometryAny], nil) let attributes: [String: Any] = [ kSecAttrKeyType as String: kSecAttrKeyTypeECSECPrimeRandom, kSecAttrKeySizeInBits as String: 256, kSecAttrTokenID as String: kSecAttrTokenIDSecureEnclave, kSecAttrAccessControl as String: access as Any, kSecAttrApplicationTag as String: "com.example.key".data(using: .utf8)!, kSecReturnRef as String: true ] let privateKey = SecKeyCreateRandomKey(attributes as CFDictionary, nil) Later, I use this key to sign a message: let signature = SecKeyCreateSignature(privateKey, .ecdsaSignatureMessageX962SHA256, dataToSign as CFData, nil) This prompts for biometric authentication, but shows the default system text. How can I customize or localize the biometric prompt (e.g., title, description, button text) shown during SecKeyCreateSignature? Thanks!
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120
Apr ’25
How to implement the "Set Up Codes In" feature
Hello, I have a password manager app and have noticed a new feature in AutoFill & Passwords called "Set Up Codes In". I see that my competitors have been able to implement this feature but cannot find any documentation on how to do this. How can I make it so my app can support this feature. Any help to pointing me to the documentation or otherwise would be greatly appreciated. Thanks! //Ray
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117
Apr ’25
Enable Safari autofill from my password manager app
Hello, I have a password manager app and would like to help my user's to enable the Safari autofill capability. I've made the password credential extension and that is working great. I just need to help my user's enable the feature. I could point them to Settings->General->AutoFill & Password and instruct them to turn the feature on. However, I've noticed that my competitors are able to present an alert directly from their app to turn the feature on (without going to settings at all). I can't find any documentation on how to do this? Thanks for your help! //Ray
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139
Apr ’25
Creating machine identifier to be used by daemon based app
I am developing a daemon-based product that needs a cryptographic, non-spoofable proof of machine identity so a remote management server can grant permissions based on the physical machine. I was thinking to create a signing key in the Secure Enclave and use a certificate signed by that key as the machine identity. The problem is that the Secure Enclave key I can create is only accessible from user context, while my product runs as a system daemon and must not rely on user processes or launchAgents. Could you please advise on the recommended Apple-supported approaches for this use case ? Specifically, Is there a supported way for a system daemon to generate and use an unremovable Secure Enclave key during phases like the pre-logon, that doesn't have non user context (only the my application which created this key/certificate will have permission to use/delete it) If Secure Enclave access from a daemon is not supported, what Apple-recommended alternatives exist for providing a hardware-backed machine identity for system daemons? I'd rather avoid using system keychain, as its contents may be removed or used by root privileged users. The ideal solution would be that each Apple product, would come out with a non removable signing certificate, that represent the machine itself (lets say that the cetificate name use to represent the machine ID), and can be validated by verify that the root signer is "Apple Root CA"
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609
Nov ’25
How to Restrict Passkey Authentication to FaceID or TouchID Only
Hi everyone, I'm looking for a way to configure Passkey on iOS so that authentication is only possible using FaceID or TouchID. Specifically, I want to disable the use of passcodes and QR codes for authentication. Additionally, is there a method to detect if the authentication was done using a passcode or QR code? Thanks for your help!
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574
Apr ’25
Login controls to remain onscreen when using SFAuthorizationPluginView.
Regarding the issue of login controls remaining on screen for a few seconds when using a subclass of SFAuthorizationPluginView, I wanted to inquire whether any progress has been made on resolving it. To recap, per notes I found in the QAuthPlugins sample code: Due to a bug (FB12074874), the use of an SFAuthorizationPluginView subclass can cause the login controls to remain onscreen for a significant amount of time (roughly 5 seconds) after login is complete, resulting in them being onscreen at the same time as the Finder’s menu bar and the Dock. The exact circumstances under which this happens are not well understood, but one factor seems to be running on a laptop where the main display is mirrored to an external display. Specifically, I would like to know: If there any other information about how the issue is reproduced? For my part I can say that it reproduces with out the use of a mirrored display. So far it reproduces for all of our developers and testers, all of the time. Are there any known workarounds? Is there any expectation that this issue will be addressed? Thank you so much!
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301
Apr ’25
Problem with Private Access Token (PAT)
Since October 3rd, I've stopped receiving responses to the Private Access Tokens challenge. I'm using this link: https://demo-issuer.private-access-tokens.fastly.com/.well-known/token-issuer-directory. I receive tokens from Fastly and return a header to the iOS app, but then I don't receive another authentication request from iOS. The user has automatic verification enabled on their phone. The problem is global and affects all my mobile app users. Has anyone encountered a similar problem and found a solution?
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2.1k
Dec ’25
Certificate Trust Failing in Latest OS Releases
Trying to apply 'always trust' to certificate added to keychain using both SecItemAdd() and SecPKCS12Import() with SecTrustSettingsSetTrustSettings(). I created a launchdaemon for this purpose. AuthorizationDB is modified so that any process running in root can apply trust to certificate. let option = SecTrustSettingsResult.trustRoot.rawValue // SecTrustSettingsResult.trustAsRoot.rawValue for non-root certificates let status = SecTrustSettingsSetTrustSettings(secCertificate, SecTrustSettingsDomain.admin, [kSecTrustSettingsResult: NSNumber(value: option.rawValue)] as CFTypeRef). Above code is used to trust certificates and it was working on os upto 14.7.4. In 14.7.5 SecTrustSettingsSetTrustSettings() returns errAuthorizationInteractionNotAllowed. In 15.5 modifying authorization db with AuthorizationRightSet() itself is returning errAuthorizationDenied.Tried manually editing authorization db via terminal and same error occurred. Did apple update anything on Security framework? Any other way to trust certificates?
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193
Jun ’25
Unable to change App Tracking configuration
I have reached out to support and they simply tell me they are unable to help me, first redirecting me to generic Apple support, after following up they provided the explanation that they only handle administrative tasks and to post on the forums. I am unable to change my App Tracking Transparency it provides no real error, though network traffic shows a 409 HTTP response from the backend API when trying to save. Here is a screenshot of the result when trying to save. Does anyone have any suggestions on how to get this resolved? I've commented back to the reviewers and they simply provided help documentation. I have a technical issue and am unable to get anyone to help resolve this.
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Nov ’25
Best Practice for Keychain Storage for a C++ Plugin in a Host App (Maya)?
Hi everyone, I'm developing a C++ plugin (.bundle) for a third-party host application (Autodesk Maya) on macOS, and I'm finalizing the design for our licensing system. The plugin is distributed outside the Mac App Store. My goal is to securely store a license key in the user's Keychain. After some research, my proposed implementation is as follows: On activation, store the license data in the user's login keychain as a Generic Password (kSecClassGenericPassword) using the SecItem APIs. To ensure the plugin can access the item when loaded by Maya, I will use a specific Keychain Access Group (e.g., MY_TEAM_ID.com.mywebsite). The final .bundle will be code-signed with our company's Developer ID certificate. The signature will include an entitlements file (.entitlements) that specifies the matching keychain-access-groups permission. My understanding is that this combination of a unique Keychain Access Group and a properly signed/entitled bundle is the key to getting reliable Keychain access. This should also correctly trigger the one-time user permission prompt on first use. Does this sound like the correct and most robust approach for this scenario? Are there any common pitfalls with a plugin's Keychain access from within a host app that I should be aware of? Thanks for any feedback!
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Jun ’25
Private Access Tokens - Documentation?
I cannot find any reference to this within the Apple developer documents (or certainly searching for multiple possible keywords yields no results). The only reference I can find is to documents written in support of its announcement in 2002: https://developer.apple.com/news/?id=huqjyh7k. Is there any further documentation on implementing or has the capability been deprecated?
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417
Nov ’25
Understanding deep sleep
Hi Team, We are trying to understand deep sleep behaviour, can you please help us clarifying on the below questions: When will we configure Hibernate 25, is it valid for M series MacBooks? Is Hibernate 25 called deep sleep mode? What are the settings I need to do on Mac, to make my Mac go in to deep sleep? When awakening from deep sleep , what would be macOS system behaviour? If we have custom SFAuthorization plug in at system.login.screensaver, what would be the behaviour with deep sleep?
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771
Sep ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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375
Jun ’25
Keychain and Local Data Loss After App Transfer Between Developer Accounts
Hello everyone, We recently transferred our iOS app from one Apple Developer account to another, and after the transfer, we encountered a serious issue where all previously stored Keychain data and the local database became inaccessible. As a result, all users are automatically logged out and lose access to their locally stored data (such as chat history) once they update to the new version signed with the new Team ID. We understand that Keychain items are tied to the App ID prefix (Team ID), which changes during an app transfer. However, we’re looking for possible workarounds or best practices to avoid user data loss. Questions: Is there any reliable method to maintain or migrate access to old Keychain data after an app transfer? Would reverting the app back to the original developer account and releasing an update from there (to persist or migrate data) before transferring it again be a viable solution? Has anyone faced a similar issue and found a practical way to handle data persistence during an app transfer? Any guidance, technical suggestions, or shared experiences would be highly appreciated. This issue is causing major impact for our users, so we’re hoping to find a safe and supported approach. Thank you, Mohammed Hassan
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334
Oct ’25
Clarification on Accessibility and Input Monitoring APIs for App Store Apps
Hello, I'm seeking some clarification regarding the use of accessibility and input monitoring APIs in sandboxed apps that are distributed through the App Store. I understand that accessibility permissions are generally restricted for App Store apps. However, I've seen several recently released apps request these permissions directly upon first launch. I'm aware that apps submitted prior to 2012 may have legacy access to certain APIs, but the ones I'm referring to appear to be recent - within the past year. While it's possible these apps were approved despite the restrictions, I want to make sure I'm not overlooking something. I also came across a recent discussion on this topic, and one post in particular stood out: Link I’d really appreciate some clarification on what's officially allowed. Specifically: Are accessibility permissions ever allowed? If so, under what circumstances? Is input monitoring permitted for apps on the App Store? (The referenced post says yes, but since it's from 2022, I just want to confirm) The linked post suggests that event generation might be allowed on the App Store, though the author hadn’t explored that privilege in detail and recommended opening a DTS tech support incident. I’ve done that and have a support case open - would it be possible to take a closer look at this? For context, my app (currently distributed outside the App Store) uses CGEventPost and CGEventCreateMouseEvent to modify mouse behavior. Thank you
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Apr ’25
SFCertificateView Memory Leak
I've been spending days trying to solve the memory leak in a small menu bar application I've wrote (SC Menu). I've used Instruments which shows the leaks and memory graph which shows unreleased allocations. This occurs when someone views a certificate on the smartcard. Basically it opens a new window and displays the certificate, the same way Keychain Access displays a certificate. Whenever I create an SFCertificateView instance and set setDetailsDisclosed(true) - a memory leak happens. Instruments highlights that line. import Cocoa import SecurityInterface class ViewCertsViewController: NSViewController { var selectedCert: SecIdentity? = nil override func viewDidLoad() { super.viewDidLoad() self.view = NSView(frame: NSRect(x: 0, y: 0, width: 500, height: 500)) self.view.wantsLayer = true var secRef: SecCertificate? = nil guard let selectedCert else { return } let certRefErr = SecIdentityCopyCertificate(selectedCert, &secRef) if certRefErr != errSecSuccess { os_log("Error getting certificate from identity: %{public}@", log: OSLog.default, type: .error, String(describing: certRefErr)) return } let scrollView = NSScrollView() scrollView.translatesAutoresizingMaskIntoConstraints = false scrollView.borderType = .lineBorder scrollView.hasHorizontalScroller = true scrollView.hasVerticalScroller = true let certView = SFCertificateView() guard let secRef = secRef else { return } certView.setCertificate(secRef) certView.setDetailsDisclosed(true) certView.setDisplayTrust(true) certView.setEditableTrust(true) certView.setDisplayDetails(true) certView.setPolicies(SecPolicyCreateBasicX509()) certView.translatesAutoresizingMaskIntoConstraints = false scrollView.documentView = certView view.addSubview(scrollView) // Layout constraints NSLayoutConstraint.activate([ scrollView.leadingAnchor.constraint(equalTo: view.leadingAnchor), scrollView.trailingAnchor.constraint(equalTo: view.trailingAnchor), scrollView.topAnchor.constraint(equalTo: view.topAnchor), scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor), // Provide certificate view a width and height constraint certView.widthAnchor.constraint(equalTo: scrollView.widthAnchor), certView.heightAnchor.constraint(greaterThanOrEqualToConstant: 500) ]) } } https://github.com/boberito/sc_menu/blob/dev_2.0/smartcard_menu/ViewCertsViewController.swift Fairly simple.
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2
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561
Activity
Oct ’25
Secure Enclave Cryptokit
I am using the CryptoKit SecureEnclave enum to generate Secure Enclave keys. I've got a couple of questions: What is the lifetime of these keys? When I don't store them somewhere, how does the Secure Enclave know they are gone? Do backups impact these keys? I.e. can I lose access to the key when I restore a backup? Do these keys count to the total storage capacity of the Secure Enclave? If I recall correctly, the Secure Enclave has a limited storage capacity. Do the SecureEnclave key instances count towards this storage capacity? What is the dataRepresentation and how can I use this? I'd like to store the Secure Enclave (preferably not in the Keychain due to its limitations). Is it "okay" to store this elsewhere, for instance in a file or in the UserDefaults? Can the dataRepresentation be used in other apps? If I had the capability of extracting the dataRepresentation as an attacker, could I then rebuild that key in my malicious app, as the key can be rebuilt with the Secure Enclave on the same device, or are there measures in place to prevent this (sandbox, bundle id, etc.)
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3
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378
Activity
Jun ’25
How to use an Intune-delivered SCEP certificate for mTLS in iOS app using URLSessionDelegate?
I am working on implementing mTLS authentication in my iOS app (Apple Inhouse & intune MAM managed app). The SCEP client certificate is deployed on the device via Intune MDM. When I try accessing the protected endpoint via SFSafariViewController/ASWebAuthenticationSession, the certificate picker appears and the request succeeds. However, from within my app (using URLSessionDelegate), the certificate is not found (errSecItemNotFound). The didReceive challenge method is called, but my SCEP certificate is not found in the app. The certificate is visible under Settings > Device Management > SCEP Certificate. How can I make my iOS app access and use the SCEP certificate (installed via Intune MDM) for mTLS requests? Do I need a special entitlement, keychain access group, or configuration in Intune or Developer account to allow my app to use the certificate? Here is the sample code I am using: final class KeychainCertificateDelegate: NSObject, URLSessionDelegate { func urlSession(_ session: URLSession, didReceive challenge: URLAuthenticationChallenge, completionHandler: @escaping (URLSession.AuthChallengeDisposition, URLCredential?) -> Void) { guard challenge.protectionSpace.authenticationMethod == NSURLAuthenticationMethodClientCertificate else { completionHandler(.performDefaultHandling, nil) return } // Get the DNs the server will accept guard let expectedDNs = challenge.protectionSpace.distinguishedNames else { completionHandler(.cancelAuthenticationChallenge, nil) return } var identityRefs: CFTypeRef? = nil let err = SecItemCopyMatching([ kSecClass: kSecClassIdentity, kSecMatchLimit: kSecMatchLimitAll, kSecMatchIssuers: expectedDNs, kSecReturnRef: true, ] as NSDictionary, &identityRefs) if err != errSecSuccess { completionHandler(.cancelAuthenticationChallenge, nil) return } guard let identities = identityRefs as? [SecIdentity], let identity = identities.first else { print("Identity list is empty") completionHandler(.cancelAuthenticationChallenge, nil) return } let credential = URLCredential(identity: identity, certificates: nil, persistence: .forSession) completionHandler(.useCredential, credential) } } func perform_mTLSRequest() { guard let url = URL(string: "https://sample.com/api/endpoint") else { return } var request = URLRequest(url: url) request.httpMethod = "POST" request.setValue("application/json", forHTTPHeaderField: "Accept") request.setValue("Bearer \(bearerToken)", forHTTPHeaderField: "Authorization") let delegate = KeychainCertificateDelegate() let session = URLSession(configuration: .ephemeral, delegate: delegate, delegateQueue: nil) let task = session.dataTask(with: request) { data, response, error in guard let httpResponse = response as? HTTPURLResponse, (200...299).contains(httpResponse.statusCode) else { print("Bad response") return } if let data = data { print(String(data: data, encoding: .utf8)!) } } task.resume() }
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3
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888
Activity
Sep ’25
How to Localize Biometric Prompt for SecKeyCreateSignature with Secure Enclave
I'm using Secure Enclave to generate and use a private key like this: let access = SecAccessControlCreateWithFlags(nil, kSecAttrAccessibleWhenUnlockedThisDeviceOnly, [.privateKeyUsage, .biometryAny], nil) let attributes: [String: Any] = [ kSecAttrKeyType as String: kSecAttrKeyTypeECSECPrimeRandom, kSecAttrKeySizeInBits as String: 256, kSecAttrTokenID as String: kSecAttrTokenIDSecureEnclave, kSecAttrAccessControl as String: access as Any, kSecAttrApplicationTag as String: "com.example.key".data(using: .utf8)!, kSecReturnRef as String: true ] let privateKey = SecKeyCreateRandomKey(attributes as CFDictionary, nil) Later, I use this key to sign a message: let signature = SecKeyCreateSignature(privateKey, .ecdsaSignatureMessageX962SHA256, dataToSign as CFData, nil) This prompts for biometric authentication, but shows the default system text. How can I customize or localize the biometric prompt (e.g., title, description, button text) shown during SecKeyCreateSignature? Thanks!
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1
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120
Activity
Apr ’25
How to implement the "Set Up Codes In" feature
Hello, I have a password manager app and have noticed a new feature in AutoFill & Passwords called "Set Up Codes In". I see that my competitors have been able to implement this feature but cannot find any documentation on how to do this. How can I make it so my app can support this feature. Any help to pointing me to the documentation or otherwise would be greatly appreciated. Thanks! //Ray
Replies
2
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0
Views
117
Activity
Apr ’25
Enable Safari autofill from my password manager app
Hello, I have a password manager app and would like to help my user's to enable the Safari autofill capability. I've made the password credential extension and that is working great. I just need to help my user's enable the feature. I could point them to Settings->General->AutoFill & Password and instruct them to turn the feature on. However, I've noticed that my competitors are able to present an alert directly from their app to turn the feature on (without going to settings at all). I can't find any documentation on how to do this? Thanks for your help! //Ray
Replies
2
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139
Activity
Apr ’25
Creating machine identifier to be used by daemon based app
I am developing a daemon-based product that needs a cryptographic, non-spoofable proof of machine identity so a remote management server can grant permissions based on the physical machine. I was thinking to create a signing key in the Secure Enclave and use a certificate signed by that key as the machine identity. The problem is that the Secure Enclave key I can create is only accessible from user context, while my product runs as a system daemon and must not rely on user processes or launchAgents. Could you please advise on the recommended Apple-supported approaches for this use case ? Specifically, Is there a supported way for a system daemon to generate and use an unremovable Secure Enclave key during phases like the pre-logon, that doesn't have non user context (only the my application which created this key/certificate will have permission to use/delete it) If Secure Enclave access from a daemon is not supported, what Apple-recommended alternatives exist for providing a hardware-backed machine identity for system daemons? I'd rather avoid using system keychain, as its contents may be removed or used by root privileged users. The ideal solution would be that each Apple product, would come out with a non removable signing certificate, that represent the machine itself (lets say that the cetificate name use to represent the machine ID), and can be validated by verify that the root signer is "Apple Root CA"
Replies
3
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0
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609
Activity
Nov ’25
How to Restrict Passkey Authentication to FaceID or TouchID Only
Hi everyone, I'm looking for a way to configure Passkey on iOS so that authentication is only possible using FaceID or TouchID. Specifically, I want to disable the use of passcodes and QR codes for authentication. Additionally, is there a method to detect if the authentication was done using a passcode or QR code? Thanks for your help!
Replies
1
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0
Views
574
Activity
Apr ’25
Login controls to remain onscreen when using SFAuthorizationPluginView.
Regarding the issue of login controls remaining on screen for a few seconds when using a subclass of SFAuthorizationPluginView, I wanted to inquire whether any progress has been made on resolving it. To recap, per notes I found in the QAuthPlugins sample code: Due to a bug (FB12074874), the use of an SFAuthorizationPluginView subclass can cause the login controls to remain onscreen for a significant amount of time (roughly 5 seconds) after login is complete, resulting in them being onscreen at the same time as the Finder’s menu bar and the Dock. The exact circumstances under which this happens are not well understood, but one factor seems to be running on a laptop where the main display is mirrored to an external display. Specifically, I would like to know: If there any other information about how the issue is reproduced? For my part I can say that it reproduces with out the use of a mirrored display. So far it reproduces for all of our developers and testers, all of the time. Are there any known workarounds? Is there any expectation that this issue will be addressed? Thank you so much!
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2
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0
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301
Activity
Apr ’25
Problem with Private Access Token (PAT)
Since October 3rd, I've stopped receiving responses to the Private Access Tokens challenge. I'm using this link: https://demo-issuer.private-access-tokens.fastly.com/.well-known/token-issuer-directory. I receive tokens from Fastly and return a header to the iOS app, but then I don't receive another authentication request from iOS. The user has automatic verification enabled on their phone. The problem is global and affects all my mobile app users. Has anyone encountered a similar problem and found a solution?
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16
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0
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2.1k
Activity
Dec ’25
Certificate Trust Failing in Latest OS Releases
Trying to apply 'always trust' to certificate added to keychain using both SecItemAdd() and SecPKCS12Import() with SecTrustSettingsSetTrustSettings(). I created a launchdaemon for this purpose. AuthorizationDB is modified so that any process running in root can apply trust to certificate. let option = SecTrustSettingsResult.trustRoot.rawValue // SecTrustSettingsResult.trustAsRoot.rawValue for non-root certificates let status = SecTrustSettingsSetTrustSettings(secCertificate, SecTrustSettingsDomain.admin, [kSecTrustSettingsResult: NSNumber(value: option.rawValue)] as CFTypeRef). Above code is used to trust certificates and it was working on os upto 14.7.4. In 14.7.5 SecTrustSettingsSetTrustSettings() returns errAuthorizationInteractionNotAllowed. In 15.5 modifying authorization db with AuthorizationRightSet() itself is returning errAuthorizationDenied.Tried manually editing authorization db via terminal and same error occurred. Did apple update anything on Security framework? Any other way to trust certificates?
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3
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0
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193
Activity
Jun ’25
Unable to change App Tracking configuration
I have reached out to support and they simply tell me they are unable to help me, first redirecting me to generic Apple support, after following up they provided the explanation that they only handle administrative tasks and to post on the forums. I am unable to change my App Tracking Transparency it provides no real error, though network traffic shows a 409 HTTP response from the backend API when trying to save. Here is a screenshot of the result when trying to save. Does anyone have any suggestions on how to get this resolved? I've commented back to the reviewers and they simply provided help documentation. I have a technical issue and am unable to get anyone to help resolve this.
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2
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0
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371
Activity
Nov ’25
Following up on 'What's new in passkeys'
In the hopes of saving others time, the updated demo project (i.e. the new Shiny) can be found from the video 'Resources' section under 'Performing fast account creation with passkeys'. The beta documentation can also be found from there. All of the new functionality is available only on *OS 26 at this time.
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1
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0
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121
Activity
Jun ’25
Best Practice for Keychain Storage for a C++ Plugin in a Host App (Maya)?
Hi everyone, I'm developing a C++ plugin (.bundle) for a third-party host application (Autodesk Maya) on macOS, and I'm finalizing the design for our licensing system. The plugin is distributed outside the Mac App Store. My goal is to securely store a license key in the user's Keychain. After some research, my proposed implementation is as follows: On activation, store the license data in the user's login keychain as a Generic Password (kSecClassGenericPassword) using the SecItem APIs. To ensure the plugin can access the item when loaded by Maya, I will use a specific Keychain Access Group (e.g., MY_TEAM_ID.com.mywebsite). The final .bundle will be code-signed with our company's Developer ID certificate. The signature will include an entitlements file (.entitlements) that specifies the matching keychain-access-groups permission. My understanding is that this combination of a unique Keychain Access Group and a properly signed/entitled bundle is the key to getting reliable Keychain access. This should also correctly trigger the one-time user permission prompt on first use. Does this sound like the correct and most robust approach for this scenario? Are there any common pitfalls with a plugin's Keychain access from within a host app that I should be aware of? Thanks for any feedback!
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1
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0
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152
Activity
Jun ’25
Private Access Tokens - Documentation?
I cannot find any reference to this within the Apple developer documents (or certainly searching for multiple possible keywords yields no results). The only reference I can find is to documents written in support of its announcement in 2002: https://developer.apple.com/news/?id=huqjyh7k. Is there any further documentation on implementing or has the capability been deprecated?
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1
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0
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417
Activity
Nov ’25
Understanding deep sleep
Hi Team, We are trying to understand deep sleep behaviour, can you please help us clarifying on the below questions: When will we configure Hibernate 25, is it valid for M series MacBooks? Is Hibernate 25 called deep sleep mode? What are the settings I need to do on Mac, to make my Mac go in to deep sleep? When awakening from deep sleep , what would be macOS system behaviour? If we have custom SFAuthorization plug in at system.login.screensaver, what would be the behaviour with deep sleep?
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3
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0
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771
Activity
Sep ’25
Can child processes inherit Info.plist properties of a parent app (such as LSSupportsGameMode)?
My high-level goal is to add support for Game Mode in a Java game, which launches via a macOS "launcher" app that runs the actual java game as a separate process (e.g. using the java command line tool). I asked this over in the Graphics & Games section and was told this, which is why I'm reposting this here. I'm uncertain how to speak to CLI tools and Java games launched from a macOS app. These sound like security and sandboxing questions which we recommend you ask about in those sections of the forums. The system seems to decide whether to enable Game Mode based on values in the Info.plist (e.g. for LSApplicationCategoryType and GCSupportsGameMode). However, the child process can't seem to see these values. Is there a way to change that? (The rest of this post is copied from my other forums post to provide additional context.) Imagine a native macOS app that acts as a "launcher" for a Java game.** For example, the "launcher" app might use the Swift Process API or a similar method to run the java command line tool (lets assume the user has installed Java themselves) to run the game. I have seen How to Enable Game Mode. If the native launcher app's Info.plist has the following keys set: LSApplicationCategoryType set to public.app-category.games LSSupportsGameMode set to true (for macOS 26+) GCSupportsGameMode set to true The launcher itself can cause Game Mode to activate if the launcher is fullscreened. However, if the launcher opens a Java process that opens a window, then the Java window is fullscreened, Game Mode doesn't seem to activate. In this case activating Game Mode for the launcher itself is unnecessary, but you'd expect Game Mode to activate when the actual game in the Java window is fullscreened. Is there a way to get Game Mode to activate in the latter case? ** The concrete case I'm thinking of is a third-party Minecraft Java Edition launcher, but the issue can also be demonstrated in a sample project (FB13786152). It seems like the official Minecraft launcher is able to do this, though it's not clear how. (Is its bundle identifier hardcoded in the OS to allow for this? Changing a sample app's bundle identifier to be the same as the official Minecraft launcher gets the behavior I want, but obviously this is not a practical solution.)
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3
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0
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375
Activity
Jun ’25
Keychain and Local Data Loss After App Transfer Between Developer Accounts
Hello everyone, We recently transferred our iOS app from one Apple Developer account to another, and after the transfer, we encountered a serious issue where all previously stored Keychain data and the local database became inaccessible. As a result, all users are automatically logged out and lose access to their locally stored data (such as chat history) once they update to the new version signed with the new Team ID. We understand that Keychain items are tied to the App ID prefix (Team ID), which changes during an app transfer. However, we’re looking for possible workarounds or best practices to avoid user data loss. Questions: Is there any reliable method to maintain or migrate access to old Keychain data after an app transfer? Would reverting the app back to the original developer account and releasing an update from there (to persist or migrate data) before transferring it again be a viable solution? Has anyone faced a similar issue and found a practical way to handle data persistence during an app transfer? Any guidance, technical suggestions, or shared experiences would be highly appreciated. This issue is causing major impact for our users, so we’re hoping to find a safe and supported approach. Thank you, Mohammed Hassan
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1
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0
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334
Activity
Oct ’25
Security bug in macOS authorization plugin
Hi, A user logs in to the file vault, and DisableFDEAutoLogin is false. The file vault login succeeds, but the login to the selected user fails. The user gets the login screen again. If the user puts an invalid password to try and login again, the loginwindow:FDESupport plugin will change the user's password to the invalid one.
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1
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0
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213
Activity
Sep ’25
Clarification on Accessibility and Input Monitoring APIs for App Store Apps
Hello, I'm seeking some clarification regarding the use of accessibility and input monitoring APIs in sandboxed apps that are distributed through the App Store. I understand that accessibility permissions are generally restricted for App Store apps. However, I've seen several recently released apps request these permissions directly upon first launch. I'm aware that apps submitted prior to 2012 may have legacy access to certain APIs, but the ones I'm referring to appear to be recent - within the past year. While it's possible these apps were approved despite the restrictions, I want to make sure I'm not overlooking something. I also came across a recent discussion on this topic, and one post in particular stood out: Link I’d really appreciate some clarification on what's officially allowed. Specifically: Are accessibility permissions ever allowed? If so, under what circumstances? Is input monitoring permitted for apps on the App Store? (The referenced post says yes, but since it's from 2022, I just want to confirm) The linked post suggests that event generation might be allowed on the App Store, though the author hadn’t explored that privilege in detail and recommended opening a DTS tech support incident. I’ve done that and have a support case open - would it be possible to take a closer look at this? For context, my app (currently distributed outside the App Store) uses CGEventPost and CGEventCreateMouseEvent to modify mouse behavior. Thank you
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1
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161
Activity
Apr ’25