Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.

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Building SimpleAudioDriver example
Hi there, I am trying to build the Apple SimpleAudioDriver example but fail with codesign and/or provisioning. I would be ok for now with the local option, but XCode 16.4 doesn't show the option "build to run locally" (SIP is disabled). When using "Automatically manage signing" it ends in a "Please file a bug report". I found that having two different development teams tripped it up, so I deleted all certificates and keys and made sure to be only signed into one account in Xcode. Can anyone give advice? Thanks a ton! Here is the URL to the sample: https://developer.apple.com/documentation/coreaudio/building-an-audio-server-plug-in-and-driver-extension macOS: 15.6.1 XCode: 16.4 Hardware: MacBook Pro M2 Max SIP: disabled
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1.1k
Dec ’25
Cannot export p12 certificate
I have a pass type id that expired. I created a CSR in keychain access on my Mac. I uploaded the CSR and generated a new cert. I downloaded the new cert and imported into keychain access. I don't see the associated private key and I cannot export a .p12 certificate. It's possible I started with the wrong key to generate the CSR or maybe I inadvertently deleted key while trying to locate the cert after importing. I'm not sure how to determine which. I do still have the private key from the cert that expired. But, I cannot figure out how to sign a cert again, my only option now is download. I've been searching the forum and while there may be an answer, I may just be looking for the wrong thing. I could use some help if anybody would be so kind.
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562
Feb ’25
Notary Tool credentials failing to stay persistently in the keychain
The problem is the following: We create a keychain item called NotaryTool (There are multiple accounts that use Notary tool and we created it for all of them ) This is created in the following way: $ xcrun notarytool store-credentials This process stores your credentials securely in the Keychain. You reference these credentials later using a profile name. Profile name: NotaryTool We recommend using App Store Connect API keys for authentication. If you'd like to authenticate with an Apple ID and app-specific password instead, leave this unspecified. Path to App Store Connect API private key: //AuthKey_ABCDEFGH.p8 App Store Connect API Key ID: <ABCDEFGH> App Store Connect API Issuer ID: ABCDEF-ABCD-1234-1234-1234567 Validating your credentials... Success. Credentials validated. Credentials saved to Keychain. To use them, specify `--keychain-profile "NotaryTool"` The key is downloaded from Apple and some other IDs are provided alongside. These should remain in the keychain for as long as the user process is running (just like any other process) A few runs are successful when we run with the profile that was created. After a few runs we start seeing a failure. Now we are seeing the following issue where the keychain item just vanishes: Error: No Keychain password item found for profile: NotaryTool\n\nRun 'notarytool store-credentials' to create another credential profile.\nError during the not process\nTue Aug 26 06:02:09 2025 Notarization failed with notarytool with exit code 17664: \nTue Aug 26 06:02:09 2025 could not upload for notarization!!!
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Oct ’25
Provisioning Profile Error
I'm building an app that uses the Screen Time API and DeviceActivityMonitoring Framework. It works when I run the simulator build on iPhone 16 but when I try to launch it on my own iPhone, I get these errors. Provisioning profile "iOS Team Provisioning Profile: Kanso- Digital-Wellness.Kanso-v2" doesn't include the com.apple.developer.device-activity.monitoring entitlement. KansoMonitorExtension 1 issue x Provisioning profile "iOS Team Provisioning Profile: Kanso-Digital-Wellness.Kanso-v2.KansoMonitorExtension" doesn't include the com.apple.developer.device-activity.monitoring en... Read something online that said a reboot would fix this, but I tried and no luck. Any ideas? I'm not very technical, so would pay someone to fix this for me :)
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Jan ’25
Investigating Third-Party IDE Code-Signing Problems
I regularly see questions from folks who’ve run into code-signing problems with their third-party IDE. There’s a limit to how much I can help you with such problems. This post explains a simple test you can run to determine what side of that limit you’re on. If you have any questions or comments, please put them in a new thread here on DevForums. Put it in Code Signing > General topic area and apply whatever tags make sense for your specific situation. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" Investigating Third-Party IDE Code-Signing Problems DTS doesn’t support third-party tools. If you’re using third-party tooling and encounter a code-signing problem, run this test to determine whether you should seek help from Apple or from your tool’s vendor. IMPORTANT Some third-party tools create Xcode projects that you then build and run in Xcode. While that approach is understandable, it’s not something that DTS supports. So, the steps below make sense even if you’re already using Xcode. To check that code-signing is working in general: Launch Xcode. In Xcode > Settings > Accounts, make sure you’re signed in with your developer account. Create a new project from the app project template for your target platform. For example, if you’re targeting iOS, use the iOS > App project template. When creating the project: Select the appropriate team in the Team popup. Choose a bundle ID that’s not the same as your main app’s bundle ID. Choose whatever language and interface you want. Your language and interface choices are irrelevant to code signing. Choose None for your testing system and storage model. This simplifies your project setup. In the Signing & Capabilities editor, make sure that: "Automatically manage signing” is checked. The Team popup and Bundle Identifier fields match the value you chose in the previous step. Select a simulator as the run destination. Choose Product > Build. This should always work because the simulator doesn’t use code signing [1]. However, doing this step is important because it confirms that your project is working general. Select your target device as the run destination. Choose Product > Build. Then Product > Run. If you continue to have problems, that’s something that Apple folks can help you with. If this works, there’s a second diagnostic test: Repeat steps 1 through 10 above, except this time, in step 4, choose a bundle ID that is the same as your main app’s bundle ID. If this works then your issue is not on the Apple side of the fence, and you should escalate it via the support channel for the third-party tools you’re using. On the other hand, if this fails, that’s something we can help you with. I recommend that you first try to fix the issue yourself. For links to relevant resources, see Code Signing Resources. You should also search the forums, because we’ve helped a lot of folks with a lot of code-signing issues over the years. If you’re unable to resolve the issue yourself, feel free to start a thread here in the forums. Put it in Code Signing > General topic area and apply whatever tags make sense for your specific situation.
Topic: Code Signing SubTopic: General
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375
Aug ’25
Provisioning Profiles Missing Family Controls Child Entitlements Despite Development Approval
Hello everyone, I'm facing a critical build issue related to Family Controls entitlements and would appreciate any insights or help from the community or Apple engineers. My Goal: I am trying to build and run my app on a physical device to test my DeviceActivityMonitor and ShieldConfigurationExtension. I have already been approved for the Family Controls (Development) entitlement. The Problem: When I try to build, Xcode fails with the following errors, preventing me from testing: For my DeviceActivityMonitor target: Provisioning profile "..." doesn't include the com.apple.developer.deviceactivity entitlement. For my SOSAppShieldExtension target: Provisioning profile "..." doesn't include the com.apple.developer.screen-time-api entitlement. The Core Evidence: This seems to be a server-side issue with how the provisioning profiles are generated. I have used the security cms -D -i command to inspect the downloaded .mobileprovision files. The inspection reveals that the profiles do contain the parent com.apple.developer.family-controls entitlement. However, they are missing the required child entitlements: The profile for my monitor extension is missing com.apple.developer.deviceactivity. The profile for my shield extension is missing com.apple.developer.screen-time-api. Troubleshooting Steps I've Already Taken: I believe I have exhausted all possible client-side fixes. Here is what I have tried over the past few days: Confirmed Approval: I am fully approved for the Family Controls (Development) entitlement. Enabled Capabilities: The "Family Controls" capability is checked and enabled for all three relevant App IDs (main app, monitor extension, shield extension) on the developer portal. Profile Regeneration: I have deleted and regenerated all provisioning profiles for all targets multiple times. Forcing a Server Refresh: I have toggled the "Family Controls" capability off, saved, and then toggled it back on and saved again for each App ID. Creating New Identifiers: I created a brand new, clean App ID for the DeviceActivityMonitor extension (com.sosapp.ios.devicemonitor) and created a new profile for it, but the error persists. Xcode Configuration: I am using manual signing in Xcode and have double-checked that each target is pointing to the correct, newly downloaded provisioning profile. I have also cleaned the build folder and deleted Derived Data multiple times. My Question: Given that my account is approved and the capability is enabled, but the generated profiles are provably missing the necessary child entitlements, this points directly to a bug in the profile generation service on Apple's backend. Has anyone else experienced this specific issue where the parent entitlement is present but the required child entitlements are missing? Is there a known workaround, or can an Apple engineer please investigate the profile generation for my Team ID? Any help would be greatly appreciated. Thank you!
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Aug ’25
Developer ID certificate not working after Apple ID password change
Hi everyone, After I recently changed my Apple ID (iCloud) password, my Developer ID certificate stopped working for signing macOS apps. Symptoms: Signing fails with the Developer ID certificate that was previously working fine. I tried re-downloading the certificate from my Apple Developer account and importing it into the Keychain, but the issue persists. It seems that the Developer ID identity is no longer trusted or properly linked to my system since the password change. Attempts: Re-downloaded and installed the certificate from the developer portal. Verified that the private key is present and linked. Checked keychain access and code-signing identity — everything appears normal, but the signed apps are rejected or the signing process fails. Blocking issue: I am unable to delete or revoke the Developer ID certificate on my account (Apple Support says it's not possible). Also, I can't create a new one due to the certificate limit. Questions: Is it expected for a Developer ID certificate to become invalid after changing the Apple ID password? Is there a recommended way to refresh or restore the certificate trust on macOS? How can I invalidate the current certificate and generate a new one if I'm stuck? Any insights or official guidance would be really appreciated. Thanks in advance!
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Jul ’25
Notarisation Resources
General: Forums topic: Code Signing Forums subtopic: Code Signing > Notarization Forums tag: Notarization WWDC 2018 Session 702 Your Apps and the Future of macOS Security WWDC 2019 Session 703 All About Notarization WWDC 2021 Session 10261 Faster and simpler notarization for Mac apps WWDC 2022 Session 10109 What’s new in notarization for Mac apps — Amongst other things, this introduced the Notary REST API Notarizing macOS Software Before Distribution documentation Customizing the Notarization Workflow documentation Resolving Common Notarization Issues documentation Notary REST API documentation TN3147 Migrating to the latest notarization tool technote Fetching the Notary Log forums post Q&A with the Mac notary service team Developer > News post Apple notary service update Developer > News post Notarisation and the macOS 10.9 SDK forums post Testing a Notarised Product forums post Notarisation Fundamentals forums post The Pros and Cons of Stapling forums post Resolving Error 65 When Stapling forums post Many notarisation issues are actually code signing or trusted execution issue. For more on those topics, see Code Signing Resources and Trusted Execution Resources. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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3.1k
Jul ’25
How to Share Provisioning Profiles with Customers for macOS App Distribution
I am distributing a macOS application outside the App Store using Developer ID and need to provide provisioning profiles to customers for installation during the package installation process. I have two questions: How can I package and provide the provisioning profile(s) so that the customer can install them easily during the application installation process? Are there any best practices or tools that could simplify this step? In my case, there are multiple provisioning profiles. Should I instruct the customer to install each profile individually, or is there a way to combine them and have them installed all at once? Any guidance on the best practices for this process would be greatly appreciated.
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Jun ’25
Notarization via notarytool stuck “In Progress”
Hello everyone, I’m trying to notarize my macOS app (DockIt.zip) using the new notarytool CLI, but every submission remains in In Progress status forever, it never moves to Accepted or Rejected. I’ve tried multiple rebuilds, credential resets, and even the Xcode GUI method, but the result is the same. Environment • macOS 14.x • Xcode 15.x / Command-Line Tools 15.x • Apple ID: afonsocruz.dev@icloud.com (Team ID: 264Z9XKCT6) • Keychain profile: DockItCreds Steps taken 1. zip -r DockIt.zip DockIt.app 2. xcrun notarytool store-credentials DockItCreds --apple-id ... --team-id 264Z9XKCT6 3. xcrun notarytool submit DockIt.zip --keychain-profile DockItCreds --wait 4. xcrun notarytool history --keychain-profile DockItCreds History snapshot 167a9600-5c7c-4bc4-b984-dd967d30e161 (2025-05-19T11:37:59Z) – In Progress 7167f7c8-d448-4b35-9817-055009f2730a (2025-05-19T04:59:34Z) – In Progress 6ef0610a-595f-4c57-b0f2-f5fe783e8679 (2025-05-18T22:04:10Z) – In Progress bddde388-a34a-42c4-afb8-f06f2b0fe8fa (2025-05-17T10:24:07Z) – In Progress Questions Is it normal to stay “In Progress” for so long? Any recent service changes or outages? How can I get more detailed logs? Also, I'm still learning about macOS development and these steps! If there's something obvious and I was not able to see, please, take into consideration! Thanks!
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Jun ’25
Notarization Taking Days
Hello all, I am attempting to notarize my newly made Mac OS application using the notarization command in VS Code. "/Users/teejgotit/Desktop/Cursor Workspace/Rust CutContour v2/cutcontour-app/src-tauri/target/release/bundle/dmg/CC Studio_0.1.0_aarch64.dmg" \ --key "/Users/teejgotit/AppleCerts/AuthKey_MATVLX3.p8" \ --key-id "MATVLX9" \ --issuer "887ba428-aa39-4fb3-a3dc-f83b9145cab0" \ --wait Only to be met with a continual "Current State: In Progress.." for what has been about 1 day and 16 hours now. Current status: In Progress........................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................ My app and project are rather small and was curious if this is a normal thing for this to day takes for a first time notarization? Would love any help or feedback.
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Apr ’25
How to configure my app to be the default email client app
I followed the instruction on Preparing your app to be the default browser or email client. I have acquired the permission from Apple. The entitlement is included in the provisioning profile. mailto is specified in URL Schemes. But I downloaded my app from TestFlight and enter Setting &gt; MyApp, the switch that could enable my app to be the default email app was not there. I have no clue what I did it wrong. Does anyone know how to configure the app properly?
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1.2k
Mar ’25
Regarding Qt application Code signing on MACOS
Hi support, Currently we are in a process of migrating our Qt application for MAC OS - ventura -v13.4. There is a specific feature in our application in which client tries to communicate with server (Socket communication) using Qt's QsslSocket Apis . To achieve this we are using self signed Ca certificate (.pem ) generated by using openSSl commands which uses IP address of the server. We are manually installing the certificate inside MAC OS - keychain and trusting it manually as well after installing . This is working fine in XCode environment in debug mode in MAC OS and client -server handshake is happening successfully. How ever after creating .dmg file (installer) the same handshake is not happening and we are getting error -Connection time out. Upon investigating this online, we got to know there has to be codesigning (both app bundle and the dmg file )along with notarization of the .dmg file in order to access keychain of MAC OS at runtime to access the self signed certificate installed. Now we have 2 queries here. Is code signing mandatory if we want to verify our app through keychain with .dmg file ? If yes, whats the best way to achieve this ? We have tried 2 options without any luck. option1 - Trying to build our specific target among 'ALL_BUILD' with signing key settings inside xcode where we are providing developer provisional certificate with apple team ID . After that we are trying to archive to generate dmg file which is code signed. We are failing here as the signed dmg is not getting installed due to other app related dependencies are missing . option 2- Code signing the dmg and the app bundle manually outside the environment of xcode with developer certificate and team ID. We are failing here as notarization needs to be done it seems to access keychain for certificate verification If Code signing is not mandatory then whats the best possible way to achieve this considering manually installation of certificate inside keychain with adding trust option is not working at the moment. Please specify the best solution if possible.
Topic: Code Signing SubTopic: General
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Mar ’25