Hello,
in the sample code found in the Apple CardSession documentation, there are commented line in the APDU respond method:
case .received(let cardAPDU):
do {
/// Call handler to process received input and produce a response.
let responseAPDU = ProcessAPDU(cardAPDU.payload)
try await cardAPDU.respond(response: responseAPDU)
} catch {
/// Handle the error from respond(response:). If the error is
/// CardSession.Error.transmissionError, then retry by calling
/// CardSession.APDU.respond(response:) again.
}
in the catch part, it says that we should handle the error from respond and retry in case of transmission error, how can we achieve that ? How can we check the error ? Could you give a sample code for that ?
best regards
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Apple Feedback Ticket: FB16804936
Background
We develop a parental control application called Adora Kids (https://apps.apple.com/us/app/adora-kids/id6443787669) that requires "Location Always" permission to function properly. Our app has Screen Time authorization and provides monitoring services for parents.
Issue
We are experiencing a recurring problem where child users receive the system notification "Adora accessed your location in the background" every few days. This frequently results in children disabling location permissions, which prevents our app from functioning as intended.
Current Approach and Limitations
We have explored using Content & Privacy Restrictions for Location Services as a potential solution, but have encountered two significant limitations:
These restrictions cannot be accessed programmatically via the ManagedSettings framework (unlike AppStoreSettings and other restrictions).
The current implementation is "all-or-nothing" - enabling location restrictions blocks permission changes for ALL apps on the device, preventing children from granting legitimate location access to other applications.
Questions
Is there a way to programmatically access and manage Content & Privacy Restrictions for Location Services through the ManagedSettings framework that we might have overlooked?
Are there any recommended approaches for apps with Screen Time authorization to prevent users from changing specific permissions (particularly location) while still allowing them to manage permissions for other apps?
Does Apple have plans to implement app-specific permission locking for apps with Screen Time authorization in future iOS releases?
Are there any alternative approaches or workarounds that other developers have successfully implemented for this use case?
Any guidance from the developer community or Apple engineers would be greatly appreciated. This is a critical functionality issue affecting the reliability of our parental control service.
Thank you in advance for your assistance.
Topic:
App & System Services
SubTopic:
Maps & Location
Tags:
Core Location
Family Controls
Managed Settings
I've been trying to make my app available on the App Store for a month now, but I can't because the signatures I created don't appear in the sandbox app. I did all the configuration in the store and in the app. I tested the same code in another app with signatures and it was loaded, but the signature for that specific app doesn't appear. I've tried contacting Apple support, but they can't help me. It almost seems like it's on purpose. I'm treated like crap and they don't even give me an explanation about what's happening.
Can anyone help me?
Hi, could you please help on the following points :
Does iOS supports HCE Felica emulation support in Japan?
Does iOS supports Felica card emulation using NFC & SE platform ?
Thanks
i have codes looks like:
import UIKit
import LiveCommunicationKit
@available(iOS 17.4, *)
class LiveCallKit: NSObject, ConversationManagerDelegate {
@available(iOS 17.4, *)
func conversationManager(_ manager: ConversationManager, conversationChanged conversation: Conversation) {
}
@available(iOS 17.4, *)
func conversationManagerDidBegin(_ manager: ConversationManager) {
}
@available(iOS 17.4, *)
func conversationManagerDidReset(_ manager: ConversationManager) {
}
@available(iOS 17.4, *)
func conversationManager(_ manager: ConversationManager, perform action: ConversationAction) {
}
@available(iOS 17.4, *)
func conversationManager(_ manager: ConversationManager, timedOutPerforming action: ConversationAction) {
}
@available(iOS 17.4, *)
func conversationManager(_ manager: ConversationManager, didActivate audioSession: AVAudioSession) {
}
@available(iOS 17.4, *)
func conversationManager(_ manager: ConversationManager, didDeactivate audioSession: AVAudioSession) {
}
@objc public enum InterfaceKind : Int, Sendable, Codable, Hashable {
/// 拒绝/挂断
case reject
/// 接听.
case answer
}
var sessoin: ConversationManager
var callId: UUID
var completionHandler: ((_ actionType: InterfaceKind,_ payload: [AnyHashable : Any]) -> Void)?
var payload: [AnyHashable : Any]?
@objc init(icon: UIImage!) {
let data:Data = icon.pngData()!;
let cfg: ConversationManager.Configuration = ConversationManager.Configuration(ringtoneName: "ring.mp3",
iconTemplateImageData: data,
maximumConversationGroups: 1,
maximumConversationsPerConversationGroup: 1,
includesConversationInRecents: false,
supportsVideo: false,
supportedHandleTypes: Set([Handle.Kind.generic]))
self.sessoin = ConversationManager(configuration: cfg)
self.callId = UUID()
super.init()
self.sessoin.delegate = self
}
@objc func toIncoming(_ payload: [AnyHashable : Any], displayName: String,actBlock: @escaping(_ actionType: InterfaceKind,_ payload: [AnyHashable : Any])->Void) async {
self.completionHandler = actBlock
do {
self.payload = payload
self.callId = UUID()
var update = Conversation.Update(members: [Handle(type: .generic, value: displayName, displayName: displayName)])
let actNumber = Handle(type: .generic, value: displayName, displayName: displayName)
update.activeRemoteMembers = Set([actNumber])
update.localMember = Handle(type: .generic, value: displayName, displayName: displayName);
update.capabilities = [ .playingTones ];
try await self.sessoin.reportNewIncomingConversation(uuid: self.callId, update: update)
try await Task.sleep(nanoseconds: 2000000000);
} catch {
}
}
}
i want to listen the button event,but i can't find the solutions!please give me a code demo
I would like to explore developing apps to integrate with Matter, but it seems that there are limited code examples available.
To start with I would like to create a MacOs or iOS application to control a Matter device like a light bulb. I would as an example just like to know how to turn the light on or off.
Where should I start?
Is there any way to use AccessorySetupKit in the background to discover BLE devices?
I want to monitor again from the bellow function of DeviceActivityMonitorExtension. I have the function of startMonitoring like this.
override func eventDidReachThreshold(_ event: DeviceActivityEvent.Name, activity: DeviceActivityName) {
super.eventDidReachThreshold(event, activity: activity)
startMonitoring()
}
public func startMonitoring() {
let startTime = DateComponents(hour: 0, minute: 0, second: 0)
let endTime = DateComponents(hour: 23, minute: 59, second: 59)//DateComponents(hour: 11, minute: 0, second: 0)//
let schedule = DeviceActivitySchedule(
intervalStart: startTime,//DateComponents(hour: 0, minute: 0, second: 0),
intervalEnd: endTime,
repeats: true
//warningTime: DateComponents(minute:1)
)
let selection: FamilyActivitySelection = savedSelection() ?? FamilyActivitySelection()
let center = DeviceActivityCenter()
let selections = self.savedSelection() ?? FamilyActivitySelection()
let applications = selections.applicationTokens
let categories = selections.categoryTokens
let webCategories = selections.webDomainTokens
let store = ManagedSettingsStore()
store.shield.applicationCategories = ShieldSettings.ActivityCategoryPolicy.specific(categories, except: Set())
store.shield.applications = applications
store.shield.webDomains = webCategories
let scheduleHard = DeviceActivitySchedule(
intervalStart: startTime,//DateComponents(hour: 0, minute: 0, second: 0),
intervalEnd: endTime,
repeats: true
//warningTime: DateComponents(minute:1)
)
let event = DeviceActivityEvent(
applications: selection.applicationTokens,
categories: selection.categoryTokens,
webDomains: selection.webDomainTokens,
threshold: DateComponents(minute: 0)//timeLimitToUseApp i.e for 15 mins
)
do {
try center.startMonitoring( .weekend,
during: scheduleHard,
events: [
.weekend: event,
]
)
print("ScreenTime Monitoring Started")
} catch let error {
print(error.localizedDescription)
}
}
Please provide us with a solution about starting monitoring from DeviceActivityMonitoringExtension's eventDidReachThreshold function or if there is any other way.
Hello developers! I am working with a team of North Carolina State University researchers to create an app or program that can retrieve real-time traffic events, such as hazards, road closures, and road construction alerts, in a similar manner to the Apple Maps app, but with the added functionality of collecting them over a historical period given a start and end date.
I'm looking through the MapKit documentation, but there doesn't appear to be any functions exposing granular traffic data (i.e. road hazards), just travel times and level of congestion. Could anyone point me in the right direction? Is what I'm looking to do even possible using just Apple data?
Topic:
App & System Services
SubTopic:
Maps & Location
Am showing daily screen-time of a user in my app in Device Activity Report Extension. The only way to get that is to sum up all the activityDuration of apps/categories/domains. But it differs a lot from phone's settings screen-time, why?
I have debugged in details and counted manually the time spent on each app and it turned out that the calculation is appearing correctly in my app but Phone settings showing quite less time on top (Day).
A customer of mine signed up for a free trial. I got a apple server notification with notification type DID_RENEW. What does that mean? Does that mean that they will be charged the subscription price now?
users download app with Streamlined Purchasing ,but the logic of checking subscription doesn't work. there the code:
func checkSubscriptionStatus() async {
for await entitlement in Transaction.currentEntitlements {
guard case .verified(let transaction) = entitlement else { continue }
if transaction.productID == monthlyProductID || transaction.productID == yearlyProductID {
if transaction.revocationDate == nil && !transaction.isUpgraded {
let activeSubscribed = transaction.expirationDate ?? .distantFuture > .now
if activeSubscribed {
hasActiveSubscription = activeSubscribed
// other operation
}
}
}
}
}
Here is an AppleScript script to make it possible double-click files in Finder so that they will be opened in Vim, by Normen Hansen: https://github.com/normen/vim-macos-scripts/blob/master/open-file-in-vim.applescript (it must be used from Automator).
I try to simplify it and also to make it possible to use it without Automator. To use my own version, you only need to save it as application instead, like this:
osacompile -o open-with-vim.app open-with-vim.applescript
and then copy it to /Applications and set your .txt files to be opened using this app.
Here it is, it alsmost works:
-- https://github.com/normen/vim-macos-scripts/blob/master/open-file-in-vim.applescript
-- opens Vim with file or file list
-- sets current folder to parent folder of first file
on open theFiles
set command to {}
if input is null or input is {} or ((item 1 in input) as string) is "" then
-- no files, open vim without parameters
set end of command to "vim;exit"
else
set firstFile to (item 1 of theFiles) as string
tell application "Finder" to set pathFolderParent to quoted form of (POSIX path of ((folder of item firstFile) as string))
set end of command to "cd" & space & (pathFolderParent as string)
set end of command to ";hx" -- e.g. vi or any other command-line text editor
set fileList to {}
repeat with i from 1 to (theFiles count)
set end of fileList to space & quoted form of (POSIX path of (item i of theFiles as string))
end repeat
set end of command to (fileList as string)
set end of command to ";exit" -- if Terminal > Settings > Profiles > Shell > When the shell exits != Don't close the window
end if
set command to command as string
set myTab to null
tell application "Terminal"
if it is not running then
set myTab to (do script command in window 1)
else
set myTab to (do script command)
end if
activate
end tell
return
end open
The only problem is the if block in the very beginning:
if input is null or input is {} or ((item 1 in input) as string) is "" then
What is wrong here? How to make it work? (Assuming it already works fine if AppleScript is used using Automator.)
I'm facing an issue with Live Activity on the Apple Watch. I followed all the configurations outlined in Apple's official documentation, but during testing, I noticed inconsistent behavior. Some devices can display the Live Activity on the Apple Watch without any issues, while others can only see it on the iPhone, even though they are running the same system version. I've already checked the permissions, and everything is set up correctly, but I still haven't found what might be causing this difference. Has anyone experienced something similar or has any debugging suggestions?
Is there any way i can show popover tip on tabItem inside of TabView
TabView(selection: selected) {
Group{
HomeView()
.tabItem {
Label {
Text("Home")
} icon: {
Image(selected==1 ? "home-icon" : "home-unselect")
}
// show tip over the Home icon
}
.tag(1)
}
}
Hi there, I'm facing an issue when disconnecting CarPlay that the navigation session seems to be in some weird state where it is not properly finished. So when I reconnect CarPlay the "Metadata in instrument cluster or HUD" does not update anymore until I start another navigation session and stop that one.
You can see that the instruction to the left on this screen recording is not updating anymore after a reconnect.
https://www.youtube.com/watch?v=sncxyJULjQk
I have a modified the CostalRoad sample app to add support for the HUD cluster and to auto start a navigation simulation when CarPlay connects.
https://github.com/g4rb4g3/CoastalRoads
Can anyone tell me what I have to do when CarPlay disconnect so I can start a new navigation session on reconnect that has a working HUD cluster?
Fun fact is that Apple Maps handles this quite nice (https://www.youtube.com/watch?v=OpJEIyGcwdo), it somehow manages to finish the navigation session and brings up the HUD cluster just fine on reconnect.
I wonder how I can achieve the same, anyone having an idea on that?
Hello,
We have a Push-to-Talk (PTT) application that is already well established and widely used. Our app has the proper VoIP entitlement, which we are using to wake up the app and establish a WebSocket connection for real-time communication. We are also using CallKit as a supporting mechanism, but not as the primary interaction upon receiving the VoIP Push, since our use case differs from traditional full-duplex VoIP calls.
While our implementation works correctly in many cases, we have noticed a consistent issue where, after multiple VoIP Push notifications, the system still delivers the push, but prevents the WebSocket from reconnecting.
At this point, all connection attempts return errors such as:
• "Software caused connection abort"
This issue persists until the app is manually relaunched, after which the behavior resets and repeats.
We are aware that VoIP Push was originally designed for full-duplex calls, but since Apple allows its use for other purposes through the entitlement, we would like to understand why this limitation is occurring and how to handle it properly.
Questions:
1. Is iOS enforcing stricter background execution rules after multiple VoIP Push events within a short period?
2. Are there any recommended best practices to ensure reliable WebSocket reconnection in this scenario?
There's a 128mb limit for donating items to core spotlight. As far as I understand, there's a warning that shows in the Xcode console when either approaching or hitting that limit. It would be great if there was an API to check the current status of available storage for QA purposes to see if we're either donating too much or can donate more. Thanks!
hi so im trying to create a simple app that has two pressable buttons that turn a spa mode on and off wishing another app
so far I have the UI figured out the app works the only issue is right now when I press spa on I have setup so it opens Siri Shortcuts and enables the shortcut is there a way to make the app revert back to mine after the action is done? or is there another way to open the other app and navigate to the button within that app and enable it behind my app
When I quit the app from the background task list, CLLocationUpdate.liveUpdates does not resume properly and start location updates. However, if I kill the app directly, it can recover and start location updates.
Topic:
App & System Services
SubTopic:
Maps & Location