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Sync an interactive widget's Core Data store with the main app (and iCloud)
Hi everyone! I have an app on the App Store that uses Core Data as its data store. (It's called Count on Me: Tally Counter. Feel free to check it out.) One of the app's core feature is an interactive widget with a simple button. When the button is tapped, it's supposed to update the entity in the store. My requirement is that the changes are then reflected with minimal latency in the main app and – ideally – also on other devices of the same iCloud user. And vice-versa: When an entity is updated in the app (or on another device where the same iCloud user is logged in), the widget that shows this entity should also refresh to reflect the changes. I have read multiple articles, downloaded sample projects, searched Stackoverflow and the Apple developer forums, and tried to squeeze a solution out of AI, but couldn't figure out how to make this work reliably. So I tried to reduce the core problem to a minimal example project. It has two issues that I cannot resolve: When I update an entity in the app, the widget is immediately updated as intended (due to a call to WidgetCenter's reloadAllTimelines method). However, when I update the same entity from the interactive widget using the same app intent, the changes are not reflected in the main app. For the widget and the app to use the same local data store, I need to enable App Groups in both targets and set a custom location for the store within the shared app group. So I specify a custom URL for the NSPersistentStoreDescription when setting up the Core Data stack. The moment I do this, iCloud sync breaks. Issue no. 1 is far more important to me as I haven't officially enabled iCloud sync yet in my real app that's already on the App Store. But it would be wonderful to resolve issue no. 2 as well. Surely, there must be a way to synchronize changes to the source of truth triggered by interactive widget with other devices of the same iCloud user. Otherwise, the feature to talk to the main app and the feature to synchronize with iCloud would be mutually exclusive. Some other developers I talked to have suggested that the widget should only communicate proposed changes to the main app and once the main app is opened, it processes these changes and writes them to the NSPersistentCloudKitContainer which then synchronizes across devices. This is not an option for me as it would result in a stale state and potential data conflicts with different devices. For example, when a user has the same widget on their iPhone and their iPad, taps a button on the iPhone widget, that change would not be reflected on the iPad widget until the user decides to open the app on the iPhone. At the same time, the user could tap the button multiple times on their iPad widget, resulting in a conflicting state on both devices. Thus, this approach is not a viable solution. An answer to this question will be greatly appreciated. The whole code including the setup of the Core Data stack is included in the repository reference above. Thank you!
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421
Apr ’25
Read, Write, and Consuming Files / URLs
Hello, I have an asset pack that I'm use to periodically distribute a sqlite database thats being used to an NSPersistentStore. Because the database is over a few GBs, and the files in an AssetPack are not mutable, I have to stream the database into a temporary file, then replace my NSPersistentStore. This requires that the user has 3x the storage available of the database, and permanently uses twice to storage needed. I'd like: To be able to mark a URL/File to be accessible for read/write access To be able to mark a file / URL as consumed when it's no needed. So that it can be cleared from the user storage while still maintaining an active subscription to the asset pack for updates. Thank you
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333
Feb ’26
Orphaning a CKAsset
I'm running into a problem in my attempt to clear CKAssets on the iCloud server. The documentation for CKAsset says: If you no longer require an asset that’s on the server, you don’t delete it. Instead, orphan the asset by setting any fields that contain the asset to nil and then saving the record. CloudKit periodically deletes orphaned assets from the server. I'm deleting image file assets which are properties on an ImageReference type (largeImage and thumbNailImage properties). When I delete an image, I am setting those properties to nil and sending the record for the ImageReference to iCloud using the async CKDatabase.modifyRecords method. This always results in an error: <CKError 0x600000d92a60: "Asset File Not Found" (16/3002); "open error: 2 (No such file or directory)"> And of course the assets still appear in the CloudKit dashboard. What is the proper way of orphaning the assets on the CloudKit server?
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2w
CKSyncEngine initial sync on a new device
I have implemented CKSyncEngine synchronization, and it works well. I can update data on one device and see the changes propagate to another device quickly. However, the initial sync when a user downloads the app on a new device is a significant issue for both me and my users. One problem is that the sync engine fetches deletion events from the server. On a new device, the local database is empty, so these deletions are essentially no-ops. This would not be a big problem if there were only a few records or if it was fast. I measured the initial sync and found that there are 150 modified records and 62,168 deletions. Counting these alone takes over five minutes, even without processing them. The deletions do nothing because the local database has nothing to delete, yet they still add a significant delay. I understand that the sync engine ensures consistency across all devices, but five minutes of waiting with the app open just to insert a small number of records is excessive. The problem would be worse if there were tens of thousands of new records to insert, since downloading and saving the data would take even longer. This leads to a poor user experience. Users open the app and see data being populated for several minutes, or they are stuck on a screen that says the data is being synchronized with iCloud. I am wondering if there is a way to make the sync engine ignore deletion events when the state serialization is nil. Alternatively, is there a recommended method for handling initial synchronization more efficiently? One idea I considered is storing all the data as a backup in iCloud Documents, along with the state serialization at that point in time. When a user opens the app for the first time, I could download the file, extract the data, and set the state serialization to the saved value. I am not sure if this would work. I do not know if state serialization is tied to the device or if it only represents the point where the sync engine left off. My guess is that it might reference some local device storage. I am not sure what else to try. I could fetch all data using CloudKit, create the sync engine with an empty state serialization, and let it fetch everything again, but that would still take a long time. My records are very small, mostly a date when something happened and an ID referencing the parent. Since the app tracks watched episodes, I only store the date the user watched the episode and the ID of that episode.
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351
Feb ’26
Is that possible to update ModelContainer?
Here is what I thought I want to give each user a unique container, when the user login or register, the user could isolate their data in specific container. I shared the container in a singleton actor, I found it's possible to update the container in that actor. But I think it won't affect the modelContext which is in the Environment. Does SwiftData allow me or recommend to do that?
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224
Nov ’25
SwiftData .autosaveEnabled / rollback() trouble
Hello, In my iOS/SwiftUI/SwiftData app, I want the user to be able to hit [Cancel] from editing in a detail screen and return to the previous screen without changes being saved. I believed that setting autosaveEnabled to false and/or calling .rollback would prevent changes from being saved, unless/until I call .save() when the user clicks [Save], but this does not seem to be correct. I set modelContext.autosaveEnabled = false and I call modelContext.rollback() when the user hits [Cancel], but any changes they made are not rolled back, but saved even if I don’t call save(). I have tried setting autosaveEnabled to false when I create the ModelContainer on a @MainActor function when the App starts, and in the detail/edit screen’s .onAppear(). I can see that .rollback is being called when the [Cancel] button is tapped. In all cases, any changes the user made before hitting [Cancel] are saved. The Developer Documentation on autosaveEnabled includes this: “The default value is false. SwiftData automatically sets this property to true for the model container’s mainContext." I am working on the mainContext, but it appears that setting autosaveEnabled to false has no effect no matter where in the code I set it. If someone sees what I am doing wrong, I’d sure appreciate the input. If this description doesn’t explain the problem well enough, I’ll develop a minimal focused example.
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261
Dec ’25
Can't get CloudKit to load data on cloud
The app works on a local db but when I try to make it work with iCloud I get errors that I don't understand. CoreData+CloudKit: -[NSCloudKitMirroringDelegate _performSetupRequest:]_block_invoke(1247): <NSCloudKitMirroringDelegate: 0x10664c200>: Failed to set up CloudKit integration for store: <NSSQLCore: 0x106688140> (URL: file:///var/mobile/Containers/Data/Application/20EF350F-F0FA-4132-97DA-61B60AADB101/Library/Application%20Support/default.store) <CKError 0x109430e40: "Partial Failure" (2/1011); "Failed to modify some record zones"; uuid = 82ED152A-D015-414D-BB79-AF36E5AF4A8B; container ID = "iCloud.se.Grindegard.MinaRecept"; partial errors: { com.apple.coredata.cloudkit.zone:defaultOwner = <CKError 0x109431230: "Permission Failure" (10/2007); server message = "Invalid bundle ID for container"; op = E56A3CDA393641F8; uuid = 82ED152A-D015-414D-BB79-AF36E5AF4A8B> }> what can be wrong?
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63
Jul ’25
Using SwiftData with a local and CloudKit backed configuration at the same time
I'm trying to set up an application using SwiftData to have a number of models backed by a local datastore that's not synced to CloudKit, and another set of models that is. I was able to achieve this previously with Core Data using multiple NSPersistentStoreDescription instances. The set up code looks something like: do { let fullSchema = Schema([ UnsyncedModel.self, SyncedModel.self, ]) let localSchema = Schema([UnsyncedModel.self]) let localConfig = ModelConfiguration(schema: localSchema, cloudKitDatabase: .none) let remoteSchema = Schema([SyncedModel.self]) let remoteConfig = ModelConfiguration(schema: remoteSchema, cloudKitDatabase: .automatic) container = try ModelContainer(for: fullSchema, configurations: localConfig, remoteConfig) } catch { fatalError("Failed to configure SwiftData container.") } However, it doesn't seem to work as expected. If I remove the synced/remote schema and configuration then everything works fine, but the moment I add in the remote schema and configuration I get various different application crashes. Some examples below: A Core Data error occurred." UserInfo={Reason=Entity named:... not found for relationship named:..., Fatal error: Failed to identify a store that can hold instances of SwiftData._KKMDBackingData<...> Has anyone ever been able to get a similar setup to work using SwiftData?
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420
Oct ’25
SwiftData crash when switching between Window and ImmersiveSpace in visionOS
Environment visionOS 26 Xcode 26 Issue I am experiencing crash when trying to access a [String] from a @Model data, after dismissing an immersiveSpace and opening a WindowGroup. This crash only occurs when trying to access the [String] property of my Model. It works fine with other properties. Thread 1: Fatal error: This backing data was detached from a context without resolving attribute faults: PersistentIdentifier(...) Steps to Reproduce Open WindowGroup Dismiss window, open ImmersiveSpace Dismiss ImmersiveSpace, reopen WindowGroup Any guidance would be appreciated! @main struct MyApp: App { var body: some Scene { WindowGroup(id: "main") { ContentView() } .modelContainer(for: [Item.self]) ImmersiveSpace(id: "immersive") { ImmersiveView() } } } // In SwiftData model @Model class Item { var title: String = "" // Accessing this property works fine var tags: [String] = [] @storageRestrictions(accesses: _$backingData, initializes: _tags) init(initialValue) { _$backingData.setValue(forKey: \. tags, to: initialValue) _tags =_ SwiftDataNoType() } get { _$observationRegistrar.access(self, keyPath: \.tags) **return self getValue(forkey: \.tags)** // Crashes here }
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227
Aug ’25
CloudKit: Efficient way to get user's rank in leaderboard without fetching all records?
CloudKit: Efficient way to get user's rank in leaderboard without fetching all records? I'm building a leaderboard feature using CloudKit's public database and need advice on the best approach to calculate a user's rank efficiently. Current Setup Record Structure: Record Type: LeaderboardScore Fields: period (String): "daily", "weekly", "monthly", "allTime" score (Int): User's score profile (Reference): Link to user's profile achievedAt (Date): Timestamp Leaderboard Display: Initially fetch first 15 users (sorted by score descending) Paginate to load more as user scrolls Show total player count Show current user's rank (even if not in top 15) The Challenge I can fetch the first 15 users easily with a sorted query, but I need to display the current user's rank regardless of their position. For example: User could be ranked #1 (in top 15) ✅ Easy User could be ranked #247 (not in top 15) ❌ How to get this efficiently? My Current Approach Query records with scores higher than the user's score and count them: // Count how many users scored higher let predicate = NSPredicate( format: "period == %@ AND score > %d", period, userScore ) // Rank = count + 1 Concerns For 1000+ users with better scores, this requires multiple paginated queries Even with desiredKeys: [], I'm concerned about performance and CloudKit request limits Questions Is there a CloudKit API I'm missing that can efficiently count records matching a predicate without fetching all the records and paginating? Is this approach acceptable for a leaderboard with 1K-10K users? Does fetching with desiredKeys: [] help significantly with performance? Are there any optimizations I should consider to make this more efficient? What's the recommended approach for calculating user rank in CloudKit at this scale? Current Scale Expected: 1,000-10,000 active users per leaderboard period Platform: iOS 17+, SwiftUI Any guidance on best practices for leaderboards usecase in CloudKit would be greatly appreciated!
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1w
Best practice for centralizing SwiftData query logic and actions in an @Observable manager?
I'm building a SwiftUI app with SwiftData and want to centralize both query logic and related actions in a manager class. For example, let's say I have a reading app where I need to track the currently reading book across multiple views. What I want to achieve: @Observable class ReadingManager { let modelContext: ModelContext // Ideally, I'd love to do this: @Query(filter: #Predicate<Book> { $0.isCurrentlyReading }) var currentBooks: [Book] // ❌ But @Query doesn't work here var currentBook: Book? { currentBooks.first } func startReading(_ book: Book) { // Stop current book if any if let current = currentBook { current.isCurrentlyReading = false } book.isCurrentlyReading = true try? modelContext.save() } func stopReading() { currentBook?.isCurrentlyReading = false try? modelContext.save() } } // Then use it cleanly in any view: struct BookRow: View { @Environment(ReadingManager.self) var manager let book: Book var body: some View { Text(book.title) Button("Start Reading") { manager.startReading(book) } if manager.currentBook == book { Text("Currently Reading") } } } The problem is @Query only works in SwiftUI views. Without the manager, I'd need to duplicate the same query in every view just to call these common actions. Is there a recommended pattern for this? Or should I just accept query duplication across views as the intended SwiftUI/SwiftData approach?
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469
1w
SwiftData - Cloudkit stopped syncing
I have an app that from day 1 has used Swiftdata and successfully sync'd across devices with Cloudkit. I have added models to the data in the past and deployed the schema and it continued to sync across devices. Sometime I think in June.2025 I added a new model and built out the UI to display and manage it. I pushed a version to Test Flight (twice over a matter of 2 versions and a couple of weeks) and created objects in the new model in Test Flight versions of the app which should push the info to Cloudkit to update the schema. When I go to deploy the schema though there are no changes. I confirmed in the app that Cloudkit is selected and it's point to the correct container. And when I look in Cloudkit the new model isn't listed as an indes. I've pushed deploy schema changes anyway (more than once) and now the app isn't sync-ing across devices at all (even the pre-existing models aren't sync-ing across devices). I even submitted the first updated version to the app store and it was approved and released. I created objects in the new model in production which I know doesn't create the indexes in the development environment. But this new model functions literally everywhere except Cloudkit and I don't know what else to do to trigger an update.
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249
Sep ’25
Core Data + CKSyncEngine with Swift 6 — concurrency, Sendable, and best practices validation
Hi everyone, I’ve been working on migrating my app (SwimTimes, which helps swimmers track their times) to use Core Data + CKSyncEngine with Swift 6. After many iterations, forum searches, and experimentation, I’ve created a focused sample project that demonstrates the architecture I’m using. The good news: 👉 I believe the crashes I was experiencing are now solved, and the sync behavior is working correctly. 👉 The demo project compiles and runs cleanly with Swift 6. However, before adopting this as the final architecture, I’d like to ask the community (and hopefully Apple engineers) to validate a few critical points, especially regarding Swift 6 concurrency and Core Data contexts. Architecture Overview Persistence layer: Persistence.swift sets up the Core Data stack with a main viewContext and a background context for CKSyncEngine. Repositories: All Core Data access is abstracted into repository classes (UsersRepository, SwimTimesRepository), with async/await methods. SyncEngine: Wraps CKSyncEngine, handles system fields, sync tokens, and bridging between Core Data entities and CloudKit records. ViewModels: Marked @MainActor, exposing @Published arrays for SwiftUI. They never touch Core Data directly, only via repositories. UI: Simple SwiftUI views bound to the ViewModels. Entities: UserEntity → represents swimmers. SwimTimeEntity → times linked to a user (1-to-many). Current Status The project works and syncs across devices. But there are two open concerns I’d like validated: Concurrency & Memory Safety Am I correctly separating viewContext (main/UI) vs. background context (used by CKSyncEngine)? Could there still be hidden risks of race conditions or memory crashes that I’m not catching? Swift 6 Sendable Compliance Currently, I still need @unchecked Sendable in the SyncEngine and repository layers. What is the recommended way to fully remove these workarounds and make the code safe under Swift 6’s stricter concurrency rules? Request Please review this sample project and confirm whether the concurrency model is correct. Suggest how I can remove the @unchecked Sendable annotations safely. Any additional code improvements or best practices would also be very welcome — the intention is to share this as a community resource. I believe once finalized, this could serve as a good reference demo for Core Data + CKSyncEngine + Swift 6, helping others migrate safely. Environment iOS 18.5 Xcode 16.4 macOS 15.6 Swift 6 Sample Project Here is the full sample project on GitHub: 👉 [https://github.com/jarnaez728/coredata-cksyncengine-swift6] Thanks a lot for your time and for any insights! Best regards, Javier Arnáez de Pedro
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469
Sep ’25
can't reach CloudKit dashboard
Hello there, I have a problem reaching the CloudKit dashboard. Every time I login, the login successes but then I get the error: An error has caused this web page to stop working correctly. This also happens when I click on the Button CloudKit dashboard. Then I can reload the page, but the same errors occurs again and again. Can someone help me with this problem? Thank you very much
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247
May ’25
joblinkapp's registerview mistake
I am working on a SwiftUI project using Core Data. I have an entity called AppleUser in my data model, with the following attributes: id (UUID), name (String), email (String), password (String), and createdAt (Date). All attributes are non-optional. I created the corresponding Core Data class files (AppleUser+CoreDataClass.swift and AppleUser+CoreDataProperties.swift) using Xcode’s automatic generation. I also have a PersistenceController that initializes the NSPersistentContainer with the model name JobLinkModel. When I try to save a new AppleUser object using: let user = AppleUser(context: viewContext) user.id = UUID() user.name = "User1" user.email = "..." user.password = "password1" user.createdAt = Date()【The email is correctly formatted, but it has been replaced with “…” for privacy reasons】 try? viewContext.save() I get the following error in the console:Core Data save failed: Foundation._GenericObjCError.nilError, [:] User snapshot: ["id": ..., "name": "User1", "email": "...", "password": "...", "createdAt": ...] All fields have valid values, and the Core Data model seems correct. I have also tried: • Checking that the model name in NSPersistentContainer(name:) matches the .xcdatamodeld file (JobLinkModel) • Ensuring the AppleUser entity Class, Module, and Codegen are correctly set (Class Definition, Current Product Module) • Deleting duplicate or old AppleUser class files • Cleaning Xcode build folder and deleting the app from the simulator • Using @Environment(.managedObjectContext) for the context Despite all this, I still get _GenericObjCError.nilError when saving a new AppleUser object. I want to understand: 1. Why is Core Data failing to save even though all fields are non-nil and correctly assigned? 2. Could this be caused by some residual old class files, or is there something else in the setup that I am missing? 3. What steps should I take to ensure that Core Data properly recognizes the AppleUser entity and allows saving? Any help or guidance would be greatly appreciated.
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199
Sep ’25
CloudKit and SwiftData not syncing on MacOS
I have a simple app that uses SwiftUI and SwiftData to maintain a database. The app runs on multiple iPhones and iPads and correctly synchronises across those platforms. So I am correct setting Background Modes and Remote Notifications. I have also correctly setup my Model Configuration and ModelContainer (Otherwise I would expect syncing to fail completely). The problem arises when I run on a Mac (M1 or M3) either using Mac Designed for iPad or Mac Catalyst. This can be debugging in Xcode or running the built app. Then the app does not reflect changes made in the iPhone or iPad apps unless I follow a specific sequence. Leave the app, (e.g click on a Finder window), then come back to the app (i.e click on the app again). Now the app will show the changes made on the iPhone/iPad. It looks like the app on the Mac is not processing remote notifications when in the background - it only performs them when the app has just become active. It also looks like the Mac is not performing these sync operations when the app is active. I have tried waiting 30 minutes and still the sync doesn't happen unless I leave the app and come back to it. I am using the same development CloudKit container in all cases
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5
847
Sep ’25
SwiftData: Crash when deleting from model, but only in prod
I'm testing my app before releasing to testers, and my app (both macOS and iOS) is crashing when I perform one operation, but only in the production build. I have data that loads from a remote source, and can be periodically updated. There is an option to delete all of that data from the iCloud data store, unless the user has modified a record. Each table has a flag to indicate that (userEdited). Here's the function that is crashing: func deleteCommonData<T:PersistentModel & SDBuddyModel>(_ type: T.Type) throws { try modelContext.delete(model: T.self, where: #Predicate<T> { !$0.userEdited }) } Here's one of the calls that results in a crash: try modelManager.deleteCommonData(Link.self) Here's the error from iOS Console: SwiftData/DataUtilities.swift:85: Fatal error: Couldn't find \Link.<computed 0x0000000104b9d208 (Bool)> on Link with fields [SwiftData.Schema.PropertyMetadata(name: "id", keypath: \Link.<computed 0x0000000104b09b44 (String)>, defaultValue: Optional("54EC6602-CA7C-4EC7-AC06-16E7F2E22DE7"), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "name", keypath: \Link.<computed 0x0000000104b09b84 (String)>, defaultValue: Optional(""), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "url", keypath: \Link.<computed 0x0000000104b09bc4 (String)>, defaultValue: Optional(""), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "desc", keypath: \Link.<computed 0x0000000104b09c04 (String)>, defaultValue: Optional(""), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "userEdited", keypath: \Link.<computed 0x0000000104b09664 (Bool)>, defaultValue: Optional(false), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "modified", keypath: \Link.<computed 0x0000000104b09c44 (Date)>, defaultVal<…> Here's a fragment of the crash log: Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000001, 0x000000019373222c Termination Reason: Namespace SIGNAL, Code 5, Trace/BPT trap: 5 Terminating Process: exc handler [80543] Thread 0 Crashed: 0 libswiftCore.dylib 0x19373222c _assertionFailure(_:_:file:line:flags:) + 176 1 SwiftData 0x22a222160 0x22a1ad000 + 479584 2 SwiftData 0x22a2709c0 0x22a1ad000 + 801216 3 SwiftData 0x22a221b08 0x22a1ad000 + 477960 4 SwiftData 0x22a27b0ec 0x22a1ad000 + 844012 5 SwiftData 0x22a27b084 0x22a1ad000 + 843908 6 SwiftData 0x22a28182c 0x22a1ad000 + 870444 7 SwiftData 0x22a2809e8 0x22a1ad000 + 866792 8 SwiftData 0x22a285204 0x22a1ad000 + 885252 9 SwiftData 0x22a281c7c 0x22a1ad000 + 871548 10 SwiftData 0x22a27cf6c 0x22a1ad000 + 851820 11 SwiftData 0x22a27cc48 0x22a1ad000 + 851016 12 SwiftData 0x22a27a6b0 0x22a1ad000 + 841392 13 SwiftData 0x22a285b2c 0x22a1ad000 + 887596 14 SwiftData 0x22a285a10 0x22a1ad000 + 887312 15 SwiftData 0x22a285bcc 0x22a1ad000 + 887756 16 SwiftData 0x22a27cf6c 0x22a1ad000 + 851820 17 SwiftData 0x22a27cc48 0x22a1ad000 + 851016 18 SwiftData 0x22a27a6b0 0x22a1ad000 + 841392 19 SwiftData 0x22a27c0d8 0x22a1ad000 + 848088 20 SwiftData 0x22a27a654 0x22a1ad000 + 841300 21 SwiftData 0x22a1be548 0x22a1ad000 + 70984 22 SwiftData 0x22a1cfd64 0x22a1ad000 + 142692 23 SwiftData 0x22a1b9618 0x22a1ad000 + 50712 24 SwiftData 0x22a1d2e8c 0x22a1ad000 + 155276 25 CoreData 0x187fbb568 thunk for @callee_guaranteed () -> (@out A, @error @owned Error) + 28 26 CoreData 0x187fc2300 partial apply for thunk for @callee_guaranteed () -> (@out A, @error @owned Error) + 24 27 CoreData 0x187fc19c4 closure #1 in closure #1 in NSManagedObjectContext._rethrowsHelper_performAndWait<A>(fn:execute:rescue:) + 192 28 CoreData 0x187fbbda8 thunk for @callee_guaranteed @Sendable () -> () + 28 29 CoreData 0x187fbbdd0 thunk for @escaping @callee_guaranteed @Sendable () -> () + 28 30 CoreData 0x187f663fc developerSubmittedBlockToNSManagedObjectContextPerform + 252 31 libdispatch.dylib 0x180336ac4 _dispatch_client_callout + 16 32 libdispatch.dylib 0x18032c940 _dispatch_lane_barrier_sync_invoke_and_complete + 56 33 CoreData 0x187fd7290 -[NSManagedObjectContext performBlockAndWait:] + 364 34 CoreData 0x187fc1fb8 NSManagedObjectContext.performAndWait<A>(_:) + 544 35 SwiftData 0x22a1b877c 0x22a1ad000 + 46972 36 SwiftData 0x22a1be2a8 0x22a1ad000 + 70312 37 SwiftData 0x22a1c0e34 0x22a1ad000 + 81460 38 SwiftData 0x22a23ea94 0x22a1ad000 + 596628 39 SwiftData 0x22a256828 0x22a1ad000 + 694312 40 Sourdough Buddy 0x104e5dc98 specialized ModelManager.deleteCommonData<A>(_:) + 144 (ModelManager.swift:128) [inlined] 41 Sourdough Buddy 0x104e5dc98 closure #1 in SettingsView.clearStarterData.getter + 876 (SettingsView.swift:243) It works if I do the following instead: try modelContext.delete(model: Link.self, where: #Predicate { !$0.userEdited }) Why would the func call work in development, but crash in production? And why does doing the more verbose way work instead? I think this is a bug. Thanks
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136
Oct ’25
Sync an interactive widget's Core Data store with the main app (and iCloud)
Hi everyone! I have an app on the App Store that uses Core Data as its data store. (It's called Count on Me: Tally Counter. Feel free to check it out.) One of the app's core feature is an interactive widget with a simple button. When the button is tapped, it's supposed to update the entity in the store. My requirement is that the changes are then reflected with minimal latency in the main app and – ideally – also on other devices of the same iCloud user. And vice-versa: When an entity is updated in the app (or on another device where the same iCloud user is logged in), the widget that shows this entity should also refresh to reflect the changes. I have read multiple articles, downloaded sample projects, searched Stackoverflow and the Apple developer forums, and tried to squeeze a solution out of AI, but couldn't figure out how to make this work reliably. So I tried to reduce the core problem to a minimal example project. It has two issues that I cannot resolve: When I update an entity in the app, the widget is immediately updated as intended (due to a call to WidgetCenter's reloadAllTimelines method). However, when I update the same entity from the interactive widget using the same app intent, the changes are not reflected in the main app. For the widget and the app to use the same local data store, I need to enable App Groups in both targets and set a custom location for the store within the shared app group. So I specify a custom URL for the NSPersistentStoreDescription when setting up the Core Data stack. The moment I do this, iCloud sync breaks. Issue no. 1 is far more important to me as I haven't officially enabled iCloud sync yet in my real app that's already on the App Store. But it would be wonderful to resolve issue no. 2 as well. Surely, there must be a way to synchronize changes to the source of truth triggered by interactive widget with other devices of the same iCloud user. Otherwise, the feature to talk to the main app and the feature to synchronize with iCloud would be mutually exclusive. Some other developers I talked to have suggested that the widget should only communicate proposed changes to the main app and once the main app is opened, it processes these changes and writes them to the NSPersistentCloudKitContainer which then synchronizes across devices. This is not an option for me as it would result in a stale state and potential data conflicts with different devices. For example, when a user has the same widget on their iPhone and their iPad, taps a button on the iPhone widget, that change would not be reflected on the iPad widget until the user decides to open the app on the iPhone. At the same time, the user could tap the button multiple times on their iPad widget, resulting in a conflicting state on both devices. Thus, this approach is not a viable solution. An answer to this question will be greatly appreciated. The whole code including the setup of the Core Data stack is included in the repository reference above. Thank you!
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421
Activity
Apr ’25
Read, Write, and Consuming Files / URLs
Hello, I have an asset pack that I'm use to periodically distribute a sqlite database thats being used to an NSPersistentStore. Because the database is over a few GBs, and the files in an AssetPack are not mutable, I have to stream the database into a temporary file, then replace my NSPersistentStore. This requires that the user has 3x the storage available of the database, and permanently uses twice to storage needed. I'd like: To be able to mark a URL/File to be accessible for read/write access To be able to mark a file / URL as consumed when it's no needed. So that it can be cleared from the user storage while still maintaining an active subscription to the asset pack for updates. Thank you
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4
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0
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333
Activity
Feb ’26
Orphaning a CKAsset
I'm running into a problem in my attempt to clear CKAssets on the iCloud server. The documentation for CKAsset says: If you no longer require an asset that’s on the server, you don’t delete it. Instead, orphan the asset by setting any fields that contain the asset to nil and then saving the record. CloudKit periodically deletes orphaned assets from the server. I'm deleting image file assets which are properties on an ImageReference type (largeImage and thumbNailImage properties). When I delete an image, I am setting those properties to nil and sending the record for the ImageReference to iCloud using the async CKDatabase.modifyRecords method. This always results in an error: <CKError 0x600000d92a60: "Asset File Not Found" (16/3002); "open error: 2 (No such file or directory)"> And of course the assets still appear in the CloudKit dashboard. What is the proper way of orphaning the assets on the CloudKit server?
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4
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291
Activity
2w
CKSyncEngine initial sync on a new device
I have implemented CKSyncEngine synchronization, and it works well. I can update data on one device and see the changes propagate to another device quickly. However, the initial sync when a user downloads the app on a new device is a significant issue for both me and my users. One problem is that the sync engine fetches deletion events from the server. On a new device, the local database is empty, so these deletions are essentially no-ops. This would not be a big problem if there were only a few records or if it was fast. I measured the initial sync and found that there are 150 modified records and 62,168 deletions. Counting these alone takes over five minutes, even without processing them. The deletions do nothing because the local database has nothing to delete, yet they still add a significant delay. I understand that the sync engine ensures consistency across all devices, but five minutes of waiting with the app open just to insert a small number of records is excessive. The problem would be worse if there were tens of thousands of new records to insert, since downloading and saving the data would take even longer. This leads to a poor user experience. Users open the app and see data being populated for several minutes, or they are stuck on a screen that says the data is being synchronized with iCloud. I am wondering if there is a way to make the sync engine ignore deletion events when the state serialization is nil. Alternatively, is there a recommended method for handling initial synchronization more efficiently? One idea I considered is storing all the data as a backup in iCloud Documents, along with the state serialization at that point in time. When a user opens the app for the first time, I could download the file, extract the data, and set the state serialization to the saved value. I am not sure if this would work. I do not know if state serialization is tied to the device or if it only represents the point where the sync engine left off. My guess is that it might reference some local device storage. I am not sure what else to try. I could fetch all data using CloudKit, create the sync engine with an empty state serialization, and let it fetch everything again, but that would still take a long time. My records are very small, mostly a date when something happened and an ID referencing the parent. Since the app tracks watched episodes, I only store the date the user watched the episode and the ID of that episode.
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4
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351
Activity
Feb ’26
Is that possible to update ModelContainer?
Here is what I thought I want to give each user a unique container, when the user login or register, the user could isolate their data in specific container. I shared the container in a singleton actor, I found it's possible to update the container in that actor. But I think it won't affect the modelContext which is in the Environment. Does SwiftData allow me or recommend to do that?
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4
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224
Activity
Nov ’25
SwiftData .autosaveEnabled / rollback() trouble
Hello, In my iOS/SwiftUI/SwiftData app, I want the user to be able to hit [Cancel] from editing in a detail screen and return to the previous screen without changes being saved. I believed that setting autosaveEnabled to false and/or calling .rollback would prevent changes from being saved, unless/until I call .save() when the user clicks [Save], but this does not seem to be correct. I set modelContext.autosaveEnabled = false and I call modelContext.rollback() when the user hits [Cancel], but any changes they made are not rolled back, but saved even if I don’t call save(). I have tried setting autosaveEnabled to false when I create the ModelContainer on a @MainActor function when the App starts, and in the detail/edit screen’s .onAppear(). I can see that .rollback is being called when the [Cancel] button is tapped. In all cases, any changes the user made before hitting [Cancel] are saved. The Developer Documentation on autosaveEnabled includes this: “The default value is false. SwiftData automatically sets this property to true for the model container’s mainContext." I am working on the mainContext, but it appears that setting autosaveEnabled to false has no effect no matter where in the code I set it. If someone sees what I am doing wrong, I’d sure appreciate the input. If this description doesn’t explain the problem well enough, I’ll develop a minimal focused example.
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3
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1
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261
Activity
Dec ’25
Can't get CloudKit to load data on cloud
The app works on a local db but when I try to make it work with iCloud I get errors that I don't understand. CoreData+CloudKit: -[NSCloudKitMirroringDelegate _performSetupRequest:]_block_invoke(1247): <NSCloudKitMirroringDelegate: 0x10664c200>: Failed to set up CloudKit integration for store: <NSSQLCore: 0x106688140> (URL: file:///var/mobile/Containers/Data/Application/20EF350F-F0FA-4132-97DA-61B60AADB101/Library/Application%20Support/default.store) <CKError 0x109430e40: "Partial Failure" (2/1011); "Failed to modify some record zones"; uuid = 82ED152A-D015-414D-BB79-AF36E5AF4A8B; container ID = "iCloud.se.Grindegard.MinaRecept"; partial errors: { com.apple.coredata.cloudkit.zone:defaultOwner = <CKError 0x109431230: "Permission Failure" (10/2007); server message = "Invalid bundle ID for container"; op = E56A3CDA393641F8; uuid = 82ED152A-D015-414D-BB79-AF36E5AF4A8B> }> what can be wrong?
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3
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0
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63
Activity
Jul ’25
Using SwiftData with a local and CloudKit backed configuration at the same time
I'm trying to set up an application using SwiftData to have a number of models backed by a local datastore that's not synced to CloudKit, and another set of models that is. I was able to achieve this previously with Core Data using multiple NSPersistentStoreDescription instances. The set up code looks something like: do { let fullSchema = Schema([ UnsyncedModel.self, SyncedModel.self, ]) let localSchema = Schema([UnsyncedModel.self]) let localConfig = ModelConfiguration(schema: localSchema, cloudKitDatabase: .none) let remoteSchema = Schema([SyncedModel.self]) let remoteConfig = ModelConfiguration(schema: remoteSchema, cloudKitDatabase: .automatic) container = try ModelContainer(for: fullSchema, configurations: localConfig, remoteConfig) } catch { fatalError("Failed to configure SwiftData container.") } However, it doesn't seem to work as expected. If I remove the synced/remote schema and configuration then everything works fine, but the moment I add in the remote schema and configuration I get various different application crashes. Some examples below: A Core Data error occurred." UserInfo={Reason=Entity named:... not found for relationship named:..., Fatal error: Failed to identify a store that can hold instances of SwiftData._KKMDBackingData<...> Has anyone ever been able to get a similar setup to work using SwiftData?
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3
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420
Activity
Oct ’25
SwiftData crash when switching between Window and ImmersiveSpace in visionOS
Environment visionOS 26 Xcode 26 Issue I am experiencing crash when trying to access a [String] from a @Model data, after dismissing an immersiveSpace and opening a WindowGroup. This crash only occurs when trying to access the [String] property of my Model. It works fine with other properties. Thread 1: Fatal error: This backing data was detached from a context without resolving attribute faults: PersistentIdentifier(...) Steps to Reproduce Open WindowGroup Dismiss window, open ImmersiveSpace Dismiss ImmersiveSpace, reopen WindowGroup Any guidance would be appreciated! @main struct MyApp: App { var body: some Scene { WindowGroup(id: "main") { ContentView() } .modelContainer(for: [Item.self]) ImmersiveSpace(id: "immersive") { ImmersiveView() } } } // In SwiftData model @Model class Item { var title: String = "" // Accessing this property works fine var tags: [String] = [] @storageRestrictions(accesses: _$backingData, initializes: _tags) init(initialValue) { _$backingData.setValue(forKey: \. tags, to: initialValue) _tags =_ SwiftDataNoType() } get { _$observationRegistrar.access(self, keyPath: \.tags) **return self getValue(forkey: \.tags)** // Crashes here }
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3
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0
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227
Activity
Aug ’25
How to find CKRecords in iCloud that i created?
hi, in my app, i have created and pushed CKRecords to the public database. others using the app have pushed CKRecords as well. is there any way i can query iCloud for "all the CKRecords that i created?" thanks, DMG
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3
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146
Activity
Aug ’25
CloudKit: Efficient way to get user's rank in leaderboard without fetching all records?
CloudKit: Efficient way to get user's rank in leaderboard without fetching all records? I'm building a leaderboard feature using CloudKit's public database and need advice on the best approach to calculate a user's rank efficiently. Current Setup Record Structure: Record Type: LeaderboardScore Fields: period (String): "daily", "weekly", "monthly", "allTime" score (Int): User's score profile (Reference): Link to user's profile achievedAt (Date): Timestamp Leaderboard Display: Initially fetch first 15 users (sorted by score descending) Paginate to load more as user scrolls Show total player count Show current user's rank (even if not in top 15) The Challenge I can fetch the first 15 users easily with a sorted query, but I need to display the current user's rank regardless of their position. For example: User could be ranked #1 (in top 15) ✅ Easy User could be ranked #247 (not in top 15) ❌ How to get this efficiently? My Current Approach Query records with scores higher than the user's score and count them: // Count how many users scored higher let predicate = NSPredicate( format: "period == %@ AND score > %d", period, userScore ) // Rank = count + 1 Concerns For 1000+ users with better scores, this requires multiple paginated queries Even with desiredKeys: [], I'm concerned about performance and CloudKit request limits Questions Is there a CloudKit API I'm missing that can efficiently count records matching a predicate without fetching all the records and paginating? Is this approach acceptable for a leaderboard with 1K-10K users? Does fetching with desiredKeys: [] help significantly with performance? Are there any optimizations I should consider to make this more efficient? What's the recommended approach for calculating user rank in CloudKit at this scale? Current Scale Expected: 1,000-10,000 active users per leaderboard period Platform: iOS 17+, SwiftUI Any guidance on best practices for leaderboards usecase in CloudKit would be greatly appreciated!
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3
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144
Activity
1w
Best practice for centralizing SwiftData query logic and actions in an @Observable manager?
I'm building a SwiftUI app with SwiftData and want to centralize both query logic and related actions in a manager class. For example, let's say I have a reading app where I need to track the currently reading book across multiple views. What I want to achieve: @Observable class ReadingManager { let modelContext: ModelContext // Ideally, I'd love to do this: @Query(filter: #Predicate<Book> { $0.isCurrentlyReading }) var currentBooks: [Book] // ❌ But @Query doesn't work here var currentBook: Book? { currentBooks.first } func startReading(_ book: Book) { // Stop current book if any if let current = currentBook { current.isCurrentlyReading = false } book.isCurrentlyReading = true try? modelContext.save() } func stopReading() { currentBook?.isCurrentlyReading = false try? modelContext.save() } } // Then use it cleanly in any view: struct BookRow: View { @Environment(ReadingManager.self) var manager let book: Book var body: some View { Text(book.title) Button("Start Reading") { manager.startReading(book) } if manager.currentBook == book { Text("Currently Reading") } } } The problem is @Query only works in SwiftUI views. Without the manager, I'd need to duplicate the same query in every view just to call these common actions. Is there a recommended pattern for this? Or should I just accept query duplication across views as the intended SwiftUI/SwiftData approach?
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3
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469
Activity
1w
SwiftData - Cloudkit stopped syncing
I have an app that from day 1 has used Swiftdata and successfully sync'd across devices with Cloudkit. I have added models to the data in the past and deployed the schema and it continued to sync across devices. Sometime I think in June.2025 I added a new model and built out the UI to display and manage it. I pushed a version to Test Flight (twice over a matter of 2 versions and a couple of weeks) and created objects in the new model in Test Flight versions of the app which should push the info to Cloudkit to update the schema. When I go to deploy the schema though there are no changes. I confirmed in the app that Cloudkit is selected and it's point to the correct container. And when I look in Cloudkit the new model isn't listed as an indes. I've pushed deploy schema changes anyway (more than once) and now the app isn't sync-ing across devices at all (even the pre-existing models aren't sync-ing across devices). I even submitted the first updated version to the app store and it was approved and released. I created objects in the new model in production which I know doesn't create the indexes in the development environment. But this new model functions literally everywhere except Cloudkit and I don't know what else to do to trigger an update.
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3
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1
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249
Activity
Sep ’25
good morning having trouble testing my ckshare code in testflight
it seems that is going to the appstore to find the app to execute the share but my app is not in the appstore yet. I am using a sandboxed user and a non sandboxed user, I have tried real phones connected to xcode and simulator same effect, looking for how to test my ckshare in testflight thanks
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3
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0
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366
Activity
Dec ’25
Core Data + CKSyncEngine with Swift 6 — concurrency, Sendable, and best practices validation
Hi everyone, I’ve been working on migrating my app (SwimTimes, which helps swimmers track their times) to use Core Data + CKSyncEngine with Swift 6. After many iterations, forum searches, and experimentation, I’ve created a focused sample project that demonstrates the architecture I’m using. The good news: 👉 I believe the crashes I was experiencing are now solved, and the sync behavior is working correctly. 👉 The demo project compiles and runs cleanly with Swift 6. However, before adopting this as the final architecture, I’d like to ask the community (and hopefully Apple engineers) to validate a few critical points, especially regarding Swift 6 concurrency and Core Data contexts. Architecture Overview Persistence layer: Persistence.swift sets up the Core Data stack with a main viewContext and a background context for CKSyncEngine. Repositories: All Core Data access is abstracted into repository classes (UsersRepository, SwimTimesRepository), with async/await methods. SyncEngine: Wraps CKSyncEngine, handles system fields, sync tokens, and bridging between Core Data entities and CloudKit records. ViewModels: Marked @MainActor, exposing @Published arrays for SwiftUI. They never touch Core Data directly, only via repositories. UI: Simple SwiftUI views bound to the ViewModels. Entities: UserEntity → represents swimmers. SwimTimeEntity → times linked to a user (1-to-many). Current Status The project works and syncs across devices. But there are two open concerns I’d like validated: Concurrency & Memory Safety Am I correctly separating viewContext (main/UI) vs. background context (used by CKSyncEngine)? Could there still be hidden risks of race conditions or memory crashes that I’m not catching? Swift 6 Sendable Compliance Currently, I still need @unchecked Sendable in the SyncEngine and repository layers. What is the recommended way to fully remove these workarounds and make the code safe under Swift 6’s stricter concurrency rules? Request Please review this sample project and confirm whether the concurrency model is correct. Suggest how I can remove the @unchecked Sendable annotations safely. Any additional code improvements or best practices would also be very welcome — the intention is to share this as a community resource. I believe once finalized, this could serve as a good reference demo for Core Data + CKSyncEngine + Swift 6, helping others migrate safely. Environment iOS 18.5 Xcode 16.4 macOS 15.6 Swift 6 Sample Project Here is the full sample project on GitHub: 👉 [https://github.com/jarnaez728/coredata-cksyncengine-swift6] Thanks a lot for your time and for any insights! Best regards, Javier Arnáez de Pedro
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3
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469
Activity
Sep ’25
can't reach CloudKit dashboard
Hello there, I have a problem reaching the CloudKit dashboard. Every time I login, the login successes but then I get the error: An error has caused this web page to stop working correctly. This also happens when I click on the Button CloudKit dashboard. Then I can reload the page, but the same errors occurs again and again. Can someone help me with this problem? Thank you very much
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3
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4
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247
Activity
May ’25
joblinkapp's registerview mistake
I am working on a SwiftUI project using Core Data. I have an entity called AppleUser in my data model, with the following attributes: id (UUID), name (String), email (String), password (String), and createdAt (Date). All attributes are non-optional. I created the corresponding Core Data class files (AppleUser+CoreDataClass.swift and AppleUser+CoreDataProperties.swift) using Xcode’s automatic generation. I also have a PersistenceController that initializes the NSPersistentContainer with the model name JobLinkModel. When I try to save a new AppleUser object using: let user = AppleUser(context: viewContext) user.id = UUID() user.name = "User1" user.email = "..." user.password = "password1" user.createdAt = Date()【The email is correctly formatted, but it has been replaced with “…” for privacy reasons】 try? viewContext.save() I get the following error in the console:Core Data save failed: Foundation._GenericObjCError.nilError, [:] User snapshot: ["id": ..., "name": "User1", "email": "...", "password": "...", "createdAt": ...] All fields have valid values, and the Core Data model seems correct. I have also tried: • Checking that the model name in NSPersistentContainer(name:) matches the .xcdatamodeld file (JobLinkModel) • Ensuring the AppleUser entity Class, Module, and Codegen are correctly set (Class Definition, Current Product Module) • Deleting duplicate or old AppleUser class files • Cleaning Xcode build folder and deleting the app from the simulator • Using @Environment(.managedObjectContext) for the context Despite all this, I still get _GenericObjCError.nilError when saving a new AppleUser object. I want to understand: 1. Why is Core Data failing to save even though all fields are non-nil and correctly assigned? 2. Could this be caused by some residual old class files, or is there something else in the setup that I am missing? 3. What steps should I take to ensure that Core Data properly recognizes the AppleUser entity and allows saving? Any help or guidance would be greatly appreciated.
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3
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199
Activity
Sep ’25
CloudKit and SwiftData not syncing on MacOS
I have a simple app that uses SwiftUI and SwiftData to maintain a database. The app runs on multiple iPhones and iPads and correctly synchronises across those platforms. So I am correct setting Background Modes and Remote Notifications. I have also correctly setup my Model Configuration and ModelContainer (Otherwise I would expect syncing to fail completely). The problem arises when I run on a Mac (M1 or M3) either using Mac Designed for iPad or Mac Catalyst. This can be debugging in Xcode or running the built app. Then the app does not reflect changes made in the iPhone or iPad apps unless I follow a specific sequence. Leave the app, (e.g click on a Finder window), then come back to the app (i.e click on the app again). Now the app will show the changes made on the iPhone/iPad. It looks like the app on the Mac is not processing remote notifications when in the background - it only performs them when the app has just become active. It also looks like the Mac is not performing these sync operations when the app is active. I have tried waiting 30 minutes and still the sync doesn't happen unless I leave the app and come back to it. I am using the same development CloudKit container in all cases
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3
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5
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847
Activity
Sep ’25
CloudKit Database console crashes
I see a chunk load error in the browser console. I already reported this: FB17664487
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3
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1
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126
Activity
May ’25
SwiftData: Crash when deleting from model, but only in prod
I'm testing my app before releasing to testers, and my app (both macOS and iOS) is crashing when I perform one operation, but only in the production build. I have data that loads from a remote source, and can be periodically updated. There is an option to delete all of that data from the iCloud data store, unless the user has modified a record. Each table has a flag to indicate that (userEdited). Here's the function that is crashing: func deleteCommonData<T:PersistentModel & SDBuddyModel>(_ type: T.Type) throws { try modelContext.delete(model: T.self, where: #Predicate<T> { !$0.userEdited }) } Here's one of the calls that results in a crash: try modelManager.deleteCommonData(Link.self) Here's the error from iOS Console: SwiftData/DataUtilities.swift:85: Fatal error: Couldn't find \Link.<computed 0x0000000104b9d208 (Bool)> on Link with fields [SwiftData.Schema.PropertyMetadata(name: "id", keypath: \Link.<computed 0x0000000104b09b44 (String)>, defaultValue: Optional("54EC6602-CA7C-4EC7-AC06-16E7F2E22DE7"), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "name", keypath: \Link.<computed 0x0000000104b09b84 (String)>, defaultValue: Optional(""), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "url", keypath: \Link.<computed 0x0000000104b09bc4 (String)>, defaultValue: Optional(""), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "desc", keypath: \Link.<computed 0x0000000104b09c04 (String)>, defaultValue: Optional(""), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "userEdited", keypath: \Link.<computed 0x0000000104b09664 (Bool)>, defaultValue: Optional(false), metadata: nil), SwiftData.Schema.PropertyMetadata(name: "modified", keypath: \Link.<computed 0x0000000104b09c44 (Date)>, defaultVal<…> Here's a fragment of the crash log: Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000001, 0x000000019373222c Termination Reason: Namespace SIGNAL, Code 5, Trace/BPT trap: 5 Terminating Process: exc handler [80543] Thread 0 Crashed: 0 libswiftCore.dylib 0x19373222c _assertionFailure(_:_:file:line:flags:) + 176 1 SwiftData 0x22a222160 0x22a1ad000 + 479584 2 SwiftData 0x22a2709c0 0x22a1ad000 + 801216 3 SwiftData 0x22a221b08 0x22a1ad000 + 477960 4 SwiftData 0x22a27b0ec 0x22a1ad000 + 844012 5 SwiftData 0x22a27b084 0x22a1ad000 + 843908 6 SwiftData 0x22a28182c 0x22a1ad000 + 870444 7 SwiftData 0x22a2809e8 0x22a1ad000 + 866792 8 SwiftData 0x22a285204 0x22a1ad000 + 885252 9 SwiftData 0x22a281c7c 0x22a1ad000 + 871548 10 SwiftData 0x22a27cf6c 0x22a1ad000 + 851820 11 SwiftData 0x22a27cc48 0x22a1ad000 + 851016 12 SwiftData 0x22a27a6b0 0x22a1ad000 + 841392 13 SwiftData 0x22a285b2c 0x22a1ad000 + 887596 14 SwiftData 0x22a285a10 0x22a1ad000 + 887312 15 SwiftData 0x22a285bcc 0x22a1ad000 + 887756 16 SwiftData 0x22a27cf6c 0x22a1ad000 + 851820 17 SwiftData 0x22a27cc48 0x22a1ad000 + 851016 18 SwiftData 0x22a27a6b0 0x22a1ad000 + 841392 19 SwiftData 0x22a27c0d8 0x22a1ad000 + 848088 20 SwiftData 0x22a27a654 0x22a1ad000 + 841300 21 SwiftData 0x22a1be548 0x22a1ad000 + 70984 22 SwiftData 0x22a1cfd64 0x22a1ad000 + 142692 23 SwiftData 0x22a1b9618 0x22a1ad000 + 50712 24 SwiftData 0x22a1d2e8c 0x22a1ad000 + 155276 25 CoreData 0x187fbb568 thunk for @callee_guaranteed () -> (@out A, @error @owned Error) + 28 26 CoreData 0x187fc2300 partial apply for thunk for @callee_guaranteed () -> (@out A, @error @owned Error) + 24 27 CoreData 0x187fc19c4 closure #1 in closure #1 in NSManagedObjectContext._rethrowsHelper_performAndWait<A>(fn:execute:rescue:) + 192 28 CoreData 0x187fbbda8 thunk for @callee_guaranteed @Sendable () -> () + 28 29 CoreData 0x187fbbdd0 thunk for @escaping @callee_guaranteed @Sendable () -> () + 28 30 CoreData 0x187f663fc developerSubmittedBlockToNSManagedObjectContextPerform + 252 31 libdispatch.dylib 0x180336ac4 _dispatch_client_callout + 16 32 libdispatch.dylib 0x18032c940 _dispatch_lane_barrier_sync_invoke_and_complete + 56 33 CoreData 0x187fd7290 -[NSManagedObjectContext performBlockAndWait:] + 364 34 CoreData 0x187fc1fb8 NSManagedObjectContext.performAndWait<A>(_:) + 544 35 SwiftData 0x22a1b877c 0x22a1ad000 + 46972 36 SwiftData 0x22a1be2a8 0x22a1ad000 + 70312 37 SwiftData 0x22a1c0e34 0x22a1ad000 + 81460 38 SwiftData 0x22a23ea94 0x22a1ad000 + 596628 39 SwiftData 0x22a256828 0x22a1ad000 + 694312 40 Sourdough Buddy 0x104e5dc98 specialized ModelManager.deleteCommonData<A>(_:) + 144 (ModelManager.swift:128) [inlined] 41 Sourdough Buddy 0x104e5dc98 closure #1 in SettingsView.clearStarterData.getter + 876 (SettingsView.swift:243) It works if I do the following instead: try modelContext.delete(model: Link.self, where: #Predicate { !$0.userEdited }) Why would the func call work in development, but crash in production? And why does doing the more verbose way work instead? I think this is a bug. Thanks
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3
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136
Activity
Oct ’25