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What is CloudKit error: AssetUploadTokenRetrieveRequest request size exceeds limit
Some of my customer get the following CloudKit error (I cannot reproduce is myself). Failed to modify some records (CKErrorDomain:2) userInfo: CKErrorDescription:Failed to modify some records CKPartialErrors:{ "<CKRecordID: ooo; recordName=ooo, zoneID=ooo:__defaultOwner__>" = "<CKError 0x600003809ce0: \"Limit Exceeded\" (27/2023); server message = \"AssetUploadTokenRetrieveRequest request size exceeds limit\"; op = ooo; uuid = ooo; container ID = \"ooo\">" This is a CKError.limitExeeded error. I create 200 or less records in a batch operation. So I am below the 400 limit. Searching the Internet for "AssetUploadTokenRetrieveRequest request size exceeds limit": 0 results Can anyone give me a hint?
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802
Apr ’25
CloudKit: Records not indexing
Since publishing new record types to my CloudKit schema in production, a previously unchanged record type has stopped indexing new records. While records of this type are successfully saved without errors, they are not returned in query results—they can only be accessed directly via their recordName. This issue occurs exclusively in the Production environment, both in the CloudKit Console and our iOS app. The problem began on July 21, 2025, and continues to persist. The issue affects only new records of this specific record type; all other types are indexing and querying as expected. The affected record's fields are properly configured with the appropriate index types (e.g., QUERYABLE) and have been not been modified prior to publishing the schema. With this, are there any steps I should take to restore indexing functionality for this record type in Production? There have been new records inserted, and I would prefer to not have to reset the production database, if possible.
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508
Aug ’25
Read, Write, and Consuming Files / URLs
Hello, I have an asset pack that I'm use to periodically distribute a sqlite database thats being used to an NSPersistentStore. Because the database is over a few GBs, and the files in an AssetPack are not mutable, I have to stream the database into a temporary file, then replace my NSPersistentStore. This requires that the user has 3x the storage available of the database, and permanently uses twice to storage needed. I'd like: To be able to mark a URL/File to be accessible for read/write access To be able to mark a file / URL as consumed when it's no needed. So that it can be cleared from the user storage while still maintaining an active subscription to the asset pack for updates. Thank you
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333
Feb ’26
macOS to macOS SwiftData iCloud Sync Problems
I am a novice developer, so please be kind. 😬 I am developing a simple macOS app backed with SwiftData and trying to set up iCloud sync so data syncs between two Macs running the app. I have added the iCloud capability, checked the CloudKit box, and selected an iCloud Container. Per suggestion of Paul Hudson, my model properties have either default values or are marked as optional, and the only relationship in my model is marked as optional. @Model final class Project { // Stable identifier used for restoring selected project across launches. var uuid: UUID? var name: String = "" var active: Bool = true var created: Date = Foundation.Date(timeIntervalSince1970: 0) var modified: Date = Foundation.Date(timeIntervalSince1970: 0) // CloudKit requires to-many relationships to be optional in this schema. @Relationship var timeEntries: [TimeEntry]? init(name: String, active: Bool = true, uuid: UUID? = UUID()) { self.uuid = uuid self.name = name self.active = active self.created = .now self.modified = .now self.timeEntries = [] } @Model final class TimeEntry { // Core timing fields. var start: Date = Foundation.Date(timeIntervalSince1970: 0) var end: Date = Foundation.Date(timeIntervalSince1970: 0) var codeRawValue: String? var activitiesRawValue: String = "" // Inverse relationship back to the owning project. @Relationship(inverse: \Project.timeEntries) var project: Project? init( start: Date = .now, end: Date = .now.addingTimeInterval(60 * 60), code: BillingCode? = nil, activities: [ActivityType] = [] ) { self.start = start self.end = end self.codeRawValue = code?.rawValue self.activitiesRawValue = Self.serializeActivities(activities) } I have set up the following in the AppDelegate for registering for remote notifications as well as some logging to console that the remote notification token was received and to be notified when when I am receiving remote notifications. private final class TimeTrackerAppDelegate: NSObject, NSApplicationDelegate { func applicationDidFinishLaunching(_ notification: Notification) { print("📡 [Push] Registering for remote notifications") NSApplication.shared.registerForRemoteNotifications() } func application(_ application: NSApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { let tokenPreview = deviceToken.map { String(format: "%02x", $0) }.joined().prefix(16) print("✅ [Push] Registered for remote notifications (token prefix: \(tokenPreview)...)") } func application(_ application: NSApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) { let nsError = error as NSError print("❌ [Push] Failed to register for remote notifications: \(nsError.domain) (\(nsError.code)) \(nsError.localizedDescription)") } func application(_ application: NSApplication, didReceiveRemoteNotification userInfo: [String: Any]) { print("📬 [Push] Received remote notification: \(userInfo)") } } In testing, I run the same commit from Xcode on two different Macs logged into the same iCloud account. My problem is that sync is not reliably working. Starting up the app on both Macs shows that the app successfully registered for remote notifications. Sometimes, making an edit on Mac 1 is immediately reflected in Mac 2 UI along with didReceiveRemoteNotification message (all occurring while the Mac 2 app remains in foreground). Sometimes, the Mac 2 app needs to be backgrounded and re-foregrounded before the UI shows the updated data. Sometimes, an edit on Mac 2 will show on Mac 1 only after re-foregrounded but not show any didReceiveRemoteNotification on the Mac 1 console. Sometimes, an edit on Mac 2 will not show at all on Mac 1 even after re-foregrounding the app. Sometimes, no edits sync between either Mac. I had read about how a few years back, there was a bug in macOS where testing iCloud sync between Macs did not work while running from Xcode but would work in TestFlight. For me, running my app in TestFlight on both Macs has never been able to sync any edits between the Macs. Any idea where I might be going wrong. It seems this should not be this hard and should not be failing so inconsistently. Wondering what I might be doing wrong here.
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196
Feb ’26
SwiftData ModelContext.insert crashes, why?
This simple test fails in my project. Similar code in my application also crashes. How do I debug the problem? What project settings are required. I have added SwiftData as a framework to test (and application) targets? Thanks, The problem is with: modelContext.insert(item) Thread 1: EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0) import XCTest import SwiftData @Model class FakeModel { var name: String init(name: String) { self.name = name } } @MainActor final class FakeModelTests: XCTestCase { var modelContext: ModelContext! override func setUp() { super.setUp() do { let container = try ModelContainer(for: FakeModel.self, configurations: ModelConfiguration(isStoredInMemoryOnly: true)) modelContext = container.mainContext } catch { XCTFail("Failed to create ModelContainer: \(error)") modelContext = nil } } func testSaveFetchDeleteFakeItem() { guard let modelContext = modelContext else { XCTFail("ModelContext must be initialized") return } let item = FakeModel(name: "Test") modelContext.insert(item) let fetchDescriptor = FetchDescriptor<FakeModel>() let items = try! modelContext.fetch(fetchDescriptor) XCTAssertEqual(items.count, 1) XCTAssertEqual(items.first?.name, "Test") modelContext.delete(item) let itemsAfterDelete = try! modelContext.fetch(fetchDescriptor) XCTAssertEqual(itemsAfterDelete.count, 0) } }
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266
Aug ’25
Core Data Multiple NSEntityDescriptions claim the NSManagedObject subclass
Hello everyone, I'm trying to adopt the new Staged Migrations for Core Data and I keep running into an error that I haven't been able to resolve. The error messages are as follows: warning: Multiple NSEntityDescriptions claim the NSManagedObject subclass 'Movie' so +entity is unable to disambiguate. warning: 'Movie' (0x60000350d6b0) from NSManagedObjectModel (0x60000213a8a0) claims 'Movie'. error: +[Movie entity] Failed to find a unique match for an NSEntityDescription to a managed object subclass This happens for all of my entities when they are added/fetched. Movie is an abstract entity subclass, and it has the error error: +[Movie entity] Failed to find which is unique to the subclass entities, but this occurs for all entities. The NSPersistentContainer is loaded only once, and I set the following option after it's loaded: storeDescription.setOption( [stages], forKey: NSPersistentStoreStagedMigrationManagerOptionKey ) The warnings and errors only appear after I fetch or save to context. It happens regardless of whether the database was migrated or not. In my test project, using the generic NSManagedObject with NSEntityDescription.insertNewObject(forEntityName: "MyEntity", into: context) does not cause the issue. However, using the generic NSManagedObject is not a viable option for my app. Setting the module to "Current Project Module" doesn't change anything, except that it now prints "claims 'MyModule.Show'" in the warnings. I have verified that there are no other entities with the same name or renameIdentifier. Has anyone else encountered this issue, or can offer any suggestions on how to resolve it? Thanks in advance for any help!
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Jun ’25
SwiftData SortDescriptor Limitation...
I built a SwiftData App that relies on CloudKit to synchronize data across devices. That means all model relationships must be expressed as Optional. That’s fine, but there is a limitation in using Optional’s in SwiftData SortDescriptors (Crashes App) That means I can’t apply a SortDescriptor to ModelA using some property value in ModelB (even if ModelB must exist) I tried using a computed property in ModelA that referred to the property in ModelB, BUT THIS DOESN”T WORK EITHER! Am I stuck storing redundant data In ModelA just to sort ModelA as I would like???
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Aug ’25
Is that possible to update ModelContainer?
Here is what I thought I want to give each user a unique container, when the user login or register, the user could isolate their data in specific container. I shared the container in a singleton actor, I found it's possible to update the container in that actor. But I think it won't affect the modelContext which is in the Environment. Does SwiftData allow me or recommend to do that?
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Nov ’25
Orphaning a CKAsset
I'm running into a problem in my attempt to clear CKAssets on the iCloud server. The documentation for CKAsset says: If you no longer require an asset that’s on the server, you don’t delete it. Instead, orphan the asset by setting any fields that contain the asset to nil and then saving the record. CloudKit periodically deletes orphaned assets from the server. I'm deleting image file assets which are properties on an ImageReference type (largeImage and thumbNailImage properties). When I delete an image, I am setting those properties to nil and sending the record for the ImageReference to iCloud using the async CKDatabase.modifyRecords method. This always results in an error: <CKError 0x600000d92a60: "Asset File Not Found" (16/3002); "open error: 2 (No such file or directory)"> And of course the assets still appear in the CloudKit dashboard. What is the proper way of orphaning the assets on the CloudKit server?
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Increase Background Asset Limitations
Hello, From the documentation linked below, the limitations for Background Assets are the following: Size Limit: 200 GB Asset Pack Count: 100 I'm expecting I will need ~175 Asset Packs and around 500GB of storage. I understand Background Assets is a new, but is there a process or a potential that these limits will be increased in the future? Or is there a way to request an increase? I've tried contacting Apple Support as this is more of an Admin issue, however they've directed me here. Case ID 102725356578 https://developer.apple.com/help/app-store-connect/reference/apple-hosted-asset-pack-size-limits Thank you, Tanner
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363
Oct ’25
NSPersistentCloudKitContainer losing data
Some users of my app are reporting total loss of data while using the app. This is happening specifically when they enable iCloud sync. I am doing following private func setupContainer(enableICloud: Bool) { container = NSPersistentCloudKitContainer(name: "") container.viewContext.automaticallyMergesChangesFromParent = true container.viewContext.mergePolicy = NSMergeByPropertyObjectTrumpMergePolicy guard let description: NSPersistentStoreDescription = container.persistentStoreDescriptions.first else { fatalError() } description.setOption(true as NSNumber, forKey: NSPersistentHistoryTrackingKey) description.setOption(true as NSNumber, forKey: NSPersistentStoreRemoteChangeNotificationPostOptionKey) if enableICloud == false { description.cloudKitContainerOptions = nil } container.loadPersistentStores { description, error in if let error { // Handle error } } } When user clicks on Toggle to enable/disable iCloud sync I just set the description.cloudKitContainerOptions to nil and then user is asked to restart the app. Apart from that I periodically run the clear history func deleteTransactionHistory() { let sevenDaysAgo = Calendar.current.date(byAdding: .day, value: -7, to: Date())! let purgeHistoryRequest = NSPersistentHistoryChangeRequest.deleteHistory(before: sevenDaysAgo) let backgroundContext = container.newBackgroundContext() backgroundContext.performAndWait { try! backgroundContext.execute(purgeHistoryRequest) } }
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1.3k
Nov ’25
Sync an interactive widget's Core Data store with the main app (and iCloud)
Hi everyone! I have an app on the App Store that uses Core Data as its data store. (It's called Count on Me: Tally Counter. Feel free to check it out.) One of the app's core feature is an interactive widget with a simple button. When the button is tapped, it's supposed to update the entity in the store. My requirement is that the changes are then reflected with minimal latency in the main app and – ideally – also on other devices of the same iCloud user. And vice-versa: When an entity is updated in the app (or on another device where the same iCloud user is logged in), the widget that shows this entity should also refresh to reflect the changes. I have read multiple articles, downloaded sample projects, searched Stackoverflow and the Apple developer forums, and tried to squeeze a solution out of AI, but couldn't figure out how to make this work reliably. So I tried to reduce the core problem to a minimal example project. It has two issues that I cannot resolve: When I update an entity in the app, the widget is immediately updated as intended (due to a call to WidgetCenter's reloadAllTimelines method). However, when I update the same entity from the interactive widget using the same app intent, the changes are not reflected in the main app. For the widget and the app to use the same local data store, I need to enable App Groups in both targets and set a custom location for the store within the shared app group. So I specify a custom URL for the NSPersistentStoreDescription when setting up the Core Data stack. The moment I do this, iCloud sync breaks. Issue no. 1 is far more important to me as I haven't officially enabled iCloud sync yet in my real app that's already on the App Store. But it would be wonderful to resolve issue no. 2 as well. Surely, there must be a way to synchronize changes to the source of truth triggered by interactive widget with other devices of the same iCloud user. Otherwise, the feature to talk to the main app and the feature to synchronize with iCloud would be mutually exclusive. Some other developers I talked to have suggested that the widget should only communicate proposed changes to the main app and once the main app is opened, it processes these changes and writes them to the NSPersistentCloudKitContainer which then synchronizes across devices. This is not an option for me as it would result in a stale state and potential data conflicts with different devices. For example, when a user has the same widget on their iPhone and their iPad, taps a button on the iPhone widget, that change would not be reflected on the iPad widget until the user decides to open the app on the iPhone. At the same time, the user could tap the button multiple times on their iPad widget, resulting in a conflicting state on both devices. Thus, this approach is not a viable solution. An answer to this question will be greatly appreciated. The whole code including the setup of the Core Data stack is included in the repository reference above. Thank you!
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Apr ’25
CloudKit Sharing Not Working with Other Apple IDs (SwiftData + SwiftUI)
Hi everyone, I’m currently developing a SwiftUI app that uses SwiftData with CloudKit sharing enabled. The app works fine on my own Apple ID, and local syncing with iCloud is functioning correctly — but sharing with other Apple IDs consistently fails. Setup: SwiftUI + SwiftData using a ModelContainer with .shared configuration Sharing UI is handled via UICloudSharingController iCloud container: iCloud.com.de.SkerskiDev.FoodGuard Proper entitlements enabled (com.apple.developer.icloud-services, CloudKit, com.apple.developer.coredata.cloudkit.containers, etc.) Automatic provisioning profiles created by Xcode Error:<CKError 0x1143a2be0: "Bad Container" (5/1014); "Couldn't get container configuration from the server for container iCloud.com.de.SkerskiDev.FoodGuard"> What I’ve tried: Verified the iCloud container is correctly created and enabled in the Apple Developer portal Checked bundle identifier and container settings Rebuilt and reinstalled the app Ensured correct iCloud entitlements and signing capabilities Questions: Why does CloudKit reject the container for sharing while local syncing works fine? Are there known issues with SwiftData .shared containers and multi-user sharing? Are additional steps required (App Store Connect, privacy settings) to allow sharing with other Apple IDs? Any advice, experience, or example projects would be greatly appreciated. 🙏 Thanks! Sebastian
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Jul ’25
"Failed to set up CloudKit integration" in TestFlight build
I'm building a macOS + iOS SwiftUI app using Xcode 14.1b3 on a Mac running macOS 13.b11. The app uses Core Data + CloudKit. With development builds, CloudKit integration works on the Mac app and the iOS app. Existing records are fetched from iCloud, and new records are uploaded to iCloud. Everybody's happy. With TestFlight builds, the iOS app has no problems. But CloudKit integration isn't working in the Mac app at all. No existing records are fetched, no new records are uploaded. In the Console, I see this message: error: CoreData+CloudKit: Failed to set up CloudKit integration for store: <NSSQLCore: 0x1324079e0> (URL: <local file url>) Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service named com.apple.cloudd was invalidated: failed at lookup with error 159 - Sandbox restriction." UserInfo={NSDebugDescription=The connection to service named com.apple.cloudd was invalidated: failed at lookup with error 159 - Sandbox restriction.} I thought it might be that I was missing the com.apple.security.network.client entitlement, but adding that didn't help. Any suggestions what I might be missing? (It's my first sandboxed Mac app, so it might be really obvious to anyone but me.)
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3.6k
Apr ’25
CKSyncEngine initial sync on a new device
I have implemented CKSyncEngine synchronization, and it works well. I can update data on one device and see the changes propagate to another device quickly. However, the initial sync when a user downloads the app on a new device is a significant issue for both me and my users. One problem is that the sync engine fetches deletion events from the server. On a new device, the local database is empty, so these deletions are essentially no-ops. This would not be a big problem if there were only a few records or if it was fast. I measured the initial sync and found that there are 150 modified records and 62,168 deletions. Counting these alone takes over five minutes, even without processing them. The deletions do nothing because the local database has nothing to delete, yet they still add a significant delay. I understand that the sync engine ensures consistency across all devices, but five minutes of waiting with the app open just to insert a small number of records is excessive. The problem would be worse if there were tens of thousands of new records to insert, since downloading and saving the data would take even longer. This leads to a poor user experience. Users open the app and see data being populated for several minutes, or they are stuck on a screen that says the data is being synchronized with iCloud. I am wondering if there is a way to make the sync engine ignore deletion events when the state serialization is nil. Alternatively, is there a recommended method for handling initial synchronization more efficiently? One idea I considered is storing all the data as a backup in iCloud Documents, along with the state serialization at that point in time. When a user opens the app for the first time, I could download the file, extract the data, and set the state serialization to the saved value. I am not sure if this would work. I do not know if state serialization is tied to the device or if it only represents the point where the sync engine left off. My guess is that it might reference some local device storage. I am not sure what else to try. I could fetch all data using CloudKit, create the sync engine with an empty state serialization, and let it fetch everything again, but that would still take a long time. My records are very small, mostly a date when something happened and an ID referencing the parent. Since the app tracks watched episodes, I only store the date the user watched the episode and the ID of that episode.
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351
Feb ’26
Asset Pack Limit
I have a total of 100 asset packs associated with my app but I have archived 5 of them. Unfortunately I am now unable to upload any more asset packs (the reported error is "backgroundAsset limit reached -- This app has already reached the maximum number of active backgroundAssets. Maximum allowed is 100.") I assumed that archiving asset packs would make them inactive (and thus not count against the limit). This seems to not be the case and I'm not sure how I can upload new asset packs.
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275
Jan ’26
NSStagedMigrationManager Merging Steps
Hello, I have 3 model versions and I'm trying to step through migration. Version 2 makes significant changes to v1. As a result, I've renamed the entities in question by appending _v2 to their name, as the data isn't important to retain. v3, remove's the appended version number from v2. Setting the .xcdatamodeld to v3 and the migrations steps array as follows causes the app to error [ NSLightweightMigrationStage([v1]), NSLightweightMigrationStage([v2]), NSLightweightMigrationStage([v3]), ] CoreData: error: <NSPersistentStoreCoordinator: 0x10740d680>: Attempting recovery from error encountered during addPersistentStore: 0x10770f8a0 Error Domain=NSCocoaErrorDomain Code=134110 "An error occurred during persistent store migration." An error occurred during persistent store migration. Cannot merge multiple root entity source tables into one destination entity root table. I find this odd because if I run the migration independently across app launches, the migration appears to drop the no longer used tables in v2, then re-add them back in v3. So it seems to me that something is not finishing completely with the fully stepped through migration. -- I'm also unable to understand how to use NSCustomMigrationStage I've tried setting it to migrate from v1, to v2, but I'm getting a crash with error Duplicate version checksums across stages detected
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243
Feb ’26
SwiftData assertionFailure crash in release builds?
I have an issue in my app, where the crashing frame is an assertionFailure in BackingData.set inside SwiftData framework. My own app doesn't appear until frame 14. I have no idea what causes this, or even how to create a reproducible project as this only happens on some devices. The frame prior to the assertionFailure is this: #1 (null) in BackingData.set(any:value:) () It seems like there is a backing data encoding happening in my Model class, and some value is causing it to fail. The model being accessed is through a relationship, and the frame in the app crashing is along the lines of Text(parent.child.name) Obviously, something is wrong in how I have made child, but the part that stand out to me is the assertionFailure in a release build
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127
May ’25
SwiftData ModelContext Pollution with Multiple ModelContainers and Schemas
I have two different VersionedSchema accessed via two different and distinct in-memory ModelContainers. However, both schemas have a model named Item. LocalSchema.Item and RemoteSchema.Item have slightly different properties. If I create and save RemoteSchema.Item in one context then I cannot create and save LocalSchema.Item in a different context due to missing origin property. enum LocalSchema: VersionedSchema { static var versionIdentifier: Schema.Version = .init(1, 0, 0) static var models: [any PersistentModel.Type] = [ Item.self ] @Model class Item { @Attribute(.unique) var title: String var created: Date var modified: Date init(title: String, created: Date, modified: Date) { self.title = title self.created = created self.modified = modified } } } enum RemoteSchema: VersionedSchema { static var versionIdentifier: Schema.Version = .init(1, 0, 0) static var models: [any PersistentModel.Type] = [ Item.self ] @Model class Item { var title: String var created: Date var modified: Date var origin: String init(title: String, created: Date, modified: Date, origin: String) { self.title = title self.created = created self.modified = modified self.origin = origin } } } In the above example, saving RemoteSchema.Item will cause LocalSchema.Item to fail. The error message I see is *** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[<NSManagedObject 0xa120f3750> setValue:forUndefinedKey:]: the entity Item is not key value coding-compliant for the key "origin".' Test Code @Test func createLocalItemWithManualSave() async throws { let context = ModelContext(try localStore()) let item = LocalSchema.Item(title: "local", created: .now, modified: .now) context.insert(item) try context.save() } @Test func createRemoteItemWithManualSave() async throws { let context = ModelContext(try remoteStore()) let item = RemoteSchema.Item(title: "remote", created: .now, modified: .now, origin: "from space") context.insert(item) try context.save() } func localStore() throws -> ModelContainer { let schema = Schema(versionedSchema: LocalSchema.self) let config = ModelConfiguration("local", schema: schema, isStoredInMemoryOnly: true, allowsSave: true, cloudKitDatabase: .none) return try ModelContainer(for: schema, configurations: config) } func remoteStore() throws -> ModelContainer { let schema = Schema(versionedSchema: RemoteSchema.self) let config = ModelConfiguration("remote", schema: schema, isStoredInMemoryOnly: true, allowsSave: true, cloudKitDatabase: .none) return try ModelContainer(for: schema, configurations: config) } I have created FB22310365
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1w
What is CloudKit error: AssetUploadTokenRetrieveRequest request size exceeds limit
Some of my customer get the following CloudKit error (I cannot reproduce is myself). Failed to modify some records (CKErrorDomain:2) userInfo: CKErrorDescription:Failed to modify some records CKPartialErrors:{ "<CKRecordID: ooo; recordName=ooo, zoneID=ooo:__defaultOwner__>" = "<CKError 0x600003809ce0: \"Limit Exceeded\" (27/2023); server message = \"AssetUploadTokenRetrieveRequest request size exceeds limit\"; op = ooo; uuid = ooo; container ID = \"ooo\">" This is a CKError.limitExeeded error. I create 200 or less records in a batch operation. So I am below the 400 limit. Searching the Internet for "AssetUploadTokenRetrieveRequest request size exceeds limit": 0 results Can anyone give me a hint?
Replies
5
Boosts
0
Views
802
Activity
Apr ’25
CloudKit: Records not indexing
Since publishing new record types to my CloudKit schema in production, a previously unchanged record type has stopped indexing new records. While records of this type are successfully saved without errors, they are not returned in query results—they can only be accessed directly via their recordName. This issue occurs exclusively in the Production environment, both in the CloudKit Console and our iOS app. The problem began on July 21, 2025, and continues to persist. The issue affects only new records of this specific record type; all other types are indexing and querying as expected. The affected record's fields are properly configured with the appropriate index types (e.g., QUERYABLE) and have been not been modified prior to publishing the schema. With this, are there any steps I should take to restore indexing functionality for this record type in Production? There have been new records inserted, and I would prefer to not have to reset the production database, if possible.
Replies
4
Boosts
1
Views
508
Activity
Aug ’25
Read, Write, and Consuming Files / URLs
Hello, I have an asset pack that I'm use to periodically distribute a sqlite database thats being used to an NSPersistentStore. Because the database is over a few GBs, and the files in an AssetPack are not mutable, I have to stream the database into a temporary file, then replace my NSPersistentStore. This requires that the user has 3x the storage available of the database, and permanently uses twice to storage needed. I'd like: To be able to mark a URL/File to be accessible for read/write access To be able to mark a file / URL as consumed when it's no needed. So that it can be cleared from the user storage while still maintaining an active subscription to the asset pack for updates. Thank you
Replies
4
Boosts
0
Views
333
Activity
Feb ’26
macOS to macOS SwiftData iCloud Sync Problems
I am a novice developer, so please be kind. 😬 I am developing a simple macOS app backed with SwiftData and trying to set up iCloud sync so data syncs between two Macs running the app. I have added the iCloud capability, checked the CloudKit box, and selected an iCloud Container. Per suggestion of Paul Hudson, my model properties have either default values or are marked as optional, and the only relationship in my model is marked as optional. @Model final class Project { // Stable identifier used for restoring selected project across launches. var uuid: UUID? var name: String = "" var active: Bool = true var created: Date = Foundation.Date(timeIntervalSince1970: 0) var modified: Date = Foundation.Date(timeIntervalSince1970: 0) // CloudKit requires to-many relationships to be optional in this schema. @Relationship var timeEntries: [TimeEntry]? init(name: String, active: Bool = true, uuid: UUID? = UUID()) { self.uuid = uuid self.name = name self.active = active self.created = .now self.modified = .now self.timeEntries = [] } @Model final class TimeEntry { // Core timing fields. var start: Date = Foundation.Date(timeIntervalSince1970: 0) var end: Date = Foundation.Date(timeIntervalSince1970: 0) var codeRawValue: String? var activitiesRawValue: String = "" // Inverse relationship back to the owning project. @Relationship(inverse: \Project.timeEntries) var project: Project? init( start: Date = .now, end: Date = .now.addingTimeInterval(60 * 60), code: BillingCode? = nil, activities: [ActivityType] = [] ) { self.start = start self.end = end self.codeRawValue = code?.rawValue self.activitiesRawValue = Self.serializeActivities(activities) } I have set up the following in the AppDelegate for registering for remote notifications as well as some logging to console that the remote notification token was received and to be notified when when I am receiving remote notifications. private final class TimeTrackerAppDelegate: NSObject, NSApplicationDelegate { func applicationDidFinishLaunching(_ notification: Notification) { print("📡 [Push] Registering for remote notifications") NSApplication.shared.registerForRemoteNotifications() } func application(_ application: NSApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { let tokenPreview = deviceToken.map { String(format: "%02x", $0) }.joined().prefix(16) print("✅ [Push] Registered for remote notifications (token prefix: \(tokenPreview)...)") } func application(_ application: NSApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) { let nsError = error as NSError print("❌ [Push] Failed to register for remote notifications: \(nsError.domain) (\(nsError.code)) \(nsError.localizedDescription)") } func application(_ application: NSApplication, didReceiveRemoteNotification userInfo: [String: Any]) { print("📬 [Push] Received remote notification: \(userInfo)") } } In testing, I run the same commit from Xcode on two different Macs logged into the same iCloud account. My problem is that sync is not reliably working. Starting up the app on both Macs shows that the app successfully registered for remote notifications. Sometimes, making an edit on Mac 1 is immediately reflected in Mac 2 UI along with didReceiveRemoteNotification message (all occurring while the Mac 2 app remains in foreground). Sometimes, the Mac 2 app needs to be backgrounded and re-foregrounded before the UI shows the updated data. Sometimes, an edit on Mac 2 will show on Mac 1 only after re-foregrounded but not show any didReceiveRemoteNotification on the Mac 1 console. Sometimes, an edit on Mac 2 will not show at all on Mac 1 even after re-foregrounding the app. Sometimes, no edits sync between either Mac. I had read about how a few years back, there was a bug in macOS where testing iCloud sync between Macs did not work while running from Xcode but would work in TestFlight. For me, running my app in TestFlight on both Macs has never been able to sync any edits between the Macs. Any idea where I might be going wrong. It seems this should not be this hard and should not be failing so inconsistently. Wondering what I might be doing wrong here.
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Feb ’26
SwiftData ModelContext.insert crashes, why?
This simple test fails in my project. Similar code in my application also crashes. How do I debug the problem? What project settings are required. I have added SwiftData as a framework to test (and application) targets? Thanks, The problem is with: modelContext.insert(item) Thread 1: EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0) import XCTest import SwiftData @Model class FakeModel { var name: String init(name: String) { self.name = name } } @MainActor final class FakeModelTests: XCTestCase { var modelContext: ModelContext! override func setUp() { super.setUp() do { let container = try ModelContainer(for: FakeModel.self, configurations: ModelConfiguration(isStoredInMemoryOnly: true)) modelContext = container.mainContext } catch { XCTFail("Failed to create ModelContainer: \(error)") modelContext = nil } } func testSaveFetchDeleteFakeItem() { guard let modelContext = modelContext else { XCTFail("ModelContext must be initialized") return } let item = FakeModel(name: "Test") modelContext.insert(item) let fetchDescriptor = FetchDescriptor<FakeModel>() let items = try! modelContext.fetch(fetchDescriptor) XCTAssertEqual(items.count, 1) XCTAssertEqual(items.first?.name, "Test") modelContext.delete(item) let itemsAfterDelete = try! modelContext.fetch(fetchDescriptor) XCTAssertEqual(itemsAfterDelete.count, 0) } }
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Activity
Aug ’25
Core Data Multiple NSEntityDescriptions claim the NSManagedObject subclass
Hello everyone, I'm trying to adopt the new Staged Migrations for Core Data and I keep running into an error that I haven't been able to resolve. The error messages are as follows: warning: Multiple NSEntityDescriptions claim the NSManagedObject subclass 'Movie' so +entity is unable to disambiguate. warning: 'Movie' (0x60000350d6b0) from NSManagedObjectModel (0x60000213a8a0) claims 'Movie'. error: +[Movie entity] Failed to find a unique match for an NSEntityDescription to a managed object subclass This happens for all of my entities when they are added/fetched. Movie is an abstract entity subclass, and it has the error error: +[Movie entity] Failed to find which is unique to the subclass entities, but this occurs for all entities. The NSPersistentContainer is loaded only once, and I set the following option after it's loaded: storeDescription.setOption( [stages], forKey: NSPersistentStoreStagedMigrationManagerOptionKey ) The warnings and errors only appear after I fetch or save to context. It happens regardless of whether the database was migrated or not. In my test project, using the generic NSManagedObject with NSEntityDescription.insertNewObject(forEntityName: "MyEntity", into: context) does not cause the issue. However, using the generic NSManagedObject is not a viable option for my app. Setting the module to "Current Project Module" doesn't change anything, except that it now prints "claims 'MyModule.Show'" in the warnings. I have verified that there are no other entities with the same name or renameIdentifier. Has anyone else encountered this issue, or can offer any suggestions on how to resolve it? Thanks in advance for any help!
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Activity
Jun ’25
SwiftData SortDescriptor Limitation...
I built a SwiftData App that relies on CloudKit to synchronize data across devices. That means all model relationships must be expressed as Optional. That’s fine, but there is a limitation in using Optional’s in SwiftData SortDescriptors (Crashes App) That means I can’t apply a SortDescriptor to ModelA using some property value in ModelB (even if ModelB must exist) I tried using a computed property in ModelA that referred to the property in ModelB, BUT THIS DOESN”T WORK EITHER! Am I stuck storing redundant data In ModelA just to sort ModelA as I would like???
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Activity
Aug ’25
Is that possible to update ModelContainer?
Here is what I thought I want to give each user a unique container, when the user login or register, the user could isolate their data in specific container. I shared the container in a singleton actor, I found it's possible to update the container in that actor. But I think it won't affect the modelContext which is in the Environment. Does SwiftData allow me or recommend to do that?
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Activity
Nov ’25
Orphaning a CKAsset
I'm running into a problem in my attempt to clear CKAssets on the iCloud server. The documentation for CKAsset says: If you no longer require an asset that’s on the server, you don’t delete it. Instead, orphan the asset by setting any fields that contain the asset to nil and then saving the record. CloudKit periodically deletes orphaned assets from the server. I'm deleting image file assets which are properties on an ImageReference type (largeImage and thumbNailImage properties). When I delete an image, I am setting those properties to nil and sending the record for the ImageReference to iCloud using the async CKDatabase.modifyRecords method. This always results in an error: <CKError 0x600000d92a60: "Asset File Not Found" (16/3002); "open error: 2 (No such file or directory)"> And of course the assets still appear in the CloudKit dashboard. What is the proper way of orphaning the assets on the CloudKit server?
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2w
Increase Background Asset Limitations
Hello, From the documentation linked below, the limitations for Background Assets are the following: Size Limit: 200 GB Asset Pack Count: 100 I'm expecting I will need ~175 Asset Packs and around 500GB of storage. I understand Background Assets is a new, but is there a process or a potential that these limits will be increased in the future? Or is there a way to request an increase? I've tried contacting Apple Support as this is more of an Admin issue, however they've directed me here. Case ID 102725356578 https://developer.apple.com/help/app-store-connect/reference/apple-hosted-asset-pack-size-limits Thank you, Tanner
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Activity
Oct ’25
NSPersistentCloudKitContainer losing data
Some users of my app are reporting total loss of data while using the app. This is happening specifically when they enable iCloud sync. I am doing following private func setupContainer(enableICloud: Bool) { container = NSPersistentCloudKitContainer(name: "") container.viewContext.automaticallyMergesChangesFromParent = true container.viewContext.mergePolicy = NSMergeByPropertyObjectTrumpMergePolicy guard let description: NSPersistentStoreDescription = container.persistentStoreDescriptions.first else { fatalError() } description.setOption(true as NSNumber, forKey: NSPersistentHistoryTrackingKey) description.setOption(true as NSNumber, forKey: NSPersistentStoreRemoteChangeNotificationPostOptionKey) if enableICloud == false { description.cloudKitContainerOptions = nil } container.loadPersistentStores { description, error in if let error { // Handle error } } } When user clicks on Toggle to enable/disable iCloud sync I just set the description.cloudKitContainerOptions to nil and then user is asked to restart the app. Apart from that I periodically run the clear history func deleteTransactionHistory() { let sevenDaysAgo = Calendar.current.date(byAdding: .day, value: -7, to: Date())! let purgeHistoryRequest = NSPersistentHistoryChangeRequest.deleteHistory(before: sevenDaysAgo) let backgroundContext = container.newBackgroundContext() backgroundContext.performAndWait { try! backgroundContext.execute(purgeHistoryRequest) } }
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Activity
Nov ’25
Sync an interactive widget's Core Data store with the main app (and iCloud)
Hi everyone! I have an app on the App Store that uses Core Data as its data store. (It's called Count on Me: Tally Counter. Feel free to check it out.) One of the app's core feature is an interactive widget with a simple button. When the button is tapped, it's supposed to update the entity in the store. My requirement is that the changes are then reflected with minimal latency in the main app and – ideally – also on other devices of the same iCloud user. And vice-versa: When an entity is updated in the app (or on another device where the same iCloud user is logged in), the widget that shows this entity should also refresh to reflect the changes. I have read multiple articles, downloaded sample projects, searched Stackoverflow and the Apple developer forums, and tried to squeeze a solution out of AI, but couldn't figure out how to make this work reliably. So I tried to reduce the core problem to a minimal example project. It has two issues that I cannot resolve: When I update an entity in the app, the widget is immediately updated as intended (due to a call to WidgetCenter's reloadAllTimelines method). However, when I update the same entity from the interactive widget using the same app intent, the changes are not reflected in the main app. For the widget and the app to use the same local data store, I need to enable App Groups in both targets and set a custom location for the store within the shared app group. So I specify a custom URL for the NSPersistentStoreDescription when setting up the Core Data stack. The moment I do this, iCloud sync breaks. Issue no. 1 is far more important to me as I haven't officially enabled iCloud sync yet in my real app that's already on the App Store. But it would be wonderful to resolve issue no. 2 as well. Surely, there must be a way to synchronize changes to the source of truth triggered by interactive widget with other devices of the same iCloud user. Otherwise, the feature to talk to the main app and the feature to synchronize with iCloud would be mutually exclusive. Some other developers I talked to have suggested that the widget should only communicate proposed changes to the main app and once the main app is opened, it processes these changes and writes them to the NSPersistentCloudKitContainer which then synchronizes across devices. This is not an option for me as it would result in a stale state and potential data conflicts with different devices. For example, when a user has the same widget on their iPhone and their iPad, taps a button on the iPhone widget, that change would not be reflected on the iPad widget until the user decides to open the app on the iPhone. At the same time, the user could tap the button multiple times on their iPad widget, resulting in a conflicting state on both devices. Thus, this approach is not a viable solution. An answer to this question will be greatly appreciated. The whole code including the setup of the Core Data stack is included in the repository reference above. Thank you!
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421
Activity
Apr ’25
Core Data externally stored binary data not deleted with record
I have an image field on a Core Data entity with "Allows External Storage" enabled. When I delete a record, the external binary data file remains on disk. How can I ensure that all externally stored data is deleted along with the record?
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Activity
Apr ’25
CloudKit Sharing Not Working with Other Apple IDs (SwiftData + SwiftUI)
Hi everyone, I’m currently developing a SwiftUI app that uses SwiftData with CloudKit sharing enabled. The app works fine on my own Apple ID, and local syncing with iCloud is functioning correctly — but sharing with other Apple IDs consistently fails. Setup: SwiftUI + SwiftData using a ModelContainer with .shared configuration Sharing UI is handled via UICloudSharingController iCloud container: iCloud.com.de.SkerskiDev.FoodGuard Proper entitlements enabled (com.apple.developer.icloud-services, CloudKit, com.apple.developer.coredata.cloudkit.containers, etc.) Automatic provisioning profiles created by Xcode Error:<CKError 0x1143a2be0: "Bad Container" (5/1014); "Couldn't get container configuration from the server for container iCloud.com.de.SkerskiDev.FoodGuard"> What I’ve tried: Verified the iCloud container is correctly created and enabled in the Apple Developer portal Checked bundle identifier and container settings Rebuilt and reinstalled the app Ensured correct iCloud entitlements and signing capabilities Questions: Why does CloudKit reject the container for sharing while local syncing works fine? Are there known issues with SwiftData .shared containers and multi-user sharing? Are additional steps required (App Store Connect, privacy settings) to allow sharing with other Apple IDs? Any advice, experience, or example projects would be greatly appreciated. 🙏 Thanks! Sebastian
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Activity
Jul ’25
"Failed to set up CloudKit integration" in TestFlight build
I'm building a macOS + iOS SwiftUI app using Xcode 14.1b3 on a Mac running macOS 13.b11. The app uses Core Data + CloudKit. With development builds, CloudKit integration works on the Mac app and the iOS app. Existing records are fetched from iCloud, and new records are uploaded to iCloud. Everybody's happy. With TestFlight builds, the iOS app has no problems. But CloudKit integration isn't working in the Mac app at all. No existing records are fetched, no new records are uploaded. In the Console, I see this message: error: CoreData+CloudKit: Failed to set up CloudKit integration for store: <NSSQLCore: 0x1324079e0> (URL: <local file url>) Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service named com.apple.cloudd was invalidated: failed at lookup with error 159 - Sandbox restriction." UserInfo={NSDebugDescription=The connection to service named com.apple.cloudd was invalidated: failed at lookup with error 159 - Sandbox restriction.} I thought it might be that I was missing the com.apple.security.network.client entitlement, but adding that didn't help. Any suggestions what I might be missing? (It's my first sandboxed Mac app, so it might be really obvious to anyone but me.)
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Activity
Apr ’25
CKSyncEngine initial sync on a new device
I have implemented CKSyncEngine synchronization, and it works well. I can update data on one device and see the changes propagate to another device quickly. However, the initial sync when a user downloads the app on a new device is a significant issue for both me and my users. One problem is that the sync engine fetches deletion events from the server. On a new device, the local database is empty, so these deletions are essentially no-ops. This would not be a big problem if there were only a few records or if it was fast. I measured the initial sync and found that there are 150 modified records and 62,168 deletions. Counting these alone takes over five minutes, even without processing them. The deletions do nothing because the local database has nothing to delete, yet they still add a significant delay. I understand that the sync engine ensures consistency across all devices, but five minutes of waiting with the app open just to insert a small number of records is excessive. The problem would be worse if there were tens of thousands of new records to insert, since downloading and saving the data would take even longer. This leads to a poor user experience. Users open the app and see data being populated for several minutes, or they are stuck on a screen that says the data is being synchronized with iCloud. I am wondering if there is a way to make the sync engine ignore deletion events when the state serialization is nil. Alternatively, is there a recommended method for handling initial synchronization more efficiently? One idea I considered is storing all the data as a backup in iCloud Documents, along with the state serialization at that point in time. When a user opens the app for the first time, I could download the file, extract the data, and set the state serialization to the saved value. I am not sure if this would work. I do not know if state serialization is tied to the device or if it only represents the point where the sync engine left off. My guess is that it might reference some local device storage. I am not sure what else to try. I could fetch all data using CloudKit, create the sync engine with an empty state serialization, and let it fetch everything again, but that would still take a long time. My records are very small, mostly a date when something happened and an ID referencing the parent. Since the app tracks watched episodes, I only store the date the user watched the episode and the ID of that episode.
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Activity
Feb ’26
Asset Pack Limit
I have a total of 100 asset packs associated with my app but I have archived 5 of them. Unfortunately I am now unable to upload any more asset packs (the reported error is "backgroundAsset limit reached -- This app has already reached the maximum number of active backgroundAssets. Maximum allowed is 100.") I assumed that archiving asset packs would make them inactive (and thus not count against the limit). This seems to not be the case and I'm not sure how I can upload new asset packs.
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Jan ’26
NSStagedMigrationManager Merging Steps
Hello, I have 3 model versions and I'm trying to step through migration. Version 2 makes significant changes to v1. As a result, I've renamed the entities in question by appending _v2 to their name, as the data isn't important to retain. v3, remove's the appended version number from v2. Setting the .xcdatamodeld to v3 and the migrations steps array as follows causes the app to error [ NSLightweightMigrationStage([v1]), NSLightweightMigrationStage([v2]), NSLightweightMigrationStage([v3]), ] CoreData: error: <NSPersistentStoreCoordinator: 0x10740d680>: Attempting recovery from error encountered during addPersistentStore: 0x10770f8a0 Error Domain=NSCocoaErrorDomain Code=134110 "An error occurred during persistent store migration." An error occurred during persistent store migration. Cannot merge multiple root entity source tables into one destination entity root table. I find this odd because if I run the migration independently across app launches, the migration appears to drop the no longer used tables in v2, then re-add them back in v3. So it seems to me that something is not finishing completely with the fully stepped through migration. -- I'm also unable to understand how to use NSCustomMigrationStage I've tried setting it to migrate from v1, to v2, but I'm getting a crash with error Duplicate version checksums across stages detected
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Feb ’26
SwiftData assertionFailure crash in release builds?
I have an issue in my app, where the crashing frame is an assertionFailure in BackingData.set inside SwiftData framework. My own app doesn't appear until frame 14. I have no idea what causes this, or even how to create a reproducible project as this only happens on some devices. The frame prior to the assertionFailure is this: #1 (null) in BackingData.set(any:value:) () It seems like there is a backing data encoding happening in my Model class, and some value is causing it to fail. The model being accessed is through a relationship, and the frame in the app crashing is along the lines of Text(parent.child.name) Obviously, something is wrong in how I have made child, but the part that stand out to me is the assertionFailure in a release build
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May ’25
SwiftData ModelContext Pollution with Multiple ModelContainers and Schemas
I have two different VersionedSchema accessed via two different and distinct in-memory ModelContainers. However, both schemas have a model named Item. LocalSchema.Item and RemoteSchema.Item have slightly different properties. If I create and save RemoteSchema.Item in one context then I cannot create and save LocalSchema.Item in a different context due to missing origin property. enum LocalSchema: VersionedSchema { static var versionIdentifier: Schema.Version = .init(1, 0, 0) static var models: [any PersistentModel.Type] = [ Item.self ] @Model class Item { @Attribute(.unique) var title: String var created: Date var modified: Date init(title: String, created: Date, modified: Date) { self.title = title self.created = created self.modified = modified } } } enum RemoteSchema: VersionedSchema { static var versionIdentifier: Schema.Version = .init(1, 0, 0) static var models: [any PersistentModel.Type] = [ Item.self ] @Model class Item { var title: String var created: Date var modified: Date var origin: String init(title: String, created: Date, modified: Date, origin: String) { self.title = title self.created = created self.modified = modified self.origin = origin } } } In the above example, saving RemoteSchema.Item will cause LocalSchema.Item to fail. The error message I see is *** Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[<NSManagedObject 0xa120f3750> setValue:forUndefinedKey:]: the entity Item is not key value coding-compliant for the key "origin".' Test Code @Test func createLocalItemWithManualSave() async throws { let context = ModelContext(try localStore()) let item = LocalSchema.Item(title: "local", created: .now, modified: .now) context.insert(item) try context.save() } @Test func createRemoteItemWithManualSave() async throws { let context = ModelContext(try remoteStore()) let item = RemoteSchema.Item(title: "remote", created: .now, modified: .now, origin: "from space") context.insert(item) try context.save() } func localStore() throws -> ModelContainer { let schema = Schema(versionedSchema: LocalSchema.self) let config = ModelConfiguration("local", schema: schema, isStoredInMemoryOnly: true, allowsSave: true, cloudKitDatabase: .none) return try ModelContainer(for: schema, configurations: config) } func remoteStore() throws -> ModelContainer { let schema = Schema(versionedSchema: RemoteSchema.self) let config = ModelConfiguration("remote", schema: schema, isStoredInMemoryOnly: true, allowsSave: true, cloudKitDatabase: .none) return try ModelContainer(for: schema, configurations: config) } I have created FB22310365
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1w