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Read, Write, and Consuming Files / URLs
Hello, I have an asset pack that I'm use to periodically distribute a sqlite database thats being used to an NSPersistentStore. Because the database is over a few GBs, and the files in an AssetPack are not mutable, I have to stream the database into a temporary file, then replace my NSPersistentStore. This requires that the user has 3x the storage available of the database, and permanently uses twice to storage needed. I'd like: To be able to mark a URL/File to be accessible for read/write access To be able to mark a file / URL as consumed when it's no needed. So that it can be cleared from the user storage while still maintaining an active subscription to the asset pack for updates. Thank you
4
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333
Feb ’26
CKSyncEngine initial sync on a new device
I have implemented CKSyncEngine synchronization, and it works well. I can update data on one device and see the changes propagate to another device quickly. However, the initial sync when a user downloads the app on a new device is a significant issue for both me and my users. One problem is that the sync engine fetches deletion events from the server. On a new device, the local database is empty, so these deletions are essentially no-ops. This would not be a big problem if there were only a few records or if it was fast. I measured the initial sync and found that there are 150 modified records and 62,168 deletions. Counting these alone takes over five minutes, even without processing them. The deletions do nothing because the local database has nothing to delete, yet they still add a significant delay. I understand that the sync engine ensures consistency across all devices, but five minutes of waiting with the app open just to insert a small number of records is excessive. The problem would be worse if there were tens of thousands of new records to insert, since downloading and saving the data would take even longer. This leads to a poor user experience. Users open the app and see data being populated for several minutes, or they are stuck on a screen that says the data is being synchronized with iCloud. I am wondering if there is a way to make the sync engine ignore deletion events when the state serialization is nil. Alternatively, is there a recommended method for handling initial synchronization more efficiently? One idea I considered is storing all the data as a backup in iCloud Documents, along with the state serialization at that point in time. When a user opens the app for the first time, I could download the file, extract the data, and set the state serialization to the saved value. I am not sure if this would work. I do not know if state serialization is tied to the device or if it only represents the point where the sync engine left off. My guess is that it might reference some local device storage. I am not sure what else to try. I could fetch all data using CloudKit, create the sync engine with an empty state serialization, and let it fetch everything again, but that would still take a long time. My records are very small, mostly a date when something happened and an ID referencing the parent. Since the app tracks watched episodes, I only store the date the user watched the episode and the ID of that episode.
4
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351
Feb ’26
How to figure out sync errors in Production?
I'm using SwiftData with CloudKit private database. I was able to identify the error on my device by debugging in Xcode with com.apple.CoreData.SQLDebug flag. However, in Production, I couldn't find a way to get the cause of errors. I tried inspecting the error coming from eventChangedNotification. The NSPersistentCloudKitContainer.Event error does not contain any underlying error (neither CKError.userInfo nor in NSError.underlyingError). It only reports a partial failure with CKErrorDomain code 2. If a user encounter an error, there seems to be no way to retrieve the error details. Is there any way to access the error details or logs in Production?
1
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249
Jan ’26
Asset Pack Limit
I have a total of 100 asset packs associated with my app but I have archived 5 of them. Unfortunately I am now unable to upload any more asset packs (the reported error is "backgroundAsset limit reached -- This app has already reached the maximum number of active backgroundAssets. Maximum allowed is 100.") I assumed that archiving asset packs would make them inactive (and thus not count against the limit). This seems to not be the case and I'm not sure how I can upload new asset packs.
4
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275
Jan ’26
Naming Collision Between Model Attribute and Enum Case in SwiftData and CloudKit
There is a conflict in SwiftData (specifically when synced with CloudKit) when a @Model attribute shares the same name as a case within its assigned enum type. When this occurs, accessing the attribute on a model instance consistently returns the value corresponding to the enum case name, rather than the actual value persisted in the database. Steps to Reproduce Define an enumeration (e.g., Status) with a case that matches a planned property name (e.g., case status). Create a SwiftData @Model that uses this enum. Name the property in the model the same as the enum case. Attempt to save and then retrieve the value. Example Code enum TaskStatus: String, Codable { case status // The conflict source case pending case completed } @Model class TodoItem { // Conflict: Property name matches enum case name var status: TaskStatus init(status: TaskStatus) { self.status = status } } Expected Behavior The property item.status should return the value stored in the database (e.g., .pending or .completed). Actual Behavior The property item.status consistently resolves to the enum case .status, ignoring the actual persisted data.
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101
Jan ’26
Provisioning profile missing entitlement
My iOS app uses CloudKit key-value storage. I have not updated the app in a few years but it works fine. Since it was last updated, I transferred the app from an old organization to my personal developer account. Now that I'm working on the app again I get an error: Provisioning profile "iOS Team Provisioning Profile: com.company.app" doesn't match the entitlements file's value for the com.apple.developer.ubiquity-kvstore-identifier entitlement. In the entitlement file, it has $(TeamIdentifierPrefix)$(CFBundleIdentifier) as the value for iCloud Key-Value Store. I've verified the variables resolve as expected. When I parse the provisioning profile there is no entitlement value for key-value storage. What am I getting wrong?
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1.2k
Jan ’26
Unable to sync SwiftData model fully using CloudKit
Hey everyone I just ran into an issue where I couldn't sync the model below fully by using CloudKit, enum LinkMapV3_1: VersionedSchema { static let versionIdentifier: Schema.Version = .init(3, 1, 0) static var models: [any PersistentModel.Type] { [AnnotationData.self, GroupData.self, Item.self, Deployment.self, History.self] } // MARK: - Data @Model class AnnotationData { var name: String = "" var longitude: Double = 0.0 var latitude: Double = 0.0 var order: Int = -1 var level: Int = 1 var detail: String = "" @Relationship(deleteRule: .nullify, inverse: \GroupData.annotation) var groups: [GroupData]? @Relationship(deleteRule: .nullify, inverse: \AnnotationData.to) var from: AnnotationData? var to: AnnotationData? var history: History? } // MARK: - History @Model class History { var id: UUID = UUID() var timestamp: Date = Date() @Relationship(deleteRule: .nullify, inverse: \AnnotationData.history) var annotations: [AnnotationData]? @Relationship(deleteRule: .nullify, inverse: \GroupData.history) var groups: [GroupData]? @Relationship(deleteRule: .nullify, inverse: \Item.history) var items: [Item]? @Relationship(deleteRule: .nullify, inverse: \Deployment.history) var deployment: Deployment? var formattedDate: String { let formatter = DateFormatter() formatter.dateStyle = .medium formatter.timeStyle = .short return formatter.string(from: timestamp) } var timeAgo: String { let formatter = RelativeDateTimeFormatter() formatter.unitsStyle = .abbreviated return formatter.localizedString(for: timestamp, relativeTo: Date()) } } } So when trying to sync with the code in documentation let modelContainer: ModelContainer init() { let config = ModelConfiguration() typealias vs = LinkMapV3_1 do { #if DEBUG // Use an autorelease pool to make sure Swift deallocates the persistent // container before setting up the SwiftData stack. try autoreleasepool { let desc = NSPersistentStoreDescription(url: config.url) let opts = NSPersistentCloudKitContainerOptions(containerIdentifier: "iCloud.name.Endsunset.LinkMap.SwiftData.v1") desc.cloudKitContainerOptions = opts // Load the store synchronously so it completes before initializing the // CloudKit schema. desc.shouldAddStoreAsynchronously = false if let mom = NSManagedObjectModel.makeManagedObjectModel(for: [vs.AnnotationData.self, vs.GroupData.self, vs.Item.self, vs.Deployment.self, vs.History.self]) { let container = NSPersistentCloudKitContainer(name: "LinkMap", managedObjectModel: mom) container.persistentStoreDescriptions = [desc] container.loadPersistentStores {_, err in if let err { fatalError(err.localizedDescription) } } // Initialize the CloudKit schema after the store finishes loading. try container.initializeCloudKitSchema() // Remove and unload the store from the persistent container. if let store = container.persistentStoreCoordinator.persistentStores.first { try container.persistentStoreCoordinator.remove(store) } } } #endif modelContainer = try ModelContainer(for: vs.AnnotationData.self, vs.GroupData.self, vs.Item.self, vs.Deployment.self, vs.History.self, configurations: config) } catch { fatalError(error.localizedDescription) } } The output is Console Output Where you can see Output Extract Optional arrays with @Relationship are missing, and the entry of record types on cloudkit database container are also missing it. When I attempt to insert an annotation, I got SwiftData/PersistentModel.swift:559: Fatal error: This KeyPath does not appear to relate AnnotationData to anything - \AnnotationData.groups It gets more suspicious when restart the app and try again, the above error end with "AnnotationData.history", and if I tried again the above error end with "AnnotationData.from"... and so on. No matter how my app stop working.
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300
Jan ’26
@ComputedProperty vs copying values SwiftData AppEntity
I'm setting up App Entities for my SwiftData models and I'm not sure about the best way to reference SwiftData model properties in the AppEntity. I have a SwiftData model with many properties: @Model final class Contact { @Attribute(.unique) var id: UUID = UUID() var name: String var phoneNumber: String var email: String var website: URL? var birthday: Date? var notes: String // ... many more properties } I want to expose these properties on my AppEntity so they're available for system features, such as giving Apple Intelligence more context about on-screen content. struct ContactEntity: AppEntity { var id: UUID @Property(title: "Name") var name: String @Property(title: "Phone") var phoneNumber: String @Property(title: "Email") var email: String // ... all the other properties } I couldn't find guidance in the documentation for this specific situation. I've considered two approaches: Add @Property variables to the AppEntity for each SwiftData model property and copy all values from the SwiftData model to the AppEntity in the AppEntity initializer — but I recall this being discouraged in previous WWDC sessions since it duplicates data and can become stale Use @ComputedProperty to fetch the model and access the single properties — this seems like an alternative, but fetching the entire model just to access individual properties doesn't feel right What is the recommended approach when SwiftData is the data source? Thank you!
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149
Jan ’26
Deleting Production Database SwiftData
Hi all, I have setup my app to use SwiftData with CloudKit sync. I have a production environment and development environment. I can reset the development environment for myself and all users in CloudKit console, but I can't reset the production one as it's tried to users' iCloud accounts, so I've added a button in-app for that feature. In the onboarding of my app, I pre-seed the DB with some default objects, which should be persisted between app install. The issue I'm running into is that I'm unable to force-pull these models from iCloud during the onboarding of a clean re-install, which leads to the models later appearing as duplicates once the user has been on the app for a few minutes and it has pulled from their iCloud account. If anyone has any suggestions on how to handle this issue, I would greatly appreciate it.
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273
Jan ’26
Cannot Accept CloudKit Share After First App Install
I have an iOS app (1Address) which allows users to share their address with family and friends using CloudKit Sharing. Users share their address record (CKRecord) via a share link/url which when tapped allows the receiving user to accept the share and have a persistent view into the sharing user's address record (CKShare). However, most users when they recieve a sharing link do not have the app installed yet, and so when a new receiving user taps the share link, it prompts them to download the app from the app store. After the new user downloads the app from the app store and opens the app, my understanding is that the system (iOS) will/should then vend to my app the previously tapped cloudKitShareMetadata (or share url), however, this metadata is not being vended by the system. This forces the user to re-tap the share link and leads to some users thinking the app doesn't work or not completing the sharing / onboarding flow. Is there a workaround or solve for this that doesn't require the user to tap the share link a second time? In my scene delegate I am implementing: func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {...} And also func scene(_ scene: UIScene, continue userActivity: NSUserActivity) {...} And also: func windowScene(_ windowScene: UIWindowScene, userDidAcceptCloudKitShareWith cloudKitShareMetadata: CKShare.Metadata) {...} And: func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) {...} Unfortunately, none of these are called or passed metadata on the initial app run after install. Only after the user goes back and taps a link again can they accept the share. This documentation: https://developer.apple.com/documentation/cloudkit/ckshare says that adding the CKSharingSupported key to your app's Info.plist file allows the system to launch your app when a user taps or clicks a share URL, but it does not clarify what should happen if your app is being installed for the first time. This seems to imply that the system is holding onto the share metadata and/or url, but for some reason it is not being vended to the app on first run. Open to any ideas here for how to fix and I also filed feedback: FB20934189.
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275
Jan ’26
NSCocoaErrorDomain Code=513 after user delete's
I work on an app that saves data to the Documents folder in the users iCloud Drive. This uses the iCloud -> iCloud Documents capability with a standard container. We've noticed an issue where a user will delete the apps data by doing to Settings > {Name} > iCloud > Storage > App Name > select "delete data from iCloud", and then our app can no longer write to or create the Documents folder. Once that happens, we get this error: Error Domain=NSCocoaErrorDomain Code=513 "You don't have permission to save the file "Documents" in the folder "iCloud~your~bundle~identifier"." UserInfo={NSFilePath=/private/var/mobile/Library/Mobile Documents/iCloud~your~bundle~identifier/Documents, NSURL=file:///private/var/mobile/Library/Mobile%20Documents/iCloud~your~bundle~identifier/Documents, NSUnderlyingError=0x1102c7ea0 {Error Domain=NSPOSIXErrorDomain Code=13 "Permission denied"}} This is reproducible using the sample project here https://developer.apple.com/documentation/uikit/synchronizing-documents-in-the-icloud-environment. Steps to reproduce in that project: Tap the plus sign in the top right corner to create a new document Add a document name and tap "Save to Documents" Go to Settings > {Name} > iCloud > Storage > SimpleiCloudDocument App Name > select "delete data from iCloud" Reopen the app and repeat steps 1-2 Observe error on MainViewController+Document.swift:59 Deleting and reinstalling the app doesn't seem to help.
5
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278
Jan ’26
CloudKit container name
I have a new app I am working on, it uses, a container id like com.me.mycompany.FancyApp.prod, the description in the app is My Fancy App. When I deploy the app via TestFlight on a real device, the sync seems to work, but when I view iCloud->Storage-List, I see my app icon, and the name "prod". Where did the name prod come from? It should be My Fancy App, which is the actual name of the App.
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169
Jan ’26
Performance in Large Datasets (SwiftUI+SwiftData app)
Hi everyone, In the simple app below, I have a QueryView that has LazyVStack containing 100k TextField's that edit the item's content. The items are fetched with a @Query. On launch, the app will generate 100k items. Once created, when I press any of the TextField's , a severe hang happens, and every time I type a single character, it will cause another hang over and over again. I looked at it in Instruments and it shows that the main thread is busy during the duration of the hang (2.31 seconds) updating QueryView. From the cause and effect graph, the update is caused by @Observable QueryController <Item>.(Bool). Why does it take too long to recalculate the view, given that it's in a LazyVStack? (In other words, why is the hang duration directly proportional to the number of items?) How to fix the performance of this app? I thought adding LazyVStack was all I need to handle the large dataset, but maybe I need to add a custom pagination with .fetchLimit on top of that? (I understand that ModelActor would be an alternative to @Query because it will make the database operations happen outside of the main thread which will fix this problem, but with that I will lose the automatic fetching of @Query.) Thank you for the help! import SwiftData import SwiftUI @main struct QueryPerformanceApp: App { var body: some Scene { WindowGroup { ContentView() .modelContainer(for: [Item.self], inMemory: true) } } } @Model final class Item { var name: String init(name: String) { self.name = name } } struct ItemDetail: View { @Bindable var item: Item var body: some View { TextField("Name", text: $item.name) } } struct QueryView: View { @Query private var items: [Item] var body: some View { ScrollView { LazyVStack { ForEach(items) { item in VStack { ItemDetail(item: item) } } } } } } struct ContentView: View { let itemCount = 100_000 @Environment(\.modelContext) private var context @State private var isLoading = true var body: some View { Group { if isLoading { VStack(spacing: 16) { ProgressView() Text("Generating \(itemCount) items...") } } else { QueryView() } } .task { for i in 1...itemCount { context.insert(Item(name: "Item \(i)")) } try? context.save() isLoading = false } } }
1
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221
Jan ’26
SwiftData @Model: Optional to-many relationship is never nil at runtime
Hi all, I’m trying to understand SwiftData’s runtime semantics around optional to-many relationships, especially in the context of CloudKit-backed models. I ran into behavior that surprised me, and I’d like to confirm whether this is intended design or a potential issue / undocumented behavior. Minimal example import SwiftUI import SwiftData @Model class Node { var children: [Node]? = nil var parent: Node? = nil init(children: [Node]? = nil, parent: Node? = nil) { self.children = children self.parent = parent print(self.children == nil) } } struct ContentView: View { var body: some View { Button("Create") { _ = Node(children: nil) } } } Observed behavior If @Model is not used, children == nil prints true as expected. If @Model is used, children == nil prints false. Inspecting the macro expansion, it appears SwiftData initializes relationship storage using backing data placeholders and normalizes to-many relationships into empty collections at runtime, even when declared as optional. CloudKit context From the SwiftData + CloudKit documentation: “The iCloud servers don’t guarantee atomic processing of relationship changes, so CloudKit requires all relationships to be optional.” Because of this, modeling relationships as optional is required when syncing with CloudKit, even for to-many relationships. This is why I’m hesitant to simply switch the model to a non-optional [Node] = [], even though that would match the observed runtime behavior. Questions Is it intentional that optional to-many relationships in SwiftData are never nil at runtime, and instead materialize as empty collections? If so, is Optional<[Model]> effectively treated as [Model] for runtime access, despite being required for CloudKit compatibility? Is the defaultValue: nil in the generated Schema.PropertyMetadata intended only for schema/migration purposes rather than representing a possible runtime state? Is there a recommended modeling pattern for CloudKit-backed SwiftData models where relationships must be optional, but runtime semantics behave as non-optional? I’m mainly looking to ensure I’m aligning with SwiftData’s intended design and not relying on behavior that could change or break with CloudKit sync. Thanks in advance for any clarification!
1
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370
Jan ’26
SwiftData crash on adding sort argument to Query
Experiencing a crash that is only reproducible on TestFlight or AppStore version of the app, note this does not happen when running from Xcode. I've isolated the problem to sort argument being added to @Query that fetches a model that sorts based on inherited property. To reproduce: @Model class SuperModel { var createdAt: Date = .now } @available(macOS 26.0, *) @Model class SubModel: SuperModel { } @Query(sort: \SubModel.createdAt, animation: .default) private var models: [SubModel]
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150
Jan ’26
Core Data: lightweight migration
Hi everyone, I’m working on an offline-first iOS app using Core Data. I have a question about safe future updates: in my project, I want to be able to add new optional fields to existing Entities or even completely new Entities in future versions — but nothing else (no renaming, deleting, or type changes). Here’s how my current PersistenceController looks: import CoreData struct PersistenceController { static let shared = PersistenceController() let container: NSPersistentContainer init(inMemory: Bool = false) { container = NSPersistentContainer(name: "MyApp") if inMemory { container.persistentStoreDescriptions.first!.url = URL(fileURLWithPath: "/dev/null") } container.loadPersistentStores(completionHandler: { (storeDescription, error) in if let error = error as NSError? { print("Core Data failed to load store: \(error), \(error.userInfo)") } }) container.viewContext.automaticallyMergesChangesFromParent = true } } Do I need to explicitly set these properties to ensure lightweight migration works? shouldMigrateStoreAutomatically = true shouldInferMappingModelAutomatically = true Or, according to the documentation, are they already true by default, so I can safely add optional fields and new Entities in future versions without breaking users’ existing data? Thanks in advance for your guidance!
2
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228
Jan ’26
Extreme increase in app storage size after enabling CloudKit
I have a SwiftData flashcard app which I am syncing with CloudKit using NSPersistentCloudKitContainer. While syncing itself is working perfectly, I have noticed a dramatic increase in the app size after enabling sync. Specifically, without CloudKit, 15k flashcards results in the default.store file being about 4.5 MB. With CloudKit, default.store is about 67 MB. I have inspected the store and found that most of this increase is due to the ANSCKRECORDMETADATA table. My question is, does implementing CloudKit normally cause this magnitude of increase in storage? If it doesn’t, is there something in my model, schema, implementation, etc. that could be causing it? Below are two other posts describing a similar issue, but neither with a solution. I replied to the first one about a month ago. I then submitted this to Developer Technical Support, but was asked to post my question in the forums, so here it is. Strange behavior with 100k+ records in NSPersistentCloudKitContainer Huge increase in sqlite file size after adopting CloudKit
2
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206
Jan ’26
SwiftData CloudKit sync broken on iOS 26
Hi everyone, I’m running into a breaking issue with SwiftData automatic CloudKit syncing on iOS 26, and I'm trying to determine if this is a known regression or a new configuration requirement I missed. The Setup: My setup is extremely standard; I am using the default configuration exactly as described in Apple's documentation here: https://developer.apple.com/documentation/swiftdata/syncing-model-data-across-a-persons-devices The schema is very simple: A single @Model class. No relationships. The Issue: Prior to iOS 26, this exact app was successfully syncing data between devices and to iCloud without issues. Immediately after the iOS 26 update, syncing stopped completely. I haven't changed any code, but when I check the CloudKit Console, I am seeing some BAD_REQUEST errors during sync attempts. Since I am using the default SwiftData sync (and not manual CKRecord handling), I’m not sure how my client code could be triggering a bad request unless the schema requirements have changed under the hood. Questions: Has anyone else seen increased BAD_REQUEST errors with SwiftData on iOS 26? Are there new entitlements or strict schema requirements introduced in iOS 26 that might cause a previously valid model to be rejected by CloudKit? Any pointers or confirmations would be appreciated. Thanks!
1
2
295
Jan ’26
Read, Write, and Consuming Files / URLs
Hello, I have an asset pack that I'm use to periodically distribute a sqlite database thats being used to an NSPersistentStore. Because the database is over a few GBs, and the files in an AssetPack are not mutable, I have to stream the database into a temporary file, then replace my NSPersistentStore. This requires that the user has 3x the storage available of the database, and permanently uses twice to storage needed. I'd like: To be able to mark a URL/File to be accessible for read/write access To be able to mark a file / URL as consumed when it's no needed. So that it can be cleared from the user storage while still maintaining an active subscription to the asset pack for updates. Thank you
Replies
4
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0
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333
Activity
Feb ’26
CKSyncEngine initial sync on a new device
I have implemented CKSyncEngine synchronization, and it works well. I can update data on one device and see the changes propagate to another device quickly. However, the initial sync when a user downloads the app on a new device is a significant issue for both me and my users. One problem is that the sync engine fetches deletion events from the server. On a new device, the local database is empty, so these deletions are essentially no-ops. This would not be a big problem if there were only a few records or if it was fast. I measured the initial sync and found that there are 150 modified records and 62,168 deletions. Counting these alone takes over five minutes, even without processing them. The deletions do nothing because the local database has nothing to delete, yet they still add a significant delay. I understand that the sync engine ensures consistency across all devices, but five minutes of waiting with the app open just to insert a small number of records is excessive. The problem would be worse if there were tens of thousands of new records to insert, since downloading and saving the data would take even longer. This leads to a poor user experience. Users open the app and see data being populated for several minutes, or they are stuck on a screen that says the data is being synchronized with iCloud. I am wondering if there is a way to make the sync engine ignore deletion events when the state serialization is nil. Alternatively, is there a recommended method for handling initial synchronization more efficiently? One idea I considered is storing all the data as a backup in iCloud Documents, along with the state serialization at that point in time. When a user opens the app for the first time, I could download the file, extract the data, and set the state serialization to the saved value. I am not sure if this would work. I do not know if state serialization is tied to the device or if it only represents the point where the sync engine left off. My guess is that it might reference some local device storage. I am not sure what else to try. I could fetch all data using CloudKit, create the sync engine with an empty state serialization, and let it fetch everything again, but that would still take a long time. My records are very small, mostly a date when something happened and an ID referencing the parent. Since the app tracks watched episodes, I only store the date the user watched the episode and the ID of that episode.
Replies
4
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0
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351
Activity
Feb ’26
How to figure out sync errors in Production?
I'm using SwiftData with CloudKit private database. I was able to identify the error on my device by debugging in Xcode with com.apple.CoreData.SQLDebug flag. However, in Production, I couldn't find a way to get the cause of errors. I tried inspecting the error coming from eventChangedNotification. The NSPersistentCloudKitContainer.Event error does not contain any underlying error (neither CKError.userInfo nor in NSError.underlyingError). It only reports a partial failure with CKErrorDomain code 2. If a user encounter an error, there seems to be no way to retrieve the error details. Is there any way to access the error details or logs in Production?
Replies
1
Boosts
0
Views
249
Activity
Jan ’26
Asset Pack Limit
I have a total of 100 asset packs associated with my app but I have archived 5 of them. Unfortunately I am now unable to upload any more asset packs (the reported error is "backgroundAsset limit reached -- This app has already reached the maximum number of active backgroundAssets. Maximum allowed is 100.") I assumed that archiving asset packs would make them inactive (and thus not count against the limit). This seems to not be the case and I'm not sure how I can upload new asset packs.
Replies
4
Boosts
0
Views
275
Activity
Jan ’26
Naming Collision Between Model Attribute and Enum Case in SwiftData and CloudKit
There is a conflict in SwiftData (specifically when synced with CloudKit) when a @Model attribute shares the same name as a case within its assigned enum type. When this occurs, accessing the attribute on a model instance consistently returns the value corresponding to the enum case name, rather than the actual value persisted in the database. Steps to Reproduce Define an enumeration (e.g., Status) with a case that matches a planned property name (e.g., case status). Create a SwiftData @Model that uses this enum. Name the property in the model the same as the enum case. Attempt to save and then retrieve the value. Example Code enum TaskStatus: String, Codable { case status // The conflict source case pending case completed } @Model class TodoItem { // Conflict: Property name matches enum case name var status: TaskStatus init(status: TaskStatus) { self.status = status } } Expected Behavior The property item.status should return the value stored in the database (e.g., .pending or .completed). Actual Behavior The property item.status consistently resolves to the enum case .status, ignoring the actual persisted data.
Replies
1
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0
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101
Activity
Jan ’26
Provisioning profile missing entitlement
My iOS app uses CloudKit key-value storage. I have not updated the app in a few years but it works fine. Since it was last updated, I transferred the app from an old organization to my personal developer account. Now that I'm working on the app again I get an error: Provisioning profile "iOS Team Provisioning Profile: com.company.app" doesn't match the entitlements file's value for the com.apple.developer.ubiquity-kvstore-identifier entitlement. In the entitlement file, it has $(TeamIdentifierPrefix)$(CFBundleIdentifier) as the value for iCloud Key-Value Store. I've verified the variables resolve as expected. When I parse the provisioning profile there is no entitlement value for key-value storage. What am I getting wrong?
Replies
16
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0
Views
1.2k
Activity
Jan ’26
Unable to sync SwiftData model fully using CloudKit
Hey everyone I just ran into an issue where I couldn't sync the model below fully by using CloudKit, enum LinkMapV3_1: VersionedSchema { static let versionIdentifier: Schema.Version = .init(3, 1, 0) static var models: [any PersistentModel.Type] { [AnnotationData.self, GroupData.self, Item.self, Deployment.self, History.self] } // MARK: - Data @Model class AnnotationData { var name: String = "" var longitude: Double = 0.0 var latitude: Double = 0.0 var order: Int = -1 var level: Int = 1 var detail: String = "" @Relationship(deleteRule: .nullify, inverse: \GroupData.annotation) var groups: [GroupData]? @Relationship(deleteRule: .nullify, inverse: \AnnotationData.to) var from: AnnotationData? var to: AnnotationData? var history: History? } // MARK: - History @Model class History { var id: UUID = UUID() var timestamp: Date = Date() @Relationship(deleteRule: .nullify, inverse: \AnnotationData.history) var annotations: [AnnotationData]? @Relationship(deleteRule: .nullify, inverse: \GroupData.history) var groups: [GroupData]? @Relationship(deleteRule: .nullify, inverse: \Item.history) var items: [Item]? @Relationship(deleteRule: .nullify, inverse: \Deployment.history) var deployment: Deployment? var formattedDate: String { let formatter = DateFormatter() formatter.dateStyle = .medium formatter.timeStyle = .short return formatter.string(from: timestamp) } var timeAgo: String { let formatter = RelativeDateTimeFormatter() formatter.unitsStyle = .abbreviated return formatter.localizedString(for: timestamp, relativeTo: Date()) } } } So when trying to sync with the code in documentation let modelContainer: ModelContainer init() { let config = ModelConfiguration() typealias vs = LinkMapV3_1 do { #if DEBUG // Use an autorelease pool to make sure Swift deallocates the persistent // container before setting up the SwiftData stack. try autoreleasepool { let desc = NSPersistentStoreDescription(url: config.url) let opts = NSPersistentCloudKitContainerOptions(containerIdentifier: "iCloud.name.Endsunset.LinkMap.SwiftData.v1") desc.cloudKitContainerOptions = opts // Load the store synchronously so it completes before initializing the // CloudKit schema. desc.shouldAddStoreAsynchronously = false if let mom = NSManagedObjectModel.makeManagedObjectModel(for: [vs.AnnotationData.self, vs.GroupData.self, vs.Item.self, vs.Deployment.self, vs.History.self]) { let container = NSPersistentCloudKitContainer(name: "LinkMap", managedObjectModel: mom) container.persistentStoreDescriptions = [desc] container.loadPersistentStores {_, err in if let err { fatalError(err.localizedDescription) } } // Initialize the CloudKit schema after the store finishes loading. try container.initializeCloudKitSchema() // Remove and unload the store from the persistent container. if let store = container.persistentStoreCoordinator.persistentStores.first { try container.persistentStoreCoordinator.remove(store) } } } #endif modelContainer = try ModelContainer(for: vs.AnnotationData.self, vs.GroupData.self, vs.Item.self, vs.Deployment.self, vs.History.self, configurations: config) } catch { fatalError(error.localizedDescription) } } The output is Console Output Where you can see Output Extract Optional arrays with @Relationship are missing, and the entry of record types on cloudkit database container are also missing it. When I attempt to insert an annotation, I got SwiftData/PersistentModel.swift:559: Fatal error: This KeyPath does not appear to relate AnnotationData to anything - \AnnotationData.groups It gets more suspicious when restart the app and try again, the above error end with "AnnotationData.history", and if I tried again the above error end with "AnnotationData.from"... and so on. No matter how my app stop working.
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300
Activity
Jan ’26
@ComputedProperty vs copying values SwiftData AppEntity
I'm setting up App Entities for my SwiftData models and I'm not sure about the best way to reference SwiftData model properties in the AppEntity. I have a SwiftData model with many properties: @Model final class Contact { @Attribute(.unique) var id: UUID = UUID() var name: String var phoneNumber: String var email: String var website: URL? var birthday: Date? var notes: String // ... many more properties } I want to expose these properties on my AppEntity so they're available for system features, such as giving Apple Intelligence more context about on-screen content. struct ContactEntity: AppEntity { var id: UUID @Property(title: "Name") var name: String @Property(title: "Phone") var phoneNumber: String @Property(title: "Email") var email: String // ... all the other properties } I couldn't find guidance in the documentation for this specific situation. I've considered two approaches: Add @Property variables to the AppEntity for each SwiftData model property and copy all values from the SwiftData model to the AppEntity in the AppEntity initializer — but I recall this being discouraged in previous WWDC sessions since it duplicates data and can become stale Use @ComputedProperty to fetch the model and access the single properties — this seems like an alternative, but fetching the entire model just to access individual properties doesn't feel right What is the recommended approach when SwiftData is the data source? Thank you!
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149
Activity
Jan ’26
Deleting Production Database SwiftData
Hi all, I have setup my app to use SwiftData with CloudKit sync. I have a production environment and development environment. I can reset the development environment for myself and all users in CloudKit console, but I can't reset the production one as it's tried to users' iCloud accounts, so I've added a button in-app for that feature. In the onboarding of my app, I pre-seed the DB with some default objects, which should be persisted between app install. The issue I'm running into is that I'm unable to force-pull these models from iCloud during the onboarding of a clean re-install, which leads to the models later appearing as duplicates once the user has been on the app for a few minutes and it has pulled from their iCloud account. If anyone has any suggestions on how to handle this issue, I would greatly appreciate it.
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273
Activity
Jan ’26
Cannot Accept CloudKit Share After First App Install
I have an iOS app (1Address) which allows users to share their address with family and friends using CloudKit Sharing. Users share their address record (CKRecord) via a share link/url which when tapped allows the receiving user to accept the share and have a persistent view into the sharing user's address record (CKShare). However, most users when they recieve a sharing link do not have the app installed yet, and so when a new receiving user taps the share link, it prompts them to download the app from the app store. After the new user downloads the app from the app store and opens the app, my understanding is that the system (iOS) will/should then vend to my app the previously tapped cloudKitShareMetadata (or share url), however, this metadata is not being vended by the system. This forces the user to re-tap the share link and leads to some users thinking the app doesn't work or not completing the sharing / onboarding flow. Is there a workaround or solve for this that doesn't require the user to tap the share link a second time? In my scene delegate I am implementing: func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {...} And also func scene(_ scene: UIScene, continue userActivity: NSUserActivity) {...} And also: func windowScene(_ windowScene: UIWindowScene, userDidAcceptCloudKitShareWith cloudKitShareMetadata: CKShare.Metadata) {...} And: func scene(_ scene: UIScene, openURLContexts URLContexts: Set<UIOpenURLContext>) {...} Unfortunately, none of these are called or passed metadata on the initial app run after install. Only after the user goes back and taps a link again can they accept the share. This documentation: https://developer.apple.com/documentation/cloudkit/ckshare says that adding the CKSharingSupported key to your app's Info.plist file allows the system to launch your app when a user taps or clicks a share URL, but it does not clarify what should happen if your app is being installed for the first time. This seems to imply that the system is holding onto the share metadata and/or url, but for some reason it is not being vended to the app on first run. Open to any ideas here for how to fix and I also filed feedback: FB20934189.
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275
Activity
Jan ’26
NSCocoaErrorDomain Code=513 after user delete's
I work on an app that saves data to the Documents folder in the users iCloud Drive. This uses the iCloud -> iCloud Documents capability with a standard container. We've noticed an issue where a user will delete the apps data by doing to Settings > {Name} > iCloud > Storage > App Name > select "delete data from iCloud", and then our app can no longer write to or create the Documents folder. Once that happens, we get this error: Error Domain=NSCocoaErrorDomain Code=513 "You don't have permission to save the file "Documents" in the folder "iCloud~your~bundle~identifier"." UserInfo={NSFilePath=/private/var/mobile/Library/Mobile Documents/iCloud~your~bundle~identifier/Documents, NSURL=file:///private/var/mobile/Library/Mobile%20Documents/iCloud~your~bundle~identifier/Documents, NSUnderlyingError=0x1102c7ea0 {Error Domain=NSPOSIXErrorDomain Code=13 "Permission denied"}} This is reproducible using the sample project here https://developer.apple.com/documentation/uikit/synchronizing-documents-in-the-icloud-environment. Steps to reproduce in that project: Tap the plus sign in the top right corner to create a new document Add a document name and tap "Save to Documents" Go to Settings > {Name} > iCloud > Storage > SimpleiCloudDocument App Name > select "delete data from iCloud" Reopen the app and repeat steps 1-2 Observe error on MainViewController+Document.swift:59 Deleting and reinstalling the app doesn't seem to help.
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278
Activity
Jan ’26
CloudKit container name
I have a new app I am working on, it uses, a container id like com.me.mycompany.FancyApp.prod, the description in the app is My Fancy App. When I deploy the app via TestFlight on a real device, the sync seems to work, but when I view iCloud->Storage-List, I see my app icon, and the name "prod". Where did the name prod come from? It should be My Fancy App, which is the actual name of the App.
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169
Activity
Jan ’26
Performance in Large Datasets (SwiftUI+SwiftData app)
Hi everyone, In the simple app below, I have a QueryView that has LazyVStack containing 100k TextField's that edit the item's content. The items are fetched with a @Query. On launch, the app will generate 100k items. Once created, when I press any of the TextField's , a severe hang happens, and every time I type a single character, it will cause another hang over and over again. I looked at it in Instruments and it shows that the main thread is busy during the duration of the hang (2.31 seconds) updating QueryView. From the cause and effect graph, the update is caused by @Observable QueryController <Item>.(Bool). Why does it take too long to recalculate the view, given that it's in a LazyVStack? (In other words, why is the hang duration directly proportional to the number of items?) How to fix the performance of this app? I thought adding LazyVStack was all I need to handle the large dataset, but maybe I need to add a custom pagination with .fetchLimit on top of that? (I understand that ModelActor would be an alternative to @Query because it will make the database operations happen outside of the main thread which will fix this problem, but with that I will lose the automatic fetching of @Query.) Thank you for the help! import SwiftData import SwiftUI @main struct QueryPerformanceApp: App { var body: some Scene { WindowGroup { ContentView() .modelContainer(for: [Item.self], inMemory: true) } } } @Model final class Item { var name: String init(name: String) { self.name = name } } struct ItemDetail: View { @Bindable var item: Item var body: some View { TextField("Name", text: $item.name) } } struct QueryView: View { @Query private var items: [Item] var body: some View { ScrollView { LazyVStack { ForEach(items) { item in VStack { ItemDetail(item: item) } } } } } } struct ContentView: View { let itemCount = 100_000 @Environment(\.modelContext) private var context @State private var isLoading = true var body: some View { Group { if isLoading { VStack(spacing: 16) { ProgressView() Text("Generating \(itemCount) items...") } } else { QueryView() } } .task { for i in 1...itemCount { context.insert(Item(name: "Item \(i)")) } try? context.save() isLoading = false } } }
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221
Activity
Jan ’26
SwiftData @Model: Optional to-many relationship is never nil at runtime
Hi all, I’m trying to understand SwiftData’s runtime semantics around optional to-many relationships, especially in the context of CloudKit-backed models. I ran into behavior that surprised me, and I’d like to confirm whether this is intended design or a potential issue / undocumented behavior. Minimal example import SwiftUI import SwiftData @Model class Node { var children: [Node]? = nil var parent: Node? = nil init(children: [Node]? = nil, parent: Node? = nil) { self.children = children self.parent = parent print(self.children == nil) } } struct ContentView: View { var body: some View { Button("Create") { _ = Node(children: nil) } } } Observed behavior If @Model is not used, children == nil prints true as expected. If @Model is used, children == nil prints false. Inspecting the macro expansion, it appears SwiftData initializes relationship storage using backing data placeholders and normalizes to-many relationships into empty collections at runtime, even when declared as optional. CloudKit context From the SwiftData + CloudKit documentation: “The iCloud servers don’t guarantee atomic processing of relationship changes, so CloudKit requires all relationships to be optional.” Because of this, modeling relationships as optional is required when syncing with CloudKit, even for to-many relationships. This is why I’m hesitant to simply switch the model to a non-optional [Node] = [], even though that would match the observed runtime behavior. Questions Is it intentional that optional to-many relationships in SwiftData are never nil at runtime, and instead materialize as empty collections? If so, is Optional<[Model]> effectively treated as [Model] for runtime access, despite being required for CloudKit compatibility? Is the defaultValue: nil in the generated Schema.PropertyMetadata intended only for schema/migration purposes rather than representing a possible runtime state? Is there a recommended modeling pattern for CloudKit-backed SwiftData models where relationships must be optional, but runtime semantics behave as non-optional? I’m mainly looking to ensure I’m aligning with SwiftData’s intended design and not relying on behavior that could change or break with CloudKit sync. Thanks in advance for any clarification!
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370
Activity
Jan ’26
SwiftData Migration: Why no explicit ETL?
When I used to do Migrations, I always used ETL and then push to a dev system to review/test before going production. The migration support is SwiftData is fine for a little tweak. I might as well just just use new schema and context and write the custom code than use the SwiftData migration support.
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262
Activity
Jan ’26
SwiftData crash on adding sort argument to Query
Experiencing a crash that is only reproducible on TestFlight or AppStore version of the app, note this does not happen when running from Xcode. I've isolated the problem to sort argument being added to @Query that fetches a model that sorts based on inherited property. To reproduce: @Model class SuperModel { var createdAt: Date = .now } @available(macOS 26.0, *) @Model class SubModel: SuperModel { } @Query(sort: \SubModel.createdAt, animation: .default) private var models: [SubModel]
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150
Activity
Jan ’26
Core Data: lightweight migration
Hi everyone, I’m working on an offline-first iOS app using Core Data. I have a question about safe future updates: in my project, I want to be able to add new optional fields to existing Entities or even completely new Entities in future versions — but nothing else (no renaming, deleting, or type changes). Here’s how my current PersistenceController looks: import CoreData struct PersistenceController { static let shared = PersistenceController() let container: NSPersistentContainer init(inMemory: Bool = false) { container = NSPersistentContainer(name: "MyApp") if inMemory { container.persistentStoreDescriptions.first!.url = URL(fileURLWithPath: "/dev/null") } container.loadPersistentStores(completionHandler: { (storeDescription, error) in if let error = error as NSError? { print("Core Data failed to load store: \(error), \(error.userInfo)") } }) container.viewContext.automaticallyMergesChangesFromParent = true } } Do I need to explicitly set these properties to ensure lightweight migration works? shouldMigrateStoreAutomatically = true shouldInferMappingModelAutomatically = true Or, according to the documentation, are they already true by default, so I can safely add optional fields and new Entities in future versions without breaking users’ existing data? Thanks in advance for your guidance!
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228
Activity
Jan ’26
Sharing SwiftData between two apps
This is probably super simple answer that I missed, but: I have an app that has a database; I'd like to create a second app (actually a CLI tool), and access the same database. Is that possible? And, if so, how? 😄
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388
Activity
Jan ’26
Extreme increase in app storage size after enabling CloudKit
I have a SwiftData flashcard app which I am syncing with CloudKit using NSPersistentCloudKitContainer. While syncing itself is working perfectly, I have noticed a dramatic increase in the app size after enabling sync. Specifically, without CloudKit, 15k flashcards results in the default.store file being about 4.5 MB. With CloudKit, default.store is about 67 MB. I have inspected the store and found that most of this increase is due to the ANSCKRECORDMETADATA table. My question is, does implementing CloudKit normally cause this magnitude of increase in storage? If it doesn’t, is there something in my model, schema, implementation, etc. that could be causing it? Below are two other posts describing a similar issue, but neither with a solution. I replied to the first one about a month ago. I then submitted this to Developer Technical Support, but was asked to post my question in the forums, so here it is. Strange behavior with 100k+ records in NSPersistentCloudKitContainer Huge increase in sqlite file size after adopting CloudKit
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Activity
Jan ’26
SwiftData CloudKit sync broken on iOS 26
Hi everyone, I’m running into a breaking issue with SwiftData automatic CloudKit syncing on iOS 26, and I'm trying to determine if this is a known regression or a new configuration requirement I missed. The Setup: My setup is extremely standard; I am using the default configuration exactly as described in Apple's documentation here: https://developer.apple.com/documentation/swiftdata/syncing-model-data-across-a-persons-devices The schema is very simple: A single @Model class. No relationships. The Issue: Prior to iOS 26, this exact app was successfully syncing data between devices and to iCloud without issues. Immediately after the iOS 26 update, syncing stopped completely. I haven't changed any code, but when I check the CloudKit Console, I am seeing some BAD_REQUEST errors during sync attempts. Since I am using the default SwiftData sync (and not manual CKRecord handling), I’m not sure how my client code could be triggering a bad request unless the schema requirements have changed under the hood. Questions: Has anyone else seen increased BAD_REQUEST errors with SwiftData on iOS 26? Are there new entitlements or strict schema requirements introduced in iOS 26 that might cause a previously valid model to be rejected by CloudKit? Any pointers or confirmations would be appreciated. Thanks!
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295
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Jan ’26