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Asset Pack Limit
I have a total of 100 asset packs associated with my app but I have archived 5 of them. Unfortunately I am now unable to upload any more asset packs (the reported error is "backgroundAsset limit reached -- This app has already reached the maximum number of active backgroundAssets. Maximum allowed is 100.") I assumed that archiving asset packs would make them inactive (and thus not count against the limit). This seems to not be the case and I'm not sure how I can upload new asset packs.
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275
Jan ’26
Best practice for centralizing SwiftData query logic and actions in an @Observable manager?
I'm building a SwiftUI app with SwiftData and want to centralize both query logic and related actions in a manager class. For example, let's say I have a reading app where I need to track the currently reading book across multiple views. What I want to achieve: @Observable class ReadingManager { let modelContext: ModelContext // Ideally, I'd love to do this: @Query(filter: #Predicate<Book> { $0.isCurrentlyReading }) var currentBooks: [Book] // ❌ But @Query doesn't work here var currentBook: Book? { currentBooks.first } func startReading(_ book: Book) { // Stop current book if any if let current = currentBook { current.isCurrentlyReading = false } book.isCurrentlyReading = true try? modelContext.save() } func stopReading() { currentBook?.isCurrentlyReading = false try? modelContext.save() } } // Then use it cleanly in any view: struct BookRow: View { @Environment(ReadingManager.self) var manager let book: Book var body: some View { Text(book.title) Button("Start Reading") { manager.startReading(book) } if manager.currentBook == book { Text("Currently Reading") } } } The problem is @Query only works in SwiftUI views. Without the manager, I'd need to duplicate the same query in every view just to call these common actions. Is there a recommended pattern for this? Or should I just accept query duplication across views as the intended SwiftUI/SwiftData approach?
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Finder tag colors and folder icons become gray for iCloud Drive items (URLResourceValues / xattr / QLThumbnailGenerator)
Hi, I’m working on a macOS app that includes a file browser component. And I’m trying to match Finder’s behavior for color tags and folder icons. For local files/folders everything works fine: Tag color key returns the expected label number via NSColor * labelColor = nil; [fileURL getResourceValue:&labelColor forKey:NSURLLabelColorKey error:nil]; NSNumber * labelKey = nil; [fileURL getResourceValue:&labelKey forKey:NSURLLabelNumberKey error:nil]; QLThumbnailGenerator obtains the expected colored folder icon (including emoji/symbol overlay if set) via QLThumbnailGenerationRequest * request = [[QLThumbnailGenerationRequest alloc] initWithFileAtURL:fileURL size:iconSize scale:scaleFactor representationTypes:QLThumbnailGenerationRequestRepresentationTypeIcon]; request.iconMode = YES; [[QLThumbnailGenerator sharedGenerator] generateBestRepresentationForRequest:request completionHandler:^(QLThumbnailRepresentation * _Nullable thumbnail, NSError * _Nullable error) { if (thumbnail != nil && error == nil) { NSImage * thumbnailImage = [thumbnail NSImage]; // ... } }]; However, for items on iCloud Drive (whether currently downloaded locally or only stored in the cloud), the same code always produces gray colors, while Finder shows everything correctly: NSURLLabelNumberKey always returns 1 (gray) for items with color tags, and 0 for non-tagged. Folder icons returned via QLThumbnailGenerator are gray, no emoji/symbol overlays. Reading tag data from xattr gives values like “Green\1” (tag name matches, but numeric value is still "Gray"). Also, if I move a correctly-tagged local item into iCloud Drive, it immediately becomes gray in my app (Finder still shows the correct colors). Question: What is the supported way to retrieve Finder tag colors and the correct folder icon appearance (color + overlays) for items in iCloud Drive, so that the result matches Finder? I am on macOS Tahoe 26.2/26.3, Xcode 26.2 (17C52). If you need any additional details, please let me know. Thanks!
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Feb ’26
SwiftData Models and SortDesc. Only Work in One Swift File
Hey everyone, I found a possible SwiftData Release-only issue with nested sort descriptors on an optional relationship. In a minimal repro, sorting a @Query by a nested optional relationship key path like: SortDescriptor(\InvestigationPhotoAsset.imageAnalysis?.overallAestheticsScore, order: .reverse) works in Debug, but crashes at runtime in Release. The surprising part is that the crash depends on file layout: if the active SwiftData models and the sort logic are kept in the same Swift file, the app works if the same models are split into separate files, the Release build crashes, 'Debug' will also work The repro was reduced to just two SwiftData models: InvestigationPhotoAsset InvestigationImageAnalysis So this looks less like an app-modeling issue and more like a SwiftData/compiler/codegen issue related to nested sort metadata in optimized builds. If useful, I can also give you a slightly more formal version with a title and code snippet block. Please check out the code example here Has anyone faced something similar? Bug is reported as FB22173905
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Login issues on CloudKit Console
Hi everyone In the last 24 hours, I’ve been running into some issues with the CloudKit console. Most of the time, I‘ll get an error stating an error has caused this web page to stop working correctly. Reloading doesn’t fix the issue, nor does using different browsers: Today I’ve got another error, something along the lines of the Console not being able to fetch the teams I’m assigned to and an XHF error pop-up. Has anyone encountered the same issues? After trying multiple times, I’m able to reach my database but it’s a bit frustrating as it’s very unreliable this way. Thanks for your feedback! Dave
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138
May ’25
Bug? SwiftData + inheritance + optional many-to-one relationship
I've spent a few months writing an app that uses SwiftData with inheritance. Everything worked well until I tried adding CloudKit support. To do so, I had to make all relationships optional, which exposed what appears to be a bug. Note that this isn't a CloudKit issue -- it happens even when CloudKit is disabled -- but it's due to the requirement for optional relationships. In the code below, I get the following error on the second call to modelContext.save() when the button is clicked: Could not cast value of type 'SwiftData.PersistentIdentifier' (0x1ef510b68) to 'SimplePersistenceIdentifierTest.Computer' (0x1025884e0). I was surprised to find zero hit when Googling "Could not cast value of type 'SwiftData.PersistentIdentifier'". Some things to note: Calling teacher.computers?.append(computer) instead of computer.teacher = teacher results in the same error. It only happens when Teacher inherits Person. It only happens if modelContext.save() is called both times. It works if the first modelContext.save() is commented out. If the second modelContext.save()is commented out, the error occurs the second time the model context is saved (whether explicitly or implicitly). Keep in mind this is a super simple repro written to generate on demand the error I'm seeing in a normal app. In my app, modelContext.save() must be called in some places to update the UI immediately, sometimes resulting in the error seconds later when the model context is saved automatically. Not calling modelContext.save() doesn't appear to be an option. To be sure, I'm new to this ecosystem so I'd be thrilled if I've missed something obvious! Any thoughts are appreciated. import Foundation import SwiftData import SwiftUI struct ContentView: View { @Environment(\.modelContext) var modelContext var body: some View { VStack { Button("Do it") { let teacher = Teacher() let computer = Computer() modelContext.insert(teacher) modelContext.insert(computer) try! modelContext.save() computer.teacher = teacher try! modelContext.save() } } } } @Model class Computer { @Relationship(deleteRule: .nullify) var teacher: Teacher? init() {} } @Model class Person { init() {} } @available(iOS 26.0, macOS 26.0, *) @Model class Teacher: Person { @Relationship(deleteRule: .nullify, inverse: \Computer.teacher) public var computers: [Computer]? = [] override init() { super.init() } }
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2w
SwiftData crash on fetch
I have a strange crash which I have problems understanding. It only happens on a few devices, after a ModelContainer migration, and it doesn't seem to crash on the migration itself. The fetch is done in onAppear, and shouldn't necessarily result in a crash, as it is an optional try: let request = FetchDescriptor<Rifle>() let data = try? modelContext.fetch(request) if let data, !data.isEmpty { rifle = data.first(where: { $0.uuid.uuidString == settings.selectedRifleId }) ?? data.first! } When I get logs from users, there seems to be an error in encoding? Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000001, 0x000000018e8bfd78 Termination Reason: SIGNAL 5 Trace/BPT trap: 5 Terminating Process: exc handler [71687] Triggered by Thread: 0 Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 libswiftCore.dylib 0x18e8bfd78 _assertionFailure(_:_:file:line:flags:) + 264 1 SwiftData 0x24e18b480 0x24e14c000 + 259200 2 SwiftData 0x24e193968 0x24e14c000 + 293224 3 SwiftData 0x24e195a78 0x24e14c000 + 301688 4 libswiftCore.dylib 0x18e8e4084 _KeyedEncodingContainerBox.encodeNil<A>(forKey:) + 352 5 libswiftCore.dylib 0x18e8d79f0 KeyedEncodingContainer.encodeNil(forKey:) + 64 6 SwiftData 0x24e19f09c 0x24e14c000 + 340124 7 SwiftData 0x24e1a3dec 0x24e14c000 + 359916 8 libswiftCore.dylib 0x18ec10be8 dispatch thunk of Encodable.encode(to:) + 32 9 SwiftData 0x24e1cd500 0x24e14c000 + 529664 10 SwiftData 0x24e1cd0c8 0x24e14c000 + 528584 11 SwiftData 0x24e1da960 0x24e14c000 + 584032 12 SwiftData 0x24e1ee2ec 0x24e14c000 + 664300 13 SwiftData 0x24e1d97d8 0x24e14c000 + 579544 14 SwiftData 0x24e1eada0 0x24e14c000 + 650656 15 SwiftData 0x24e1d989c 0x24e14c000 + 579740 16 SwiftData 0x24e1eee78 0x24e14c000 + 667256 17 Impact 0x1027403bc 0x10268c000 + 738236
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Jun ’25
CKQuerySubscription on public database never triggers APNS push in Production environment
Hi everyone, I have a SwiftUI app using CKQuerySubscription on the public database for social notifications (friend requests, recommendations, etc.). Push notifications work perfectly in the Development environment but never fire in Production (TestFlight). Setup: iOS 26.4, Xcode 26, Swift 6 Container: public database, CKQuerySubscription with .firesOnRecordCreation 5 subscriptions verified via CKDatabase.allSubscriptions() registerForRemoteNotifications() called unconditionally on every launch Valid APNS device token received in didRegisterForRemoteNotificationsWithDeviceToken Push Notifications + Background Modes (Remote notifications) capabilities enabled What works: All 5 subscriptions create successfully in Production Records are saved and queryable (in-app CloudKit fetches return them immediately) APNS production push works — tested via Xcode Push Notifications Console with the same device token, notification appeared instantly Everything works perfectly in the Development environment (subscriptions fire, push arrives) What doesn't work: When a record is created that matches a subscription predicate, no APNS push is ever delivered in Production Tested with records created from the app (device to device) and from CloudKit Dashboard — neither triggers push Tried: fresh subscription IDs, minimal NotificationInfo (just alertBody), stripped shouldSendContentAvailable, created an APNs key, toggled Push capability in Xcode, re-deployed schema from dev to prod Additional finding: One of my record types (CompletionNotification) was returning BAD_REQUEST when creating a subscription in Production, despite working in Development. Re-deploying the development schema to production (which reported "no changes") fixed the subscription creation. This suggests the production environment had inconsistent subscription state for that record type, possibly from the type being auto-created by a record save before formal schema deployment. I suspect a similar issue may be affecting the subscription-to-APNS pipeline for all my record types — the subscriptions exist and predicates match, but the production environment isn't wiring them to APNS delivery. Subscription creation code (simplified): let subscription = CKQuerySubscription( recordType: "FriendRequest", predicate: NSPredicate(format: "receiverID == %@ AND status == %@", userID, "pending"), subscriptionID: "fr-sub-v3", options: [.firesOnRecordCreation] ) let info = CKSubscription.NotificationInfo() info.titleLocalizationKey = "Friend Request" info.alertLocalizationKey = "FRIEND_REQUEST_BODY" info.alertLocalizationArgs = ["senderUsername"] info.soundName = "default" info.shouldBadge = true info.desiredKeys = ["senderUsername", "senderID"] info.category = "FRIEND_REQUEST" subscription.notificationInfo = info try await database.save(subscription) Has anyone encountered this? Is there a way to "reset" the subscription-to-APNS pipeline for a production container? I'd really appreciate any guidance on how to resolve and get my push notifications back to normal. Many thanks, Dimitar - LaterRex
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11h
Increase Background Asset Limitations
Hello, From the documentation linked below, the limitations for Background Assets are the following: Size Limit: 200 GB Asset Pack Count: 100 I'm expecting I will need ~175 Asset Packs and around 500GB of storage. I understand Background Assets is a new, but is there a process or a potential that these limits will be increased in the future? Or is there a way to request an increase? I've tried contacting Apple Support as this is more of an Admin issue, however they've directed me here. Case ID 102725356578 https://developer.apple.com/help/app-store-connect/reference/apple-hosted-asset-pack-size-limits Thank you, Tanner
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Oct ’25
Core Data Migration Strategy: store relocation, schema changes and CloudKit adoption in a single release?
I am planning a Core Data migration for a macOS app targeting macOS 12 and later and I would appreciate guidance on structuring the rollout to minimise risk. Context The app currently uses a SQLite store located at: ~/Library/Containers/com.company.AppName/Data/Library/Application Support/AppName I want to: Relocate the persistent store to an app group container: ~/Library/Group Containers/group.com.company.AppName Perform schema migration, including: Renaming attributes Deleting attributes Using a custom NSEntityMigrationPolicy subclass Adopt iCloud sync using NSPersistentCloudKitContainer Potentially leverage staged migration (macOS 14+) Additionally, I intend to port the app to iOS, so the end state needs to support an app group container and CloudKit with the latest schema from the outset. Questions Store relocation vs schema migration Is it advisable to perform store relocation and schema migration in a single step, or should these be separate releases? If combined, are there pitfalls when moving the SQLite file and running a migration in the same launch cycle? Custom migration policy Any best practices for structuring NSEntityMigrationPolicy when also relocating the store? Should migration policies assume the store has already been moved, or handle both concerns? Staged migration (macOS 14+) Is staged migration worth adopting when still supporting macOS 12–13? Would you gate it conditionally, or avoid it entirely for consistency? CloudKit adoption Is introducing NSPersistentCloudKitContainer in the same release as the above migrations too risky? Are there known issues when enabling CloudKit immediately after a migration? Release strategy Would you recommend: A single release handling everything Two phases: (1) store & schema migration, (2) CloudKit Or three phases: store relocation → schema migration → CloudKit Goal I want a smooth, reliable transition without data loss or duplication, particularly for existing users with non-trivial datasets. Any insights, practical experience, or recommended sequencing strategies would be very helpful.
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1d
Sync an interactive widget's Core Data store with the main app (and iCloud)
Hi everyone! I have an app on the App Store that uses Core Data as its data store. (It's called Count on Me: Tally Counter. Feel free to check it out.) One of the app's core feature is an interactive widget with a simple button. When the button is tapped, it's supposed to update the entity in the store. My requirement is that the changes are then reflected with minimal latency in the main app and – ideally – also on other devices of the same iCloud user. And vice-versa: When an entity is updated in the app (or on another device where the same iCloud user is logged in), the widget that shows this entity should also refresh to reflect the changes. I have read multiple articles, downloaded sample projects, searched Stackoverflow and the Apple developer forums, and tried to squeeze a solution out of AI, but couldn't figure out how to make this work reliably. So I tried to reduce the core problem to a minimal example project. It has two issues that I cannot resolve: When I update an entity in the app, the widget is immediately updated as intended (due to a call to WidgetCenter's reloadAllTimelines method). However, when I update the same entity from the interactive widget using the same app intent, the changes are not reflected in the main app. For the widget and the app to use the same local data store, I need to enable App Groups in both targets and set a custom location for the store within the shared app group. So I specify a custom URL for the NSPersistentStoreDescription when setting up the Core Data stack. The moment I do this, iCloud sync breaks. Issue no. 1 is far more important to me as I haven't officially enabled iCloud sync yet in my real app that's already on the App Store. But it would be wonderful to resolve issue no. 2 as well. Surely, there must be a way to synchronize changes to the source of truth triggered by interactive widget with other devices of the same iCloud user. Otherwise, the feature to talk to the main app and the feature to synchronize with iCloud would be mutually exclusive. Some other developers I talked to have suggested that the widget should only communicate proposed changes to the main app and once the main app is opened, it processes these changes and writes them to the NSPersistentCloudKitContainer which then synchronizes across devices. This is not an option for me as it would result in a stale state and potential data conflicts with different devices. For example, when a user has the same widget on their iPhone and their iPad, taps a button on the iPhone widget, that change would not be reflected on the iPad widget until the user decides to open the app on the iPhone. At the same time, the user could tap the button multiple times on their iPad widget, resulting in a conflicting state on both devices. Thus, this approach is not a viable solution. An answer to this question will be greatly appreciated. The whole code including the setup of the Core Data stack is included in the repository reference above. Thank you!
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Apr ’25
SwiftData + CloudKit: BGSystemTaskScheduler Code=8
Hi everyone, On macOS 26.4 beta (with Xcode 26.4 beta), I’m seeing the following console messages in a brand new SwiftData + CloudKit template project (no custom logic added, fresh CloudKit container): updateTaskRequest called for a pre-running task com.apple.coredata.cloudkit.activity.export.F9EE783D-7521-4EC2-B42C-9FD1F29BA5C4 updateTaskRequest called for an already running/updated task com.apple.coredata.cloudkit.activity.export.F9EE783D-7521-4EC2-B42C-9FD1F29BA5C4 Error updating background task request: Error Domain=BGSystemTaskSchedulerErrorDomain Code=8 "(null)" These messages appear: When CloudKit is enabled Occasionally on app launch Often when bringing the app back to the foreground (Cmd-Tab away and back) Even with zero additional SwiftData logic They do not appear when CloudKit is disabled. This behavior is reproducible on a completely new project with a fresh CloudKit container. Questions: What exactly do these messages indicate? Is BGSystemTaskScheduler Code=8 expected in this context? Are these safe to ignore? Is this a known change in logging behavior in macOS 26.4 beta? Additionally, in a larger project I’ve observed SwiftData crashes and initially suspected these logs might be related. However, since the issue reproduces in a fresh template project, I’m unsure whether this is simply verbose beta logging or something more serious. Any clarification would be appreciated. Filed as FB21993521.
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Feb ’26
Getting a list of deleted CloudKit records with an expired change token
Usually, when you call fetchRecordZoneChanges with the previous change token, you get a list of the record ID’s that have been deleted since your last fetch. But if you get a changeTokenExpired error because it‘s been too long since you last fetched, you have to call fetch again without a token. For my specific application, I still need to know, though, if any records have been deleted since my last sync. How can I get that information if I no longer have a valid change token?
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Feb ’26
Naming Collision Between Model Attribute and Enum Case in SwiftData and CloudKit
There is a conflict in SwiftData (specifically when synced with CloudKit) when a @Model attribute shares the same name as a case within its assigned enum type. When this occurs, accessing the attribute on a model instance consistently returns the value corresponding to the enum case name, rather than the actual value persisted in the database. Steps to Reproduce Define an enumeration (e.g., Status) with a case that matches a planned property name (e.g., case status). Create a SwiftData @Model that uses this enum. Name the property in the model the same as the enum case. Attempt to save and then retrieve the value. Example Code enum TaskStatus: String, Codable { case status // The conflict source case pending case completed } @Model class TodoItem { // Conflict: Property name matches enum case name var status: TaskStatus init(status: TaskStatus) { self.status = status } } Expected Behavior The property item.status should return the value stored in the database (e.g., .pending or .completed). Actual Behavior The property item.status consistently resolves to the enum case .status, ignoring the actual persisted data.
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Jan ’26
CloudKit references — is this a forward reference or a back reference?
I'm trying to understand the terminology around forward vs backward references in CloudKit. Say I have two record types: User LeaderboardScore (a score belongs to a user) The score record stores a user reference: score["user"] = CKRecord.Reference( recordID: userRecordID, action: .deleteSelf ) So: LeaderboardScore → User The user record does not store any references to scores From a data-model perspective: Is this considered a forward reference (child → parent)? Or a back reference, since the score is "pointing back" to its owner? My use case is having leaderboard in my app and so i have created a user table to store all the users and a score table for saving the scores of each user of the app.
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4w
SwiftData CloudKit sync broken on iOS 26
Hi everyone, I’m running into a breaking issue with SwiftData automatic CloudKit syncing on iOS 26, and I'm trying to determine if this is a known regression or a new configuration requirement I missed. The Setup: My setup is extremely standard; I am using the default configuration exactly as described in Apple's documentation here: https://developer.apple.com/documentation/swiftdata/syncing-model-data-across-a-persons-devices The schema is very simple: A single @Model class. No relationships. The Issue: Prior to iOS 26, this exact app was successfully syncing data between devices and to iCloud without issues. Immediately after the iOS 26 update, syncing stopped completely. I haven't changed any code, but when I check the CloudKit Console, I am seeing some BAD_REQUEST errors during sync attempts. Since I am using the default SwiftData sync (and not manual CKRecord handling), I’m not sure how my client code could be triggering a bad request unless the schema requirements have changed under the hood. Questions: Has anyone else seen increased BAD_REQUEST errors with SwiftData on iOS 26? Are there new entitlements or strict schema requirements introduced in iOS 26 that might cause a previously valid model to be rejected by CloudKit? Any pointers or confirmations would be appreciated. Thanks!
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Jan ’26
Is that possible to update ModelContainer?
Here is what I thought I want to give each user a unique container, when the user login or register, the user could isolate their data in specific container. I shared the container in a singleton actor, I found it's possible to update the container in that actor. But I think it won't affect the modelContext which is in the Environment. Does SwiftData allow me or recommend to do that?
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Nov ’25
SwiftData @Model: Optional to-many relationship is never nil at runtime
Hi all, I’m trying to understand SwiftData’s runtime semantics around optional to-many relationships, especially in the context of CloudKit-backed models. I ran into behavior that surprised me, and I’d like to confirm whether this is intended design or a potential issue / undocumented behavior. Minimal example import SwiftUI import SwiftData @Model class Node { var children: [Node]? = nil var parent: Node? = nil init(children: [Node]? = nil, parent: Node? = nil) { self.children = children self.parent = parent print(self.children == nil) } } struct ContentView: View { var body: some View { Button("Create") { _ = Node(children: nil) } } } Observed behavior If @Model is not used, children == nil prints true as expected. If @Model is used, children == nil prints false. Inspecting the macro expansion, it appears SwiftData initializes relationship storage using backing data placeholders and normalizes to-many relationships into empty collections at runtime, even when declared as optional. CloudKit context From the SwiftData + CloudKit documentation: “The iCloud servers don’t guarantee atomic processing of relationship changes, so CloudKit requires all relationships to be optional.” Because of this, modeling relationships as optional is required when syncing with CloudKit, even for to-many relationships. This is why I’m hesitant to simply switch the model to a non-optional [Node] = [], even though that would match the observed runtime behavior. Questions Is it intentional that optional to-many relationships in SwiftData are never nil at runtime, and instead materialize as empty collections? If so, is Optional<[Model]> effectively treated as [Model] for runtime access, despite being required for CloudKit compatibility? Is the defaultValue: nil in the generated Schema.PropertyMetadata intended only for schema/migration purposes rather than representing a possible runtime state? Is there a recommended modeling pattern for CloudKit-backed SwiftData models where relationships must be optional, but runtime semantics behave as non-optional? I’m mainly looking to ensure I’m aligning with SwiftData’s intended design and not relying on behavior that could change or break with CloudKit sync. Thanks in advance for any clarification!
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Jan ’26
Asset Pack Limit
I have a total of 100 asset packs associated with my app but I have archived 5 of them. Unfortunately I am now unable to upload any more asset packs (the reported error is "backgroundAsset limit reached -- This app has already reached the maximum number of active backgroundAssets. Maximum allowed is 100.") I assumed that archiving asset packs would make them inactive (and thus not count against the limit). This seems to not be the case and I'm not sure how I can upload new asset packs.
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4
Boosts
0
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275
Activity
Jan ’26
Best practice for centralizing SwiftData query logic and actions in an @Observable manager?
I'm building a SwiftUI app with SwiftData and want to centralize both query logic and related actions in a manager class. For example, let's say I have a reading app where I need to track the currently reading book across multiple views. What I want to achieve: @Observable class ReadingManager { let modelContext: ModelContext // Ideally, I'd love to do this: @Query(filter: #Predicate<Book> { $0.isCurrentlyReading }) var currentBooks: [Book] // ❌ But @Query doesn't work here var currentBook: Book? { currentBooks.first } func startReading(_ book: Book) { // Stop current book if any if let current = currentBook { current.isCurrentlyReading = false } book.isCurrentlyReading = true try? modelContext.save() } func stopReading() { currentBook?.isCurrentlyReading = false try? modelContext.save() } } // Then use it cleanly in any view: struct BookRow: View { @Environment(ReadingManager.self) var manager let book: Book var body: some View { Text(book.title) Button("Start Reading") { manager.startReading(book) } if manager.currentBook == book { Text("Currently Reading") } } } The problem is @Query only works in SwiftUI views. Without the manager, I'd need to duplicate the same query in every view just to call these common actions. Is there a recommended pattern for this? Or should I just accept query duplication across views as the intended SwiftUI/SwiftData approach?
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3
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0
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469
Activity
1w
Finder tag colors and folder icons become gray for iCloud Drive items (URLResourceValues / xattr / QLThumbnailGenerator)
Hi, I’m working on a macOS app that includes a file browser component. And I’m trying to match Finder’s behavior for color tags and folder icons. For local files/folders everything works fine: Tag color key returns the expected label number via NSColor * labelColor = nil; [fileURL getResourceValue:&labelColor forKey:NSURLLabelColorKey error:nil]; NSNumber * labelKey = nil; [fileURL getResourceValue:&labelKey forKey:NSURLLabelNumberKey error:nil]; QLThumbnailGenerator obtains the expected colored folder icon (including emoji/symbol overlay if set) via QLThumbnailGenerationRequest * request = [[QLThumbnailGenerationRequest alloc] initWithFileAtURL:fileURL size:iconSize scale:scaleFactor representationTypes:QLThumbnailGenerationRequestRepresentationTypeIcon]; request.iconMode = YES; [[QLThumbnailGenerator sharedGenerator] generateBestRepresentationForRequest:request completionHandler:^(QLThumbnailRepresentation * _Nullable thumbnail, NSError * _Nullable error) { if (thumbnail != nil && error == nil) { NSImage * thumbnailImage = [thumbnail NSImage]; // ... } }]; However, for items on iCloud Drive (whether currently downloaded locally or only stored in the cloud), the same code always produces gray colors, while Finder shows everything correctly: NSURLLabelNumberKey always returns 1 (gray) for items with color tags, and 0 for non-tagged. Folder icons returned via QLThumbnailGenerator are gray, no emoji/symbol overlays. Reading tag data from xattr gives values like “Green\1” (tag name matches, but numeric value is still "Gray"). Also, if I move a correctly-tagged local item into iCloud Drive, it immediately becomes gray in my app (Finder still shows the correct colors). Question: What is the supported way to retrieve Finder tag colors and the correct folder icon appearance (color + overlays) for items in iCloud Drive, so that the result matches Finder? I am on macOS Tahoe 26.2/26.3, Xcode 26.2 (17C52). If you need any additional details, please let me know. Thanks!
Replies
2
Boosts
1
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137
Activity
Feb ’26
SwiftData Models and SortDesc. Only Work in One Swift File
Hey everyone, I found a possible SwiftData Release-only issue with nested sort descriptors on an optional relationship. In a minimal repro, sorting a @Query by a nested optional relationship key path like: SortDescriptor(\InvestigationPhotoAsset.imageAnalysis?.overallAestheticsScore, order: .reverse) works in Debug, but crashes at runtime in Release. The surprising part is that the crash depends on file layout: if the active SwiftData models and the sort logic are kept in the same Swift file, the app works if the same models are split into separate files, the Release build crashes, 'Debug' will also work The repro was reduced to just two SwiftData models: InvestigationPhotoAsset InvestigationImageAnalysis So this looks less like an app-modeling issue and more like a SwiftData/compiler/codegen issue related to nested sort metadata in optimized builds. If useful, I can also give you a slightly more formal version with a title and code snippet block. Please check out the code example here Has anyone faced something similar? Bug is reported as FB22173905
Replies
4
Boosts
0
Views
253
Activity
2w
Login issues on CloudKit Console
Hi everyone In the last 24 hours, I’ve been running into some issues with the CloudKit console. Most of the time, I‘ll get an error stating an error has caused this web page to stop working correctly. Reloading doesn’t fix the issue, nor does using different browsers: Today I’ve got another error, something along the lines of the Console not being able to fetch the teams I’m assigned to and an XHF error pop-up. Has anyone encountered the same issues? After trying multiple times, I’m able to reach my database but it’s a bit frustrating as it’s very unreliable this way. Thanks for your feedback! Dave
Replies
1
Boosts
3
Views
138
Activity
May ’25
Bug? SwiftData + inheritance + optional many-to-one relationship
I've spent a few months writing an app that uses SwiftData with inheritance. Everything worked well until I tried adding CloudKit support. To do so, I had to make all relationships optional, which exposed what appears to be a bug. Note that this isn't a CloudKit issue -- it happens even when CloudKit is disabled -- but it's due to the requirement for optional relationships. In the code below, I get the following error on the second call to modelContext.save() when the button is clicked: Could not cast value of type 'SwiftData.PersistentIdentifier' (0x1ef510b68) to 'SimplePersistenceIdentifierTest.Computer' (0x1025884e0). I was surprised to find zero hit when Googling "Could not cast value of type 'SwiftData.PersistentIdentifier'". Some things to note: Calling teacher.computers?.append(computer) instead of computer.teacher = teacher results in the same error. It only happens when Teacher inherits Person. It only happens if modelContext.save() is called both times. It works if the first modelContext.save() is commented out. If the second modelContext.save()is commented out, the error occurs the second time the model context is saved (whether explicitly or implicitly). Keep in mind this is a super simple repro written to generate on demand the error I'm seeing in a normal app. In my app, modelContext.save() must be called in some places to update the UI immediately, sometimes resulting in the error seconds later when the model context is saved automatically. Not calling modelContext.save() doesn't appear to be an option. To be sure, I'm new to this ecosystem so I'd be thrilled if I've missed something obvious! Any thoughts are appreciated. import Foundation import SwiftData import SwiftUI struct ContentView: View { @Environment(\.modelContext) var modelContext var body: some View { VStack { Button("Do it") { let teacher = Teacher() let computer = Computer() modelContext.insert(teacher) modelContext.insert(computer) try! modelContext.save() computer.teacher = teacher try! modelContext.save() } } } } @Model class Computer { @Relationship(deleteRule: .nullify) var teacher: Teacher? init() {} } @Model class Person { init() {} } @available(iOS 26.0, macOS 26.0, *) @Model class Teacher: Person { @Relationship(deleteRule: .nullify, inverse: \Computer.teacher) public var computers: [Computer]? = [] override init() { super.init() } }
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469
Activity
2w
SwiftData and SpotLight Search
Hi all, has anybody found the trick how to get SwiftData working with SpotLight Search? Setting the attribute "spotlight" in the Model definition seems to do nothing at all, as pointed out by Paul Hudson in his new book as well (https://www.hackingwithswift.com/quick-start/swiftdata/how-to-index-swiftdata-objects-in-spotlight) Thanks a lot!
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3
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3
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1.1k
Activity
Apr ’25
SwiftData crash on fetch
I have a strange crash which I have problems understanding. It only happens on a few devices, after a ModelContainer migration, and it doesn't seem to crash on the migration itself. The fetch is done in onAppear, and shouldn't necessarily result in a crash, as it is an optional try: let request = FetchDescriptor<Rifle>() let data = try? modelContext.fetch(request) if let data, !data.isEmpty { rifle = data.first(where: { $0.uuid.uuidString == settings.selectedRifleId }) ?? data.first! } When I get logs from users, there seems to be an error in encoding? Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000001, 0x000000018e8bfd78 Termination Reason: SIGNAL 5 Trace/BPT trap: 5 Terminating Process: exc handler [71687] Triggered by Thread: 0 Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 libswiftCore.dylib 0x18e8bfd78 _assertionFailure(_:_:file:line:flags:) + 264 1 SwiftData 0x24e18b480 0x24e14c000 + 259200 2 SwiftData 0x24e193968 0x24e14c000 + 293224 3 SwiftData 0x24e195a78 0x24e14c000 + 301688 4 libswiftCore.dylib 0x18e8e4084 _KeyedEncodingContainerBox.encodeNil<A>(forKey:) + 352 5 libswiftCore.dylib 0x18e8d79f0 KeyedEncodingContainer.encodeNil(forKey:) + 64 6 SwiftData 0x24e19f09c 0x24e14c000 + 340124 7 SwiftData 0x24e1a3dec 0x24e14c000 + 359916 8 libswiftCore.dylib 0x18ec10be8 dispatch thunk of Encodable.encode(to:) + 32 9 SwiftData 0x24e1cd500 0x24e14c000 + 529664 10 SwiftData 0x24e1cd0c8 0x24e14c000 + 528584 11 SwiftData 0x24e1da960 0x24e14c000 + 584032 12 SwiftData 0x24e1ee2ec 0x24e14c000 + 664300 13 SwiftData 0x24e1d97d8 0x24e14c000 + 579544 14 SwiftData 0x24e1eada0 0x24e14c000 + 650656 15 SwiftData 0x24e1d989c 0x24e14c000 + 579740 16 SwiftData 0x24e1eee78 0x24e14c000 + 667256 17 Impact 0x1027403bc 0x10268c000 + 738236
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3
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862
Activity
Jun ’25
CKQuerySubscription on public database never triggers APNS push in Production environment
Hi everyone, I have a SwiftUI app using CKQuerySubscription on the public database for social notifications (friend requests, recommendations, etc.). Push notifications work perfectly in the Development environment but never fire in Production (TestFlight). Setup: iOS 26.4, Xcode 26, Swift 6 Container: public database, CKQuerySubscription with .firesOnRecordCreation 5 subscriptions verified via CKDatabase.allSubscriptions() registerForRemoteNotifications() called unconditionally on every launch Valid APNS device token received in didRegisterForRemoteNotificationsWithDeviceToken Push Notifications + Background Modes (Remote notifications) capabilities enabled What works: All 5 subscriptions create successfully in Production Records are saved and queryable (in-app CloudKit fetches return them immediately) APNS production push works — tested via Xcode Push Notifications Console with the same device token, notification appeared instantly Everything works perfectly in the Development environment (subscriptions fire, push arrives) What doesn't work: When a record is created that matches a subscription predicate, no APNS push is ever delivered in Production Tested with records created from the app (device to device) and from CloudKit Dashboard — neither triggers push Tried: fresh subscription IDs, minimal NotificationInfo (just alertBody), stripped shouldSendContentAvailable, created an APNs key, toggled Push capability in Xcode, re-deployed schema from dev to prod Additional finding: One of my record types (CompletionNotification) was returning BAD_REQUEST when creating a subscription in Production, despite working in Development. Re-deploying the development schema to production (which reported "no changes") fixed the subscription creation. This suggests the production environment had inconsistent subscription state for that record type, possibly from the type being auto-created by a record save before formal schema deployment. I suspect a similar issue may be affecting the subscription-to-APNS pipeline for all my record types — the subscriptions exist and predicates match, but the production environment isn't wiring them to APNS delivery. Subscription creation code (simplified): let subscription = CKQuerySubscription( recordType: "FriendRequest", predicate: NSPredicate(format: "receiverID == %@ AND status == %@", userID, "pending"), subscriptionID: "fr-sub-v3", options: [.firesOnRecordCreation] ) let info = CKSubscription.NotificationInfo() info.titleLocalizationKey = "Friend Request" info.alertLocalizationKey = "FRIEND_REQUEST_BODY" info.alertLocalizationArgs = ["senderUsername"] info.soundName = "default" info.shouldBadge = true info.desiredKeys = ["senderUsername", "senderID"] info.category = "FRIEND_REQUEST" subscription.notificationInfo = info try await database.save(subscription) Has anyone encountered this? Is there a way to "reset" the subscription-to-APNS pipeline for a production container? I'd really appreciate any guidance on how to resolve and get my push notifications back to normal. Many thanks, Dimitar - LaterRex
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9
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554
Activity
11h
Increase Background Asset Limitations
Hello, From the documentation linked below, the limitations for Background Assets are the following: Size Limit: 200 GB Asset Pack Count: 100 I'm expecting I will need ~175 Asset Packs and around 500GB of storage. I understand Background Assets is a new, but is there a process or a potential that these limits will be increased in the future? Or is there a way to request an increase? I've tried contacting Apple Support as this is more of an Admin issue, however they've directed me here. Case ID 102725356578 https://developer.apple.com/help/app-store-connect/reference/apple-hosted-asset-pack-size-limits Thank you, Tanner
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4
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363
Activity
Oct ’25
Core Data Migration Strategy: store relocation, schema changes and CloudKit adoption in a single release?
I am planning a Core Data migration for a macOS app targeting macOS 12 and later and I would appreciate guidance on structuring the rollout to minimise risk. Context The app currently uses a SQLite store located at: ~/Library/Containers/com.company.AppName/Data/Library/Application Support/AppName I want to: Relocate the persistent store to an app group container: ~/Library/Group Containers/group.com.company.AppName Perform schema migration, including: Renaming attributes Deleting attributes Using a custom NSEntityMigrationPolicy subclass Adopt iCloud sync using NSPersistentCloudKitContainer Potentially leverage staged migration (macOS 14+) Additionally, I intend to port the app to iOS, so the end state needs to support an app group container and CloudKit with the latest schema from the outset. Questions Store relocation vs schema migration Is it advisable to perform store relocation and schema migration in a single step, or should these be separate releases? If combined, are there pitfalls when moving the SQLite file and running a migration in the same launch cycle? Custom migration policy Any best practices for structuring NSEntityMigrationPolicy when also relocating the store? Should migration policies assume the store has already been moved, or handle both concerns? Staged migration (macOS 14+) Is staged migration worth adopting when still supporting macOS 12–13? Would you gate it conditionally, or avoid it entirely for consistency? CloudKit adoption Is introducing NSPersistentCloudKitContainer in the same release as the above migrations too risky? Are there known issues when enabling CloudKit immediately after a migration? Release strategy Would you recommend: A single release handling everything Two phases: (1) store & schema migration, (2) CloudKit Or three phases: store relocation → schema migration → CloudKit Goal I want a smooth, reliable transition without data loss or duplication, particularly for existing users with non-trivial datasets. Any insights, practical experience, or recommended sequencing strategies would be very helpful.
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3
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85
Activity
1d
Sync an interactive widget's Core Data store with the main app (and iCloud)
Hi everyone! I have an app on the App Store that uses Core Data as its data store. (It's called Count on Me: Tally Counter. Feel free to check it out.) One of the app's core feature is an interactive widget with a simple button. When the button is tapped, it's supposed to update the entity in the store. My requirement is that the changes are then reflected with minimal latency in the main app and – ideally – also on other devices of the same iCloud user. And vice-versa: When an entity is updated in the app (or on another device where the same iCloud user is logged in), the widget that shows this entity should also refresh to reflect the changes. I have read multiple articles, downloaded sample projects, searched Stackoverflow and the Apple developer forums, and tried to squeeze a solution out of AI, but couldn't figure out how to make this work reliably. So I tried to reduce the core problem to a minimal example project. It has two issues that I cannot resolve: When I update an entity in the app, the widget is immediately updated as intended (due to a call to WidgetCenter's reloadAllTimelines method). However, when I update the same entity from the interactive widget using the same app intent, the changes are not reflected in the main app. For the widget and the app to use the same local data store, I need to enable App Groups in both targets and set a custom location for the store within the shared app group. So I specify a custom URL for the NSPersistentStoreDescription when setting up the Core Data stack. The moment I do this, iCloud sync breaks. Issue no. 1 is far more important to me as I haven't officially enabled iCloud sync yet in my real app that's already on the App Store. But it would be wonderful to resolve issue no. 2 as well. Surely, there must be a way to synchronize changes to the source of truth triggered by interactive widget with other devices of the same iCloud user. Otherwise, the feature to talk to the main app and the feature to synchronize with iCloud would be mutually exclusive. Some other developers I talked to have suggested that the widget should only communicate proposed changes to the main app and once the main app is opened, it processes these changes and writes them to the NSPersistentCloudKitContainer which then synchronizes across devices. This is not an option for me as it would result in a stale state and potential data conflicts with different devices. For example, when a user has the same widget on their iPhone and their iPad, taps a button on the iPhone widget, that change would not be reflected on the iPad widget until the user decides to open the app on the iPhone. At the same time, the user could tap the button multiple times on their iPad widget, resulting in a conflicting state on both devices. Thus, this approach is not a viable solution. An answer to this question will be greatly appreciated. The whole code including the setup of the Core Data stack is included in the repository reference above. Thank you!
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4
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421
Activity
Apr ’25
SwiftData + CloudKit: BGSystemTaskScheduler Code=8
Hi everyone, On macOS 26.4 beta (with Xcode 26.4 beta), I’m seeing the following console messages in a brand new SwiftData + CloudKit template project (no custom logic added, fresh CloudKit container): updateTaskRequest called for a pre-running task com.apple.coredata.cloudkit.activity.export.F9EE783D-7521-4EC2-B42C-9FD1F29BA5C4 updateTaskRequest called for an already running/updated task com.apple.coredata.cloudkit.activity.export.F9EE783D-7521-4EC2-B42C-9FD1F29BA5C4 Error updating background task request: Error Domain=BGSystemTaskSchedulerErrorDomain Code=8 "(null)" These messages appear: When CloudKit is enabled Occasionally on app launch Often when bringing the app back to the foreground (Cmd-Tab away and back) Even with zero additional SwiftData logic They do not appear when CloudKit is disabled. This behavior is reproducible on a completely new project with a fresh CloudKit container. Questions: What exactly do these messages indicate? Is BGSystemTaskScheduler Code=8 expected in this context? Are these safe to ignore? Is this a known change in logging behavior in macOS 26.4 beta? Additionally, in a larger project I’ve observed SwiftData crashes and initially suspected these logs might be related. However, since the issue reproduces in a fresh template project, I’m unsure whether this is simply verbose beta logging or something more serious. Any clarification would be appreciated. Filed as FB21993521.
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2
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193
Activity
Feb ’26
Getting a list of deleted CloudKit records with an expired change token
Usually, when you call fetchRecordZoneChanges with the previous change token, you get a list of the record ID’s that have been deleted since your last fetch. But if you get a changeTokenExpired error because it‘s been too long since you last fetched, you have to call fetch again without a token. For my specific application, I still need to know, though, if any records have been deleted since my last sync. How can I get that information if I no longer have a valid change token?
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7
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531
Activity
Feb ’26
CloudKit Console - Stopped working, outputs - "An error has caused this web page to stop working correctly."
I can't access the CloudKit Console. It started to be unresponsive for hours today. It looks like sync'ing is still working, but I would like to reset the environment during my development! Is it possible to control CloudKit Console using the command line?
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1
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2
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122
Activity
May ’25
Naming Collision Between Model Attribute and Enum Case in SwiftData and CloudKit
There is a conflict in SwiftData (specifically when synced with CloudKit) when a @Model attribute shares the same name as a case within its assigned enum type. When this occurs, accessing the attribute on a model instance consistently returns the value corresponding to the enum case name, rather than the actual value persisted in the database. Steps to Reproduce Define an enumeration (e.g., Status) with a case that matches a planned property name (e.g., case status). Create a SwiftData @Model that uses this enum. Name the property in the model the same as the enum case. Attempt to save and then retrieve the value. Example Code enum TaskStatus: String, Codable { case status // The conflict source case pending case completed } @Model class TodoItem { // Conflict: Property name matches enum case name var status: TaskStatus init(status: TaskStatus) { self.status = status } } Expected Behavior The property item.status should return the value stored in the database (e.g., .pending or .completed). Actual Behavior The property item.status consistently resolves to the enum case .status, ignoring the actual persisted data.
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101
Activity
Jan ’26
CloudKit references — is this a forward reference or a back reference?
I'm trying to understand the terminology around forward vs backward references in CloudKit. Say I have two record types: User LeaderboardScore (a score belongs to a user) The score record stores a user reference: score["user"] = CKRecord.Reference( recordID: userRecordID, action: .deleteSelf ) So: LeaderboardScore → User The user record does not store any references to scores From a data-model perspective: Is this considered a forward reference (child → parent)? Or a back reference, since the score is "pointing back" to its owner? My use case is having leaderboard in my app and so i have created a user table to store all the users and a score table for saving the scores of each user of the app.
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4
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183
Activity
4w
SwiftData CloudKit sync broken on iOS 26
Hi everyone, I’m running into a breaking issue with SwiftData automatic CloudKit syncing on iOS 26, and I'm trying to determine if this is a known regression or a new configuration requirement I missed. The Setup: My setup is extremely standard; I am using the default configuration exactly as described in Apple's documentation here: https://developer.apple.com/documentation/swiftdata/syncing-model-data-across-a-persons-devices The schema is very simple: A single @Model class. No relationships. The Issue: Prior to iOS 26, this exact app was successfully syncing data between devices and to iCloud without issues. Immediately after the iOS 26 update, syncing stopped completely. I haven't changed any code, but when I check the CloudKit Console, I am seeing some BAD_REQUEST errors during sync attempts. Since I am using the default SwiftData sync (and not manual CKRecord handling), I’m not sure how my client code could be triggering a bad request unless the schema requirements have changed under the hood. Questions: Has anyone else seen increased BAD_REQUEST errors with SwiftData on iOS 26? Are there new entitlements or strict schema requirements introduced in iOS 26 that might cause a previously valid model to be rejected by CloudKit? Any pointers or confirmations would be appreciated. Thanks!
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1
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295
Activity
Jan ’26
Is that possible to update ModelContainer?
Here is what I thought I want to give each user a unique container, when the user login or register, the user could isolate their data in specific container. I shared the container in a singleton actor, I found it's possible to update the container in that actor. But I think it won't affect the modelContext which is in the Environment. Does SwiftData allow me or recommend to do that?
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4
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224
Activity
Nov ’25
SwiftData @Model: Optional to-many relationship is never nil at runtime
Hi all, I’m trying to understand SwiftData’s runtime semantics around optional to-many relationships, especially in the context of CloudKit-backed models. I ran into behavior that surprised me, and I’d like to confirm whether this is intended design or a potential issue / undocumented behavior. Minimal example import SwiftUI import SwiftData @Model class Node { var children: [Node]? = nil var parent: Node? = nil init(children: [Node]? = nil, parent: Node? = nil) { self.children = children self.parent = parent print(self.children == nil) } } struct ContentView: View { var body: some View { Button("Create") { _ = Node(children: nil) } } } Observed behavior If @Model is not used, children == nil prints true as expected. If @Model is used, children == nil prints false. Inspecting the macro expansion, it appears SwiftData initializes relationship storage using backing data placeholders and normalizes to-many relationships into empty collections at runtime, even when declared as optional. CloudKit context From the SwiftData + CloudKit documentation: “The iCloud servers don’t guarantee atomic processing of relationship changes, so CloudKit requires all relationships to be optional.” Because of this, modeling relationships as optional is required when syncing with CloudKit, even for to-many relationships. This is why I’m hesitant to simply switch the model to a non-optional [Node] = [], even though that would match the observed runtime behavior. Questions Is it intentional that optional to-many relationships in SwiftData are never nil at runtime, and instead materialize as empty collections? If so, is Optional<[Model]> effectively treated as [Model] for runtime access, despite being required for CloudKit compatibility? Is the defaultValue: nil in the generated Schema.PropertyMetadata intended only for schema/migration purposes rather than representing a possible runtime state? Is there a recommended modeling pattern for CloudKit-backed SwiftData models where relationships must be optional, but runtime semantics behave as non-optional? I’m mainly looking to ensure I’m aligning with SwiftData’s intended design and not relying on behavior that could change or break with CloudKit sync. Thanks in advance for any clarification!
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370
Activity
Jan ’26